diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index d740916..791c4b4 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -2,7 +2,7 @@ [/Script/EngineSettings.GameMapsSettings] GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C -GameDefaultMap=/Game/Emmy_Testing.Emmy_Testing -EditorStartupMap=/Game/Emmy_Testing.Emmy_Testing +GameDefaultMap=/Game/Map.Map +EditorStartupMap=/Game/Map.Map GameInstanceClass=/Game/Blueprints/BP_GameInstance.BP_GameInstance_C diff --git a/Content/Assets/Final_Island.uasset b/Content/Assets/Final_Island.uasset index 0646758..ac03361 100644 Binary files a/Content/Assets/Final_Island.uasset and b/Content/Assets/Final_Island.uasset differ diff --git a/Content/Assets/treppe_Cube.uasset b/Content/Assets/treppe_Cube.uasset index 994d034..5a0c227 100644 Binary files a/Content/Assets/treppe_Cube.uasset and b/Content/Assets/treppe_Cube.uasset differ diff --git a/Content/Assets/treppe_Cube_001.uasset b/Content/Assets/treppe_Cube_001.uasset index e45adb3..0ff5a88 100644 Binary files a/Content/Assets/treppe_Cube_001.uasset and b/Content/Assets/treppe_Cube_001.uasset differ diff --git a/Content/Assets/treppe_Cube_002.uasset b/Content/Assets/treppe_Cube_002.uasset index b436cb3..98e830d 100644 Binary files a/Content/Assets/treppe_Cube_002.uasset and b/Content/Assets/treppe_Cube_002.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index 7258f81..3af5e2a 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 6b227ff..63ad29d 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Sounds/level_sound/Hintergrund-Musik.uasset b/Content/Sounds/level_sound/Hintergrund-Musik.uasset new file mode 100644 index 0000000..8498023 Binary files /dev/null and b/Content/Sounds/level_sound/Hintergrund-Musik.uasset differ diff --git a/Content/Sounds/level_sound/Wüsten-Theme.uasset b/Content/Sounds/level_sound/Wüsten-Theme.uasset new file mode 100644 index 0000000..06f1dac Binary files /dev/null and b/Content/Sounds/level_sound/Wüsten-Theme.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/Bolder.uasset b/Content/Sounds/level_sound/level_sound/Bolder.uasset index a9287e4..4aa14c6 100644 Binary files a/Content/Sounds/level_sound/level_sound/Bolder.uasset and b/Content/Sounds/level_sound/level_sound/Bolder.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/door__new.uasset b/Content/Sounds/level_sound/level_sound/door__new.uasset index 7de7fe6..2f13026 100644 Binary files a/Content/Sounds/level_sound/level_sound/door__new.uasset and b/Content/Sounds/level_sound/level_sound/door__new.uasset differ diff --git a/Content/Sounds/steps/steps/Fang_Steps.uasset b/Content/Sounds/steps/steps/Fang_Steps.uasset index 4af4fdd..a48e049 100644 Binary files a/Content/Sounds/steps/steps/Fang_Steps.uasset and b/Content/Sounds/steps/steps/Fang_Steps.uasset differ diff --git a/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset b/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset index f4f7d43..8340fe2 100644 Binary files a/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset and b/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index f9fcb49..375465e 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini index ffdf08d..95a9163 100644 --- a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini +++ b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -1,7 +1,7 @@ [/Script/EngineSettings.GameMapsSettings] GameInstanceClass=/Game/Blueprints/BP_GameInstance.BP_GameInstance_C -EditorStartupMap=/Game/Emmy_Testing.Emmy_Testing -GameDefaultMap=/Game/Emmy_Testing.Emmy_Testing +EditorStartupMap=/Game/Map.Map +GameDefaultMap=/Game/Map.Map ServerDefaultMap=/Engine/Maps/Entry GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C LocalMapOptions= diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-5273C4554D1E981FD82A0EAB39E8BBC9/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-5273C4554D1E981FD82A0EAB39E8BBC9/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-5273C4554D1E981FD82A0EAB39E8BBC9/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/Editor.ini b/Saved/Config/Windows/Editor.ini index 99acf9f..cea2e3f 100644 --- a/Saved/Config/Windows/Editor.ini +++ b/Saved/Config/Windows/Editor.ini @@ -5,5 +5,5 @@ UsingXGE=False bEnableOculusBuildTelemetry=False [/Script/AdvancedPreviewScene.LocalProfiles] -Profiles=(ProfileName="Profile_0",bSharedProfile=False,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=False,bShowFloor=False,EnvironmentColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOverride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=False,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPVSecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_LPVFadeRange=False,bOverride_LPVDirectionalOcclusionFadeRange=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=True,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_ReflectionsType=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingFilterWidth=False,bOverride_PathTracingEnableEmissive=False,bOverride_PathTracingMaxPathExposure=False,bOverride_PathTracingEnableDenoiser=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=1.000000,FilmDynamicRange=4.000000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=True,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=8.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=6500.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,ReflectionsType=RayTracing,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,PathTracingFilterWidth=3.000000,PathTracingEnableEmissive=True,PathTracingMaxPathExposure=30.000000,PathTracingEnableDenoiser=True,LPVFadeRange=0.000000,LPVDirectionalOcclusionFadeRange=0.000000,ScreenPercentage=100.000000,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999866,Yaw=-0.000000,Roll=0.000000)) +Profiles=(ProfileName="Profile_0",bSharedProfile=False,bUseSkyLighting=True,DirectionalLightIntensity=1.000000,DirectionalLightColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SkyLightIntensity=1.000000,bRotateLightingRig=False,bShowEnvironment=False,bShowFloor=False,EnvironmentColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),EnvironmentIntensity=1.000000,EnvironmentCubeMapPath="/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1",bPostProcessingEnabled=True,PostProcessingSettings=(bOverride_TemperatureType=False,bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_ColorGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_ColorSaturationShadows=False,bOverride_ColorContrastShadows=False,bOverride_ColorGammaShadows=False,bOverride_ColorGainShadows=False,bOverride_ColorOffsetShadows=False,bOverride_ColorSaturationMidtones=False,bOverride_ColorContrastMidtones=False,bOverride_ColorGammaMidtones=False,bOverride_ColorGainMidtones=False,bOverride_ColorOffsetMidtones=False,bOverride_ColorSaturationHighlights=False,bOverride_ColorContrastHighlights=False,bOverride_ColorGammaHighlights=False,bOverride_ColorGainHighlights=False,bOverride_ColorOffsetHighlights=False,bOverride_ColorCorrectionShadowsMax=False,bOverride_ColorCorrectionHighlightsMin=False,bOverride_BlueCorrection=False,bOverride_ExpandGamut=False,bOverride_ToneCurveAmount=False,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOverride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=False,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_ChromaticAberrationStartOffset=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomMethod=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomConvolutionTexture=False,bOverride_BloomConvolutionSize=False,bOverride_BloomConvolutionCenterUV=False,bOverride_BloomConvolutionPreFilterMin=False,bOverride_BloomConvolutionPreFilterMax=False,bOverride_BloomConvolutionPreFilterMult=False,bOverride_BloomConvolutionBufferScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_CameraShutterSpeed=False,bOverride_CameraISO=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoExposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_AutoExposureBiasCurve=False,bOverride_AutoExposureMeterMask=False,bOverride_AutoExposureApplyPhysicalCameraExposure=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=False,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=False,bOverride_AmbientOcclusionStaticFraction=False,bOverride_AmbientOcclusionRadius=False,bOverride_AmbientOcclusionFadeDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=False,bOverride_AmbientOcclusionBias=False,bOverride_AmbientOcclusionQuality=False,bOverride_AmbientOcclusionMipBlend=False,bOverride_AmbientOcclusionMipScale=False,bOverride_AmbientOcclusionMipThreshold=False,bOverride_AmbientOcclusionTemporalBlendWeight=False,bOverride_RayTracingAO=False,bOverride_RayTracingAOSamplesPerPixel=False,bOverride_RayTracingAOIntensity=False,bOverride_RayTracingAORadius=False,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPVSecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_LPVFadeRange=False,bOverride_LPVDirectionalOcclusionFadeRange=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=False,bOverride_ColorGradingLUT=False,bOverride_DepthOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldMinFstop=False,bOverride_DepthOfFieldBladeCount=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurTargetFPS=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectionRoughnessScale=False,bOverride_ReflectionsType=False,bOverride_RayTracingReflectionsMaxRoughness=False,bOverride_RayTracingReflectionsMaxBounces=False,bOverride_RayTracingReflectionsSamplesPerPixel=False,bOverride_RayTracingReflectionsShadows=False,bOverride_RayTracingReflectionsTranslucency=False,bOverride_TranslucencyType=False,bOverride_RayTracingTranslucencyMaxRoughness=False,bOverride_RayTracingTranslucencyRefractionRays=False,bOverride_RayTracingTranslucencySamplesPerPixel=False,bOverride_RayTracingTranslucencyShadows=False,bOverride_RayTracingTranslucencyRefraction=False,bOverride_RayTracingGI=False,bOverride_RayTracingGIMaxBounces=False,bOverride_RayTracingGISamplesPerPixel=False,bOverride_PathTracingMaxBounces=False,bOverride_PathTracingSamplesPerPixel=False,bOverride_PathTracingFilterWidth=False,bOverride_PathTracingEnableEmissive=False,bOverride_PathTracingMaxPathExposure=False,bOverride_PathTracingEnableDenoiser=False,bMobileHQGaussian=False,BloomMethod=BM_SOG,AutoExposureMethod=AEM_Histogram,TemperatureType=TEMP_WhiteBalance,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainShadows=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetShadows=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainMidtones=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetMidtones=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorSaturationHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorContrastHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGammaHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorGainHighlights=(X=1.000000,Y=1.000000,Z=1.000000,W=1.000000),ColorOffsetHighlights=(X=0.000000,Y=0.000000,Z=0.000000,W=0.000000),ColorCorrectionHighlightsMin=0.500000,ColorCorrectionShadowsMax=0.090000,BlueCorrection=0.600000,ExpandGamut=1.000000,ToneCurveAmount=1.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R=0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=1.000000,FilmDynamicRange=4.000000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,ChromaticAberrationStartOffset=0.000000,BloomIntensity=0.675000,BloomThreshold=-1.000000,BloomSizeScale=4.000000,Bloom1Size=0.300000,Bloom2Size=1.000000,Bloom3Size=2.000000,Bloom4Size=10.000000,Bloom5Size=30.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.346500,G=0.346500,B=0.346500,A=1.000000),Bloom2Tint=(R=0.138000,G=0.138000,B=0.138000,A=1.000000),Bloom3Tint=(R=0.117600,G=0.117600,B=0.117600,A=1.000000),Bloom4Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom5Tint=(R=0.066000,G=0.066000,B=0.066000,A=1.000000),Bloom6Tint=(R=0.061000,G=0.061000,B=0.061000,A=1.000000),BloomConvolutionSize=1.000000,BloomConvolutionTexture=None,BloomConvolutionCenterUV=(X=0.500000,Y=0.500000),BloomConvolutionPreFilterMin=7.000000,BloomConvolutionPreFilterMax=15000.000000,BloomConvolutionPreFilterMult=15.000000,BloomConvolutionBufferScale=0.133000,BloomDirtMask=None,BloomDirtMaskIntensity=0.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),AmbientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,CameraShutterSpeed=60.000000,CameraISO=100.000000,DepthOfFieldFstop=4.000000,DepthOfFieldMinFstop=1.200000,DepthOfFieldBladeCount=5,AutoExposureBias=1.000000,AutoExposureBiasBackup=0.000000,bOverride_AutoExposureBiasBackup=False,AutoExposureApplyPhysicalCameraExposure=True,AutoExposureBiasCurve=None,AutoExposureMeterMask=None,AutoExposureLowPercent=10.000000,AutoExposureHighPercent=90.000000,AutoExposureMinBrightness=0.030000,AutoExposureMaxBrightness=8.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,AmbientOcclusionTemporalBlendWeight=0.100000,RayTracingAO=True,RayTracingAOSamplesPerPixel=1,RayTracingAOIntensity=1.000000,RayTracingAORadius=200.000000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,RayTracingGIType=Disabled,RayTracingGIMaxBounces=1,RayTracingGISamplesPerPixel=4,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=0.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldOcclusion=0.400000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurTargetFPS=30,MotionBlurPerObjectSize=0.500000,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=6500.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,ReflectionsType=RayTracing,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,RayTracingReflectionsMaxRoughness=0.600000,RayTracingReflectionsMaxBounces=1,RayTracingReflectionsSamplesPerPixel=1,RayTracingReflectionsShadows=Hard_shadows,RayTracingReflectionsTranslucency=False,TranslucencyType=Raster,RayTracingTranslucencyMaxRoughness=0.600000,RayTracingTranslucencyRefractionRays=3,RayTracingTranslucencySamplesPerPixel=1,RayTracingTranslucencyShadows=Hard_shadows,RayTracingTranslucencyRefraction=True,PathTracingMaxBounces=32,PathTracingSamplesPerPixel=16384,PathTracingFilterWidth=3.000000,PathTracingEnableEmissive=True,PathTracingMaxPathExposure=30.000000,PathTracingEnableDenoiser=True,LPVFadeRange=0.000000,LPVDirectionalOcclusionFadeRange=0.000000,ScreenPercentage=100.000000,WeightedBlendables=(Array=)),LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999866,Yaw=-0.000000,Roll=0.000000)) diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 59bbff8..79932bd 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -1122,6 +1122,7 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; RecentlyPlaced=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter; RecentlyPlaced=/Game/Assets/Trap.Trap; RecentlyPlaced=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform; @@ -1138,7 +1139,6 @@ RecentlyPlaced=/Game/Materials/Treppe.Treppe; RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; RecentlyPlaced=/Game/Materials/platform_broken.platform_broken; RecentlyPlaced=/Game/Materials/gen2.gen2; -RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; @@ -2109,6 +2109,11 @@ SoundWave.Developer=True SoundWave.Voice Management=True SoundWave.Effects=True SoundWave.Attenuation=True +Map_C.Tick=True +Map_C.Replication=True +Map_C.Actor=True +Map_C.Input=True +SoundNodeWavePlayer.WavePlayer=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -2232,26 +2237,26 @@ bConvertSceneUnit=False LastLogListing=LightingResults [ContentBrowserRecent] -MRUItem0=/Game/Map -MRUItem1=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem2=/Game/Emmy_Testing -MRUItem3=/Game/Blueprints/BP_Projectile -MRUItem4=/Game/Sounds/level_sound/level_sound/door -MRUItem5=/Game/Blueprints/BP_Lever -MRUItem6=/Game/Blueprints/BP_Door -MRUItem7=/Game/Fang/Fang_Anim_rig_JumpEND -MRUItem8=/Game/Sounds/Dino_sounds/Dino-things_landing -MRUItem9=/Game/Fang/Walk_RunBS -MRUItem10=/Game/Fang/Fang_AnimBP -MRUItem11=/Game/Sounds/steps/steps/Fang_Steps -MRUItem12=/Game/BlueprintTheo/BP_MovingPlatform -MRUItem13=/Game/Blueprints/BP_BrokenPlattform -MRUItem14=/Game/Textures/schalter/DefaultMaterial_Mixed_AO -MRUItem15=/Game/Textures/schalter/DefaultMaterial_Roughness -MRUItem16=/Game/Materials/schlatter -MRUItem17=/Game/Blueprints/BP_Spawner -MRUItem18=/Game/Fang/Fang_Dance -MRUItem19=/Game/Blueprints/BPI_JumpAndRun +MRUItem0=/Game/Sounds/steps/steps/Fang_Steps +MRUItem1=/Game/Sounds/level_sound/Hintergrund-Musik +MRUItem2=/Game/Sounds/level_sound/Wüsten-Theme +MRUItem3=/Engine/VREditor/Sounds/UI/Camera_Shutter +MRUItem4=/Game/Blueprints/BP_Lever +MRUItem5=/Game/Sounds/level_sound/level_sound/door__new +MRUItem6=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem7=/Game/Fang/Fang_AnimBP +MRUItem8=/Game/Sounds/level_sound/level_sound/Bolder +MRUItem9=/Game/Assets/treppe_Cube_002 +MRUItem10=/Game/Assets/treppe_Cube_001 +MRUItem11=/Game/Assets/treppe_Cube +MRUItem12=/Game/Assets/Final_Island +MRUItem13=/Game/Map +MRUItem14=/Game/Emmy_Testing +MRUItem15=/Game/Blueprints/BP_Projectile +MRUItem16=/Game/Sounds/level_sound/level_sound/door +MRUItem17=/Game/Blueprints/BP_Door +MRUItem18=/Game/Fang/Fang_Anim_rig_JumpEND +MRUItem19=/Game/Sounds/Dino_sounds/Dino-things_landing [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2330,10 +2335,19 @@ None======= /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO=0 /Game/Materials/schlatter.schlatter=0 /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform=1 -/Game/Sounds/steps/steps/Fang_Steps.Fang_Steps=1 +/Game/Sounds/steps/steps/Fang_Steps.Fang_Steps=0 /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing=0 /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance=0 /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND=0 +/Game/Sounds/level_sound/level_sound/Bolder.Bolder=0 +/Game/Assets/treppe_Cube.treppe_Cube=0 +/Game/Assets/treppe_Cube_002.treppe_Cube_002=0 +/Game/Assets/Final_Island.Final_Island=0 +/Game/Sounds/level_sound/level_sound/door__new.door__new=1 +/Game/Sounds/level_sound/Hintergrund-Musik.Hintergrund-Musik=0 +/Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme=0 +/Game/Map.Map:PersistentLevel.Map=0 +/Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0 [MaterialEditor] PrimType=1 diff --git a/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log b/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log deleted file mode 100644 index 8c74ff4..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.04-15.26.24.log +++ /dev/null @@ -1,3566 +0,0 @@ -Log file open, 07/04/24 15:23:57 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.185239 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:685][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-13.23.57:689][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-13.23.57:690][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-13.23.57:690][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.04-13.23.57:690][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.04-13.23.57:690][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.04-13.23.57:690][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.04-13.23.57:691][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.04-13.23.57:691][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.04-13.23.57:691][ 0]LogInit: User: bib -[2024.07.04-13.23.57:691][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.04-13.23.57:691][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.04-13.23.57:691][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.04-13.23.57:691][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.04-13.23.57:691][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak -[2024.07.04-13.23.57:691][ 0]LogMemory: Process Virtual Memory: 132.11 MB used, 132.11 MB peak -[2024.07.04-13.23.57:691][ 0]LogMemory: Physical Memory: 10684.57 MB used, 5384.14 MB free, 16068.70 MB total -[2024.07.04-13.23.57:691][ 0]LogMemory: Virtual Memory: 134203552.00 MB used, 14172.04 MB free, 134217728.00 MB total -[2024.07.04-13.23.57:695][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.04-13.23.57:709][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.04-13.23.57:709][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.04-13.23.57:711][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.04-13.23.57:712][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.04-13.23.57:726][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-13.23.57:735][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.04-13.23.57:735][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.04-13.23.57:810][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.04-13.23.57:812][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.04-13.23.57:812][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.04-13.23.57:892][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-13.23.57:894][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.04-13.23.57:900][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.04-13.23.57:900][ 0]LogWindows: EnumDisplayDevices: -[2024.07.04-13.23.57:900][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.04-13.23.57:901][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.04-13.23.57:901][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.04-13.23.57:901][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.04-13.23.57:901][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: Revision : 000c -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.04-13.23.57:906][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.04-13.23.57:973][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.04-13.23.57:980][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.04-13.23.57:981][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.04-13.23.57:990][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.04-13.23.58:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.04-13.23.58:223][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.04-13.23.58:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.04-13.23.58:243][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.04-13.23.58:246][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.04-13.23.58:249][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.04-13.23.58:251][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.04-13.23.58:257][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.04-13.23.58:260][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.04-13.23.58:263][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.04-13.23.58:280][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.04-13.23.58:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.04-13.23.58:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.04-13.23.58:291][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.04-13.23.58:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.04-13.23.58:301][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.04-13.23.58:306][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.04-13.23.58:309][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.04-13.23.58:312][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.04-13.23.58:315][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.04-13.23.58:319][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.04-13.23.58:340][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.04-13.23.58:361][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/22300/). -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/20D2F02A4797CE3C6F1566954F227D4F/'. -[2024.07.04-13.23.58:361][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.04-13.23.58:361][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.04-13.23.58:923][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:978][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.04-13.23.58:993][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.04-13.23.58:999][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1785.46MBs, RandomWriteSpeed=211.22MBs. Assigned SpeedClass 'Local' -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.04-13.23.59:000][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.04-13.23.59:038][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.04-13.23.59:039][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.04-13.23.59:058][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up -[2024.07.04-13.23.59:212][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.04-13.23.59:212][ 0]LogInit: Active device profile: [0000023F79CC4D00][0000023F72F483C0 49] Windows -[2024.07.04-13.23.59:212][ 0]LogInit: Profiles: [0000023F79CC4D00][0000023F72F483C0 49] Windows, [0000023F79C92300][0000023F72A52540 49] WindowsNoEditor, [0000023F79CC5C00][0000023F72F4C680 49] WindowsServer, [0000023F79C93100][0000023F72A567C0 49] WindowsClient, [0000023F79CC6900][0000023F72A5A900 49] IOS, [0000023F79C91A00][0000023F72A62A80 49] iPadAir, [0000023F79CC7E00][0000023F72A66C00 49] iPadAir2, [0000023F79C21100][0000023F72A6EEC0 49] IPadPro, [0000023F79C21200][0000023F72A6AF00 49] iPadAir3, [0000023F79C90C00][0000023F72A73080 49] iPadAir4, [0000023F79C21E00][0000023F72A77200 49] iPadMini2, [0000023F79C93300][0000023F72A7B380 49] iPadMini3, [0000023F79C23900][0000023F72A7F500 49] iPadMini4, [0000023F79C91000][0000023F72A83680 49] iPadMini5, [0000023F79C40900][0000023F72A8B940 49] iPhone6, [0000023F79C40A00][0000023F72A87980 49] iPodTouch6, [0000023F79CC6E00][0000023F72A920C0 49] iPhone7, [0000023F79CC6F00][0000023F72A8E100 49] iPodTouch7, [0000023F79C23E00][0000023F72AB0280 49] iPhone5S, [0000023F79CC5100][0000023F72AB4400 49] iPhone6Plus, [0000023F79C40100][0000023F72AB8580 49] iPhone6S, [0000023F79C20300][0000023F72ABC700 49] iPhone6SPlus, [0000023F79C42800][0000023F72A5E840 49] iPhone7Plus, [0000023F79C22300][0000023F72AC0980 49] iPhoneSE, [0000023F79C42600][0000023F72AC4AC0 49] iPhone8, [0000023F79C21000][0000023F72ACCC40 49] iPhone8Plus, [0000023F79C43100][0000023F72AD0DC0 49] iPhoneX, [0000023F79CC5500][0000023F72AD4F40 49] iPhoneXS, [0000023F79C42B00][0000023F72AD90C0 49] iPhoneXSMax, [0000023F79CC4700][0000023F72ADD240 49] iPhoneXR, [0000023F79C40700][0000023F72AE13C0 49] iPhone11, [0000023F79CC4E00][0000023F72AE5540 49] iPhone11Pro, [0000023F79C41A00][0000023F72AE96C0 49] iPhone11ProMax, [0000023F79CC7800][0000023F72AED840 49] iPhoneSE2, [0000023F79C43800][0000023F72AF19C0 49] iPhone12Mini, [0000023F79CC6300][0000023F72AF5B40 49] iPhone12, [0000023F79C42300][0000023F72AF8140 49] iPhone12Pro, [0000023F79CC4500][0000023F72AFC2C0 49] iPhone12ProMax, [0000023F79C41500][0000023F72B00440 49] iPadPro105, [0000023F79CC4A00][0000023F72B045C0 49] iPadPro129, [0000023F79C43D00][0000023F72B08740 49] iPadPro97, [0000023F79CC5200][0000023F72B0C8C0 49] iPadPro2_129, [0000023F79C42A00][0000023F72AC8A00 49] iPad5, [0000023F79CC5D00][0000023F72B10B40 49] iPad6, [0000023F79C41300][0000023F72B14C80 49] iPad7, [0000023F79CC7A00][0000023F72B18DC0 49] iPad8, [0000023F79C40300][0000023F72B20F40 49] iPadPro11, [0000023F79CC4100][0000023F72B250C0 49] iPadPro2_11, [0000023F79C41600][0000023F72B29240 49] iPadPro3_129, [0000023F79CC7300][0000023F72B2D3C0 49] iPadPro4_129, [0000023F79C41000][0000023F72B31540 49] AppleTV, [0000023F79CC5B00][0000023F72B356C0 49] AppleTV4K, [0000023F79C43200][0000023F72B39840 49] TVOS, [0000023F79CC7B00][0000023F72B3D9C0 49] Mac, [0000023F79C43700][0000023F724DBB40 49] MacClient, [0000023F79CC7F00][0000023F6DC28140 49] MacNoEditor, [0000023F79C43000][0000023F6DC2C2C0 49] MacServer, [0000023F79CC6C00][0000023F6DC40440 49] Linux, [0000023F79C41D00][0000023F71CF45C0 49] LinuxAArch64, [0000023F79CC6A00][0000023F6DC4C740 49] LinuxNoEditor, [0000023F79C43900][0000023F762208C0 49] LinuxAArch64NoEditor, [0000023F79CC7100][0000023F71DEAA40 49] LinuxClient, [0000023F79C42F00][0000023F72B1CB80 49] LinuxAArch64Client, [0000023F79CC7200][0000023F71DEECC0 49] LinuxServer, [0000023F79C43F00][0000023F71DF2E00 49] LinuxAArch64Server, [0000023F79CC4200][0000023F71DF6F40 49] Android, [0000023F79C40500][0000023F6DCA10C0 49] Android_Low, [0000023F79CC6200][0000023F6DCA5240 49] Android_Mid, [0000023F79C43B00][0000023F6DCA93C0 49] Android_High, [0000023F79CC6000][0000023F6DCD3540 49] Android_Default, [0000023F79C43300][0000023F6DC616C0 49] Android_Adreno4xx, [0000023F79CC7700][0000023F6DC69840 49] Android_Adreno5xx_Low, [0000023F79C40B00][0000023F6DC999C0 49] Android_Adreno5xx, [0000023F79CC6600][0000023F724B1B40 49] Android_Adreno6xx, [0000023F79C90500][0000023F724B4140 49] Android_Adreno6xx_Vulkan, [0000023F79C21300][0000023F724B82C0 49] Android_Mali_T6xx, [0000023F79C93B00][0000023F724BC440 49] Android_Mali_T7xx, [0000023F79C23300][0000023F724C05C0 49] Android_Mali_T8xx, [0000023F79C92E00][0000023F71CDC740 49] Android_Mali_G71, [0000023F79C22800][0000023F71CE08C0 49] Android_Mali_G72, [0000023F79C91400][0000023F71CE4A40 49] Android_Mali_G72_Vulkan, [0000023F79C21500][0000023F6DC6CBC0 49] Android_Mali_G76, [0000023F79C93D00][0000023F71CE8D40 49] Android_Mali_G76_Vulkan, [0000023F79C22C00][0000023F6DC9CE80 49] Android_Mali_G77, [0000023F79C93600][0000023F724C4FC0 49] Android_Mali_G77_Vulkan, [0000023F79C21700][0000023F724C9100 49] Android_Mali_G78, [0000023F79C92200][0000023F724D5280 49] Android_Mali_G78_Vulkan, [0000023F79C20B00][0000023F7AE6D400 49] Android_Mali_G710, [0000023F79C90300][0000023F7AE79580 49] Android_Mali_G710_Vulkan, [0000023F79C20200][0000023F7AE87700 49] Android_Vulkan_SM5, [0000023F79C90800][0000023F7AE8B880 49] Android_PowerVR_G6xxx, [0000023F79C22500][0000023F72635A00 49] Android_PowerVR_GT7xxx, [0000023F79C90E00][0000023F72639B80 49] Android_PowerVR_GE8xxx, [0000023F79C21400][0000023F7263C180 49] Android_PowerVR_GM9xxx, [0000023F79C93400][0000023F72640300 49] Android_PowerVR_GM9xxx_Vulkan, [0000023F79C20600][0000023F72648480 49] Android_TegraK1, [0000023F79C91E00][0000023F72656600 49] Android_Unknown_Vulkan, [0000023F79C22100][0000023F7265A780 49] Lumin, [0000023F79C91100][0000023F7265E900 49] Lumin_Desktop, [0000023F79C23400][0000023F72662A80 49] HoloLens, -[2024.07.04-13.23.59:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.04-13.23.59:299][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.04-13.23.59:299][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.04-13.23.59:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.04-13.23.59:587][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.23.59:662][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.04-13.23.59:667][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.04-13.23.59:667][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.04-13.23.59:667][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.04-13.23.59:902][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.04-13.23.59:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.04-13.23.59:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 13AAA6FB47A7FC5510754A8FADECE798 | Instance: F79548B84F28FF6AA43C76B227AE5F57 (NB-PBM2H22CST-22300). -[2024.07.04-13.23.59:949][ 0]LogPython: Using Python 3.7.7 -[2024.07.04-13.24.00:368][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:369][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:372][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:374][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:376][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.00:383][ 0]LogUProjectInfo: Found projects: -[2024.07.04-13.24.00:546][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.04-13.24.00:564][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-13.24.00:581][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.04-13.24.00:668][ 0]LogCollectionManager: Loaded 0 collections in 0.001130 seconds -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.04-13.24.00:686][ 0]LogOcInput: OculusInput pre-init called -[2024.07.04-13.24.00:874][ 0]LogEngine: Initializing Engine... -[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.04-13.24.00:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.04-13.24.00:876][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.04-13.24.00:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.04-13.24.00:969][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.04-13.24.00:977][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.04-13.24.00:980][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-13.24.00:983][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-13.24.00:983][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-13.24.00:984][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-13.24.00:993][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-13.24.01:267][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-13.24.01:270][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-13.24.01:272][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-13.24.01:273][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-13.24.01:274][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-13.24.01:274][ 0]LogInit: FAudioDevice initialized. -[2024.07.04-13.24.01:274][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.04-13.24.01:274][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.04-13.24.01:322][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.04-13.24.01:322][ 0]LogInit: Texture streaming: Enabled -[2024.07.04-13.24.01:332][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.04-13.24.01:334][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.04-13.24.01:334][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.04-13.24.01:335][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.04-13.24.01:354][ 0]LogInit: Transaction tracking system initialized -[2024.07.04-13.24.01:369][ 0]BlueprintLog: New page: Editor Load -[2024.07.04-13.24.01:408][ 0]LocalizationService: Localization service is disabled -[2024.07.04-13.24.01:423][ 0]TimingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]TimingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]LoadingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]LoadingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.04-13.24.01:423][ 0]MemoryProfiler: Initialize -[2024.07.04-13.24.01:423][ 0]MemoryProfiler: OnSessionChanged -[2024.07.04-13.24.01:525][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.04-13.24.01:525][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.04-13.24.01:670][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.04-13.24.01:820][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.04-13.24.01:822][ 0]SourceControl: Source control is disabled -[2024.07.04-13.24.01:822][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.915 -[2024.07.04-13.24.01:822][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-13.24.01:822][ 0]LightingResults: New page: Lighting Build -[2024.07.04-13.24.01:823][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.24.01:823][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-13.24.01:824][ 0]MapCheck: New page: Map Check -[2024.07.04-13.24.01:824][ 0]LightingResults: New page: Lighting Build -[2024.07.04-13.24.01:828][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-13.24.01:831][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-13.24.02:570][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-13.24.02:570][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-13.24.02:595][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-13.24.02:604][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.07.04-13.24.02:604][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-13.24.02:605][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,331ms to complete. -[2024.07.04-13.24.02:605][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.782 -[2024.07.04-13.24.02:608][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.700 -[2024.07.04-13.24.02:714][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:718][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:722][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:726][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-13.24.02:738][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. -[2024.07.04-13.24.02:741][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:743][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:743][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.04-13.24.02:743][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.04-13.24.02:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.04-13.24.02:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.04-13.24.02:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:748][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:748][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.04-13.24.02:748][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:749][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:749][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.04-13.24.02:749][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.04-13.24.02:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:751][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:751][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.04-13.24.02:751][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.04-13.24.02:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:754][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:754][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.04-13.24.02:754][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:755][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.04-13.24.02:755][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.04-13.24.02:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:757][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:757][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.04-13.24.02:757][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.04-13.24.02:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.04-13.24.02:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:761][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.04-13.24.02:761][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.04-13.24.02:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.04-13.24.02:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:765][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.04-13.24.02:765][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.04-13.24.02:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.04-13.24.02:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.04-13.24.02:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.04-13.24.02:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.04-13.24.02:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.04-13.24.02:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.04-13.24.02:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.04-13.24.02:847][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.02:848][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.04-13.24.02:907][ 