[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.05-14.11.08:115][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.05-14.11.08:118][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.05-14.11.08:134][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.05-14.11.08:149][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.05-14.11.08:149][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.05-14.11.08:716][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.05-14.11.08:739][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.05-14.11.08:761][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/19920/).
[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/9C1C13D04947A351B1A6CBAFD6223DF6/'.
[2024.07.05-14.11.08:762][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.05-14.11.09:341][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds
[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.05-14.11.09:467][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.05-14.11.10:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.05-14.11.11:227][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.05-14.11.11:233][ 0]LogCollectionManager: Loaded 0 collections in 0.001189 seconds
[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.07.05-14.11.11:252][ 0]LogOcInput: OculusInput pre-init called
[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.05-14.11.11:453][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.05-14.11.11:453][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.05-14.11.12:440][ 0]LightingResults: New page: Lighting Build
[2024.07.05-14.11.12:441][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.11.12:441][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.11.12:442][ 0]MapCheck: New page: Map Check
[2024.07.05-14.11.12:442][ 0]LightingResults: New page: Lighting Build
[2024.07.05-14.11.12:447][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-14.11.12:450][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048)
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.11.14:326][ 0]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling.
[2024.07.05-14.11.14:418][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.11.14:418][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.11.14:421][ 0]LogStaticMesh: Building static mesh Plattform_broken__1_...
[2024.07.05-14.11.14:438][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1
[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority
[2024.07.05-14.11.14:439][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_
[2024.07.05-14.11.14:492][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:493][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.11.14:493][ 0]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling.
[2024.07.05-14.11.14:537][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.11.14:751][ 0]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: FD657850597FF12D2448A5C1D0C607ADA4D1C079), compiling.
[2024.07.05-14.11.14:772][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.11.15:192][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.05-14.11.15:194][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.11.15:246][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.05-14.11.15:275][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms
[2024.07.05-14.11.15:318][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,635ms to complete.
[2024.07.05-14.11.15:318][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.878
[2024.07.05-14.11.15:327][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.007
[2024.07.05-14.11.15:568][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.11.15:589][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.11.15:606][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.11.15:623][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.11.15:654][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders.
[2024.07.05-14.11.15:681][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders.
[2024.07.05-14.11.15:803][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders.
[2024.07.05-14.11.15:808][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0012 seconds. Added 2 classes and 0 folders.
[2024.07.05-14.11.15:876][ 0]LogSlate: Took 0.000468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.05-14.11.15:878][ 0]LogSlate: Took 0.000710 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.05-14.11.15:881][ 0]LogSlate: Took 0.000544 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.05-14.11.16:030][ 0]LogRenderer: Reallocating scene render targets to support 872x372 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-14.11.16:979][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 4
[2024.07.05-14.11.16:980][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-14.11.16:980][ 0]LogSlate: Took 0.000855 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-14.11.17:208][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. Added 0 classes and 0 folders.
[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total time: 9.89 seconds
[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.05-14.11.17:291][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3
[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-14.11.17:403][ 1]LogAssetRegistry: Asset discovery search completed in 7.9138 seconds
[2024.07.05-14.11.17:417][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects)
[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2
[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-14.11.18:550][ 17]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 37
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 32
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority
[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12
[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10
[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8
[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6
[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5
[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4
[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3
[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2
[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.07.05-14.11.28:491][310]LogContentBrowser: Deferred new asset folder creation: NewFolder
[2024.07.05-14.12.33:222][ 11]LogContentBrowser: End creating deferred item NewSoundCue
[2024.07.05-14.12.39:301][356]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps
[2024.07.05-14.12.39:422][356]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1...
[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40.
[2024.07.05-14.12.53:985][114]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1.
