31 lines
844 B
C#
31 lines
844 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class ItemShopButtons : MonoBehaviour
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{
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public Button buyButton; // Der Button im Shop
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public GameObject player; // Dein Spieler-Objekt
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public MonoBehaviour weaponScript; // Das Skript f<>r die Waffe
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private bool isUnlocked = false;
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void Start()
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{
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buyButton.onClick.AddListener(UnlockWeapon);
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weaponScript.enabled = false; // Waffe ist am Anfang deaktiviert
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}
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void UnlockWeapon()
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{
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if (!isUnlocked)
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{
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isUnlocked = true;
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weaponScript.enabled = true; // Aktiviere das Waffenskript
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buyButton.interactable = false; // Deaktiviere den Button nach dem Kauf
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Debug.Log("Waffe wurde freigeschaltet!");
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}
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}
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}
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