0]LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.04-13.24.02:908][ 0]LogSlate: Took 0.000559 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.04-13.24.02:909][ 0]LogSlate: Took 0.000125 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.04-13.24.02:972][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-13.24.03:045][ 0]LogSlate: Took 0.000803 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-13.24.03:087][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total time: 6.18 seconds -[2024.07.04-13.24.03:087][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.04-13.24.03:129][ 0]LogAssetRegistry: Asset discovery search completed in 4.0729 seconds -[2024.07.04-13.24.03:133][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.07.04-13.24.03:136][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.04-13.24.04:128][ 50]LogSlate: Took 0.000216 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.04-13.25.10:436][516]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.04-13.25.10:569][516]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-13.25.10:569][516]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-13.25.10:569][516]LightingResults: New page: Lighting Build -[2024.07.04-13.25.10:569][516]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-13.25.10:607][516]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-13.25.10:607][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-13.25.10:607][516]MapCheck: New page: Map Check -[2024.07.04-13.25.10:607][516]LightingResults: New page: Lighting Build -[2024.07.04-13.25.10:618][516]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-13.25.10:622][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.04-13.25.10:622][516]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-13.25.10:679][516]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-13.25.10:679][516]LogAIModule: Creating AISystem for world Map -[2024.07.04-13.25.10:690][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.04-13.25.10:693][516]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-13.25.10:694][516]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,13ms to complete. -[2024.07.04-13.25.10:694][516]LogFileHelpers: Loading map 'Map' took 0.125 -[2024.07.04-13.25.14:806][664]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.04-13.25.22:470][932]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed3) -[2024.07.04-13.25.22:920][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed4) -[2024.07.04-13.25.25:839][ 48]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.04-13.25.44:915][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.25.44:923][934]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.25.44:972][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5E6673F548513C7E7C5EF4A82532BDB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.25.44:986][934]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.25.45:165][934]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData40156926411468EB8005F38A6BF93FA7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.25.45:181][934]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.25.45:181][934]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.28.01:575][394]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\reling.fbx) -[2024.07.04-13.28.01:589][394]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\reling.fbx -[2024.07.04-13.28.01:593][394]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-13.28.02:918][394]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-13.28.02:939][394]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. -[2024.07.04-13.28.02:946][394]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. -[2024.07.04-13.28.02:948][394]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.07.04-13.28.02:958][394]LogStaticMesh: Building static mesh reling... -[2024.07.04-13.28.02:966][394]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling -[2024.07.04-13.28.02:972][394]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-13.28.03:053][394]LogSlate: Took 0.000459 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.04-13.28.03:341][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:343][398]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-13.28.03:350][398]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.28.03:366][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-13.28.03:374][398]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 28 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 24 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 -[2024.07.04-13.28.03:375][398]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 16 -[2024.07.04-13.28.03:377][398]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.04-13.28.04:441][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.04-13.28.04:445][413]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:470][413]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Total job queries 32, among them cache hits 0 (0.00%) -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 1 distinct outputs (50.00%) -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.04-13.28.04:471][413]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-13.28.04:579][415]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.04:755][417]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-13.28.04:878][417]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.04-13.28.05:978][427]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.04-13.28.06:155][429]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-13.28.06:280][430]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-13.28.06:356][431]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.28.14:653][566]LogActorFactory: Actor Factory created reling -[2024.07.04-13.28.18:233][701]LogActorFactory: Actor Factory created reling -[2024.07.04-13.28.47:716][825]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.07.04-13.28.48:924][865]Cmd: DELETE -[2024.07.04-13.28.48:924][865]Cmd: ACTOR DELETE -[2024.07.04-13.28.48:929][865]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.28.48:963][865]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.07.04-13.28.48:966][865]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.04-13.28.49:712][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.07.04-13.28.49:800][894]Cmd: DELETE -[2024.07.04-13.28.49:800][894]Cmd: ACTOR DELETE -[2024.07.04-13.28.49:805][894]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.28.49:812][894]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-13.28.49:813][894]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.04-13.28.51:136][943]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand41) -[2024.07.04-13.28.52:221][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.02:561][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube51) -[2024.07.04-13.29.03:220][412]Cmd: DELETE -[2024.07.04-13.29.03:220][412]Cmd: ACTOR DELETE -[2024.07.04-13.29.03:224][412]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.03:234][412]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-13.29.03:236][412]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.29.03:677][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) -[2024.07.04-13.29.03:810][433]Cmd: DELETE -[2024.07.04-13.29.03:810][433]Cmd: ACTOR DELETE -[2024.07.04-13.29.03:814][433]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.03:824][433]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.29.03:825][433]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.04:836][472]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.17:828][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.07.04-13.29.18:760][ 22]Cmd: DELETE -[2024.07.04-13.29.18:760][ 22]Cmd: ACTOR DELETE -[2024.07.04-13.29.18:764][ 22]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.18:774][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.29.18:775][ 22]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.19:699][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.29.20:724][ 80]Cmd: DUPLICATE -[2024.07.04-13.29.20:724][ 80]Cmd: ACTOR DUPLICATE -[2024.07.04-13.29.31:768][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) -[2024.07.04-13.29.38:835][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube41) -[2024.07.04-13.29.39:497][703]Cmd: DELETE -[2024.07.04-13.29.39:497][703]Cmd: ACTOR DELETE -[2024.07.04-13.29.39:502][703]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.39:511][703]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.04-13.29.39:512][703]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.29.40:159][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.04-13.29.40:399][731]Cmd: DELETE -[2024.07.04-13.29.40:399][731]Cmd: ACTOR DELETE -[2024.07.04-13.29.40:403][731]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.29.40:412][731]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.29.40:413][731]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.29.41:695][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-13.29.44:178][843]Cmd: DUPLICATE -[2024.07.04-13.29.44:178][843]Cmd: ACTOR DUPLICATE -[2024.07.04-13.30.01:397][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.04-13.31.53:071][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Base_color.png) -[2024.07.04-13.31.53:105][399]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:172][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.31.53:172][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Height.png) -[2024.07.04-13.31.53:181][399]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:222][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.31.53:222][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal.png) -[2024.07.04-13.31.53:286][399]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 1024X1024) -[2024.07.04-13.31.53:313][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-13.31.53:367][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Normal_DirectX.png) -[2024.07.04-13.31.53:440][399]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) -[2024.07.04-13.31.53:477][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.04-13.31.53:477][399]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\Gelaender/DefaultMaterial_Roughness.png) -[2024.07.04-13.31.53:488][399]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-13.31.53:540][399]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-13.32.03:350][667]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Pillar.Pillar -[2024.07.04-13.32.03:352][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: DEEE70B88CF8F301BD6DEF1F1758AFF860323FE6), compiling. -[2024.07.04-13.32.03:359][667]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:365][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.32.03:446][667]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.04-13.32.03:633][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: B3C9AAFD7462BF48D2FEEADE0746ED30E348C12E), compiling. -[2024.07.04-13.32.03:635][667]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EEAAFBB2F4D26DF45D7886D21B40B61AF9875FDA), compiling. -[2024.07.04-13.32.03:637][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 44994445F64139C4BFC64E0BF27DEB1CD4641188), compiling. -[2024.07.04-13.32.03:638][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C8B52E1F046B5A6B2D8AC1AE332AC515936035E3), compiling. -[2024.07.04-13.32.03:639][667]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FF39BEDDD148BA66ACC0FB07F7EBC400524BD08A), compiling. -[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.32.03:665][667]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.03:665][667]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.03:668][667]LogSlate: Took 0.000253 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-13.32.03:746][668]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Total job queries 57, among them cache hits 5 (8.77%) -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: Tracking 33 distinct input hashes that result in 14 distinct outputs (42.42%) -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.32.04:608][681]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.32.04:752][683]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.04:752][683]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.05:372][702]LogSlate: Window 'Pillar' being destroyed -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.32.05:469][710]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.32.05:469][710]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.32.11:864][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.32.14:482][159]Cmd: DUPLICATE -[2024.07.04-13.32.14:483][159]Cmd: ACTOR DUPLICATE -[2024.07.04-13.32.49:584][199]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand15) -[2024.07.04-13.32.50:715][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.32.52:076][285]Cmd: DUPLICATE -[2024.07.04-13.32.52:076][285]Cmd: ACTOR DUPLICATE -[2024.07.04-13.33.22:783][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.04-13.33.25:448][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.36:366][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.43:683][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand156) -[2024.07.04-13.33.52:648][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.33.54:045][949]Cmd: DUPLICATE -[2024.07.04-13.33.54:045][949]Cmd: ACTOR DUPLICATE -[2024.07.04-13.34.01:693][245]Cmd: DUPLICATE -[2024.07.04-13.34.01:693][245]Cmd: ACTOR DUPLICATE -[2024.07.04-13.35.45:073][274]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.04-13.35.45:084][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.04-13.35.45:125][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto10D575AFE43DD56DD4A71B59A1FC7AF03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.061 -[2024.07.04-13.35.45:126][274]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.061 -[2024.07.04-13.35.45:126][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/reling] ([1] browsable assets)... -[2024.07.04-13.35.45:145][274]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/reling.reling] -[2024.07.04-13.35.45:145][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/reling] -[2024.07.04-13.35.45:145][274]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.07.04-13.35.45:152][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling_Auto1A27EFB6F427CB6850590CC9FC2F21DB8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Assets/reling_Auto1.uasset' -[2024.07.04-13.35.45:153][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] ([1] browsable assets)... -[2024.07.04-13.35.45:158][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color] -[2024.07.04-13.35.45:158][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Base_color] -[2024.07.04-13.35.45:163][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1B19A9006478643AFFCE9DCA6017D8C73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Base_color_Auto1.uasset' -[2024.07.04-13.35.45:164][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Height] ([1] browsable assets)... -[2024.07.04-13.35.45:168][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height] -[2024.07.04-13.35.45:168][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Height] -[2024.07.04-13.35.45:171][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height_Auto1EFC2F0AD4ABA4F73675065ACE3BDEF8F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Height_Auto1.uasset' -[2024.07.04-13.35.45:172][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal] ([1] browsable assets)... -[2024.07.04-13.35.45:176][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal] -[2024.07.04-13.35.45:176][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal] -[2024.07.04-13.35.45:183][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_Auto1AF57966B41EC562AA1CF1A84BC35FC80.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_Auto1.uasset' -[2024.07.04-13.35.45:184][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... -[2024.07.04-13.35.45:188][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] -[2024.07.04-13.35.45:188][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX] -[2024.07.04-13.35.45:197][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_A8DF02BE14ACA2C34F0CEEEBC84027221.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX_Auto1.uasset' -[2024.07.04-13.35.45:197][274]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] ([1] browsable assets)... -[2024.07.04-13.35.45:202][274]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness] -[2024.07.04-13.35.45:202][274]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Gelaender/DefaultMaterial_Roughness] -[2024.07.04-13.35.45:205][274]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto134FE0F3C409CB4D9A14DE3A457C3FE82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Gelaender/DefaultMaterial_Roughness_Auto1.uasset' -[2024.07.04-13.35.45:206][274]LogFileHelpers: Auto-saving content packages took 0.079 -[2024.07.04-13.44.26:750][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.44.39:846][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.44.40:918][495]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.44.41:670][522]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.44.42:451][550]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.44.43:425][584]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling5) -[2024.07.04-13.44.44:230][611]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling6) -[2024.07.04-13.44.46:490][684]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.44.47:350][711]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.44.57:014][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.04-13.45.45:352][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.04-13.45.45:360][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.04-13.45.45:401][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto2DBC4BEF64D9222148312079ABF637966.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.059 -[2024.07.04-13.45.45:402][792]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.059 -[2024.07.04-13.46.30:022][402]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling8) -[2024.07.04-13.46.44:610][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.46.52:514][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) -[2024.07.04-13.46.53:318][267]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling6) -[2024.07.04-13.46.54:574][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand134) -[2024.07.04-13.46.56:408][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.46.57:118][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.46.58:591][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand120) -[2024.07.04-13.47.00:063][635]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.02:258][756]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (reling5) -[2024.07.04-13.47.03:242][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.05:063][935]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.47.05:841][967]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.47.06:789][ 6]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.47.08:822][ 83]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) -[2024.07.04-13.47.20:956][540]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.20:956][540]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.20:994][540]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 90B896D690210D7D61FCCD97E62E5305DFF86F14), compiling. -[2024.07.04-13.47.21:002][540]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.21:003][540]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.21:003][540]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Total job queries 69, among them cache hits 17 (24.64%) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.47.21:079][542]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.21:080][542]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.21:080][542]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.33:339][986]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.33:339][986]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.33:374][986]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8A804CD9D0608E2E59484471A78F86D35DE6520D), compiling. -[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.33:380][986]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.33:380][986]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.33:460][988]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.33:460][988]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.35:142][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.47.43:516][364]Cmd: TRANSACTION UNDO -[2024.07.04-13.47.43:516][364]LogEditorTransaction: Undo Set Location -[2024.07.04-13.47.43:540][364]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 3A7A0B89DE7F0CD1A59AA5A8CD957E84DFDF1464), compiling. -[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.47.43:551][364]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.43:551][364]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.47.43:649][366]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.47.43:649][366]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.47.56:683][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.47.56:692][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-13.47.56:741][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map67DBB00E43B8330B9C16B4B850BAB34F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.47.56:757][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.47.56:856][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD480BA04AC0F61047183FADF89DA4F2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.47.56:870][787]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.47.56:870][787]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.47.57:800][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.16:487][679]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.48.17:303][710]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.48.33:242][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.33:816][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) -[2024.07.04-13.48.37:399][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.48.38:217][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling4) -[2024.07.04-13.48.39:022][605]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling3) -[2024.07.04-13.48.40:021][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling2) -[2024.07.04-13.48.40:688][666]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling) -[2024.07.04-13.48.44:673][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) -[2024.07.04-13.48.48:183][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.48:820][970]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling7) -[2024.07.04-13.48.49:376][991]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling8) -[2024.07.04-13.48.52:744][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand66) -[2024.07.04-13.48.53:845][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.48.53:854][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.04-13.48.53:900][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map82A3226D4D2199B7BB707AAEA7EDCF8A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.48.53:915][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.48.54:014][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF79C3EBC4B7A8A4B8AE2F4B8454115A0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.48.54:028][166]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.48.54:028][166]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.48.56:060][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.48.57:314][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.49.32:960][415]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.32:961][415]LogEditorTransaction: Undo Set Location -[2024.07.04-13.49.32:986][415]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9E5D1D321ECDB95A6BAF5AD2D3D98C9B5B520630), compiling. -[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.32:996][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.32:996][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:068][417]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:068][417]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:348][425]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.33:348][425]LogEditorTransaction: Undo Set Location -[2024.07.04-13.49.33:349][425]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 74C5319DF674D93F84A2BD1CE88E0B9227B3EE34), compiling. -[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.33:351][425]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:351][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:436][427]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:436][427]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:833][442]Cmd: TRANSACTION UNDO -[2024.07.04-13.49.33:833][442]LogEditorTransaction: Undo Move Actors -[2024.07.04-13.49.33:860][442]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 21C84B0648C4604FF772A2B730FCFA5E4AC166E9), compiling. -[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.49.33:870][442]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:870][442]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.49.33:932][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.49.33:932][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.49.50:095][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling6) -[2024.07.04-13.49.54:070][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling5) -[2024.07.04-13.50.29:179][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.50.29:187][114]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-13.50.29:234][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9063787845A26ED79EAE83BA5EE25AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.50.29:249][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.50.29:346][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData75568995484836A36573EDBD1E99E14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.50.29:360][114]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.50.29:360][114]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.50.32:225][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.50.33:035][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling3) -[2024.07.04-13.50.34:120][348]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-13.50.41:841][640]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.50.43:000][678]Cmd: DELETE -[2024.07.04-13.50.43:000][678]Cmd: ACTOR DELETE -[2024.07.04-13.50.43:007][678]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.50.43:016][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.04-13.50.43:017][678]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-13.50.47:744][838]Cmd: TRANSACTION UNDO -[2024.07.04-13.50.47:744][838]LogEditorTransaction: Undo Delete Actors -[2024.07.04-13.50.47:787][838]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: EDE01ACF083D85656FE0466CDF7745B939873320), compiling. -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Total job queries 138, among them cache hits 86 (62.32%) -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: Tracking 42 distinct input hashes that result in 21 distinct outputs (50.00%) -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-13.50.47:907][840]LogShaderCompilers: Display: ================================================ -[2024.07.04-13.50.48:138][846]Cmd: TRANSACTION UNDO -[2024.07.04-13.50.48:138][846]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-13.50.48:147][846]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 1FE88042D5B6E080EDCAACCBA2BD721C1757699D), compiling. -[2024.07.04-13.50.50:650][948]Cmd: TRANSACTION REDO -[2024.07.04-13.50.50:650][948]LogEditorTransaction: Redo Clicking on Actors -[2024.07.04-13.50.50:686][948]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 8FF3366C96D02E76EC6A5E8C21368D73594FA637), compiling. -[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-13.50.50:688][948]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.50.50:688][948]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-13.50.50:794][951]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-13.50.50:794][951]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-13.50.51:887][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.50.51:894][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.04-13.50.51:936][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE0D8820F4F44F244ACD99F946B17F22C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.50.51:950][980]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.50.52:044][980]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData50A89183497372132960E8A7C0A58274.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.50.52:062][980]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.50.52:062][980]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.56.53:294][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.56.53:987][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.56.54:554][396]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.07.04-13.56.55:480][430]Cmd: DELETE -[2024.07.04-13.56.55:480][430]Cmd: ACTOR DELETE -[2024.07.04-13.56.55:487][430]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.55:495][430]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-13.56.55:496][430]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.56.55:986][450]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.07.04-13.56.56:139][455]Cmd: DELETE -[2024.07.04-13.56.56:139][455]Cmd: ACTOR DELETE -[2024.07.04-13.56.56:145][455]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.56:153][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-13.56.56:153][455]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.56:738][479]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) -[2024.07.04-13.56.56:942][486]Cmd: DELETE -[2024.07.04-13.56.56:942][486]Cmd: ACTOR DELETE -[2024.07.04-13.56.56:949][486]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.56:957][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.04-13.56.56:958][486]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.56.57:644][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) -[2024.07.04-13.56.57:814][519]Cmd: DELETE -[2024.07.04-13.56.57:814][519]Cmd: ACTOR DELETE -[2024.07.04-13.56.57:821][519]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.57:827][519]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-13.56.57:828][519]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.58:304][538]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.07.04-13.56.58:508][545]Cmd: DELETE -[2024.07.04-13.56.58:508][545]Cmd: ACTOR DELETE -[2024.07.04-13.56.58:515][545]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.58:522][545]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-13.56.58:523][545]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.04-13.56.59:240][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.07.04-13.56.59:419][580]Cmd: DELETE -[2024.07.04-13.56.59:419][580]Cmd: ACTOR DELETE -[2024.07.04-13.56.59:426][580]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.56.59:433][580]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-13.56.59:434][580]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-13.57.00:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.07.04-13.57.00:312][614]Cmd: DELETE -[2024.07.04-13.57.00:312][614]Cmd: ACTOR DELETE -[2024.07.04-13.57.00:317][614]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.57.00:327][614]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-13.57.00:328][614]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-13.57.02:471][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.57.05:483][820]Cmd: DUPLICATE -[2024.07.04-13.57.05:483][820]Cmd: ACTOR DUPLICATE -[2024.07.04-13.57.25:419][633]Cmd: DUPLICATE -[2024.07.04-13.57.25:419][633]Cmd: ACTOR DUPLICATE -[2024.07.04-13.57.33:604][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.58.08:014][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling10) -[2024.07.04-13.58.16:374][709]Cmd: DUPLICATE -[2024.07.04-13.58.16:374][709]Cmd: ACTOR DUPLICATE -[2024.07.04-13.58.31:707][377]Cmd: DUPLICATE -[2024.07.04-13.58.31:707][377]Cmd: ACTOR DUPLICATE -[2024.07.04-13.58.48:798][ 86]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling) -[2024.07.04-13.58.49:509][111]Cmd: DELETE -[2024.07.04-13.58.49:509][111]Cmd: ACTOR DELETE -[2024.07.04-13.58.49:517][111]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-13.58.49:526][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.04-13.58.49:528][111]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-13.58.52:176][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.04-13.58.52:961][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling12) -[2024.07.04-13.58.54:725][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.58.54:731][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-13.58.54:775][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map027639484B256D94AFAC9C98A31FD03B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.58.54:790][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.58.54:886][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4FCD00E44768CD8BAE44ED9A30AA1150.