[2024.07.05-14.13.53:118][112]LogAudio: Display: Cached duration for Sound Cue SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps was zero and has changed. Consider manually Re-saving the asset
[2024.07.05-14.14.04:159][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Steps978476AC498B01F67CCD80A0F78BCB02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset'
[2024.07.05-14.14.04:171][745]AssetCheck: New page: Asset Save: Fang_Steps
[2024.07.05-14.14.06:506][882]LogSlate: Window 'Fang_Steps' being destroyed
[2024.07.05-14.14.10:668][130]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.07.05-14.14.18:939][501]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP
[2024.07.05-14.14.18:950][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0002 seconds. Added 1 classes and 2 folders.
[2024.07.05-14.14.18:953][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.07.05-14.14.19:043][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.05-14.14.19:143][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders.
[2024.07.05-14.14.19:246][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders.
[2024.07.05-14.14.20:176][501]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
[2024.07.05-14.14.20:203][502]LogSlate: Took 0.005131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.05-14.14.22:236][617]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS
[2024.07.05-14.14.22:725][617]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence
[2024.07.05-14.14.24:772][730]LogRenderer: Reallocating scene render targets to support 912x404 Format 10 NumSamples 1 (Frame:115).
[2024.07.05-14.14.25:141][751]LogSlate: Window 'Walk_RunBS' being destroyed
[2024.07.05-14.14.59:337][713]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.07.05-14.14.59:356][713]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.07.05-14.16.07:767][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Walking2A299AC040145A12D6079AB9E08AAA4C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset'
[2024.07.05-14.16.07:781][740]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking
[2024.07.05-14.16.09:622][832]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.16.09:622][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.16.14:850][118]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.16.14:851][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6...
[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40.
[2024.07.05-14.16.18:729][334]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6.
[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8...
[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40.
[2024.07.05-14.16.19:817][393]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8.
[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2...
[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40.
[2024.07.05-14.16.20:313][419]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2.
[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4...
[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40.
[2024.07.05-14.16.20:898][445]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4.
[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3...
[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40.
[2024.07.05-14.16.21:392][474]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3.
[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5...
[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40.
[2024.07.05-14.16.21:987][509]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5.
[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave sand_step-87182...
[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 will be modified from 40 to 40.
[2024.07.05-14.16.22:483][538]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62208 while cooking SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182.
[2024.07.05-14.16.25:082][670]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.16.25:082][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.16.54:290][372]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.16.54:290][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise...
[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40.
[2024.07.05-14.18.27:664][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise.
[2024.07.05-14.18.32:754][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpSTARTCD00D60547396EE47D540AA369765E5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset'
[2024.07.05-14.18.32:769][888]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpSTART
[2024.07.05-14.18.39:778][286]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.18.39:778][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.20.04:233][208]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing...
[2024.07.05-14.20.04:234][208]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40.
[2024.07.05-14.20.04:255][208]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing.
[2024.07.05-14.20.10:756][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDCC54CB8244BBD0C0AEC43B9F2ED711F8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.20.10:773][584]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.20.34:788][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_landing0BC1AC5E4B3F3BA75E5F3D89DF93198E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset'
[2024.07.05-14.20.34:801][953]AssetCheck: New page: Asset Save: Dino-things_landing
[2024.07.05-14.20.43:106][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND83EA1F564A36997E74B82980DD58B9E3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.20.43:119][438]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.20.44:738][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND7C9E5008491656C8D2E21EA7DB5687C4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.20.44:750][529]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.21.41:513][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Interaction1195028F4FD8E2F3FE6034A6B898F05A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset'
[2024.07.05-14.21.41:528][799]AssetCheck: New page: Asset Save: Fang_Anim_rig_Interaction
[2024.07.05-14.22.52:696][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Dance12E28FBA41A05AEA5F5AF1BB0CC0B424.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset'
[2024.07.05-14.22.52:713][926]AssetCheck: New page: Asset Save: Fang_Anim_rig_Dance
[2024.07.05-14.22.58:470][247]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP567443CE4AB067303D01C2B477B0A199.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset'
[2024.07.05-14.22.58:483][247]AssetCheck: New page: Asset Save: Fang_AnimBP
[2024.07.05-14.23.01:310][395]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: World Init took: (0.000862s)
[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008147s)
[2024.07.05-14.23.01:409][395]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms
[2024.07.05-14.23.01:477][395]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2024.07.05-14.23.01:478][395]PIE: Server logged in
[2024.07.05-14.23.01:479][395]PIE: Play in editor total start time 0,185 seconds.
