26 lines
393 B
C#
26 lines
393 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class Audio_Options : MonoBehaviour
|
||
|
{
|
||
|
|
||
|
|
||
|
public void SetAudio(float newVolume)
|
||
|
{
|
||
|
Debug.Log($"val:{newVolume}");
|
||
|
}
|
||
|
|
||
|
// Start is called before the first frame update
|
||
|
void Start()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void Update()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|