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.58.54:904][292]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.58.54:904][292]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-13.59.09:564][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-13.59.13:322][904]Cmd: DUPLICATE -[2024.07.04-13.59.13:322][904]Cmd: ACTOR DUPLICATE -[2024.07.04-13.59.23:432][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-13.59.23:439][312]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.04-13.59.23:484][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A0D3E124F8F21B4BB170891746CCFD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-13.59.23:499][312]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-13.59.23:594][312]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC944EE974EE319BE44EB27A302EFACF3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-13.59.23:609][312]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-13.59.23:609][312]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.03.30:453][770]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.04-14.03.30:506][770]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.04-14.03.34:946][929]LogContentBrowser: Attempting asset rename: NewMaterial -> gelaender -[2024.07.04-14.03.34:947][929]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.04-14.03.38:631][ 11]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.03.38:634][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EA34ABB46C9ADFCB9CCD1F1C86E1C1DDC97A7E46), compiling. -[2024.07.04-14.03.38:640][ 11]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:694][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: C6A5B45C0D03F38D455ED879F81A14EA01189190), compiling. -[2024.07.04-14.03.38:696][ 11]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 472EC31FFBE2C7086E3259CCBA97D3C928DEB8E9), compiling. -[2024.07.04-14.03.38:712][ 11]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.03.38:773][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.03.38:774][ 12]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Total job queries 178, among them cache hits 106 (59.55%) -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: Tracking 43 distinct input hashes that result in 21 distinct outputs (48.84%) -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.04-14.03.40:886][117]LogShaderCompilers: Display: ================================================ -[2024.07.04-14.03.41:260][137]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.03.42:129][189]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.04.39:970][656]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.04.40:005][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.04.40:010][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender3D1EDB234D977586DD9B4C8F3C46DA5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.04.40:021][656]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.04.40:021][656]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.01:110][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 856520C7224C3758718EC9F033A9CA0970C24D9F), compiling. -[2024.07.04-14.05.01:112][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 43FF95BCCCF343BB3C912310BF0FC6C89DFFCF81), compiling. -[2024.07.04-14.05.01:113][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59CD384629EA6705B4ADE7C0D17E373E5851A13F), compiling. -[2024.07.04-14.05.01:149][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8497D1B317B243D8A9B416695E34D0EAF62B56B8), compiling. -[2024.07.04-14.05.01:151][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EBE5DA3AD61AE098BB80CC8396C6DFE15D9AA402), compiling. -[2024.07.04-14.05.01:153][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C31721F37F1058A8092145C134AE011418C1571), compiling. -[2024.07.04-14.05.01:154][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC51F6A041EB483F1B686F3F1349EFF016793AC), compiling. -[2024.07.04-14.05.01:159][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0B16B0C4CF5577DA733FF934916E60BF9F91EF67), compiling. -[2024.07.04-14.05.01:161][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 05A74B118BB047333E3A12455CD7D6A8BA40028C), compiling. -[2024.07.04-14.05.01:162][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F7A64C4ADB49CAFD8479EC62CA37FFD755DD8200), compiling. -[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D4CE824F6BEB4568768FC182FE28CC2571F5E105), compiling. -[2024.07.04-14.05.01:163][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D42DB2DEABFCE3BFB048CBA097A3D2050CFBCBA), compiling. -[2024.07.04-14.05.01:169][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CA48A824113884B158AEDFC6F8BE60AC956D309A), compiling. -[2024.07.04-14.05.01:170][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 57070F12266BC19DDC256282088C0D242E712970), compiling. -[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B44371C9954D581B9B8155E287F58BD14C348214), compiling. -[2024.07.04-14.05.01:171][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EE20EBAD0287959D4CC5A3D49B35068B68F107C9), compiling. -[2024.07.04-14.05.01:172][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 91C1693B2072933AA99BA75883B307AE702D52AA), compiling. -[2024.07.04-14.05.01:173][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 109BA69B317CE5EC973FD938FBF28D5FDB88EDD0), compiling. -[2024.07.04-14.05.01:179][508]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7BE3C019B24B72A89724046A074B7690DFFB9F2), compiling. -[2024.07.04-14.05.01:180][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E722D468F7BEC7D1A666CBD47386634F2CAB4AB), compiling. -[2024.07.04-14.05.01:181][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 95B2A1BD7BB5A2C19963027D1AC66C932F43C4EF), compiling. -[2024.07.04-14.05.01:182][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 86BF2DE967426D32613947852165BCE3514DCCAA), compiling. -[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CE9327D2AF695D3551AE7D209BCB4288A583AE88), compiling. -[2024.07.04-14.05.01:183][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 318283A6C92DBD5743A99753EE1DC7D0A5A68D6A), compiling. -[2024.07.04-14.05.01:184][508]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BFBF7DCF16EC19956B054B188144BB22E0E22383), compiling. -[2024.07.04-14.05.01:188][508]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.01:208][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.01:208][509]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-14.05.01:261][509]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.13:449][162]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 8F1D21B2B81599DEBF5EEBDF73B42C92F1599D7C), compiling. -[2024.07.04-14.05.13:450][162]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.13:482][164]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.15:376][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1A67B2BCEFD2793EF5D35805538839C38359294D), compiling. -[2024.07.04-14.05.15:378][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.04-14.05.15:415][273]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.04-14.05.18:521][423]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AB904278CC495305E1D5753C36422862FCD23040), compiling. -[2024.07.04-14.05.18:522][423]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D8BCC1DB1713A75A38F562A09983EB23E51753D), compiling. -[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.18:525][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-14.05.18:525][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.18:529][424]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.18:547][425]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.20:487][506]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.04-14.05.20:487][506]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.22:753][598]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 103CED80523E3519BB6DA2F39A20DD1F7FE48C7E), compiling. -[2024.07.04-14.05.22:755][598]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B757A614C2749E95518AB3AF127706560DF49089), compiling. -[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.22:758][598]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-14.05.22:758][598]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.22:762][599]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.22:776][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-14.05.25:619][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-14.05.25:619][737]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.27:684][836]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A7A072659270ACEE464261484F5B8A494C83AA00), compiling. -[2024.07.04-14.05.27:685][836]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A7148981DBABC7D9D586AEA92D28669BAA9532C5), compiling. -[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.27:688][836]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.27:688][836]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.27:693][837]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.27:713][838]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.27:714][838]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.28:644][886]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.28:645][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.28:645][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.28:944][904]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.31:613][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: A264F07D60742E094BC64925C1EEA07E74B88B3D), compiling. -[2024.07.04-14.05.31:646][904]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 51D324D49B2AE26CD825BCEAA12636947375EF67), compiling. -[2024.07.04-14.05.31:674][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-14.05.31:677][904]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-14.05.31:987][904]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.32:012][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-14.05.32:051][904]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-14.05.32:052][904]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.32:092][904]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.32:099][904]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderFEFD23E243B28050AB3E94A1FF7B3044.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.32:111][904]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.32:111][904]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.32:113][904]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:113][904]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.32:122][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:122][905]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.32:926][952]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.32:926][952]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.34:340][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAE02D0957321E3D5DCEA90D9CCFEBA3569C8C34), compiling. -[2024.07.04-14.05.37:230][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 9E9CB89AA6A684175DDF8F91D6965BA0E4F976B9), compiling. -[2024.07.04-14.05.37:230][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.37:230][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.37:231][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 30FD09E2836806E7E140CDC71BDA173D6055BFCD), compiling. -[2024.07.04-14.05.37:232][202]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DCD2DC5E394CD62CEF96980C2E255A330B6888C3), compiling. -[2024.07.04-14.05.37:233][202]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.37:233][202]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.37:238][202]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.38:918][299]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.38:930][299]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0003 seconds. Added 1 classes and 2 folders. -[2024.07.04-14.05.40:501][385]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-14.05.40:548][385]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-14.05.40:552][385]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 680B6DB2FA9BCDF6702A0F482BD6C47FBE481CB7), compiling. -[2024.07.04-14.05.40:553][385]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.40:553][385]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.43:507][549]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness7E31C6A9426CDBA63A93E5AD5E120EEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Roughness.uasset' -[2024.07.04-14.05.43:521][549]AssetCheck: New page: Asset Save: DefaultMaterial_Roughness -[2024.07.04-14.05.43:521][549]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.46:999][749]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: AAA1512603CE25D079C11E43A606C8389B73D7C1), compiling. -[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.47:011][749]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.47:013][749]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.47:888][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1BD62C35CEB2D808206C85B8263883338E6FEE0C), compiling. -[2024.07.04-14.05.47:889][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.47:889][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.47:890][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CB2F34A1D5F92F0E267B25641D7EFEA3CF554770), compiling. -[2024.07.04-14.05.47:891][801]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: DFA88353DF14EC14BB195CD155F53CB4A57EEF5A), compiling. -[2024.07.04-14.05.47:892][801]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.47:892][801]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.47:899][801]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.50:964][969]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.52:150][969]LogSlate: Window 'Warning: Compilation errors in this Material' being destroyed -[2024.07.04-14.05.52:399][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 060BB670F81B8352CCB1A309ABAEA13FC3E4A562), compiling. -[2024.07.04-14.05.52:400][969]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.52:400][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.52:420][969]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1179F64F3EA7D48AD51977C7727D5DED11A5DD05), compiling. -[2024.07.04-14.05.52:420][969]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\gelaender.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.52:420][969]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.52:428][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.05.52:436][969]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.04-14.05.52:488][969]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.52:493][969]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderA21A5B6E49DD68BE09ED6588D1C2E95C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.52:503][969]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.52:503][969]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.53:597][ 30]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 529750AE5CE2B77BC8928E1C440F2CA0DBA6B9F8), compiling. -[2024.07.04-14.05.53:598][ 30]LogMaterial: Warning: [AssetLog] /Engine/Transient.gelaender (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.04-14.05.53:598][ 30]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Gelaender/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.04-14.05.54:799][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: EB55B7A81DFE9C0F205CD4541948155DD7014985), compiling. -[2024.07.04-14.05.54:800][102]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 961B9DD1942A00DF6A4A684753176E2B1D833E0C), compiling. -[2024.07.04-14.05.54:802][102]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 23779D9F6021067F8CDF209C32B6FCC26B84B8D3), compiling. -[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.05.54:807][102]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.54:807][102]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.54:835][104]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-14.05.54:842][104]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.54:842][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.54:842][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.56:234][184]LogMaterialEditor: Saving and Compiling material gelaender -[2024.07.04-14.05.56:463][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 0BD72B9978FAA731ED7A3B7C12A7CCBC231ACC2D), compiling. -[2024.07.04-14.05.56:486][184]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: FDEF6FBE70AEBC8F45E9C313577C2D400B9D36C1), compiling. -[2024.07.04-14.05.56:494][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.07.04-14.05.56:498][184]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.56:705][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.04-14.05.56:706][184]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-14.05.56:722][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-14.05.56:762][184]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.04-14.05.56:765][184]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-14.05.56:779][184]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-14.05.56:784][184]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaender079C739F4E311A38574E36823CFECB23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-14.05.56:801][184]AssetCheck: New page: Asset Save: gelaender -[2024.07.04-14.05.56:801][184]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.04-14.05.56:802][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.56:802][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.05.56:812][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.56:812][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.57:541][228]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.57:541][228]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.04-14.05.57:558][229]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.05.57:558][229]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.06.09:519][563]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.06.13:918][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.06.22:457][985]Cmd: DELETE -[2024.07.04-14.06.22:458][985]Cmd: ACTOR DELETE -[2024.07.04-14.06.22:466][985]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.06.22:476][985]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.06.22:477][985]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.06.23:674][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.07.16:972][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.07.16:979][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.04-14.07.17:023][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD65D9AC049DD5742EE00F9BB1CBFB128.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.07.17:038][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.07.17:134][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA50FFA40489B8930BBE2A9A0D4A58572.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.07.17:147][786]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.07.17:147][786]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.07.19:626][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling2) -[2024.07.04-14.07.20:148][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand38) -[2024.07.04-14.07.24:585][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.07.24:592][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.04-14.07.24:635][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map892DE6F145513531F6761F8FD3F33364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.07.24:649][ 94]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.07.24:746][ 94]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData06C7F08549D2C31FAA226BAB7BA2B69B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.07.24:759][ 94]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.07.24:759][ 94]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.07.29:962][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) -[2024.07.04-14.07.30:515][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.07.04-14.07.31:695][344]Cmd: DELETE -[2024.07.04-14.07.31:695][344]Cmd: ACTOR DELETE -[2024.07.04-14.07.31:703][344]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.31:712][344]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.04-14.07.31:713][344]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.07.32:446][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube28) -[2024.07.04-14.07.32:624][376]Cmd: DELETE -[2024.07.04-14.07.32:624][376]Cmd: ACTOR DELETE -[2024.07.04-14.07.32:631][376]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.32:640][376]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.07.32:640][376]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.07.33:182][395]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube27) -[2024.07.04-14.07.33:354][400]Cmd: DELETE -[2024.07.04-14.07.33:354][400]Cmd: ACTOR DELETE -[2024.07.04-14.07.33:361][400]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.33:369][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.07.33:370][400]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-14.07.37:099][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling4) -[2024.07.04-14.07.38:556][554]Cmd: DUPLICATE -[2024.07.04-14.07.38:556][554]Cmd: ACTOR DUPLICATE -[2024.07.04-14.07.55:815][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube26) -[2024.07.04-14.07.56:551][288]Cmd: DELETE -[2024.07.04-14.07.56:551][288]Cmd: ACTOR DELETE -[2024.07.04-14.07.56:560][288]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.07.56:570][288]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.04-14.07.56:571][288]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.07.57:480][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.07.58:306][372]Cmd: DUPLICATE -[2024.07.04-14.07.58:306][372]Cmd: ACTOR DUPLICATE -[2024.07.04-14.08.09:539][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.07.04-14.08.10:800][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.08.11:965][ 22]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling13) -[2024.07.04-14.08.26:082][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.07.04-14.08.26:791][781]Cmd: DELETE -[2024.07.04-14.08.26:791][781]Cmd: ACTOR DELETE -[2024.07.04-14.08.26:799][781]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.26:809][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-14.08.26:811][781]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.04-14.08.27:598][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) -[2024.07.04-14.08.27:782][832]Cmd: DELETE -[2024.07.04-14.08.27:782][832]Cmd: ACTOR DELETE -[2024.07.04-14.08.27:793][832]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.27:802][832]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.08.27:804][832]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.04-14.08.28:577][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) -[2024.07.04-14.08.29:242][908]Cmd: DELETE -[2024.07.04-14.08.29:242][908]Cmd: ACTOR DELETE -[2024.07.04-14.08.29:250][908]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.29:260][908]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.04-14.08.29:261][908]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.04-14.08.30:364][970]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube16) -[2024.07.04-14.08.30:580][980]Cmd: DELETE -[2024.07.04-14.08.30:580][980]Cmd: ACTOR DELETE -[2024.07.04-14.08.30:588][980]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.30:597][980]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.04-14.08.30:598][980]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.31:283][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.07.04-14.08.31:390][ 22]Cmd: DELETE -[2024.07.04-14.08.31:390][ 22]Cmd: ACTOR DELETE -[2024.07.04-14.08.31:396][ 22]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.31:407][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-14.08.31:408][ 22]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.31:804][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) -[2024.07.04-14.08.32:022][ 54]Cmd: DELETE -[2024.07.04-14.08.32:022][ 54]Cmd: ACTOR DELETE -[2024.07.04-14.08.32:030][ 54]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.08.32:040][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.04-14.08.32:040][ 54]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.08.32:688][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.08.33:443][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.08.35:369][227]Cmd: DUPLICATE -[2024.07.04-14.08.35:369][227]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.08:639][969]Cmd: DUPLICATE -[2024.07.04-14.11.08:639][969]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.24:256][825]Cmd: DUPLICATE -[2024.07.04-14.11.24:256][825]Cmd: ACTOR DUPLICATE -[2024.07.04-14.11.42:320][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling16) -[2024.07.04-14.11.45:806][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling15) -[2024.07.04-14.11.50:020][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.11.59:791][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.12.05:698][ 35]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand51) -[2024.07.04-14.12.06:710][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.12.36:633][452]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.12.38:422][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) -[2024.07.04-14.12.38:934][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube31) -[2024.07.04-14.12.39:835][563]Cmd: DELETE -[2024.07.04-14.12.39:836][563]Cmd: ACTOR DELETE -[2024.07.04-14.12.39:843][563]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.39:852][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.04-14.12.39:854][563]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.12.40:572][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube30) -[2024.07.04-14.12.40:805][597]Cmd: DELETE -[2024.07.04-14.12.40:805][597]Cmd: ACTOR DELETE -[2024.07.04-14.12.40:811][597]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.40:820][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.04-14.12.40:821][597]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.04-14.12.41:235][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube36) -[2024.07.04-14.12.41:408][617]Cmd: DELETE -[2024.07.04-14.12.41:408][617]Cmd: ACTOR DELETE -[2024.07.04-14.12.41:415][617]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.41:423][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.12.41:424][617]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.41:870][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube29) -[2024.07.04-14.12.42:039][638]Cmd: DELETE -[2024.07.04-14.12.42:039][638]Cmd: ACTOR DELETE -[2024.07.04-14.12.42:046][638]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.42:055][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-14.12.42:056][638]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.42:547][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22) -[2024.07.04-14.12.42:776][663]Cmd: DELETE -[2024.07.04-14.12.42:776][663]Cmd: ACTOR DELETE -[2024.07.04-14.12.42:784][663]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.42:792][663]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.04-14.12.42:793][663]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.04-14.12.43:460][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube33) -[2024.07.04-14.12.43:691][695]Cmd: DELETE -[2024.07.04-14.12.43:691][695]Cmd: ACTOR DELETE -[2024.07.04-14.12.43:699][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.43:707][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.04-14.12.43:708][695]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.44:304][717]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) -[2024.07.04-14.12.44:403][719]Cmd: DELETE -[2024.07.04-14.12.44:404][719]Cmd: ACTOR DELETE -[2024.07.04-14.12.44:409][719]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.44:420][719]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.07.04-14.12.44:422][719]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.12.45:010][741]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube21) -[2024.07.04-14.12.45:207][747]Cmd: DELETE -[2024.07.04-14.12.45:207][747]Cmd: ACTOR DELETE -[2024.07.04-14.12.45:215][747]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.45:223][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.07.04-14.12.45:224][747]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.45:674][763]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube20) -[2024.07.04-14.12.45:866][769]Cmd: DELETE -[2024.07.04-14.12.45:866][769]Cmd: ACTOR DELETE -[2024.07.04-14.12.45:874][769]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.45:882][769]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.04-14.12.45:883][769]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.46:393][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer1) -[2024.07.04-14.12.46:564][792]Cmd: DELETE -[2024.07.04-14.12.46:564][792]Cmd: ACTOR DELETE -[2024.07.04-14.12.46:571][792]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.12.46:580][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.04-14.12.46:581][792]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.04-14.12.50:609][962]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.12.52:125][ 27]Cmd: DUPLICATE -[2024.07.04-14.12.52:125][ 27]Cmd: ACTOR DUPLICATE -[2024.07.04-14.13.02:412][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling14) -[2024.07.04-14.13.04:155][561]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.13.06:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) -[2024.07.04-14.13.12:819][956]Cmd: DELETE -[2024.07.04-14.13.12:819][956]Cmd: ACTOR DELETE -[2024.07.04-14.13.12:826][956]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.13.12:835][956]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.04-14.13.12:837][956]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.04-14.13.13:897][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling13) -[2024.07.04-14.13.14:665][ 41]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling14) -[2024.07.04-14.13.17:662][172]Cmd: DUPLICATE -[2024.07.04-14.13.17:662][172]Cmd: ACTOR DUPLICATE -[2024.07.04-14.13.34:114][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling17) -[2024.07.04-14.13.35:951][954]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling16) -[2024.07.04-14.13.36:736][990]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (reling15) -[2024.07.04-14.13.40:866][172]Cmd: DUPLICATE -[2024.07.04-14.13.40:866][172]Cmd: ACTOR DUPLICATE -[2024.07.04-14.14.19:309][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling18) -[2024.07.04-14.14.26:344][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.14.26:352][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.04-14.14.26:399][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6B1B38A645EF37C0BDF40F9157C00C8E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.14.26:423][359]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.14.26:522][359]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData808A05F14ECFD9DA749CDE99A0C715E6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.14.26:536][359]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.14.26:536][359]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.14.40:506][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.14.40:515][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.04-14.14.40:561][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map09E7D1F04A42EDC9C6B122B1DD7E66F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.14.40:575][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.14.40:674][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData596D65534308C88FE72BF18F01BCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.14.40:687][137]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.14.40:687][137]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.14.42:144][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.04-14.14.43:670][215]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-14.14.43:774][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color8117B4C8446753C3DBB8F28FD92C7C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Base_color.uasset' -[2024.07.04-14.14.43:790][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Height2506E6124052F947392D99842632A8B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Height.uasset' -[2024.07.04-14.14.43:931][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal8B7E43A24E0C7987BE14829889EB239A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal.uasset' -[2024.07.04-14.14.44:082][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectXE6C147CF4705FA8619ECFAAB53088639.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Gelaender/DefaultMaterial_Normal_DirectX.uasset' -[2024.07.04-14.14.44:107][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset" SILENT=true -[2024.07.04-14.14.44:111][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002740CC8384A3D6CF3A5295E96425D7D96.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_002.uasset' -[2024.07.04-14.14.44:138][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset" SILENT=true -[2024.07.04-14.14.44:144][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_0038FBC4BD64EAE50CFF03396A2912D37FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material_003.uasset' -[2024.07.04-14.14.44:144][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-14.14.44:148][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/relingA16BB0C945E0453B923819A65BF88615.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-14.14.44:215][215]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.04-14.14.44:215][215]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-14.14.44:215][215]LightingResults: New page: Lighting Build -[2024.07.04-14.14.44:215][215]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.04-14.14.44:219][215]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.14.44:219][215]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.14.44:219][215]MapCheck: New page: Map Check -[2024.07.04-14.14.44:219][215]LightingResults: New page: Lighting Build -[2024.07.04-14.14.44:226][215]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.14.44:232][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.04-14.14.44:235][215]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.04-14.14.44:417][215]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-14.14.44:417][215]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.14.44:424][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-14.14.44:429][215]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-14.14.44:429][215]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete. -[2024.07.04-14.14.44:429][215]LogFileHelpers: Loading map 'Emmy_Testing' took 0.214 -[2024.07.04-14.14.44:456][215]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Normal.DefaultMaterial_Normal -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_003.Material_003 -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Material /Game/Assets/Material_002.Material_002 -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Height.DefaultMaterial_Height -[2024.07.04-14.14.44:456][215]LogContentValidation: Display: Validating Texture2D /Game/Textures/Gelaender/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.07.04-14.15.16:639][137]LogTemp: Repeating last play command: Selected Viewport -[2024.07.04-14.15.16:653][137]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.04-14.15.16:654][137]PIE: New page: PIE session: Emmy_Testing (04.07.2024, 18:15:16) -[2024.07.04-14.15.16:662][137]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.04-14.15.16:665][137]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.04-14.15.16:676][137]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.16:685][137]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008847s) -[2024.07.04-14.15.16:687][137]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: World Init took: (0.001293s) -[2024.07.04-14.15.16:687][137]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010928s) -[2024.07.04-14.15.16:694][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.04-14.15.16:697][137]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.04-14.15.16:697][137]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.04-14.15.16:697][137]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 0: FrontLeft -[2024.07.04-14.15.16:700][137]LogAudioMixer: Display: 1: FrontRight -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.04-14.15.16:753][137]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.04-14.15.16:754][137]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.04-14.15.16:754][137]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.04-14.15.16:754][137]LogInit: FAudioDevice initialized. -[2024.07.04-14.15.16:754][137]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.04-14.15.16:768][137]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.04-14.15.16:768][137]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.04-14.15.16:768][137]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.16:775][137]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.16 -[2024.07.04-14.15.16:776][137]LogWorld: Bringing up level for play took: 0.003226 -[2024.07.04-14.15.16:777][137]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.07.04-14.15.16:787][137]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0007 seconds. Added 20 classes and 0 folders. -[2024.07.04-14.15.16:792][137]PIE: Server logged in -[2024.07.04-14.15.16:794][137]PIE: Play in editor total start time 0,143 seconds. -[2024.07.04-14.15.29:443][892]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.29:443][892]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.29:443][892]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.29:446][892]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.29:446][892]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.29:453][892]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.29:456][892]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-14.15.29:457][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.29:463][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005870s) -[2024.07.04-14.15.29:464][892]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: World Init took: (0.000834s) -[2024.07.04-14.15.29:464][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006804s) -[2024.07.04-14.15.29:464][892]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.29:464][892]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.29:466][892]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.29 -[2024.07.04-14.15.29:466][892]LogWorld: Bringing up level for play took: 0.001327 -[2024.07.04-14.15.29:467][892]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.29:468][892]LogLoad: Took 0.023226 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.15.33:135][111]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.33:135][111]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.33:135][111]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.33:136][111]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.33:136][111]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.33:174][111]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.33:176][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.15.33:177][111]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.33:183][111]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006908s) -[2024.07.04-14.15.33:184][111]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.07.04-14.15.33:184][111]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007845s) -[2024.07.04-14.15.33:184][111]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.33:184][111]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.33:186][111]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.33 -[2024.07.04-14.15.33:187][111]LogWorld: Bringing up level for play took: 0.001325 -[2024.07.04-14.15.33:187][111]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.33:187][111]LogLoad: Took 0.052323 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.15.43:917][754]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.15.43:917][754]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.15.43:917][754]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.43:918][754]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.15.43:918][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.15.43:925][754]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.15.43:927][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.04-14.15.43:928][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.15.43:934][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006708s) -[2024.07.04-14.15.43:935][754]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: World Init took: (0.000812s) -[2024.07.04-14.15.43:935][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007626s) -[2024.07.04-14.15.43:935][754]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.15.43:935][754]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.15.43:937][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.15.43 -[2024.07.04-14.15.43:938][754]LogWorld: Bringing up level for play took: 0.001343 -[2024.07.04-14.15.43:938][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.15.43:939][754]LogLoad: Took 0.021500 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.16.10:703][359]LogNet: Browse: /Game/Emmy_Testing -[2024.07.04-14.16.10:703][359]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.04-14.16.10:703][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.10:704][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.16.10:704][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.10:744][359]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.16.10:745][359]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.04-14.16.10:747][359]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.10:753][359]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006375s) -[2024.07.04-14.16.10:754][359]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: World Init took: (0.000750s) -[2024.07.04-14.16.10:754][359]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007265s) -[2024.07.04-14.16.10:754][359]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.04-14.16.10:754][359]LogLoad: Game class is 'GameModeBase' -[2024.07.04-14.16.10:756][359]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.04-16.16.10 -[2024.07.04-14.16.10:756][359]LogWorld: Bringing up level for play took: 0.001257 -[2024.07.04-14.16.10:757][359]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.04-14.16.10:758][359]LogLoad: Took 0.054361 