[2024.07.05-14.23.42:134][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.23.42:134][774]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.23.42:134][774]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.23.42:135][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.23.42:145][774]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.23.42:172][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.23.42:196][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.23.42:198][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.23.42:199][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.23.42:249][774]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms
[2024.07.05-14.24.14:399][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND0B6E444A4548EB38E22C858CFCDDEF02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.24.14:414][434]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.24.16:941][546]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: World Init took: (0.000946s)
[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009763s)
[2024.07.05-14.24.16:992][546]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2024.07.05-14.24.28:650][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDD5E57C0049958A5BD1058CBB980DED31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.24.28:664][190]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.24.30:862][283]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: World Init took: (0.000969s)
[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010093s)
[2024.07.05-14.24.30:892][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms
[2024.07.05-14.24.47:218][171]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: World Init took: (0.000935s)
[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009560s)
[2024.07.05-14.24.47:247][171]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
[2024.07.05-14.25.05:401][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND6CE9D862480741BDA7BE27AC6E1BCE59.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset'
[2024.07.05-14.25.05:416][213]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND
[2024.07.05-14.25.07:357][295]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: World Init took: (0.000846s)
[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008400s)
[2024.07.05-14.25.07:384][295]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
[2024.07.05-14.25.31:445][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms
[2024.07.05-14.25.31:477][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing76F2ED774D27B12F835C50AAABEBBB1E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.25.31:556][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataAAEBA864464116C1AF078880CBF565DA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.25.31:571][684]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.07.05-14.25.47:313][229]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.07.05-14.25.49:682][334]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1).
[2024.07.05-14.26.00:596][907]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.07.05-14.26.13:264][632]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.13:264][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.26.13:286][632]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.13:286][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.26.13:332][632]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.13:332][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.26.14:304][684]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.14:304][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.26.14:314][684]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.14:314][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.26.14:379][684]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.26.14:379][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.27.31:446][704]BlueprintLog: New page: Compile BP_Door
[2024.07.05-14.27.31:511][704]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
[2024.07.05-14.27.31:578][704]LogSlate: Took 0.012659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.07.05-14.27.32:307][739]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door495FCE4F460DBDB27D2BDA868F2354F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.07.05-14.27.32:319][739]AssetCheck: New page: Asset Save: BP_Door
[2024.07.05-14.27.33:267][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms
[2024.07.05-14.27.33:289][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFAB79C36450B7BD724FB19B4070C7A5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.27.33:340][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF39C39BC40A7278155C12DB94DF7E835.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.27.33:352][784]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.30.58:692][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever61FF89B041BC194FD3EB7FA323AA9379.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-14.30.58:714][135]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-14.30.59:781][190]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms
[2024.07.05-14.30.59:804][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1F1A25114469B0A215612A8412E44B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.30.59:858][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0B5947974596DF2542CAA7909ABDAE46.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.30.59:876][190]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.31.01:030][244]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: World Init took: (0.000861s)
[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007734s)
[2024.07.05-14.31.01:052][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.07.05-14.31.01:116][244]PIE: Server logged in
[2024.07.05-14.31.01:116][244]PIE: Play in editor total start time 0,095 seconds.
[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door...
[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door.door will be modified from 40 to 40.
[2024.07.05-14.31.06:524][562]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 744192 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door.door.
