RitterRun/Assets/Scripts/FlagScript.cs

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C#
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2025-03-17 14:42:04 +01:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class FlagScript : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Debug.Log("Spieler hat die Flagge ber<65>hrt! Level gewonnen!");
WinLevel();
}
}
private void WinLevel()
{
SceneManager.LoadScene("NextLevel");
}
}