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.04-14.16.17:214][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-14.16.17:214][744]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.04-14.16.17:221][744]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.16.17:221][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.17:229][744]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.04-14.16.17:231][744]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.16.17:240][744]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.16.17:240][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-14.16.17:241][744]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-14.16.17:244][744]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.04-14.16.17:246][744]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.04-14.16.17:289][746]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.07.04-14.16.25:287][ 2]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Checkpoint.BP_Checkpoint -[2024.07.04-14.16.25:879][ 2]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0011 seconds. Added 126 classes and 0 folders. -[2024.07.04-14.16.29:537][126]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Deathbox.BP_Deathbox -[2024.07.04-14.16.29:911][127]LogSlate: Took 0.008357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.04-14.16.35:650][462]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). -[2024.07.04-14.16.53:242][285]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.04-14.19.23:423][242]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.19.28:245][480]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.19.28:245][480]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.19.42:717][197]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.19.45:319][330]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.19.45:319][330]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.10:358][309]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.04-14.20.15:441][594]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.15:441][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.24:538][924]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun -[2024.07.04-14.20.34:003][454]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.34:003][454]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.20.59:818][312]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.20.59:818][312]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.00:998][371]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.04-14.21.00:998][371]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.00:998][371]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.01:833][414]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.01:833][414]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.05:873][585]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.04-14.21.05:920][585]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.04-14.21.05:920][585]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.04-14.21.05:920][585]LightingResults: New page: Lighting Build -[2024.07.04-14.21.05:920][585]LoadErrors: New page: Loading map: Map.umap -[2024.07.04-14.21.05:923][585]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.04-14.21.05:923][585]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-14.21.05:923][585]MapCheck: New page: Map Check -[2024.07.04-14.21.05:923][585]LightingResults: New page: Lighting Build -[2024.07.04-14.21.05:943][585]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.04-14.21.05:947][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.04-14.21.05:948][585]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.04-14.21.06:028][585]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.04-14.21.06:028][585]LogAIModule: Creating AISystem for world Map -[2024.07.04-14.21.06:049][585]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.04-14.21.06:053][585]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.04-14.21.06:053][585]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,144ms to complete. -[2024.07.04-14.21.06:053][585]LogFileHelpers: Loading map 'Map' took 0.133 -[2024.07.04-14.21.15:450][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling20) -[2024.07.04-14.21.22:709][169]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.22:709][169]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.22:752][169]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A755CAFFD2728142F302B2C12656C56896C1FB6C), compiling. -[2024.07.04-14.21.22:764][169]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1D95AD1EE5C8FD79CCA6DC2B6425DA95BC5731F6), compiling. -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.22:771][169]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:771][169]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Total job queries 374, among them cache hits 238 (63.64%) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: Tracking 116 distinct input hashes that result in 49 distinct outputs (42.24%) -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.04-14.21.22:879][171]LogShaderCompilers: Display: ================================================ -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.22:880][171]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.22:880][171]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.26:935][271]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.26:935][271]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.26:973][271]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 9AE78FEE390AF34FAD444451679FA4F8A714DFC8), compiling. -[2024.07.04-14.21.26:983][271]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: ED6C79F6AEDD2468CE22743650316A69C4EAB236), compiling. -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.26:989][271]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.26:989][271]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.27:076][273]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.27:077][273]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.27:077][273]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.39:139][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (reling21) -[2024.07.04-14.21.39:685][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.21.41:184][652]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.41:184][652]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-14.21.41:212][652]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 01B2D5CC5F7976A3C4DCF4115EB38C1C41C3694C), compiling. -[2024.07.04-14.21.41:223][652]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CD04B5F262C74F979318141D4113A39DE0E8F7EF), compiling. -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:228][652]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:228][652]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:429][655]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:429][655]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:663][661]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.41:663][661]LogEditorTransaction: Undo Clicking on Actors -[2024.07.04-14.21.41:675][661]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: F9D9D14656ED2E4F6F3FCFC18E259D407102791C), compiling. -[2024.07.04-14.21.41:677][661]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: E8EA9A6032C62D4CEEA2AE5BFF80F868F503A5A2), compiling. -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.41:679][661]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:679][661]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:795][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:795][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.41:796][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.41:796][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:210][677]Cmd: TRANSACTION UNDO -[2024.07.04-14.21.42:210][677]LogEditorTransaction: Undo Set Scale -[2024.07.04-14.21.42:244][677]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 25A3DE78645EA638DD6E9F7C3287D4B922C88102), compiling. -[2024.07.04-14.21.42:256][677]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 7863F7061C3AA9E88AFC8DD9DB89252DCDEDCB03), compiling. -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-14.21.42:258][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:258][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:373][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:373][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-14.21.42:391][681]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-14.21.42:391][681]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-14.21.43:195][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.21.43:212][705]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.21.43:258][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map068E022A42FF60D6A98232841FBCF7E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.21.43:272][705]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.21.43:447][705]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData31BEDE5D4140927E1A8CC2A7879547E7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.21.43:465][705]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.21.43:465][705]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.21.54:197][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand51) -[2024.07.04-14.21.54:974][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.21.54:992][ 38]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-14.21.55:035][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2532CD664C4791A4BAF3D8B0EADAF301.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.21.55:048][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.21.55:144][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3CB0D0D34FAF220A1712C094E9A7971D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.21.55:162][ 38]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.21.55:162][ 38]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.22.01:738][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.22.01:756][259]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-14.22.01:800][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map21EA79CE452ED0969237689BB981F3EB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.22.01:815][259]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.22.01:911][259]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData65698F38485FE4ADD4C1C7BA9B62E7FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.22.01:928][259]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.22.01:928][259]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.31.04:903][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.07.04-14.31.10:537][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.31.10:556][457]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.04-14.31.10:606][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF5B4ACC4B3FBB955BFFA689D4D39BAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.31.10:620][457]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.31.10:717][457]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA5308ED4964942240A0379528D9C678.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.31.10:735][457]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.31.10:735][457]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.31.10:736][457]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.31.16:628][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) -[2024.07.04-14.31.17:957][789]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand191) -[2024.07.04-14.31.18:482][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.31.19:529][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.21:590][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.22:926][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.23:525][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) -[2024.07.04-14.31.25:199][ 41]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.25:958][ 68]Cmd: DELETE -[2024.07.04-14.31.25:958][ 68]Cmd: ACTOR DELETE -[2024.07.04-14.31.25:970][ 68]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.25:997][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.31.25:999][ 68]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.07.04-14.31.26:552][ 89]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.27:178][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.27:633][124]Cmd: DELETE -[2024.07.04-14.31.27:633][124]Cmd: ACTOR DELETE -[2024.07.04-14.31.27:643][124]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.27:669][124]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.04-14.31.27:670][124]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.07.04-14.31.28:043][135]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.28:230][139]Cmd: DELETE -[2024.07.04-14.31.28:230][139]Cmd: ACTOR DELETE -[2024.07.04-14.31.28:241][139]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.28:270][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.04-14.31.28:272][139]LogEditorActor: Deleted 1 Actors (0.041 secs) -[2024.07.04-14.31.28:701][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.07.04-14.31.28:884][157]Cmd: DELETE -[2024.07.04-14.31.28:884][157]Cmd: ACTOR DELETE -[2024.07.04-14.31.28:894][157]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.31.28:917][157]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.04-14.31.28:918][157]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.04-14.31.29:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.31.30:047][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.31.34:081][329]Cmd: DUPLICATE -[2024.07.04-14.31.34:081][329]Cmd: ACTOR DUPLICATE -[2024.07.04-14.31.50:277][ 28]Cmd: DUPLICATE -[2024.07.04-14.31.50:277][ 28]Cmd: ACTOR DUPLICATE -[2024.07.04-14.32.02:082][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand192) -[2024.07.04-14.32.05:850][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.32.05:870][710]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.04-14.32.05:915][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDF4F80BA4604476223891DA3FBEEA27A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.32.05:929][710]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.32.06:024][710]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0713A0D1421F04E69AF15AB06936D75E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.32.06:041][710]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.32.06:041][710]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.32.10:076][862]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) -[2024.07.04-14.32.13:037][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand194) -[2024.07.04-14.32.14:887][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand190) -[2024.07.04-14.32.15:873][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand138) -[2024.07.04-14.32.34:881][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.32.36:243][166]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand123) -[2024.07.04-14.32.36:837][195]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand121) -[2024.07.04-14.32.37:728][239]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand55) -[2024.07.04-14.32.47:470][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.32.47:491][748]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.04-14.32.47:545][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBD449A704F3C3513FDD37793ED645642.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.32.47:560][748]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.32.47:661][748]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData095C2BF346FBCD0EF0BDF894100B085F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.32.47:679][748]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.32.47:679][748]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.32.48:401][794]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.32.57:779][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.32.58:694][424]Cmd: DELETE -[2024.07.04-14.32.58:694][424]Cmd: ACTOR DELETE -[2024.07.04-14.32.58:701][424]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.32.58:724][424]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-14.32.58:727][424]LogEditorActor: Deleted 1 Actors (0.032 secs) -[2024.07.04-14.32.59:255][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.32.59:570][484]Cmd: DELETE -[2024.07.04-14.32.59:570][484]Cmd: ACTOR DELETE -[2024.07.04-14.32.59:579][484]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.32.59:603][484]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-14.32.59:604][484]LogEditorActor: Deleted 1 Actors (0.034 secs) -[2024.07.04-14.33.00:208][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Finale) -[2024.07.04-14.33.00:589][554]Cmd: DELETE -[2024.07.04-14.33.00:589][554]Cmd: ACTOR DELETE -[2024.07.04-14.33.00:596][554]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.33.00:617][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.04-14.33.00:618][554]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.04-14.33.09:992][ 71]LogActorFactory: Actor Factory created wand -[2024.07.04-14.33.10:762][115]LogActorFactory: Actor Factory created wand -[2024.07.04-14.33.22:101][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) -[2024.07.04-14.33.23:305][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.25:896][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand200) -[2024.07.04-14.33.26:698][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.29:626][155]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.33.38:934][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.33.43:457][659]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.34.10:104][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) -[2024.07.04-14.34.10:944][562]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand193) -[2024.07.04-14.34.12:243][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.34.12:897][687]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.34.13:497][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand197) -[2024.07.04-14.34.14:095][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.34.18:606][999]Cmd: DUPLICATE -[2024.07.04-14.34.18:606][999]Cmd: ACTOR DUPLICATE -[2024.07.04-14.34.42:091][473]Cmd: DUPLICATE -[2024.07.04-14.34.42:091][473]Cmd: ACTOR DUPLICATE -[2024.07.04-14.35.49:129][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) -[2024.07.04-14.35.51:075][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.35.51:095][303]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.04-14.35.51:149][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6540473B4DABC8DCA71FD5989208FFDE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.35.51:164][303]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.35.51:261][303]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23BB8E7045D781418B996E9AA63409B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.35.51:276][303]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.35.51:276][303]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.35.51:856][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand55) -[2024.07.04-14.35.56:924][528]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.04-14.36.04:811][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) -[2024.07.04-14.36.13:054][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand201) -[2024.07.04-14.36.14:345][532]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand200) -[2024.07.04-14.36.14:922][557]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand199) -[2024.07.04-14.36.15:502][582]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand198) -[2024.07.04-14.36.16:467][625]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand194) -[2024.07.04-14.36.16:999][648]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand195) -[2024.07.04-14.36.18:160][700]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand196) -[2024.07.04-14.36.18:836][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand197) -[2024.07.04-14.36.19:546][761]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand193) -[2024.07.04-14.36.20:139][787]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand192) -[2024.07.04-14.36.20:837][818]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand191) -[2024.07.04-14.36.21:638][853]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand190) -[2024.07.04-14.36.25:052][ 9]Cmd: DUPLICATE -[2024.07.04-14.36.25:052][ 9]Cmd: ACTOR DUPLICATE -[2024.07.04-14.36.53:077][309]LogEditorViewport: Clicking Background -[2024.07.04-14.37.00:601][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.37.00:623][597]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms -[2024.07.04-14.37.00:673][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B93072E486749FA0F9B5FA86D507C20.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.37.00:688][597]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.37.00:782][597]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEFB4680D4E1FDD97956DEF8A36FF12DE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.37.00:798][597]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.37.00:798][597]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.37.17:129][227]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.18:198][264]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.33:841][811]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.37.34:589][837]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.37.48:881][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.37.50:027][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.37.53:146][530]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.37.54:109][571]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.38.09:939][291]Cmd: DUPLICATE -[2024.07.04-14.38.09:939][291]Cmd: ACTOR DUPLICATE -[2024.07.04-14.38.16:901][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) -[2024.07.04-14.38.17:859][677]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.38.18:571][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) -[2024.07.04-14.38.19:671][763]Cmd: DUPLICATE -[2024.07.04-14.38.19:671][763]Cmd: ACTOR DUPLICATE -[2024.07.04-14.38.31:968][273]Cmd: DELETE -[2024.07.04-14.38.31:969][273]Cmd: ACTOR DELETE -[2024.07.04-14.38.31:978][273]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.38.32:005][273]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.07.04-14.38.32:013][273]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.04-14.38.33:705][330]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.38.34:225][353]LogActorFactory: Actor Factory created wand6 -[2024.07.04-14.38.46:647][948]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand220) -[2024.07.04-14.38.47:431][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand219) -[2024.07.04-14.38.48:617][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) -[2024.07.04-14.38.49:942][106]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand221) -[2024.07.04-14.38.50:578][132]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand137) -[2024.07.04-14.38.54:304][294]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.38.56:703][409]LogActorFactory: Actor Factory created wand5 -[2024.07.04-14.39.02:582][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand221) -[2024.07.04-14.39.03:398][738]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) -[2024.07.04-14.40.07:301][ 13]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand218) -[2024.07.04-14.40.13:163][210]Cmd: DUPLICATE -[2024.07.04-14.40.13:163][210]Cmd: ACTOR DUPLICATE -[2024.07.04-14.40.40:658][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.40.41:708][242]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand222) -[2024.07.04-14.40.47:648][439]Cmd: DUPLICATE -[2024.07.04-14.40.47:648][439]Cmd: ACTOR DUPLICATE -[2024.07.04-14.41.09:478][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.04-14.41.10:668][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.41.10:689][390]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms -[2024.07.04-14.41.10:743][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map664F98284E2ECE58894180A8A91E6DBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.41.10:757][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.41.10:855][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0ADA68D435C554FB473FBB8A6F0CA33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.41.10:868][390]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.41.10:868][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.42.08:581][135]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.42.09:812][174]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.42.43:108][560]Cmd: DUPLICATE -[2024.07.04-14.42.43:108][560]Cmd: ACTOR DUPLICATE -[2024.07.04-14.42.50:078][859]Cmd: DELETE -[2024.07.04-14.42.50:079][859]Cmd: ACTOR DELETE -[2024.07.04-14.42.50:087][859]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-14.42.50:120][859]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.07.04-14.42.50:128][859]LogEditorActor: Deleted 1 Actors (0.049 secs) -[2024.07.04-14.42.51:808][911]LogActorFactory: Actor Factory created wand2 -[2024.07.04-14.42.52:383][931]LogActorFactory: Actor Factory created wand2 -[2024.07.04-14.43.12:192][848]Cmd: DUPLICATE -[2024.07.04-14.43.12:192][848]Cmd: ACTOR DUPLICATE -[2024.07.04-14.43.29:046][538]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.43.30:591][607]LogActorFactory: Actor Factory created wand3 -[2024.07.04-14.43.53:029][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) -[2024.07.04-14.44.09:245][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand229) -[2024.07.04-14.44.10:359][353]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand230) -[2024.07.04-14.44.11:148][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand231) -[2024.07.04-14.44.11:962][438]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand232) -[2024.07.04-14.44.13:082][501]Cmd: DUPLICATE -[2024.07.04-14.44.13:082][501]Cmd: ACTOR DUPLICATE -[2024.07.04-14.44.41:102][757]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand217) -[2024.07.04-14.45.11:219][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.45.11:239][718]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.07.04-14.45.11:294][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBB4ADEE94F6A6224D46414B8D0EBCDBB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.45.11:308][718]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.45.11:406][718]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData17B2F1504863456000C13B93519BED3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.45.11:420][718]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.45.11:420][718]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-14.45.18:416][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-14.45.18:434][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms -[2024.07.04-14.45.18:481][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0B982D9744253771BEEFCCB86B801E3C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-14.45.18:495][998]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-14.45.18:589][998]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2DB8EDCC4B48D7DD8FBE138CDAA90F71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-14.45.18:607][998]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-14.45.18:607][998]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.08.12:949][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.08.12:966][205]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.04-15.08.13:015][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map13D5C48744EB73F2E3DDF5B504CAB5BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.08.13:028][205]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.08.13:109][205]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5683BA9442C6BD4CB2EBDA90A75BD019.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.08.13:124][205]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.08.13:124][205]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.08.36:825][547]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Crystall.fbx) -[2024.07.04-15.08.36:840][547]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Crystall.fbx -[2024.07.04-15.08.36:857][547]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-15.08.38:144][547]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-15.08.38:179][547]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:234][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:234][547]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:279][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:281][547]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4E97819FE6D18CA7C0D6B97E5157A67B63352FB2), compiling. -[2024.07.04-15.08.38:285][547]LogFbx: Display: Triangulating static mesh Podest -[2024.07.04-15.08.38:298][547]LogStaticMesh: Building static mesh Crystall_Podest... -[2024.07.04-15.08.38:308][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.04-15.08.38:340][547]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:383][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:400][547]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:440][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:441][547]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 5AC1BDECFBC0EF609C6BA5B951320525246A27D8), compiling. -[2024.07.04-15.08.38:444][547]LogFbx: Display: Triangulating static mesh wing_bone -[2024.07.04-15.08.38:462][547]LogStaticMesh: Building static mesh Crystall_wing_bone... -[2024.07.04-15.08.38:477][547]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.04-15.08.38:500][547]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.08.38:530][547]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.08.38:530][547]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Dino Game\Assets\Crystall.fbm\Crystal_Emissive.png -[2024.07.04-15.08.38:531][547]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 39C784D32BBD607FF7780DE2367E5877E679AC6F), compiling. -[2024.07.04-15.08.38:535][547]LogFbx: Display: Triangulating static mesh Cyrstall chunks -[2024.07.04-15.08.38:541][547]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... -[2024.07.04-15.08.38:545][547]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.04-15.08.38:565][547]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-15.08.38:830][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.08.38:835][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:840][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:848][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:859][552]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:862][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.38:880][552]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.38:892][552]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.08.40:102][574]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.08.40:146][574]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.04-15.08.41:242][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Total job queries 502, among them cache hits 318 (63.35%) -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: Tracking 118 distinct input hashes that result in 50 distinct outputs (42.37%) -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.04-15.08.41:275][591]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 34 -[2024.07.04-15.08.41:460][593]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 29 -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 25 -[2024.07.04-15.08.41:767][595]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.07.04-15.08.42:003][597]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 18 -[2024.07.04-15.08.42:174][599]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 15 -[2024.07.04-15.08.42:207][599]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.04-15.08.42:378][600]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 -[2024.07.04-15.08.43:110][606]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 -[2024.07.04-15.08.44:126][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.04-15.08.44:482][617]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.04-15.08.44:592][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 -[2024.07.04-15.08.45:631][627]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.04-15.08.45:726][628]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.08.45:760][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.04-15.08.46:099][631]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.09.15:262][191]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.04-15.09.15:310][191]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.04-15.09.20:651][367]LogContentBrowser: Attempting asset rename: NewFolder -> Crystal -[2024.07.04-15.09.20:660][367]LogContentBrowser: End creating deferred item NewFolder -[2024.07.04-15.09.50:255][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:284][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Base_colorDAE9AFDE42AAE4EC7FDBA99A07271AEF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Base_color.uasset' -[2024.07.04-15.09.50:289][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Podest_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset" SILENT=true -[2024.07.04-15.09.50:301][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest_Roughness7F6C3B1E4C2E2CC773CB0DBAC96EA5DC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Podest_Roughness.uasset' -[2024.07.04-15.09.50:306][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:342][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Base_color1290BD9140EC78EB50C5DD857C400194.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Base_color.uasset' -[2024.07.04-15.09.50:348][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/wings_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset" SILENT=true -[2024.07.04-15.09.50:362][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings_Roughness79BBC21E4BBA82F1FED823A424C4CA5E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/wings_Roughness.uasset' -[2024.07.04-15.09.50:367][967]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Crystal/Crystal_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset" SILENT=true -[2024.07.04-15.09.50:391][967]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal_Base_colorB4D384F649BEBCE9D2579C8D935DBE65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Crystal/Crystal_Base_color.uasset' -[2024.07.04-15.09.50:518][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.07.04-15.09.50:545][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:562][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.09.50:578][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:595][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.09.50:620][967]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-15.09.50:638][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.09.50:677][967]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Crystal_Base_color.Crystal_Base_color -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Roughness.wings_Roughness -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/wings_Base_color.wings_Base_color -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Roughness.Podest_Roughness -[2024.07.04-15.09.50:677][967]LogContentValidation: Display: Validating Texture2D /Game/Textures/Crystal/Podest_Base_color.Podest_Base_color -[2024.07.04-15.09.57:996][112]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true -[2024.07.04-15.09.58:001][112]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/CrystalD25D7DB944111707B28D5DA7CB587876.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' -[2024.07.04-15.09.58:079][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.07.04-15.09.58:106][112]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.04-15.09.58:122][112]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.09.58:153][112]AssetCheck: New page: Asset Save: Crystal -[2024.07.04-15.09.58:153][112]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal -[2024.07.04-15.10.09:709][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/FallenKugel" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset" SILENT=true -[2024.07.04-15.10.09:721][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/FallenKugel63EB43974165405ACCF9D69577DB0078.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/FallenKugel.uasset' -[2024.07.04-15.10.09:794][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms -[2024.07.04-15.10.09:820][407]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.04-15.10.09:837][407]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.10.09:879][407]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.04-15.10.09:898][407]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Projectile3F18A690434B76FBB1857692215072AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Projectile.uasset' -[2024.07.04-15.10.09:937][407]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.04-15.10.09:938][407]LogContentValidation: Display: Validating StaticMesh /Game/Materials/FallenKugel.FallenKugel -[2024.07.04-15.10.15:458][532]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true -[2024.07.04-15.10.15:463][532]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest8F12CDB84C0E8F0DC2377B8A66D77516.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' -[2024.07.04-15.10.15:541][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.07.04-15.10.15:567][532]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.04-15.10.15:584][532]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-15.10.15:615][532]AssetCheck: New page: Asset Save: Podest -[2024.07.04-15.10.15:615][532]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest -[2024.07.04-15.10.22:021][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset" SILENT=true -[2024.07.04-15.10.22:025][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialD1EFB4DD4F08D55E77F26D816BF3BFCB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material.uasset' -[2024.07.04-15.10.22:103][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.04-15.10.22:129][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.04-15.10.22:145][648]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.04-15.10.22:191][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset" SILENT=true -[2024.07.04-15.10.22:197][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed994E2506463E96A95A447C96B5A66AC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed.uasset' -[2024.07.04-15.10.22:215][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand7" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset" SILENT=true -[2024.07.04-15.10.22:221][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand75A621A56454C2030A9B3DBA7960D9BDA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand7.uasset' -[2024.07.04-15.10.22:239][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand6" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset" SILENT=true -[2024.07.04-15.10.22:245][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand6E39832D14416622F66A9C7B543258F65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand6.uasset' -[2024.07.04-15.10.22:263][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset" SILENT=true -[2024.07.04-15.10.22:269][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand55D5583D5469AE354148023A63CDF6AF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand5.uasset' -[2024.07.04-15.10.22:290][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset" SILENT=true -[2024.07.04-15.10.22:296][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand4BBF444C8443261DDF4A9FF92579C6C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand4.uasset' -[2024.07.04-15.10.22:314][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset" SILENT=true -[2024.07.04-15.10.22:319][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand334B895B64ADB6C23BEC985A1F7EE0A36.