[2024.07.05-14.31.15:362][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.31.15:362][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.31.15:362][ 91]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.31.15:362][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.31.15:375][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.31.15:401][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.31.15:423][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.31.15:424][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.31.15:425][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.31.15:431][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms
[2024.07.05-14.31.17:145][171]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: World Init took: (0.000850s)
[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007633s)
[2024.07.05-14.31.17:168][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms
[2024.07.05-14.31.42:360][485]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/door.door
[2024.07.05-14.32.09:210][862]LogSlate: Window 'door' being destroyed
[2024.07.05-14.32.09:237][862]LogSlate: Window 'door' being destroyed
[2024.07.05-14.32.29:470][ 47]LogSlate: Took 0.005232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K)
[2024.07.05-14.33.29:703][443]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBAC6D2EB48127A5065AE0DB5CA52990A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-14.33.29:715][443]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-14.34.09:737][686]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms
[2024.07.05-14.34.09:760][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA19B984E46F5D3D4CC5ECB9972B14944.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.34.09:811][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData80E47EAC4DBACF1FB2004BBF777EBDED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.34.09:825][686]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.35.33:906][179]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile0C34A00B46BCF75DDB5F6C87DB957CF3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset'
[2024.07.05-14.35.33:920][179]AssetCheck: New page: Asset Save: BP_Projectile
[2024.07.05-14.35.35:057][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms
[2024.07.05-14.35.35:079][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4C9F2EFB42A308B58821CAB4238634BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.35.35:121][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataDC2A6F6B40367397EB2A3A85901C1FFB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.35.35:135][244]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.35.36:748][334]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: World Init took: (0.000775s)
[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007495s)
[2024.07.05-14.35.36:772][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.07.05-14.35.36:838][334]PIE: Server logged in
[2024.07.05-14.35.36:838][334]PIE: Play in editor total start time 0,098 seconds.
[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder...
[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40.
[2024.07.05-14.35.39:382][479]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder.
[2024.07.05-14.35.54:472][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.35.54:472][383]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.35.54:472][383]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.35.54:472][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.35.54:484][383]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.35.54:507][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.35.54:529][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.35.54:529][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.35.54:530][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.35.54:536][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms
[2024.07.05-14.36.02:015][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile70FB9D4F4A0F805B821AF0AED824A396.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset'
[2024.07.05-14.36.02:026][786]AssetCheck: New page: Asset Save: BP_Projectile
[2024.07.05-14.36.08:502][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileE8941E30487F3E7D16E1AF80CF714786.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset'
[2024.07.05-14.36.08:515][120]AssetCheck: New page: Asset Save: BP_Projectile
[2024.07.05-14.36.10:223][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms
[2024.07.05-14.36.10:245][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFE42F7E745BFCF3D0A043AB65BB05A18.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.36.10:288][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCCDC05E24AB9F2F423236F9BBFB6F8E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.36.10:301][210]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.36.11:909][292]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: World Init took: (0.000790s)
[2024.07.05-14.36.11:910][292]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007442s)
[2024.07.05-14.36.11:933][292]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms
[2024.07.05-14.36.31:699][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileF143FBA847E89010F8A359A4AA1B41B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset'
[2024.07.05-14.36.31:711][381]AssetCheck: New page: Asset Save: BP_Projectile
[2024.07.05-14.36.32:730][435]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2024.07.05-14.36.32:752][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCC2B74404E9FDF25533ABEA8A89E657F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.36.32:807][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData8BBEF4434C8089AFD1D32293E59A761D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.36.32:820][435]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.36.34:205][514]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: World Init took: (0.000794s)
[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007419s)
[2024.07.05-14.36.34:228][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms
[2024.07.05-14.36.59:936][ 48]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: World Init took: (0.000778s)
[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007514s)
[2024.07.05-14.36.59:936][ 48]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'.
[2024.07.05-14.36.59:937][ 48]LogLoad: Game class is 'GameModeBase'
[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.59
[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing up level for play took: 0.001341
[2024.07.05-14.36.59:940][ 48]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-14.36.59:940][ 48]LogLoad: Took 0.082493 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.05-14.37.05:698][388]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: World Init took: (0.000748s)
[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s)
[2024.07.05-14.37.05:698][388]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'.
