Änderungen am 12.02.2025 getroffen.
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@ -122,6 +122,9 @@ AnimatorStateMachine:
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@ -174,19 +177,19 @@ AnimatorController:
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@ -225,6 +228,32 @@ AnimatorStateTransition:
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@ -123,7 +123,7 @@ NavMeshSettings:
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38
Assets/Scripts/Health.cs
Normal file
38
Assets/Scripts/Health.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
using UnityEngine.UI;
|
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|
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|
/// <summary>
|
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|
/// Link zum OG Script: https://www.youtube.com/watch?v=vNL4WYgvwd8
|
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|
/// </summary>
|
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|
public class Health : MonoBehaviour
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|
{
|
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|
public int maxHealth = 5;
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|
public int currentHealth = 5;
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|
public Image healthbar;
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|
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|
// health logic
|
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|
void Start()
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|
{
|
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|
currentHealth = maxHealth;
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|
}
|
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|
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|
// take dmg logic
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|
private void Update()
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|
{
|
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|
TakeDamage();
|
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|
}
|
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|
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|
void TakeDamage()
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|
{
|
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|
healthbar.fillAmount = (float)currentHealth / (float)maxHealth;
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|
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|
if (currentHealth <= 0)
|
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|
{
|
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|
// player is dead
|
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|
// death animation
|
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|
// game over screen
|
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|
}
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|
}
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|
}
|
11
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11
Assets/Scripts/Health.cs.meta
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BIN
Assets/Sprites/UI/healthbar_empty.png
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BIN
Assets/Sprites/UI/healthbar_empty.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 358 B |
127
Assets/Sprites/UI/healthbar_empty.png.meta
Normal file
127
Assets/Sprites/UI/healthbar_empty.png.meta
Normal file
@ -0,0 +1,127 @@
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Loading…
x
Reference in New Issue
Block a user