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand3.uasset' -[2024.07.04-15.10.22:338][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset" SILENT=true -[2024.07.04-15.10.22:344][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand259D88F224D05FD260CA11D8F402F9F01.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand2.uasset' -[2024.07.04-15.10.22:363][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset" SILENT=true -[2024.07.04-15.10.22:368][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand8C652F594C0CFA832A7E428C07F5ECED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand.uasset' -[2024.07.04-15.10.22:386][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset" SILENT=true -[2024.07.04-15.10.22:394][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeule_destroyed78C790354D21FE9088C6D196AC241B18.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule_destroyed.uasset' -[2024.07.04-15.10.22:411][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/saeule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset" SILENT=true -[2024.07.04-15.10.22:417][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/saeuleF6711EB24677FA93C49E6BBCD1957B37.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/saeule.uasset' -[2024.07.04-15.10.22:436][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/cornerPiece" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset" SILENT=true -[2024.07.04-15.10.22:442][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/cornerPiece18C4CD0C43AEF67D13C109A48BCDB8ED.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/cornerPiece.uasset' -[2024.07.04-15.10.22:480][648]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed.wand_destroyed -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand7.wand7 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand6.wand6 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand5.wand5 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand4.wand4 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand3.wand3 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand2.wand2 -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand.wand -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/saeule.saeule -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating StaticMesh /Game/Assets/cornerPiece.cornerPiece -[2024.07.04-15.10.22:480][648]LogContentValidation: Display: Validating Material /Game/Materials/Material.Material -[2024.07.04-15.10.26:694][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset" SILENT=true -[2024.07.04-15.10.26:700][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_002764FEE2C40443B76321A539B64DB7D8C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_002.uasset' -[2024.07.04-15.10.26:773][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms -[2024.07.04-15.10.26:803][729]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.10.26:822][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-15.10.26:839][729]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-15.10.26:850][729]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling1FB4623B402B372FB6B754A1D64BB107.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-15.10.26:893][729]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating Material /Game/Materials/Material_002.Material_002 -[2024.07.04-15.10.26:893][729]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-15.10.32:652][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Material_003" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset" SILENT=true -[2024.07.04-15.10.32:657][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_00357226E9C4A4F7C3FEA2041880A59350C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Material_003.uasset' -[2024.07.04-15.10.32:736][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.04-15.10.32:762][852]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.04-15.10.32:780][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.10.32:803][852]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/reling" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset" SILENT=true -[2024.07.04-15.10.32:806][852]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/reling2B4DCA9B46BFF67A14454DA66E35CE14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/reling.uasset' -[2024.07.04-15.10.32:844][852]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.10.32:844][852]LogContentValidation: Display: Validating Material /Game/Materials/Material_003.Material_003 -[2024.07.04-15.10.32:845][852]LogContentValidation: Display: Validating StaticMesh /Game/Assets/reling.reling -[2024.07.04-15.10.38:534][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true -[2024.07.04-15.10.38:539][968]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings193CD69D4AA7826E1CF47FA70DEB854E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' -[2024.07.04-15.10.38:616][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.04-15.10.38:642][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.04-15.10.38:659][968]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.10.38:687][968]AssetCheck: New page: Asset Save: wings -[2024.07.04-15.10.38:687][968]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings -[2024.07.04-15.10.42:542][ 27]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.10.46:015][135]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.10.47:115][170]Cmd: TRANSACTION UNDO -[2024.07.04-15.10.47:116][170]LogEditorTransaction: Undo Create Actors -[2024.07.04-15.10.47:161][170]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 4D553A74709A7D6BDB509DA5174524AF31B63521), compiling. -[2024.07.04-15.10.47:163][170]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 6F10119BC3A3BCAF8736EBFDD2EE16F6750D440D), compiling. -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.47:170][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:170][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.47:366][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.47:366][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.54:445][291]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-15.10.55:443][320]LogActorFactory: Actor Factory created Fackel2 -[2024.07.04-15.10.56:698][359]Cmd: TRANSACTION UNDO -[2024.07.04-15.10.56:698][359]LogEditorTransaction: Undo Create Actors -[2024.07.04-15.10.56:750][359]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: A4F546BE30311283297C3F8EFD918E5B1769E76B), compiling. -[2024.07.04-15.10.56:751][359]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 205A2070F5DF3AE5E39ECDD7DF15CE8BB9E68AB3), compiling. -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.10.56:757][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:757][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.10.56:981][362]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.04-15.10.56:981][362]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.11.14:855][520]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx) -[2024.07.04-15.11.14:863][520]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\Plattform broken.fbx -[2024.07.04-15.11.14:869][520]LogFbx: FBX Scene Loaded Succesfully -[2024.07.04-15.11.15:980][520]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.04-15.11.16:035][520]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.11.16:105][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.11.16:105][520]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.04-15.11.16:156][520]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.04-15.11.16:157][520]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: A007B4F1A1A32BC95C1F720041A2D70113494CCA), compiling. -[2024.07.04-15.11.16:160][520]LogFbx: Display: Triangulating static mesh Cube -[2024.07.04-15.11.16:168][520]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.04-15.11.16:172][520]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.04-15.11.16:179][520]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.04-15.11.16:431][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.11.16:432][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.11.16:435][525]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.04-15.11.16:445][525]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.04-15.11.17:534][533]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.04-15.11.17:670][537]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.11.17:790][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.11.17:887][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.04-15.11.36:964][967]LogSlate: Window 'Failed Renames' being destroyed -[2024.07.04-15.11.58:603][569]LogContentBrowser: Attempting asset rename: Material -> platform_broken -[2024.07.04-15.11.58:708][569]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset" SILENT=true -[2024.07.04-15.11.58:713][569]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken072CBF1545E386EEE50DA3B2A276507E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/platform_broken.uasset' -[2024.07.04-15.11.58:791][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.04-15.11.58:822][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.04-15.11.58:838][569]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.11.58:862][569]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.11.58:862][569]LogContentValidation: Display: Validating Material /Game/Assets/platform_broken.platform_broken -[2024.07.04-15.12.04:739][702]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.12.04:745][702]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenC809A4BF4C0886C63EF3FCB2A0BF5C83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.12.04:821][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.04-15.12.04:846][702]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.04-15.12.04:864][702]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.04-15.12.04:894][702]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.12.04:894][702]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.12.10:204][821]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.04-15.12.10:251][821]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.04-15.12.18:096][ 81]LogContentBrowser: Attempting asset rename: NewFolder -> Platform_broken -[2024.07.04-15.12.18:098][ 81]LogContentBrowser: End creating deferred item NewFolder -[2024.07.04-15.12.39:690][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorA5A3198D49728B42A2C205830A0242C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Base_color.uasset' -[2024.07.04-15.12.39:719][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessF28ED3F94783656584027C9309ECA43F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform_broken/Material_Roughness.uasset' -[2024.07.04-15.12.39:810][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms -[2024.07.04-15.12.39:831][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-15.12.39:857][542]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.04-15.12.39:875][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.04-15.12.39:893][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.12.39:894][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenBFF36D794E29AD226C6231B3B83E30C3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.12.39:933][542]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Roughness.Material_Roughness -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform_broken/Material_Base_color.Material_Base_color -[2024.07.04-15.12.39:933][542]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.12.51:258][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.12.51:276][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-15.12.51:323][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4CF1D6D24581BFB9AC0ACFAF445ABA32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.12.51:337][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.12.51:434][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CC679984481A790B0E966B90CB5829F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.12.51:447][746]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.12.51:447][746]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.14.15:480][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.14.15:496][175]LogUObjectHash: Compacting FUObjectHashTables data took 1.15ms -[2024.07.04-15.14.15:535][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map17A536864805117C6A4AFFA5D4AB9459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.14.15:547][175]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.14.15:624][175]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4BF387BB4A4AB114DD83FD811AC2BF5D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.14.15:637][175]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.14.15:637][175]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.14.36:118][388]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.14.36:132][388]Message dialog closed, result: Cancel, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Pillar.Pillar -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.14.43:082][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand212) -[2024.07.04-15.14.45:603][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) -[2024.07.04-15.14.46:381][831]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand202) -[2024.07.04-15.14.46:832][858]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand204) -[2024.07.04-15.14.57:420][484]LogEditorViewport: Clicking Background -[2024.07.04-15.15.01:463][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.15.01:482][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.04-15.15.01:537][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCE6EDE834D93EF575C59D297E1899F28.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.15.01:551][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.15.01:649][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFD7063DF45873515647642AC72316A45.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.15.01:665][716]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.15.01:665][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.15.15:917][181]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.15.18:079][242]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.15.18:747][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) -[2024.07.04-15.15.19:684][287]Cmd: DELETE -[2024.07.04-15.15.19:684][287]Cmd: ACTOR DELETE -[2024.07.04-15.15.19:692][287]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.15.19:735][287]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.04-15.15.19:738][287]LogEditorActor: Deleted 1 Actors (0.053 secs) -[2024.07.04-15.15.30:271][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.15.30:289][754]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.15.30:338][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF574FC664ACB3BBAD8D609BAEC5B9CE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.15.30:353][754]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.15.30:451][754]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD441AA4845248466353E6DBB0D20943A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.15.30:466][754]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.15.30:466][754]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.16.24:768][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.16.24:786][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.07.04-15.16.24:839][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD68DB5964FAA99CB5C673B92B4E4119A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.16.24:853][776]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.16.24:946][776]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData60D9F5A646BB37F1913DAF8373A63F23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.16.24:962][776]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.16.24:962][776]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.16.43:223][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) -[2024.07.04-15.16.44:743][522]Cmd: DELETE -[2024.07.04-15.16.44:743][522]Cmd: ACTOR DELETE -[2024.07.04-15.16.44:753][522]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.16.44:778][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.04-15.16.44:780][522]LogEditorActor: Deleted 1 Actors (0.037 secs) -[2024.07.04-15.16.45:692][573]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.07.04-15.16.50:742][726]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks -[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.16.50:743][726]LogActorFactory: Actor Factory created Crystall_wing_bone -[2024.07.04-15.16.51:906][776]LogActorFactory: Actor Factory created Crystall_Cyrstall_chunks -[2024.07.04-15.16.51:917][776]LogActorFactory: Actor Factory created Crystall_Podest -[2024.07.04-15.16.51:927][776]LogActorFactory: Actor Factory created Crystall_wing_bone -[2024.07.04-15.17.19:388][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.07.04-15.17.20:465][361]Cmd: DELETE -[2024.07.04-15.17.20:465][361]Cmd: ACTOR DELETE -[2024.07.04-15.17.20:476][361]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.17.20:504][361]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.04-15.17.20:509][361]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.07.04-15.17.24:870][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.04-15.18.16:365][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.16:386][441]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.04-15.18.16:443][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map306E09E64146802560225DA92F113B10.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.16:458][441]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.16:558][441]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDD0B987748A59846555294A5FF179E53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.16:574][441]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.16:574][441]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.17:351][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) -[2024.07.04-15.18.18:032][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Cyrstall_chunks) -[2024.07.04-15.18.33:124][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.33:144][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.04-15.18.33:196][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC41A7775438F7C626F67AB97A6989226.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.33:210][258]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.33:309][258]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B389C8643D8F53CA9AB66BFBC43BA67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.33:323][258]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.33:323][258]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.33:324][258]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.41:238][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.18.41:260][598]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-15.18.41:322][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map36D6014A4D2448314390C08EC419F696.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.18.41:337][598]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.18.41:453][598]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3857E73A43DF32BC811228873A12594D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.18.41:467][598]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.18.41:467][598]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.18.42:126][629]LogEditorViewport: Clicking Background -[2024.07.04-15.19.11:579][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.19.11:597][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.19.11:646][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2717E4F0433AD890E60A4C8056EB7FB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.19.11:658][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.19.11:754][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55357FE4423D7F1500CBF7A355599762.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.19.11:768][300]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.19.11:768][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.19.19:717][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) -[2024.07.04-15.19.20:995][638]Cmd: DELETE -[2024.07.04-15.19.20:995][638]Cmd: ACTOR DELETE -[2024.07.04-15.19.21:003][638]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.19.21:024][638]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.04-15.19.21:026][638]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.04-15.19.23:109][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.19.23:125][716]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.19.23:172][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4ED637C4BF4D05B4856D496D22E002B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.19.23:186][716]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.19.23:284][716]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD2AE9AA442E03A2CCA95028DD917B371.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.19.23:298][716]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.19.23:298][716]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.19.29:399][835]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.19.33:550][981]LogActorFactory: Actor Factory created Plattform_broken -[2024.07.04-15.20.26:013][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.04-15.20.29:373][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) -[2024.07.04-15.21.27:081][620]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.21.27:082][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 18564050170237BC7673E04FCECB41495FFF49C4), compiling. -[2024.07.04-15.21.27:090][620]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:158][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 30EF9B88775C2AD9DBE5322D59097DBCC04FF92C), compiling. -[2024.07.04-15.21.27:162][620]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9324A0E4CD36F50A1C47C9721A79D1AF57671B65), compiling. -[2024.07.04-15.21.27:163][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 796C5D89F5C1531E944801178F261B87F26CCF23), compiling. -[2024.07.04-15.21.27:165][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 715D092584F5C86B3EA8F66A04F4E1C6E5DC981E), compiling. -[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.04-15.21.27:182][620]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.27:182][620]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:268][621]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.21.27:269][621]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Total job queries 586, among them cache hits 366 (62.46%) -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: Tracking 180 distinct input hashes that result in 67 distinct outputs (37.22%) -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.21.28:091][671]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-15.21.28:739][707]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.28:739][707]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.04-15.21.29:827][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.29:827][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.43:365][918]LogMaterialEditor: Saving and Compiling material platform_broken -[2024.07.04-15.21.45:922][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: BD2F1E6CFF3083CFF4304E9B4097327E82C59B56), compiling. -[2024.07.04-15.21.45:950][918]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: C225CA363042FA407B65AD20DDCF79BF79C8E83C), compiling. -[2024.07.04-15.21.45:975][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:976][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.04-15.21.45:980][918]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.21.45:991][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.04-15.21.46:367][918]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.21.46:696][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true -[2024.07.04-15.21.46:702][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_brokenF89FCE0143B12B78BFE26EB653921CB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' -[2024.07.04-15.21.46:713][918]AssetCheck: New page: Asset Save: platform_broken -[2024.07.04-15.21.46:713][918]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.04-15.21.46:715][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.04-15.21.46:715][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.04-15.21.53:525][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.21.53:545][300]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.04-15.21.53:599][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAB16F3F742F6155D853922BB995C356D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.21.53:614][300]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.21.53:715][300]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4C5597544642AA27126A92B85E8E4069.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.21.53:729][300]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.21.53:729][300]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.21.53:730][300]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.22.01:605][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.22.01:624][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.04-15.22.01:676][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map61FA33D6459441DE4814FB9EAEA0CFC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.22.01:691][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.22.01:794][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5669178F4724003EE8088DACE208A48A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.22.01:809][743]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.22.01:809][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.22.04:412][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.04-15.22.04:971][899]LogEditorViewport: Clicking Background -[2024.07.04-15.22.11:866][200]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken) -[2024.07.04-15.22.13:272][283]Cmd: DELETE -[2024.07.04-15.22.13:272][283]Cmd: ACTOR DELETE -[2024.07.04-15.22.13:282][283]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.04-15.22.13:308][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.07.04-15.22.13:310][283]LogEditorActor: Deleted 1 Actors (0.039 secs) -[2024.07.04-15.26.11:004][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.04-15.26.11:026][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms -[2024.07.04-15.26.11:085][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9D5905049029DA516DA308B8A63C2CC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.04-15.26.11:099][977]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.04-15.26.11:200][977]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1C53AAD44A1EC0EBA2D6978A43132FC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.04-15.26.11:216][977]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.04-15.26.11:216][977]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.04-15.26.14:292][ 90]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.26.14:306][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Pillar.Pillar -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.26.14:564][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: C3E08BB73A95DA84E2701197CADD854735FE274B), compiling. -[2024.07.04-15.26.14:595][ 90]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CFAF3D1F533637F11C17D105B22A6391287F46B4), compiling. -[2024.07.04-15.26.14:632][ 90]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.04-15.26.14:639][ 90]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.04-15.26.14:643][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Total job queries 644, among them cache hits 412 (63.98%) -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 67 distinct outputs (34.18%) -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.26.14:755][ 90]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.26.15:198][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.07.04-15.26.16:606][ 90]LogSlate: Window 'Message' being destroyed -[2024.07.04-15.26.16:617][ 90]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/gelaender.gelaender -(Selecting 'No' will cause all changes to be lost!) -[2024.07.04-15.26.16:859][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 1E1B5484560ADF0A3559EB88FB3CC18880F064EC), compiling. -[2024.07.04-15.26.16:889][ 90]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4C1D7285D295343072B0F53FD8C2C26EA6B74C73), compiling. -[2024.07.04-15.26.16:908][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.26.17:056][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.04-15.26.17:080][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.04-15.26.18:106][ 90]LogSlate: Window 'Save Content' being destroyed -[2024.07.04-15.26.18:170][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Cyrstall_chunks" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset" SILENT=true -[2024.07.04-15.26.18:175][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_Cyrstall_chunksB6AF24E149608C4F408C3FA3F513638E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Cyrstall_chunks.uasset' -[2024.07.04-15.26.18:203][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset" SILENT=true -[2024.07.04-15.26.18:209][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_PodestB4365B854A1DE6087A5476975063D960.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_Podest.uasset' -[2024.07.04-15.26.18:236][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Crystall_wing_bone" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset" SILENT=true -[2024.07.04-15.26.18:243][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystall_wing_boneD0009A5346DF4F0838098BACFA99E6B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Crystall_wing_bone.uasset' -[2024.07.04-15.26.18:278][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.04-15.26.18:284][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderF9CE2AFC4BA94FC7005DF5BEF495C0BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.04-15.26.18:308][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.04-15.26.18:313][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/PillarBBA3A3CF43A7C83201BFAF9D2DA0C5E2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.04-15.26.18:335][ 90]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true -[2024.07.04-15.26.18:341][ 90]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken7CB25AB141144813A8C6518D733FDDBD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' -[2024.07.04-15.26.18:422][ 90]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:422][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:470][ 90]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:470][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:500][ 90]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.18:500][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.04-15.26.18:539][ 90]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.04-15.26.18:757][ 90]AssetCheck: New page: Asset Save: multiple assets -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.04-15.26.18:757][ 90]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.04-15.26.18:760][ 91]Cmd: QUIT_EDITOR -[2024.07.04-15.26.18:760][ 91]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.04-15.26.18:766][ 91]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.04-15.26.19:399][ 91]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.04-15.26.19:399][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-15.26.19:401][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.04-15.26.19:499][ 91]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.04-15.26.19:500][ 91]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.04-15.26.19:509][ 91]LogExit: Preparing to exit. -[2024.07.04-15.26.19:551][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.04-15.26.20:116][ 91]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:117][ 91]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:119][ 91]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:120][ 91]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:122][ 91]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:123][ 91]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:125][ 91]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:237][ 91]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.04-15.26.20:251][ 91]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.04-15.26.20:251][ 91]LogExit: Editor shut down -[2024.07.04-15.26.20:253][ 91]LogExit: Transaction tracking system shut down -[2024.07.04-15.26.20:766][ 91]LogExit: Object subsystem successfully closed. -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Total job queries 670, among them cache hits 438 (65.37%) -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: Tracking 202 distinct input hashes that result in 67 distinct outputs (33.17%) -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: RAM used: 0.38 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.04-15.26.20:789][ 91]LogShaderCompilers: Display: ================================================ -[2024.07.04-15.26.20:817][ 91]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.07.04-15.26.20:887][ 91]LogModuleManager: Shutting down and abandoning module TextureEditor (872) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.04-15.26.20:888][ 91]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.04-15.26.20:894][ 91]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) -[2024.07.04-15.26.20:895][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.04-15.26.20:896][ 91]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.07.04-15.26.20:897][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.04-15.26.20:898][ 91]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) -[2024.07.04-15.26.20:899][ 91]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (804) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (802) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (800) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module TextureAlignMode (798) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module BspMode (796) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module GeometryMode (794) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (792) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (790) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (788) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (786) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (784) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.04-15.26.20:900][ 91]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.04-15.26.20:901][ 91]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.04-15.26.20:902][ 91]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.04-15.26.20:903][ 91]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.04-15.26.20:904][ 91]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.04-15.26.20:905][ 91]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.04-15.26.20:906][ 91]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.04-15.26.20:907][ 91]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.04-15.26.22:677][ 91]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.04-15.26.22:684][ 91]MemoryProfiler: Shutdown -[2024.07.04-15.26.22:684][ 91]NetworkingProfiler: Shutdown -[2024.07.04-15.26.22:684][ 91]LoadingProfiler: Shutdown -[2024.07.04-15.26.22:686][ 91]TimingProfiler: Shutdown -[2024.07.04-15.26.22:689][ 91]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.04-15.26.22:691][ 91]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.04-15.26.22:692][ 91]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.04-15.26.22:693][ 91]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.04-15.26.22:694][ 91]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.04-15.26.22:695][ 91]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.04-15.26.22:696][ 91]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.04-15.26.22:697][ 91]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.04-15.26.22:698][ 91]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.04-15.26.22:699][ 91]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.04-15.26.22:700][ 91]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.04-15.26.22:701][ 91]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.04-15.26.22:702][ 91]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.04-15.26.22:734][ 91]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.04-15.26.22:736][ 91]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.04-15.26.22:739][ 91]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.04-15.26.22:742][ 91]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.04-15.26.22:743][ 91]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.04-15.26.22:745][ 91]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.04-15.26.22:746][ 91]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.04-15.26.22:755][ 91]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.04-15.26.22:756][ 91]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.04-15.26.22:760][ 