[2024.07.05-14.37.05:698][388]LogLoad: Game class is 'GameModeBase'
[2024.07.05-14.37.05:700][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.37.05
[2024.07.05-14.37.05:701][388]LogWorld: Bringing up level for play took: 0.001494
[2024.07.05-14.37.05:701][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-14.37.05:702][388]LogLoad: Took 0.083476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.05-14.37.07:232][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.37.07:232][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.37.07:232][477]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.37.07:232][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.37.07:241][477]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.37.07:266][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.37.07:287][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.37.07:288][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.37.07:289][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.37.07:310][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms
[2024.07.05-14.38.09:199][898]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: World Init took: (0.000792s)
[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s)
[2024.07.05-14.38.09:225][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms
[2024.07.05-14.38.26:821][903]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: World Init took: (0.001058s)
[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009058s)
[2024.07.05-14.38.26:846][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
[2024.07.05-14.38.46:329][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/sand_step-87182EFC08B6B490997CB2426C5B4EB5F4081.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset'
[2024.07.05-14.38.46:335][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_8A38BB77D42BE29CE44A6D98A45B1E946.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset'
[2024.07.05-14.38.46:346][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_6B9F5746841A894E22655B8913D5A0EC5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset'
[2024.07.05-14.38.46:351][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_58480316044A25EE07C94F18858E9723E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset'
[2024.07.05-14.38.46:357][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_4BD7E22CC464119DA3936CDBD8DF9F6CD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset'
[2024.07.05-14.38.46:362][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_3512AB82D4051E1AF4BF7DAB373C683F4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset'
[2024.07.05-14.38.46:368][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_286573D1C454B7FFC6F6EE2ADCED5F273.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset'
[2024.07.05-14.38.46:374][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_1938853C041DD68A2536560912BF05666.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset'
[2024.07.05-14.38.46:375][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten_ThemeA8B400054E276D8E5F888AA27A3E9F7C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset'
[2024.07.05-14.38.46:446][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/water9C499F4C483654A283C26BBD1FD18EBB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset'
[2024.07.05-14.38.46:453][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_23717E5134A849C866A61D8AE455C6DBD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset'
[2024.07.05-14.38.46:462][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_1_736C102843507BCC5AD9A1B313FF200B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset'
[2024.07.05-14.38.46:475][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KristallCAE46516477D946B6B3C42A5291D6715.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset'
[2024.07.05-14.38.46:488][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flammenwerfer0AFF8DA0406E9A8409DC1FB1F56277FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/flammenwerfer.uasset'
[2024.07.05-14.38.46:507][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/fackeln_etc3ABF693D4366B5BEE071DFBE9516F892.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset'
[2024.07.05-14.38.46:513][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/doorC0A7B6CE401707016D1D5AAE8EFB404C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset'
[2024.07.05-14.38.46:519][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/crumbling_rocks44855E8442B75AFE49EBADA23FEC7FA7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/crumbling_rocks.uasset'
[2024.07.05-14.38.46:527][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderCB2EEB26423D424565B13BBA2E83A77B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset'
[2024.07.05-14.38.46:533][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_noise218A12874BBA322F33B0FABA6DF544FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset'
[2024.07.05-14.38.46:539][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_jump63E950214947D81CCD4B3F86ABD89DFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset'
[2024.07.05-14.38.46:557][907]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.43.28:550][406]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever62EBAE1744C554710E98158AE5DB9908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-14.43.28:564][406]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-14.43.31:509][550]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: World Init took: (0.000895s)
[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s)
[2024.07.05-14.43.31:532][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms
[2024.07.05-14.43.31:599][550]PIE: Server logged in
[2024.07.05-14.43.31:599][550]PIE: Play in editor total start time 0,099 seconds.
[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new...
[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40.
[2024.07.05-14.43.35:790][798]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new.
