2024-09-20 20:30:10 +02:00

23 lines
522 B
C#

using UnityEditor;
using UnityEngine;
namespace Packages.Rider.Editor
{
internal static class RiderStyles
{
static RiderStyles()
{
LinkLabelStyle = new GUIStyle(EditorStyles.linkLabel)
{
padding = GUI.skin.label.padding,
margin = GUI.skin.label.margin
};
LinkLabelStyle.padding.left = 0;
LinkLabelStyle.padding.right = 0;
LinkLabelStyle.margin.left = 0;
LinkLabelStyle.margin.right = 0;
}
public static readonly GUIStyle LinkLabelStyle;
}
}