91]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.04-15.26.22:761][ 91]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.04-15.26.22:762][ 91]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.04-15.26.22:763][ 91]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.04-15.26.22:778][ 91]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.04-15.26.22:952][ 91]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.04-15.26.22:954][ 91]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.04-15.26.22:959][ 91]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.07.04-15.26.22:960][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module GooglePAD (578) -[2024.07.04-15.26.22:961][ 91]LogModuleManager: Shutting down and abandoning module EditableMesh (576) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (574) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (572) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCapture (570) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (569) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AssetTags (566) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeSequencer (562) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module TakeMovieScene (560) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module MotoSynth (544) -[2024.07.04-15.26.22:962][ 91]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (542) -[2024.07.04-15.26.22:963][ 91]LogOpenImageDenoise: OIDN shutting down -[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) -[2024.07.04-15.26.22:963][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (538) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module MeshConversion (536) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module DynamicMesh (534) -[2024.07.04-15.26.22:966][ 91]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (532) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module GeometricObjects (530) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module ImgMedia (526) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module MediaCompositing (524) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (522) -[2024.07.04-15.26.22:967][ 91]LogModuleManager: Shutting down and abandoning module PluginBrowser (520) -[2024.07.04-15.26.22:970][ 91]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (518) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (516) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (514) -[2024.07.04-15.26.22:971][ 91]LogModuleManager: Shutting down and abandoning module CurveEditorTools (512) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (510) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module CryptoKeys (508) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (500) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (498) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (496) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.04-15.26.22:972][ 91]LogModuleManager: Shutting down and abandoning module ChaosNiagara (492) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FractureEditor (490) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (489) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) -[2024.07.04-15.26.22:973][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (484) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (482) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (480) -[2024.07.04-15.26.22:974][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (478) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module BackChannel (476) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AutomationUtils (472) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (470) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicImporter (468) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module AlembicLibrary (467) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCache (466) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (465) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) -[2024.07.04-15.26.22:975][ 91]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452) -[2024.07.04-15.26.22:976][ 91]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) -[2024.07.04-15.26.22:978][ 91]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module PluginUtils (446) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) -[2024.07.04-15.26.22:979][ 91]LogModuleManager: Shutting down and abandoning module SourceControl (443) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (440) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.04-15.26.22:980][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.04-15.26.22:981][ 91]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.04-15.26.23:602][ 91]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.04-15.26.23:604][ 91]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.07.04-15.26.23:605][ 91]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (390) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module Niagara (388) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module SignalProcessing (387) -[2024.07.04-15.26.23:606][ 91]LogModuleManager: Shutting down and abandoning module NiagaraEditor (385) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module NiagaraCore (382) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (380) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (378) -[2024.07.04-15.26.23:607][ 91]LogModuleManager: Shutting down and abandoning module UdpMessaging (376) -[2024.07.04-15.26.23:709][ 91]LogModuleManager: Shutting down and abandoning module TcpMessaging (374) -[2024.07.04-15.26.23:812][ 91]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (372) -[2024.07.04-15.26.23:814][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (370) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module FacialAnimation (368) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module DataValidation (366) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module ActorSequence (364) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) -[2024.07.04-15.26.23:815][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) -[2024.07.04-15.26.23:816][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) -[2024.07.04-15.26.23:818][ 91]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) -[2024.07.04-15.26.23:818][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) -[2024.07.04-15.26.23:819][ 91]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.04-15.26.23:820][ 91]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.04-15.26.23:830][ 91]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.04-15.26.23:831][ 91]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.04-15.26.23:832][ 91]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.04-15.26.23:846][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.04-15.26.23:848][ 91]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.04-15.26.23:849][ 91]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.04-15.26.23:850][ 91]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.04-15.26.23:851][ 91]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.04-15.26.23:852][ 91]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.04-15.26.23:853][ 91]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.04-15.26.23:857][ 91]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.04-15.26.23:858][ 91]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.04-15.26.23:860][ 91]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.04-15.26.23:861][ 91]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.04-15.26.23:863][ 91]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.04-15.26.23:864][ 91]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.04-15.26.23:866][ 91]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.04-15.26.23:867][ 91]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.04-15.26.23:868][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.04-15.26.23:869][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.04-15.26.23:870][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.04-15.26.23:871][ 91]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.04-15.26.23:878][ 91]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.04-15.26.23:879][ 91]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.04-15.26.23:891][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.04-15.26.23:892][ 91]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.04-15.26.23:895][ 91]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.04-15.26.23:917][ 91]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.04-15.26.23:923][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.04-15.26.23:924][ 91]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.04-15.26.23:924][ 91]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.04-15.26.23:925][ 91]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.04-15.26.23:925][ 91]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.04-15.26.23:926][ 91]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.04-15.26.23:927][ 91]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.04-15.26.23:929][ 91]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.04-15.26.23:966][ 91]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B2195A622-41FB-E860-635B-E0BCDA45D4CE%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.04-15.26.23:966][ 91]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.04-15.26.23:980][ 91]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (74) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module NiagaraShader (72) -[2024.07.04-15.26.23:983][ 91]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.04-15.26.23:985][ 91]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.07.04-15.26.23:986][ 91]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module ChaosCloth (60) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module VariantManagerContent (58) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.04-15.26.23:987][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.04-15.26.23:988][ 91]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.04-15.26.23:990][ 91]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.04-15.26.23:993][ 91]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.04-15.26.23:994][ 91]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.04-15.26.23:995][ 91]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.04-15.26.23:995][ 91]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: Shutdown -[2024.07.04-15.26.24:020][ 91]LogD3D11RHI: CleanupD3DDevice -[2024.07.04-15.26.24:031][ 91]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.04-15.26.24:063][ 91]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.04-15.26.24:066][ 91]LogExit: Exiting. -[2024.07.04-15.26.24:079][ 91]Log file closed, 07/04/24 17:26:24 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-16.48.42.log b/Saved/Logs/DesertGame-backup-2024.07.05-16.48.42.log new file mode 100644 index 0000000..b5923ce --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-16.48.42.log @@ -0,0 +1,2967 @@ +Log file open, 07/05/24 16:11:07 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.195764 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-14.11.08:093][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-14.11.08:093][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-14.11.08:093][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-14.11.08:093][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.07.05-14.11.08:094][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.07.05-14.11.08:094][ 0]LogInit: User: bib +[2024.07.05-14.11.08:094][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-14.11.08:094][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-14.11.08:094][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-14.11.08:094][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-14.11.08:094][ 0]LogMemory: Process Physical Memory: 145.34 MB used, 145.34 MB peak +[2024.07.05-14.11.08:094][ 0]LogMemory: Process Virtual Memory: 130.14 MB used, 130.14 MB peak +[2024.07.05-14.11.08:094][ 0]LogMemory: Physical Memory: 9335.71 MB used, 6732.99 MB free, 16068.70 MB total +[2024.07.05-14.11.08:094][ 0]LogMemory: Virtual Memory: 134202032.00 MB used, 15694.32 MB free, 134217728.00 MB total +[2024.07.05-14.11.08:098][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-14.11.08:115][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-14.11.08:118][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-14.11.08:134][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-14.11.08:149][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-14.11.08:149][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-14.11.08:225][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-14.11.08:228][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-14.11.08:298][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-14.11.08:299][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-14.11.08:299][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-14.11.08:299][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-14.11.08:299][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-14.11.08:350][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-14.11.08:358][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-14.11.08:367][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-14.11.08:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-14.11.08:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-14.11.08:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-14.11.08:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-14.11.08:643][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-14.11.08:650][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-14.11.08:653][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-14.11.08:656][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-14.11.08:678][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-14.11.08:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-14.11.08:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-14.11.08:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-14.11.08:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-14.11.08:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-14.11.08:706][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-14.11.08:716][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-14.11.08:739][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-14.11.08:761][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/19920/). +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/9C1C13D04947A351B1A6CBAFD6223DF6/'. +[2024.07.05-14.11.08:762][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-14.11.09:341][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds +[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1372.03MBs, RandomWriteSpeed=255.11MBs. Assigned SpeedClass 'Local' +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-14.11.09:467][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-14.11.09:468][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-14.11.09:490][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up +[2024.07.05-14.11.09:684][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-14.11.09:684][ 0]LogInit: Active device profile: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows +[2024.07.05-14.11.09:684][ 0]LogInit: Profiles: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows, [000001DA5FC2A100][000001DA614AC2C0 49] WindowsNoEditor, [000001DA5FC4D900][000001DA614C0440 49] WindowsServer, [000001DA5FC2AE00][000001DA614A8580 49] WindowsClient, [000001DA5FC4FC00][000001DA614C46C0 49] IOS, [000001DA5FC28F00][000001DA614C8800 49] iPadAir, [000001DA5FC4FE00][000001DA614CC940 49] iPadAir2, [000001DA5FBD4C00][000001DA614D8C00 49] IPadPro, [000001DA5FBD4D00][000001DA614D4C40 49] iPadAir3, [000001DA5FC2BB00][000001DA614DCDC0 49] iPadAir4, [000001DA5FBD7600][000001DA614E0F40 49] iPadMini2, [000001DA5FC2B200][000001DA614E50C0 49] iPadMini3, [000001DA5FBD7800][000001DA614E9240 49] iPadMini4, [000001DA5FC2B800][000001DA614ED3C0 49] iPadMini5, [000001DA5FBDC600][000001DA614F5680 49] iPhone6, [000001DA5FBDC700][000001DA614F16C0 49] iPodTouch6, [000001DA5FC4E900][000001DA614FD980 49] iPhone7, [000001DA5FC4E800][000001DA614F99C0 49] iPodTouch7, [000001DA5FBDC100][000001DA61501B40 49] iPhone5S, [000001DA5FBD4700][000001DA61504140 49] iPhone6Plus, [000001DA5FBDE500][000001DA615082C0 49] iPhone6S, [000001DA5FBD5300][000001DA6150C440 49] iPhone6SPlus, [000001DA5FBDFB00][000001DA615105C0 49] iPhone7Plus, [000001DA5FBD7500][000001DA61514740 49] iPhoneSE, [000001DA5FC4E600][000001DA614D0880 49] iPhone8, [000001DA5FBD4600][000001DA615189C0 49] iPhone8Plus, [000001DA5FC4E200][000001DA6151CB00 49] iPhoneX, [000001DA5FBD7300][000001DA61524C80 49] iPhoneXS, [000001DA5FC4F400][000001DA61528E00 49] iPhoneXSMax, [000001DA5FBD6D00][000001DA6152CF80 49] iPhoneXR, [000001DA5FC4C200][000001DA61531100 49] iPhone11, [000001DA5FBD5E00][000001DA61535280 49] iPhone11Pro, [000001DA5FC4EA00][000001DA61539400 49] iPhone11ProMax, [000001DA5FBD7700][000001DA6153D580 49] iPhoneSE2, [000001DA5FC4CD00][000001DA61541700 49] iPhone12Mini, [000001DA5FBD5F00][000001DA61545880 49] iPhone12, [000001DA5FC4C700][000001DA61549A00 49] iPhone12Pro, [000001DA5FBD5400][000001DA6154DB80 49] iPhone12ProMax, [000001DA5FC4CC00][000001DA61550180 49] iPadPro105, [000001DA5FBD5700][000001DA61554300 49] iPadPro129, [000001DA5FC4C100][000001DA61558480 49] iPadPro97, [000001DA5FBD7C00][000001DA6155C600 49] iPadPro2_129, [000001DA5FC4C800][000001DA61560780 49] iPad5, [000001DA5FBD7100][000001DA61564900 49] iPad6, [000001DA5FC4C500][000001DA61520A40 49] iPad7, [000001DA5FBD6800][000001DA61568B80 49] iPad8, [000001DA5FC4D500][000001DA6156CCC0 49] iPadPro11, [000001DA5FBD5500][000001DA61580E40 49] iPadPro2_11, [000001DA5FC4CF00][000001DA61584FC0 49] iPadPro3_129, [000001DA5FBD6C00][000001DA6158D140 49] iPadPro4_129, [000001DA5FC4E500][000001DA615912C0 49] AppleTV, [000001DA5FBD5100][000001DA615F5440 49] AppleTV4K, [000001DA5FC4C400][000001DA616355C0 49] TVOS, [000001DA5FBD6600][000001DA61641740 49] Mac, [000001DA5FC4FD00][000001DA616498C0 49] MacClient, [000001DA5FBD5800][000001DA6164DA40 49] MacNoEditor, [000001DA5FC4F100][000001DA616BDBC0 49] MacServer, [000001DA5FBD7900][000001DA616C01C0 49] Linux, [000001DA5FC4C900][000001DA616C4340 49] LinuxAArch64, [000001DA5FBD7F00][000001DA616C84C0 49] LinuxNoEditor, [000001DA5FC4DB00][000001DA616CC640 49] LinuxAArch64NoEditor, [000001DA5FBD7400][000001DA616D87C0 49] LinuxClient, [000001DA5FC4DC00][000001DA61746940 49] LinuxAArch64Client, [000001DA5FBD5D00][000001DA61780AC0 49] LinuxServer, [000001DA5FC4EF00][000001DA6157CC00 49] LinuxAArch64Server, [000001DA5FBD4500][000001DA617B2D40 49] Android, [000001DA5FC4DE00][000001DA5E65CE80 49] Android_Low, [000001DA5FBD7000][000001DA5E664FC0 49] Android_Mid, [000001DA5FC4E400][000001DA5E66D140 49] Android_High, [000001DA5FBD4800][000001DA5E6712C0 49] Android_Default, [000001DA5FC4F200][000001DA5E6A5440 49] Android_Adreno4xx, [000001DA5FC2A400][000001DA618AD5C0 49] Android_Adreno5xx_Low, [000001DA5FBDDC00][000001DA618BD740 49] Android_Adreno5xx, [000001DA5FC2BD00][000001DA59B4F8C0 49] Android_Adreno6xx, [000001DA5FBDEB00][000001DA59B5FA40 49] Android_Adreno6xx_Vulkan, [000001DA5FC2BE00][000001DA59B73BC0 49] Android_Mali_T6xx, [000001DA5FBDCF00][000001DA59B7A1C0 49] Android_Mali_T7xx, [000001DA5FC29300][000001DA59B8A340 49] Android_Mali_T8xx, [000001DA5FBDDF00][000001DA59BA24C0 49] Android_Mali_G71, [000001DA5FC29C00][000001DA621D4640 49] Android_Mali_G72, [000001DA5FBDE400][000001DA622147C0 49] Android_Mali_G72_Vulkan, [000001DA5FC2B600][000001DA62236940 49] Android_Mali_G76, [000001DA5FBDE100][000001DA6223AAC0 49] Android_Mali_G76_Vulkan, [000001DA5FC29B00][000001DA6223EC40 49] Android_Mali_G77, [000001DA5FBDCA00][000001DA5E668D80 49] Android_Mali_G77_Vulkan, [000001DA5FC2B400][000001DA62242EC0 49] Android_Mali_G78, [000001DA5FBDD300][000001DA62247000 49] Android_Mali_G78_Vulkan, [000001DA5FC2A900][000001DA622B7140 49] Android_Mali_G710, [000001DA5FBDFD00][000001DA622BF2C0 49] Android_Mali_G710_Vulkan, [000001DA5FC29E00][000001DA62361440 49] Android_Vulkan_SM5, [000001DA5FBDC900][000001DA623655C0 49] Android_PowerVR_G6xxx, [000001DA5FC29F00][000001DA6236D740 49] Android_PowerVR_GT7xxx, [000001DA5FBDE700][000001DA623718C0 49] Android_PowerVR_GE8xxx, [000001DA5FC2A300][000001DA62375A40 49] Android_PowerVR_GM9xxx, [000001DA5FBDF200][000001DA62379BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001DA5FC2B000][000001DA6237C1C0 49] Android_TegraK1, [000001DA5FBDD700][000001DA62380340 49] Android_Unknown_Vulkan, [000001DA5FC2B700][000001DA623844C0 49] Lumin, [000001DA5FBDC200][000001DA62388640 49] Lumin_Desktop, [000001DA5FC2A200][000001DA6238C7C0 49] HoloLens, +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-14.11.09:797][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-14.11.09:797][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-14.11.09:812][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-14.11.10:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.11.10:167][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-14.11.10:171][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-14.11.10:171][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-14.11.10:171][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-14.11.10:384][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E8C7544A48C528846CC0B3B5A87B75FD | Instance: 0EA461D944FF7ADF23E6CCA3BD9F43FE (NB-PBM2H22CUN-19920). +[2024.07.05-14.11.10:472][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-14.11.10:476][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-14.11.10:512][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:936][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:937][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.10:945][ 0]LogUProjectInfo: Found projects: +[2024.07.05-14.11.10:951][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.11:036][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-14.11.11:227][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-14.11.11:233][ 0]LogCollectionManager: Loaded 0 collections in 0.001189 seconds +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.07.05-14.11.11:252][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-14.11.11:451][ 0]LogEngine: Initializing Engine... +[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-14.11.11:453][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-14.11.11:453][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-14.11.11:564][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-14.11.11:572][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-14.11.11:577][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-14.11.11:582][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-14.11.11:582][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.11.11:866][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.11.11:869][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.11.11:872][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-14.11.11:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-14.11.11:873][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-14.11.11:928][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-14.11.11:929][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-14.11.11:938][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-14.11.11:940][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-14.11.11:940][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-14.11.11:941][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-14.11.11:963][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-14.11.11:980][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-14.11.12:019][ 0]LocalizationService: Localization service is disabled +[2024.07.05-14.11.12:039][ 0]TimingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]LoadingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-14.11.12:039][ 0]MemoryProfiler: Initialize +[2024.07.05-14.11.12:039][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-14.11.12:147][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-14.11.12:147][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-14.11.12:287][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.07.05-14.11.12:438][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-14.11.12:440][ 0]SourceControl: Source control is disabled +[2024.07.05-14.11.12:440][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.121 +[2024.07.05-14.11.12:440][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-14.11.12:440][ 0]LightingResults: New page: Lighting Build +[2024.07.05-14.11.12:441][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.11.12:441][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.11.12:442][ 0]MapCheck: New page: Map Check +[2024.07.05-14.11.12:442][ 0]LightingResults: New page: Lighting Build +[2024.07.05-14.11.12:447][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.11.12:450][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.11.14:326][ 0]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling. +[2024.07.05-14.11.14:418][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.11.14:418][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:421][ 0]LogStaticMesh: Building static mesh Plattform_broken__1_... +[2024.07.05-14.11.14:438][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1 +[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:439][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-14.11.14:492][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:493][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.11.14:493][ 0]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. +[2024.07.05-14.11.14:537][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.11.14:751][ 0]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: FD657850597FF12D2448A5C1D0C607ADA4D1C079), compiling. +[2024.07.05-14.11.14:772][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.11.15:192][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-14.11.15:194][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.11.15:246][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-14.11.15:275][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms +[2024.07.05-14.11.15:317][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-14.11.15:318][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,635ms to complete. +[2024.07.05-14.11.15:318][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.878 +[2024.07.05-14.11.15:327][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.007 +[2024.07.05-14.11.15:568][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:589][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:606][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:623][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.11.15:654][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders. +[2024.07.05-14.11.15:681][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-14.11.15:686][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-14.11.15:687][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2024.07.05-14.11.15:688][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-14.11.15:689][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-14.11.15:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-14.11.15:691][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-14.11.15:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.07.05-14.11.15:693][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-14.11.15:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-14.11.15:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-14.11.15:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-14.11.15:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 +[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-14.11.15:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-14.11.15:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-14.11.15:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-14.11.15:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-14.11.15:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-14.11.15:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-14.11.15:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-14.11.15:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-14.11.15:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-14.11.15:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-14.11.15:710][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:710][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-14.11.15:710][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-14.11.15:712][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:712][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-14.11.15:712][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-14.11.15:713][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 +[2024.07.05-14.11.15:714][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-14.11.15:715][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-14.11.15:717][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-14.11.15:719][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.05-14.11.15:803][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. +[2024.07.05-14.11.15:808][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0012 seconds. Added 2 classes and 0 folders. +[2024.07.05-14.11.15:876][ 0]LogSlate: Took 0.000468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-14.11.15:878][ 0]LogSlate: Took 0.000710 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-14.11.15:881][ 0]LogSlate: Took 0.000544 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-14.11.16:030][ 0]LogRenderer: Reallocating scene render targets to support 872x372 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-14.11.16:979][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 4 +[2024.07.05-14.11.16:980][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.11.16:980][ 0]LogSlate: Took 0.000855 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-14.11.17:208][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. Added 0 classes and 0 folders. +[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total time: 9.89 seconds +[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-14.11.17:291][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.11.17:403][ 1]LogAssetRegistry: Asset discovery search completed in 7.9138 seconds +[2024.07.05-14.11.17:417][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects) +[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.11.18:550][ 17]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 37 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 32 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.11.28:491][310]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-14.11.28:513][310]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-14.11.31:580][494]LogContentBrowser: Attempting asset rename: NewFolder -> Sounds +[2024.07.05-14.11.31:581][494]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-14.11.44:899][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_jump.wav) +[2024.07.05-14.11.44:904][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_landing.wav) +[2024.07.05-14.11.44:906][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_noise.wav) +[2024.07.05-14.11.56:636][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/Bolder.wav) +[2024.07.05-14.11.56:648][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/crumbling rocks.wav) +[2024.07.05-14.11.56:656][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/door.wav) +[2024.07.05-14.11.56:693][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/fackeln etc.wav) +[2024.07.05-14.11.56:746][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/flammenwerfer.wav) +[2024.07.05-14.11.56:775][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/Kristall.wav) +[2024.07.05-14.11.56:803][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 1 .wav) +[2024.07.05-14.11.56:821][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 2.wav) +[2024.07.05-14.11.56:900][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/water.wav) +[2024.07.05-14.11.57:006][145]LogFactory: FactoryCreateFile: FileMediaSource with WmfFileMediaSourceFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/Wüsten Theme.mp3) +[2024.07.05-14.12.09:435][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_1.wav) +[2024.07.05-14.12.09:442][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_2.wav) +[2024.07.05-14.12.09:448][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_3.wav) +[2024.07.05-14.12.09:454][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_4.wav) +[2024.07.05-14.12.09:459][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_5.wav) +[2024.07.05-14.12.09:464][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_6.wav) +[2024.07.05-14.12.09:469][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_8.wav) +[2024.07.05-14.12.09:473][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/sand_step-87182.wav) +[2024.07.05-14.12.25:925][576]LogContentBrowser: Deferred new asset file creation: NewSoundCue +[2024.07.05-14.12.25:934][576]LogContentBrowser: Creating deferred item: NewSoundCue +[2024.07.05-14.12.33:214][ 11]LogContentBrowser: Attempting asset rename: NewSoundCue -> Fang_Steps +[2024.07.05-14.12.33:222][ 11]LogContentBrowser: End creating deferred item NewSoundCue +[2024.07.05-14.12.39:301][356]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-14.12.39:422][356]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1... +[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40. +[2024.07.05-14.12.53:985][114]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1. +[2024.07.05-14.13.53:118][112]LogAudio: Display: Cached duration for Sound Cue SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps was zero and has changed. Consider manually Re-saving the asset +[2024.07.05-14.14.04:156][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Fang_Steps" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset" SILENT=true +[2024.07.05-14.14.04:159][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Steps978476AC498B01F67CCD80A0F78BCB02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset' +[2024.07.05-14.14.04:171][745]AssetCheck: New page: Asset Save: Fang_Steps +[2024.07.05-14.14.04:171][745]LogContentValidation: Display: Validating SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-14.14.06:506][882]LogSlate: Window 'Fang_Steps' being destroyed +[2024.07.05-14.14.10:668][130]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.14.18:939][501]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-14.14.18:950][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2024.07.05-14.14.18:953][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.14.19:043][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-14.14.19:141][501]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_8:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.14.19:143][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders. +[2024.07.05-14.14.19:246][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.05-14.14.20:176][501]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.14.20:203][502]LogSlate: Took 0.005131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-14.14.22:236][617]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS +[2024.07.05-14.14.22:242][617]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_10:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.14.22:725][617]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.14.24:772][730]LogRenderer: Reallocating scene render targets to support 912x404 Format 10 NumSamples 1 (Frame:115). +[2024.07.05-14.14.25:141][751]LogSlate: Window 'Walk_RunBS' being destroyed +[2024.07.05-14.14.59:337][713]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-14.14.59:356][713]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-14.16.07:759][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Walking" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset" SILENT=true +[2024.07.05-14.16.07:767][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Walking2A299AC040145A12D6079AB9E08AAA4C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset' +[2024.07.05-14.16.07:781][740]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking +[2024.07.05-14.16.07:782][740]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking +[2024.07.05-14.16.09:622][832]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.09:622][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.14:850][118]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.14:851][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6... +[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40. +[2024.07.05-14.16.18:729][334]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6. +[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8... +[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40. +[2024.07.05-14.16.19:817][393]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8. +[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2... +[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40. +[2024.07.05-14.16.20:313][419]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2. +[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4... +[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40. +[2024.07.05-14.16.20:898][445]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4. +[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3... +[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40. +[2024.07.05-14.16.21:392][474]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3. +[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5... +[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40. +[2024.07.05-14.16.21:987][509]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5. +[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave sand_step-87182... +[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 will be modified from 40 to 40. +[2024.07.05-14.16.22:483][538]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62208 while cooking SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182. +[2024.07.05-14.16.25:082][670]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.25:082][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.16.47:744][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true +[2024.07.05-14.16.47:753][ 12]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_RunningF6241BEE4DC2A40CB4E8B9939D6E9AEF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' +[2024.07.05-14.16.47:767][ 12]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running +[2024.07.05-14.16.47:767][ 12]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running +[2024.07.05-14.16.54:290][372]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.16.54:290][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise... +[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40. +[2024.07.05-14.18.27:664][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise. +[2024.07.05-14.18.32:746][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpSTART" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset" SILENT=true +[2024.07.05-14.18.32:754][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpSTARTCD00D60547396EE47D540AA369765E5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset' +[2024.07.05-14.18.32:769][888]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpSTART +[2024.07.05-14.18.32:769][888]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART +[2024.07.05-14.18.39:778][286]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.18.39:778][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.20.04:233][208]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing... +[2024.07.05-14.20.04:234][208]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40. +[2024.07.05-14.20.04:255][208]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing. +[2024.07.05-14.20.10:749][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.10:756][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDCC54CB8244BBD0C0AEC43B9F2ED711F8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.10:773][584]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.10:773][584]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.23:151][267]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing +[2024.07.05-14.20.34:786][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_landing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset" SILENT=true +[2024.07.05-14.20.34:788][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_landing0BC1AC5E4B3F3BA75E5F3D89DF93198E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset' +[2024.07.05-14.20.34:801][953]AssetCheck: New page: Asset Save: Dino-things_landing +[2024.07.05-14.20.34:801][953]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing +[2024.07.05-14.20.43:103][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.43:106][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND83EA1F564A36997E74B82980DD58B9E3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.43:119][438]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.43:119][438]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.44:734][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.20.44:738][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND7C9E5008491656C8D2E21EA7DB5687C4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.20.44:750][529]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.20.44:750][529]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.20.48:331][715]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.20.48:331][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.20.52:969][970]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.20.52:969][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.21.41:505][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Interaction" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset" SILENT=true +[2024.07.05-14.21.41:513][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Interaction1195028F4FD8E2F3FE6034A6B898F05A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset' +[2024.07.05-14.21.41:528][799]AssetCheck: New page: Asset Save: Fang_Anim_rig_Interaction +[2024.07.05-14.21.41:528][799]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction +[2024.07.05-14.22.01:124][937]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.01:125][937]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.06:105][227]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.06:105][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.09:323][403]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.09:323][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.10:590][465]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.10:591][465]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.52:688][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset" SILENT=true +[2024.07.05-14.22.52:696][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Dance12E28FBA41A05AEA5F5AF1BB0CC0B424.