[2024.07.05-14.43.42:291][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.43.42:291][187]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.43.42:291][187]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.43.42:292][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.43.42:302][187]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.43.42:325][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.43.42:342][187]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.05-14.43.42:342][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.43.42:344][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.43.42:346][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.43.42:349][187]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.07.05-14.43.44:459][294]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: World Init took: (0.000954s)
[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007465s)
[2024.07.05-14.43.44:477][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms
[2024.07.05-14.44.07:006][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8D45E1A54D8B6F94A6FC72B0837B082E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-14.44.07:019][593]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-14.44.08:205][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms
[2024.07.05-14.44.08:228][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing69A083C04C4F02711EEECC94E866EDE4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.07.05-14.44.08:281][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF1961AEE431628C9FD9A64BAF5C57A9E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset'
[2024.07.05-14.44.08:295][656]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.44.10:527][770]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: World Init took: (0.000735s)
[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007889s)
[2024.07.05-14.44.10:548][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms
[2024.07.05-14.44.31:116][976]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC93C5D74419DA1E99FF0B6ABAF9A5E09.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.07.05-14.44.31:128][976]AssetCheck: New page: Asset Save: BP_Lever
[2024.07.05-14.44.33:505][101]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: World Init took: (0.000785s)
[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007505s)
[2024.07.05-14.44.33:523][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms
[2024.07.05-14.44.41:904][589]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: World Init took: (0.000837s)
[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s)
[2024.07.05-14.44.41:923][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.07.05-14.45.03:570][876]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: World Init took: (0.000768s)
[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006764s)
[2024.07.05-14.45.03:570][876]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'.
[2024.07.05-14.45.03:571][876]LogLoad: Game class is 'GameModeBase'
[2024.07.05-14.45.03:572][876]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.45.03
[2024.07.05-14.45.03:573][876]LogWorld: Bringing up level for play took: 0.001388
[2024.07.05-14.45.03:573][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.07.05-14.45.03:574][876]LogLoad: Took 0.071411 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.07.05-14.45.27:333][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.45.27:334][298]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.07.05-14.45.27:334][298]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.07.05-14.45.27:334][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.45.27:344][298]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.07.05-14.45.27:347][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.05-14.45.27:363][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.05-14.45.27:364][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.45.27:365][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.05-14.45.27:371][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms
[2024.07.05-14.46.36:465][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door__new1C776EF4460EB59F71697BB522B9E714.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset'
[2024.07.05-14.46.36:559][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:560][519]LogTexture: Display: Building textures: Cacti_5_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.36:560][519]LogStaticMesh: Building static mesh Final_Island...
[2024.07.05-14.46.36:702][519]LogTexture: Display: Building textures: Cacti_4_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Stone_face_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:777][519]LogTexture: Display: Building textures: Stone_face_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.46.36:778][519]LogStaticMesh: Built static mesh [0.22s] /Game/Assets/Final_Island.Final_Island
[2024.07.05-14.46.36:806][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.36:806][519]LogStaticMesh: Building static mesh FeuFeu...
[2024.07.05-14.46.36:883][519]LogStaticMesh: Built static mesh [0.08s] /Game/Assets/FeuFeu.FeuFeu
[2024.07.05-14.46.36:891][519]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling.
[2024.07.05-14.46.36:914][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.36:914][519]LogStaticMesh: Building static mesh reling...
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority
[2024.07.05-14.46.36:928][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling
[2024.07.05-14.46.36:929][519]LogStaticMesh: Building static mesh pillar_big...
[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:974][519]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.36:974][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/pillar_big.pillar_big
[2024.07.05-14.46.36:980][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.36:980][519]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling.
[2024.07.05-14.46.37:020][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.37:021][519]LogStaticMesh: Building static mesh saeule...
[2024.07.05-14.46.37:027][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule
[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16
[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13
[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority
[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:549][519]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.37:549][519]LogStaticMesh: Building static mesh cornerPiece...
