Dark_Matter/Assets/Scripts/Spielwelt/Start_Next_Round.cs

23 lines
356 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Start_Next_Round : MonoBehaviour
{
public GameObject shopPrefab;
// Start is called before the first frame update
void Start()
{
}
private void Update()
{
}
public void DeaktiviereShop()
{
}
}