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset' +[2024.07.05-14.22.52:713][926]AssetCheck: New page: Asset Save: Fang_Anim_rig_Dance +[2024.07.05-14.22.52:713][926]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance +[2024.07.05-14.22.56:461][139]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:461][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.56:483][139]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:483][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.56:532][139]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.22.56:532][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.22.58:442][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true +[2024.07.05-14.22.58:470][247]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP567443CE4AB067303D01C2B477B0A199.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' +[2024.07.05-14.22.58:483][247]AssetCheck: New page: Asset Save: Fang_AnimBP +[2024.07.05-14.22.58:484][247]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-14.23.01:289][395]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.23.01:294][395]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.23.01:294][395]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:23:01) +[2024.07.05-14.23.01:295][395]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-14.23.01:296][395]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-14.23.01:302][395]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.23.01:310][395]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007136s) +[2024.07.05-14.23.01:310][395]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: World Init took: (0.000862s) +[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008147s) +[2024.07.05-14.23.01:409][395]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms +[2024.07.05-14.23.01:412][395]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.23.01:412][395]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.23.01:461][395]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.23.01:462][395]LogInit: FAudioDevice initialized. +[2024.07.05-14.23.01:462][395]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-14.23.01:472][395]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-14.23.01:472][395]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.23.01:474][395]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.23.01 +[2024.07.05-14.23.01:475][395]LogWorld: Bringing up level for play took: 0.001812 +[2024.07.05-14.23.01:475][395]LogOnline: OSS: Creating online subsystem instance for: :Context_25 +[2024.07.05-14.23.01:477][395]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-14.23.01:478][395]PIE: Server logged in +[2024.07.05-14.23.01:479][395]PIE: Play in editor total start time 0,185 seconds. +[2024.07.05-14.23.42:134][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.23.42:134][774]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.23.42:134][774]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.23.42:135][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.23.42:145][774]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.23.42:172][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.23.42:196][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.23.42:198][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.23.42:199][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.23.42:249][774]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.05-14.23.42:278][775]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.07.05-14.23.56:840][497]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.23.56:843][497]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_24:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-14.23.57:221][497]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-14.24.01:590][705]LogSlate: Window 'Fang_Anim_rig_JumpEND' being destroyed +[2024.07.05-14.24.14:392][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.14:399][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND0B6E444A4548EB38E22C858CFCDDEF02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.14:414][434]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.14:414][434]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.16:926][546]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.16:932][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.16:932][546]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:16) +[2024.07.05-14.24.16:932][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.16:941][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008702s) +[2024.07.05-14.24.16:941][546]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: World Init took: (0.000946s) +[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009763s) +[2024.07.05-14.24.16:992][546]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-14.24.16:994][546]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.16:994][546]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.16:995][546]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.17:051][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.17:052][546]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.17:052][546]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.17:062][546]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.17:064][546]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.17 +[2024.07.05-14.24.17:065][546]LogWorld: Bringing up level for play took: 0.001685 +[2024.07.05-14.24.17:065][546]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-14.24.17:066][546]PIE: Server logged in +[2024.07.05-14.24.17:067][546]PIE: Play in editor total start time 0,136 seconds. +[2024.07.05-14.24.24:734][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.24:734][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.24:734][ 0]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.24.24:734][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.24:741][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.24.24:765][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.24:787][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.24.24:787][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.24:788][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.24:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.24:795][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.05-14.24.24:825][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-14.24.28:642][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.28:650][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDD5E57C0049958A5BD1058CBB980DED31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.28:664][190]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.28:664][190]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.30:846][283]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.30:852][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.30:852][283]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:30) +[2024.07.05-14.24.30:852][283]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.30:861][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008993s) +[2024.07.05-14.24.30:862][283]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: World Init took: (0.000969s) +[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010093s) +[2024.07.05-14.24.30:892][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.05-14.24.30:893][283]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.30:893][283]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.30:894][283]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.30:952][283]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.30:953][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.30:954][283]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.30:954][283]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.30:962][283]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.30:964][283]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.30 +[2024.07.05-14.24.30:964][283]LogWorld: Bringing up level for play took: 0.001727 +[2024.07.05-14.24.30:964][283]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2024.07.05-14.24.30:966][283]PIE: Server logged in +[2024.07.05-14.24.30:967][283]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-14.24.40:904][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.40:904][874]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.40:905][874]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.24.40:905][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.40:912][874]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.24.40:936][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.24.40:958][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.24.40:958][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.40:959][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.24.40:966][874]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.07.05-14.24.40:992][875]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.07.05-14.24.44:794][ 69]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.24.44:802][ 69]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND88184CFB4D46C47CEE1F4FB957AA1D90.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.24.44:816][ 69]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.24.44:816][ 69]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.24.47:202][171]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.24.47:208][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.24.47:208][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:47) +[2024.07.05-14.24.47:209][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.24.47:217][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008505s) +[2024.07.05-14.24.47:218][171]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: World Init took: (0.000935s) +[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009560s) +[2024.07.05-14.24.47:247][171]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms +[2024.07.05-14.24.47:248][171]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.24.47:249][171]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.24.47:305][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.24.47:306][171]LogInit: FAudioDevice initialized. +[2024.07.05-14.24.47:306][171]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.05-14.24.47:324][171]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.24.47:326][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.47 +[2024.07.05-14.24.47:326][171]LogWorld: Bringing up level for play took: 0.001695 +[2024.07.05-14.24.47:326][171]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2024.07.05-14.24.47:329][171]PIE: Server logged in +[2024.07.05-14.24.47:329][171]PIE: Play in editor total start time 0,122 seconds. +[2024.07.05-14.25.01:813][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.01:813][ 34]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.01:813][ 34]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.25.01:813][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.01:825][ 34]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.25.01:849][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.01:871][ 34]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.25.01:871][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.01:872][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.01:875][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.01:878][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-14.25.01:905][ 35]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.07.05-14.25.05:394][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true +[2024.07.05-14.25.05:401][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND6CE9D862480741BDA7BE27AC6E1BCE59.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' +[2024.07.05-14.25.05:416][213]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND +[2024.07.05-14.25.05:416][213]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND +[2024.07.05-14.25.07:344][295]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.25.07:349][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.25.07:349][295]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:25:07) +[2024.07.05-14.25.07:349][295]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.07:357][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007448s) +[2024.07.05-14.25.07:357][295]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: World Init took: (0.000846s) +[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008400s) +[2024.07.05-14.25.07:384][295]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-14.25.07:385][295]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.25.07:385][295]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.25.07:386][295]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.25.07:437][295]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.25.07:438][295]LogInit: FAudioDevice initialized. +[2024.07.05-14.25.07:438][295]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.05-14.25.07:445][295]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.25.07:447][295]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.25.07 +[2024.07.05-14.25.07:447][295]LogWorld: Bringing up level for play took: 0.001628 +[2024.07.05-14.25.07:447][295]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2024.07.05-14.25.07:449][295]PIE: Server logged in +[2024.07.05-14.25.07:450][295]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-14.25.29:342][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.29:342][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.25.29:342][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.25.29:343][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.29:349][604]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.25.29:376][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.25.29:398][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.25.29:399][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.29:400][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.25.29:407][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-14.25.29:435][605]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.07.05-14.25.31:415][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.25.31:445][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms +[2024.07.05-14.25.31:477][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing76F2ED774D27B12F835C50AAABEBBB1E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.25.31:495][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.25.31:556][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataAAEBA864464116C1AF078880CBF565DA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.25.31:571][684]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.25.47:313][229]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-14.25.49:682][334]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-14.26.00:596][907]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.26.13:264][632]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:264][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.13:286][632]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:286][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.13:332][632]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.13:332][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:304][684]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:304][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:314][684]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:314][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.26.14:379][684]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.26.14:379][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.27.31:446][704]BlueprintLog: New page: Compile BP_Door +[2024.07.05-14.27.31:511][704]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms +[2024.07.05-14.27.31:578][704]LogSlate: Took 0.012659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-14.27.32:301][739]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.07.05-14.27.32:307][739]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door495FCE4F460DBDB27D2BDA868F2354F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.07.05-14.27.32:319][739]AssetCheck: New page: Asset Save: BP_Door +[2024.07.05-14.27.32:319][739]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-14.27.33:232][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.27.33:267][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms +[2024.07.05-14.27.33:289][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFAB79C36450B7BD724FB19B4070C7A5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.27.33:303][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.27.33:340][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF39C39BC40A7278155C12DB94DF7E835.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.27.33:352][784]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.27.45:016][288]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-14.30.58:072][111]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.30.58:123][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-14.30.58:679][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.30.58:692][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever61FF89B041BC194FD3EB7FA323AA9379.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.30.58:714][135]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.30.58:714][135]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.30.59:758][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.30.59:781][190]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-14.30.59:804][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1F1A25114469B0A215612A8412E44B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.30.59:820][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.30.59:858][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0B5947974596DF2542CAA7909ABDAE46.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.30.59:876][190]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.31.01:017][244]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.31.01:022][244]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.31.01:022][244]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:01) +[2024.07.05-14.31.01:022][244]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.01:029][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006754s) +[2024.07.05-14.31.01:030][244]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: World Init took: (0.000861s) +[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007734s) +[2024.07.05-14.31.01:052][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.05-14.31.01:053][244]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.31.01:053][244]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.31.01:102][244]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.31.01:103][244]LogInit: FAudioDevice initialized. +[2024.07.05-14.31.01:103][244]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.07.05-14.31.01:111][244]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.31.01:113][244]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.01 +[2024.07.05-14.31.01:113][244]LogWorld: Bringing up level for play took: 0.001900 +[2024.07.05-14.31.01:114][244]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2024.07.05-14.31.01:116][244]PIE: Server logged in +[2024.07.05-14.31.01:116][244]PIE: Play in editor total start time 0,095 seconds. +[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door... +[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door.door will be modified from 40 to 40. +[2024.07.05-14.31.06:524][562]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 744192 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door.door. +[2024.07.05-14.31.15:362][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.15:362][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.15:362][ 91]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.31.15:362][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.15:375][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.31.15:401][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.15:423][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.15:424][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.15:425][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.15:431][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.31.15:458][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.07.05-14.31.17:133][171]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.31.17:137][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.31.17:137][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:17) +[2024.07.05-14.31.17:137][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.17:144][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006683s) +[2024.07.05-14.31.17:145][171]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: World Init took: (0.000850s) +[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007633s) +[2024.07.05-14.31.17:168][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.07.05-14.31.17:169][171]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.31.17:170][171]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.31.17:170][171]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.31.17:217][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.31.17:217][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.31.17:218][171]LogInit: FAudioDevice initialized. +[2024.07.05-14.31.17:218][171]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.07.05-14.31.17:225][171]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.31.17:227][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.17 +[2024.07.05-14.31.17:228][171]LogWorld: Bringing up level for play took: 0.001690 +[2024.07.05-14.31.17:228][171]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.07.05-14.31.17:230][171]PIE: Server logged in +[2024.07.05-14.31.17:230][171]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-14.31.27:452][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.27:452][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.31.27:452][780]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.31.27:453][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.27:462][780]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.31.27:487][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.31.27:506][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.31.27:507][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.27:508][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.31.27:513][780]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms +[2024.07.05-14.31.27:543][781]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.07.05-14.31.42:360][485]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/door.door +[2024.07.05-14.32.09:210][862]LogSlate: Window 'door' being destroyed +[2024.07.05-14.32.09:237][862]LogSlate: Window 'door' being destroyed +[2024.07.05-14.32.29:470][ 47]LogSlate: Took 0.005232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) +[2024.07.05-14.32.47:509][ 39]LogEditorTransaction: Undo Move Node +[2024.07.05-14.33.28:462][380]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.33.28:508][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.07.05-14.33.29:686][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.33.29:703][443]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBAC6D2EB48127A5065AE0DB5CA52990A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.33.29:715][443]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.33.29:715][443]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.34.09:715][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.34.09:737][686]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-14.34.09:760][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA19B984E46F5D3D4CC5ECB9972B14944.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.34.09:774][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.34.09:811][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData80E47EAC4DBACF1FB2004BBF777EBDED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.34.09:825][686]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.34.19:366][110]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.35.33:181][149]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.35.33:223][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.05-14.35.33:885][179]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.35.33:906][179]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile0C34A00B46BCF75DDB5F6C87DB957CF3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.35.33:920][179]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.35.33:920][179]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.35.35:034][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.35.35:057][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-14.35.35:079][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4C9F2EFB42A308B58821CAB4238634BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.35.35:084][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.35.35:121][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataDC2A6F6B40367397EB2A3A85901C1FFB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.35.35:135][244]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.35.36:736][334]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.35.36:741][334]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.35.36:741][334]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:35:36) +[2024.07.05-14.35.36:741][334]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) +[2024.07.05-14.35.36:748][334]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: World Init took: (0.000775s) +[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007495s) +[2024.07.05-14.35.36:772][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-14.35.36:773][334]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.35.36:774][334]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.35.36:821][334]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.35.36:821][334]LogInit: FAudioDevice initialized. +[2024.07.05-14.35.36:821][334]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.07.05-14.35.36:834][334]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.35.36:835][334]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.35.36 +[2024.07.05-14.35.36:836][334]LogWorld: Bringing up level for play took: 0.001699 +[2024.07.05-14.35.36:836][334]LogOnline: OSS: Creating online subsystem instance for: :Context_44 +[2024.07.05-14.35.36:838][334]PIE: Server logged in +[2024.07.05-14.35.36:838][334]PIE: Play in editor total start time 0,098 seconds. +[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder... +[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40. +[2024.07.05-14.35.39:382][479]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder. +[2024.07.05-14.35.54:472][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.35.54:472][383]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.35.54:472][383]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.35.54:472][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.35.54:484][383]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.35.54:507][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.35.54:529][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.35.54:529][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.35.54:530][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.35.54:536][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.05-14.35.54:564][384]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.07.05-14.36.01:400][759]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.01:440][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-14.36.02:001][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.02:015][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile70FB9D4F4A0F805B821AF0AED824A396.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.02:026][786]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.02:026][786]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.07:974][ 99]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.08:014][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-14.36.08:488][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.08:502][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileE8941E30487F3E7D16E1AF80CF714786.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.08:515][120]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.08:515][120]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.10:201][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.36.10:223][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-14.36.10:245][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFE42F7E745BFCF3D0A043AB65BB05A18.