[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:554][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/cornerPiece.cornerPiece
[2024.07.05-14.46.37:555][519]LogStaticMesh: Building static mesh Cacti5...
[2024.07.05-14.46.37:583][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:583][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Cacti5.Cacti5
[2024.07.05-14.46.37:588][519]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED12B73B3113DEF501A522E376245BDC6CDD718), compiling.
[2024.07.05-14.46.37:608][519]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.37:608][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.37:608][519]LogStaticMesh: Building static mesh Cacti1...
[2024.07.05-14.46.37:653][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Cacti1.Cacti1
[2024.07.05-14.46.37:660][519]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E8E7FDBDF2D6085B77CD299E772B7CFA39D468F6), compiling.
[2024.07.05-14.46.37:680][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: WandgemäldeAlpha (OODLE_AutoDXT, 2048X1024)
[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:226][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048)
[2024.07.05-14.46.38:227][519]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024)
[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:317][519]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling.
[2024.07.05-14.46.39:361][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024)
[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024)
[2024.07.05-14.46.39:361][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.39:362][519]LogStaticMesh: Building static mesh wand5...
[2024.07.05-14.46.39:367][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand5.wand5
[2024.07.05-14.46.39:367][519]LogStaticMesh: Building static mesh wand2...
[2024.07.05-14.46.39:370][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2
[2024.07.05-14.46.39:370][519]LogStaticMesh: Building static mesh wand3...
[2024.07.05-14.46.39:372][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3
[2024.07.05-14.46.39:372][519]LogStaticMesh: Building static mesh wand4...
[2024.07.05-14.46.39:375][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand4.wand4
[2024.07.05-14.46.39:375][519]LogStaticMesh: Building static mesh Fackel2...
[2024.07.05-14.46.39:391][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel2.Fackel2
[2024.07.05-14.46.39:395][519]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 54D4F0BAE3DD7119A17DE653976279DAB885A4F5), compiling.
[2024.07.05-14.46.39:411][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.39:413][519]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling.
[2024.07.05-14.46.39:432][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.39:434][519]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling.
[2024.07.05-14.46.39:452][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.39:454][519]LogStaticMesh: Building static mesh Cacti2...
[2024.07.05-14.46.39:471][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Cacti2.Cacti2
[2024.07.05-14.46.39:474][519]LogStaticMesh: Building static mesh Cacti3...
[2024.07.05-14.46.39:535][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.39:535][519]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/Cacti3.Cacti3
[2024.07.05-14.46.39:546][519]LogStaticMesh: Building static mesh Cacti4...
[2024.07.05-14.46.39:619][519]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024)
[2024.07.05-14.46.39:619][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:647][519]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024)
[2024.07.05-14.46.39:647][519]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Cacti4.Cacti4
[2024.07.05-14.46.39:663][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
[2024.07.05-14.46.39:663][519]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks...
[2024.07.05-14.46.39:670][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks
[2024.07.05-14.46.39:672][519]LogStaticMesh: Building static mesh Crystall_Podest...
[2024.07.05-14.46.39:690][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.39:691][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Crystall_Podest.Crystall_Podest
[2024.07.05-14.46.39:693][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:694][519]LogStaticMesh: Building static mesh Crystall_wing_bone...
[2024.07.05-14.46.39:723][519]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024)
[2024.07.05-14.46.39:723][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone
[2024.07.05-14.46.39:727][519]LogStaticMesh: Building static mesh Fackel1...
[2024.07.05-14.46.39:771][519]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128)
[2024.07.05-14.46.39:771][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:771][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel1.Fackel1
[2024.07.05-14.46.39:778][519]LogStaticMesh: Building static mesh saeule_destroyed...
[2024.07.05-14.46.39:793][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed
[2024.07.05-14.46.39:794][519]LogStaticMesh: Building static mesh Trap...
[2024.07.05-14.46.39:821][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.39:829][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048)
[2024.07.05-14.46.39:829][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Trap.Trap
[2024.07.05-14.46.39:908][519]LogStaticMesh: Building static mesh treppe_Cube_002...
[2024.07.05-14.46.39:923][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube_002.treppe_Cube_002
[2024.07.05-14.46.39:926][519]LogStaticMesh: Building static mesh wand...
[2024.07.05-14.46.39:931][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand
[2024.07.05-14.46.39:932][519]LogStaticMesh: Building static mesh wand6...
[2024.07.05-14.46.39:937][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6
[2024.07.05-14.46.39:939][519]LogStaticMesh: Building static mesh wand7...
[2024.07.05-14.46.39:945][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7
[2024.07.05-14.46.39:947][519]LogStaticMesh: Building static mesh wand_destroyed...
[2024.07.05-14.46.39:965][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/wand_destroyed.wand_destroyed
[2024.07.05-14.46.39:972][519]LogMaterial: Display: Missing cached shadermap for M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 946252A25F222DDD92AAE708C91D8566FDBA7651), compiling.
[2024.07.05-14.46.39:998][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:002][519]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling.
[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20
[2024.07.05-14.46.40:048][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:051][519]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling.
[2024.07.05-14.46.40:086][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:091][519]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 21A11DA90750A2A5D7968D21A011700F08350BDF), compiling.
[2024.07.05-14.46.40:262][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048)
[2024.07.05-14.46.40:262][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.40:263][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20
[2024.07.05-14.46.40:263][519]LogShaderCompilers: Display: Submitted 49 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:265][519]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: D125C3ACB351C1D2B19E80247E9E7DC613626148), compiling.
[2024.07.05-14.46.40:300][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:302][519]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling.
[2024.07.05-14.46.40:332][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:336][519]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling.
[2024.07.05-14.46.40:372][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:375][519]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling.
[2024.07.05-14.46.40:410][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:526][519]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3F673531F38F200092CB330B02364134CCF573ED), compiling.
[2024.07.05-14.46.40:562][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:565][519]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 30D3E73E3EEC9E3595C213897C3B4C95684E0099), compiling.
[2024.07.05-14.46.40:599][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:622][519]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling.
[2024.07.05-14.46.40:657][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:660][519]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4BAC094774B3D70A3F3E7AD396ECEB2634C4669E), compiling.
[2024.07.05-14.46.40:704][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:706][519]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 115CB98E8CC819EA04531822D8639EF961092444), compiling.
[2024.07.05-14.46.40:730][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:732][519]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8822CCF004083B4793EF2A54B92279F507F71579), compiling.
[2024.07.05-14.46.40:755][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:758][519]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 577EBDDAC08E05CD3D98668B17DFF04051F18173), compiling.
[2024.07.05-14.46.40:781][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:785][519]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling.
[2024.07.05-14.46.40:820][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:823][519]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 76B0D7A035FAF8A1BB231CAAA9325B5B9D943B8C), compiling.
[2024.07.05-14.46.40:854][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:859][519]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 8290655E22F7595B2974ACC70123011CB20931BA), compiling.
[2024.07.05-14.46.40:894][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority
[2024.07.05-14.46.40:972][519]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map
[2024.07.05-14.49.34:756][841]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms
[2024.07.05-14.49.34:825][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map43F4F7964BFDF25C310FA3A156D5906C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.07.05-14.49.35:095][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData685DEB3443E70EEDFD6BE2A520025324.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.07.05-14.49.35:108][841]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.49.35:108][841]LogContentValidation: Display: Validating World /Game/Map.Map
[2024.07.05-14.50.21:368][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
[2024.07.05-14.50.21:425][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map76F811EC4B696E00AE151DB2092D68F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap'
[2024.07.05-14.50.21:580][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData2C6C2ED64A60986FDA0D208D212DC5F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset'
[2024.07.05-14.50.21:594][178]AssetCheck: New page: Asset Save: multiple assets
[2024.07.05-14.50.21:594][178]LogContentValidation: Display: Validating World /Game/Map.Map