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.36.10:250][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.36.10:288][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCCDC05E24AB9F2F423236F9BBFB6F8E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.36.10:301][210]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.36.11:897][292]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.36.11:902][292]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.36.11:902][292]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:11) +[2024.07.05-14.36.11:902][292]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006557s) +[2024.07.05-14.36.11:909][292]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: World Init took: (0.000790s) +[2024.07.05-14.36.11:910][292]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007442s) +[2024.07.05-14.36.11:933][292]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.07.05-14.36.11:933][292]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.36.11:933][292]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.36.11:934][292]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.36.11:935][292]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.36.11:936][292]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.36.11:980][292]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.36.11:981][292]LogInit: FAudioDevice initialized. +[2024.07.05-14.36.11:981][292]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.11:991][292]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.11:993][292]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.11 +[2024.07.05-14.36.11:993][292]LogWorld: Bringing up level for play took: 0.001598 +[2024.07.05-14.36.11:993][292]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2024.07.05-14.36.11:995][292]PIE: Server logged in +[2024.07.05-14.36.11:996][292]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-14.36.20:453][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.36.20:453][795]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.20:453][795]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.36.20:453][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.20:464][795]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.36.20:489][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.20:510][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.36.20:510][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.36.20:511][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.36.20:518][795]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-14.36.20:546][796]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.07.05-14.36.27:020][146]LogEditorTransaction: Undo Break Pin Links +[2024.07.05-14.36.30:601][334]BlueprintLog: New page: Compile BP_Projectile +[2024.07.05-14.36.30:641][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-14.36.31:683][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.05-14.36.31:699][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileF143FBA847E89010F8A359A4AA1B41B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.05-14.36.31:711][381]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.05-14.36.31:711][381]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.05-14.36.32:704][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.36.32:730][435]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-14.36.32:752][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCC2B74404E9FDF25533ABEA8A89E657F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.36.32:767][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.36.32:807][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData8BBEF4434C8089AFD1D32293E59A761D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.36.32:820][435]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.36.34:193][514]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.36.34:198][514]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.36.34:198][514]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:34) +[2024.07.05-14.36.34:198][514]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.34:204][514]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006533s) +[2024.07.05-14.36.34:205][514]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: World Init took: (0.000794s) +[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007419s) +[2024.07.05-14.36.34:228][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms +[2024.07.05-14.36.34:229][514]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.36.34:229][514]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.36.34:274][514]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.36.34:275][514]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.36.34:276][514]LogInit: FAudioDevice initialized. +[2024.07.05-14.36.34:276][514]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.34:281][514]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.34:282][514]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.34 +[2024.07.05-14.36.34:283][514]LogWorld: Bringing up level for play took: 0.001598 +[2024.07.05-14.36.34:283][514]LogOnline: OSS: Creating online subsystem instance for: :Context_46 +[2024.07.05-14.36.34:284][514]PIE: Server logged in +[2024.07.05-14.36.34:285][514]PIE: Play in editor total start time 0,088 seconds. +[2024.07.05-14.36.59:857][ 48]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.36.59:857][ 48]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.36.59:857][ 48]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.59:858][ 48]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.36.59:858][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.36.59:925][ 48]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.36.59:928][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.07.05-14.36.59:929][ 48]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006609s) +[2024.07.05-14.36.59:936][ 48]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: World Init took: (0.000778s) +[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007514s) +[2024.07.05-14.36.59:936][ 48]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.36.59:937][ 48]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.59 +[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing up level for play took: 0.001341 +[2024.07.05-14.36.59:940][ 48]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.36.59:940][ 48]LogLoad: Took 0.082493 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.37.05:618][388]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.37.05:618][388]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.37.05:618][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.05:619][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.05:619][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.05:686][388]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.37.05:690][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms +[2024.07.05-14.37.05:691][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006253s) +[2024.07.05-14.37.05:698][388]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: World Init took: (0.000748s) +[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s) +[2024.07.05-14.37.05:698][388]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.07.05-14.37.05:698][388]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.37.05:700][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.37.05 +[2024.07.05-14.37.05:701][388]LogWorld: Bringing up level for play took: 0.001494 +[2024.07.05-14.37.05:701][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.37.05:702][388]LogLoad: Took 0.083476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.37.07:232][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.37.07:232][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.37.07:232][477]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.07:232][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.07:241][477]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.37.07:266][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.37.07:287][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.37.07:288][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.37.07:289][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.37.07:310][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-14.37.07:337][478]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2024.07.05-14.37.09:787][600]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.37.09:787][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.09:187][898]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.38.09:192][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.38.09:192][898]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:09) +[2024.07.05-14.38.09:192][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.09:199][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006500s) +[2024.07.05-14.38.09:199][898]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: World Init took: (0.000792s) +[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s) +[2024.07.05-14.38.09:225][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-14.38.09:227][898]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.38.09:227][898]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.38.09:274][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.38.09:275][898]LogInit: FAudioDevice initialized. +[2024.07.05-14.38.09:275][898]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.07.05-14.38.09:285][898]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.38.09:286][898]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.09 +[2024.07.05-14.38.09:287][898]LogWorld: Bringing up level for play took: 0.001583 +[2024.07.05-14.38.09:287][898]LogOnline: OSS: Creating online subsystem instance for: :Context_47 +[2024.07.05-14.38.09:288][898]PIE: Server logged in +[2024.07.05-14.38.09:289][898]PIE: Play in editor total start time 0,097 seconds. +[2024.07.05-14.38.23:271][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.23:271][727]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.23:271][727]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.38.23:272][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.23:291][727]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.38.23:314][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.23:335][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.23:335][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.23:336][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.23:342][727]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-14.38.23:368][728]LogPlayLevel: Display: Destroying online subsystem :Context_47 +[2024.07.05-14.38.26:806][903]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.38.26:812][903]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.38.26:812][903]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:26) +[2024.07.05-14.38.26:812][903]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.26:820][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007893s) +[2024.07.05-14.38.26:821][903]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: World Init took: (0.001058s) +[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009058s) +[2024.07.05-14.38.26:846][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-14.38.26:848][903]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.38.26:848][903]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.38.26:902][903]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.38.26:903][903]LogInit: FAudioDevice initialized. +[2024.07.05-14.38.26:903][903]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.07.05-14.38.26:911][903]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.38.26:912][903]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.26 +[2024.07.05-14.38.26:913][903]LogWorld: Bringing up level for play took: 0.001714 +[2024.07.05-14.38.26:913][903]LogOnline: OSS: Creating online subsystem instance for: :Context_48 +[2024.07.05-14.38.26:915][903]PIE: Server logged in +[2024.07.05-14.38.26:916][903]PIE: Play in editor total start time 0,105 seconds. +[2024.07.05-14.38.36:612][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.36:612][479]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.38.36:612][479]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.38.36:612][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.36:624][479]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.38.36:647][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.38.36:667][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.38.36:667][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.36:668][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.38.36:690][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.38.36:716][480]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.07.05-14.38.46:327][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/sand_step-87182" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset" SILENT=true +[2024.07.05-14.38.46:329][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/sand_step-87182EFC08B6B490997CB2426C5B4EB5F4081.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset' +[2024.07.05-14.38.46:333][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_8" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset" SILENT=true +[2024.07.05-14.38.46:335][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_8A38BB77D42BE29CE44A6D98A45B1E946.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset' +[2024.07.05-14.38.46:344][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_6" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset" SILENT=true +[2024.07.05-14.38.46:346][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_6B9F5746841A894E22655B8913D5A0EC5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset' +[2024.07.05-14.38.46:349][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_5" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset" SILENT=true +[2024.07.05-14.38.46:351][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_58480316044A25EE07C94F18858E9723E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset' +[2024.07.05-14.38.46:354][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_4" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset" SILENT=true +[2024.07.05-14.38.46:357][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_4BD7E22CC464119DA3936CDBD8DF9F6CD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset' +[2024.07.05-14.38.46:360][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset" SILENT=true +[2024.07.05-14.38.46:362][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_3512AB82D4051E1AF4BF7DAB373C683F4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset' +[2024.07.05-14.38.46:366][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset" SILENT=true +[2024.07.05-14.38.46:368][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_286573D1C454B7FFC6F6EE2ADCED5F273.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset' +[2024.07.05-14.38.46:372][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset" SILENT=true +[2024.07.05-14.38.46:374][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_1938853C041DD68A2536560912BF05666.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset' +[2024.07.05-14.38.46:375][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Wüsten_Theme" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset" SILENT=true +[2024.07.05-14.38.46:375][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten_ThemeA8B400054E276D8E5F888AA27A3E9F7C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset' +[2024.07.05-14.38.46:406][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/water" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset" SILENT=true +[2024.07.05-14.38.46:446][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/water9C499F4C483654A283C26BBD1FD18EBB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset' +[2024.07.05-14.38.46:450][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset" SILENT=true +[2024.07.05-14.38.46:453][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_23717E5134A849C866A61D8AE455C6DBD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset' +[2024.07.05-14.38.46:459][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_1_" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset" SILENT=true +[2024.07.05-14.38.46:462][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_1_736C102843507BCC5AD9A1B313FF200B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset' +[2024.07.05-14.38.46:469][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Kristall" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset" SILENT=true +[2024.07.05-14.38.46:475][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KristallCAE46516477D946B6B3C42A5291D6715.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset' +[2024.07.05-14.38.46:488][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flammenwerfer0AFF8DA0406E9A8409DC1FB1F56277FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/flammenwerfer.uasset' +[2024.07.05-14.38.46:501][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/fackeln_etc" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset" SILENT=true +[2024.07.05-14.38.46:507][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/fackeln_etc3ABF693D4366B5BEE071DFBE9516F892.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset' +[2024.07.05-14.38.46:511][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset" SILENT=true +[2024.07.05-14.38.46:513][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/doorC0A7B6CE401707016D1D5AAE8EFB404C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset' +[2024.07.05-14.38.46:519][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/crumbling_rocks44855E8442B75AFE49EBADA23FEC7FA7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/crumbling_rocks.uasset' +[2024.07.05-14.38.46:524][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-14.38.46:527][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderCB2EEB26423D424565B13BBA2E83A77B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-14.38.46:531][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_noise" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset" SILENT=true +[2024.07.05-14.38.46:533][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_noise218A12874BBA322F33B0FABA6DF544FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset' +[2024.07.05-14.38.46:537][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_jump" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset" SILENT=true +[2024.07.05-14.38.46:539][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_jump63E950214947D81CCD4B3F86ABD89DFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset' +[2024.07.05-14.38.46:557][907]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating FileMediaSource /Game/Sounds/level_sound/Wüsten_Theme.Wüsten_Theme +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/water.water +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_2.magic_2 +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_1_.magic_1_ +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Kristall.Kristall +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/flammenwerfer.flammenwerfer +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/fackeln_etc.fackeln_etc +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door.door +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/crumbling_rocks.crumbling_rocks +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise +[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_jump.Dino-things_jump +[2024.07.05-14.39.34:776][226]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.39.34:776][226]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.39.34:776][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.39.36:878][348]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.39.36:878][348]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.39.36:878][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.12:816][848]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound\level sound\door_ new.wav) +[2024.07.05-14.43.27:800][371]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.43.27:841][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-14.43.28:537][406]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.43.28:550][406]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever62EBAE1744C554710E98158AE5DB9908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.43.28:564][406]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.43.28:564][406]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.43.31:496][550]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.43.31:501][550]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.43.31:501][550]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:31) +[2024.07.05-14.43.31:501][550]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.31:508][550]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006655s) +[2024.07.05-14.43.31:509][550]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: World Init took: (0.000895s) +[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) +[2024.07.05-14.43.31:532][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-14.43.31:534][550]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.43.31:534][550]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.43.31:581][550]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.43.31:582][550]LogInit: FAudioDevice initialized. +[2024.07.05-14.43.31:582][550]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.07.05-14.43.31:594][550]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.43.31:596][550]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.31 +[2024.07.05-14.43.31:597][550]LogWorld: Bringing up level for play took: 0.001827 +[2024.07.05-14.43.31:597][550]LogOnline: OSS: Creating online subsystem instance for: :Context_49 +[2024.07.05-14.43.31:599][550]PIE: Server logged in +[2024.07.05-14.43.31:599][550]PIE: Play in editor total start time 0,099 seconds. +[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new... +[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40. +[2024.07.05-14.43.35:790][798]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new. +[2024.07.05-14.43.42:291][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.42:291][187]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.42:291][187]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.43.42:292][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.42:302][187]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.43.42:325][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.42:342][187]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.43.42:342][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.42:344][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.42:346][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.42:349][187]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.07.05-14.43.42:376][188]LogPlayLevel: Display: Destroying online subsystem :Context_49 +[2024.07.05-14.43.44:447][294]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.43.44:452][294]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.43.44:452][294]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:44) +[2024.07.05-14.43.44:452][294]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.44:459][294]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006412s) +[2024.07.05-14.43.44:459][294]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007465s) +[2024.07.05-14.43.44:477][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.05-14.43.44:479][294]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.43.44:479][294]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.43.44:480][294]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.43.44:526][294]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.43.44:526][294]LogInit: FAudioDevice initialized. +[2024.07.05-14.43.44:526][294]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.07.05-14.43.44:533][294]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.43.44:534][294]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.44 +[2024.07.05-14.43.44:535][294]LogWorld: Bringing up level for play took: 0.001608 +[2024.07.05-14.43.44:535][294]LogOnline: OSS: Creating online subsystem instance for: :Context_50 +[2024.07.05-14.43.44:537][294]PIE: Server logged in +[2024.07.05-14.43.44:537][294]PIE: Play in editor total start time 0,087 seconds. +[2024.07.05-14.43.51:652][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.51:652][716]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.43.51:652][716]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.43.51:652][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.51:658][716]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.43.51:682][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.43.51:700][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.43.51:700][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.51:701][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.43.51:708][716]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-14.43.51:734][717]LogPlayLevel: Display: Destroying online subsystem :Context_50 +[2024.07.05-14.44.06:385][565]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.44.06:421][565]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-14.44.06:992][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.44.07:006][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8D45E1A54D8B6F94A6FC72B0837B082E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.44.07:019][593]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.44.07:019][593]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.44.08:186][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.44.08:205][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.05-14.44.08:228][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing69A083C04C4F02711EEECC94E866EDE4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.44.08:242][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.44.08:281][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF1961AEE431628C9FD9A64BAF5C57A9E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.44.08:295][656]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.44.10:478][770]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.10:483][770]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.10:483][770]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:10) +[2024.07.05-14.44.10:520][770]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.10:527][770]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007005s) +[2024.07.05-14.44.10:527][770]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: World Init took: (0.000735s) +[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007889s) +[2024.07.05-14.44.10:548][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-14.44.10:549][770]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.10:549][770]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.10:550][770]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.10:594][770]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.10:595][770]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.10:595][770]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.10:606][770]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.10:608][770]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.10 +[2024.07.05-14.44.10:608][770]LogWorld: Bringing up level for play took: 0.001657 +[2024.07.05-14.44.10:608][770]LogOnline: OSS: Creating online subsystem instance for: :Context_51 +[2024.07.05-14.44.10:610][770]PIE: Server logged in +[2024.07.05-14.44.10:611][770]PIE: Play in editor total start time 0,129 seconds. +[2024.07.05-14.44.19:112][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.19:112][275]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.19:112][275]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.44.19:112][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.19:121][275]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.44.19:123][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.19:141][275]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.44.19:141][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.19:142][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.19:145][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.19:147][275]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-14.44.19:189][277]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2024.07.05-14.44.30:504][947]BlueprintLog: New page: Compile BP_Lever +[2024.07.05-14.44.30:541][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-14.44.31:103][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-14.44.31:116][976]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC93C5D74419DA1E99FF0B6ABAF9A5E09.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-14.44.31:128][976]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-14.44.31:128][976]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-14.44.32:154][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.44.32:173][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-14.44.32:195][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing120F1EF34BF40644DE992E9AF604403C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.07.05-14.44.32:211][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true +[2024.07.05-14.44.32:247][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData5ACBEDCF401D53FB30B8CAA1E2A91A22.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' +[2024.07.05-14.44.32:260][ 37]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData +[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.44.33:492][101]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.33:497][101]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.33:497][101]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:33) +[2024.07.05-14.44.33:497][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.33:504][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006613s) +[2024.07.05-14.44.33:505][101]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: World Init took: (0.000785s) +[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007505s) +[2024.07.05-14.44.33:523][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.05-14.44.33:524][101]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.33:524][101]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.33:525][101]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.33:570][101]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.33:571][101]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.33:571][101]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.33:582][101]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.33:583][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.33 +[2024.07.05-14.44.33:584][101]LogWorld: Bringing up level for play took: 0.001588 +[2024.07.05-14.44.33:584][101]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2024.07.05-14.44.33:586][101]PIE: Server logged in +[2024.07.05-14.44.33:586][101]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-14.44.40:421][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.40:421][507]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.40:421][507]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.44.40:422][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.40:431][507]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.44.40:434][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.44.40:452][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.44.40:452][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.40:453][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.44.40:459][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-14.44.40:500][509]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.07.05-14.44.41:891][589]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.44.41:895][589]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.44.41:895][589]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:41) +[2024.07.05-14.44.41:895][589]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.44.41:903][589]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) +[2024.07.05-14.44.41:904][589]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: World Init took: (0.000837s) +[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s) +[2024.07.05-14.44.41:923][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-14.44.41:924][589]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.44.41:924][589]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.44.41:969][589]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.44.41:970][589]LogInit: FAudioDevice initialized. +[2024.07.05-14.44.41:970][589]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.07.05-14.44.41:980][589]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.44.41:981][589]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.41 +[2024.07.05-14.44.41:982][589]LogWorld: Bringing up level for play took: 0.001705 +[2024.07.05-14.44.41:982][589]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2024.07.05-14.44.41:984][589]PIE: Server logged in +[2024.07.05-14.44.41:985][589]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-14.45.03:503][876]LogNet: Browse: /Game/Emmy_Testing +[2024.07.05-14.45.03:503][876]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.05-14.45.03:503][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.03:503][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.03:503][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.03:559][876]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.45.03:562][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-14.45.03:564][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.03:569][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005881s) +[2024.07.05-14.45.03:570][876]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: World Init took: (0.000768s) +[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006764s) +[2024.07.05-14.45.03:570][876]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.07.05-14.45.03:571][876]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.45.03:572][876]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.45.03 +[2024.07.05-14.45.03:573][876]LogWorld: Bringing up level for play took: 0.001388 +[2024.07.05-14.45.03:573][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-14.45.03:574][876]LogLoad: Took 0.071411 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.05-14.45.27:333][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.45.27:334][298]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.05-14.45.27:334][298]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.27:334][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.27:344][298]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.45.27:347][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.45.27:363][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.45.27:364][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.45.27:365][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.45.27:371][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-14.45.27:403][300]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2024.07.05-14.45.30:657][490]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-14.45.30:657][490]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.45.30:657][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.46.33:740][519]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms +[2024.07.05-14.46.36:433][519]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-14.46.36:463][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door__new" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset" SILENT=true +[2024.07.05-14.46.36:465][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door__new1C776EF4460EB59F71697BB522B9E714.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset' +[2024.07.05-14.46.36:559][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:560][519]LogTexture: Display: Building textures: Cacti_5_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.36:560][519]LogStaticMesh: Building static mesh Final_Island... +[2024.07.05-14.46.36:702][519]LogTexture: Display: Building textures: Cacti_4_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Stone_face_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:777][519]LogTexture: Display: Building textures: Stone_face_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.46.36:778][519]LogStaticMesh: Built static mesh [0.22s] /Game/Assets/Final_Island.Final_Island +[2024.07.05-14.46.36:806][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.36:806][519]LogStaticMesh: Building static mesh FeuFeu... +[2024.07.05-14.46.36:883][519]LogStaticMesh: Built static mesh [0.08s] /Game/Assets/FeuFeu.FeuFeu +[2024.07.05-14.46.36:891][519]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. +[2024.07.05-14.46.36:914][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.36:914][519]LogStaticMesh: Building static mesh reling... +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.46.36:928][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling +[2024.07.05-14.46.36:929][519]LogStaticMesh: Building static mesh pillar_big... +[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:974][519]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.36:974][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/pillar_big.pillar_big +[2024.07.05-14.46.36:980][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.36:980][519]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. +[2024.07.05-14.46.37:020][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.37:021][519]LogStaticMesh: Building static mesh saeule... +[2024.07.05-14.46.37:027][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule +[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 +[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 +[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:549][519]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.37:549][519]LogStaticMesh: Building static mesh cornerPiece... +[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:554][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/cornerPiece.cornerPiece +[2024.07.05-14.46.37:555][519]LogStaticMesh: Building static mesh Cacti5... +[2024.07.05-14.46.37:583][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:583][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Cacti5.Cacti5 +[2024.07.05-14.46.37:588][519]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED12B73B3113DEF501A522E376245BDC6CDD718), compiling. +[2024.07.05-14.46.37:608][519]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.37:608][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.37:608][519]LogStaticMesh: Building static mesh Cacti1... +[2024.07.05-14.46.37:653][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Cacti1.Cacti1 +[2024.07.05-14.46.37:660][519]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E8E7FDBDF2D6085B77CD299E772B7CFA39D468F6), compiling. +[2024.07.05-14.46.37:680][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: WandgemäldeAlpha (OODLE_AutoDXT, 2048X1024) +[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:226][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) +[2024.07.05-14.46.38:227][519]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) +[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:317][519]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling. +[2024.07.05-14.46.39:361][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) +[2024.07.05-14.46.39:361][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.39:362][519]LogStaticMesh: Building static mesh wand5... +[2024.07.05-14.46.39:367][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand5.wand5 +[2024.07.05-14.46.39:367][519]LogStaticMesh: Building static mesh wand2... +[2024.07.05-14.46.39:370][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2 +[2024.07.05-14.46.39:370][519]LogStaticMesh: Building static mesh wand3... +[2024.07.05-14.46.39:372][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3 +[2024.07.05-14.46.39:372][519]LogStaticMesh: Building static mesh wand4... +[2024.07.05-14.46.39:375][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand4.wand4 +[2024.07.05-14.46.39:375][519]LogStaticMesh: Building static mesh Fackel2... +[2024.07.05-14.46.39:391][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel2.Fackel2 +[2024.07.05-14.46.39:395][519]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 54D4F0BAE3DD7119A17DE653976279DAB885A4F5), compiling. +[2024.07.05-14.46.39:411][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.39:413][519]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling. +[2024.07.05-14.46.39:432][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.39:434][519]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling. +[2024.07.05-14.46.39:452][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.39:454][519]LogStaticMesh: Building static mesh Cacti2... +[2024.07.05-14.46.39:471][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Cacti2.Cacti2 +[2024.07.05-14.46.39:474][519]LogStaticMesh: Building static mesh Cacti3... +[2024.07.05-14.46.39:535][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.39:535][519]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/Cacti3.Cacti3 +[2024.07.05-14.46.39:546][519]LogStaticMesh: Building static mesh Cacti4... +[2024.07.05-14.46.39:619][519]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.05-14.46.39:619][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:647][519]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.05-14.46.39:647][519]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Cacti4.Cacti4 +[2024.07.05-14.46.39:663][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-14.46.39:663][519]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... +[2024.07.05-14.46.39:670][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks +[2024.07.05-14.46.39:672][519]LogStaticMesh: Building static mesh Crystall_Podest... +[2024.07.05-14.46.39:690][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.39:691][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Crystall_Podest.Crystall_Podest +[2024.07.05-14.46.39:693][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:694][519]LogStaticMesh: Building static mesh Crystall_wing_bone... +[2024.07.05-14.46.39:723][519]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024) +[2024.07.05-14.46.39:723][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone +[2024.07.05-14.46.39:727][519]LogStaticMesh: Building static mesh Fackel1... +[2024.07.05-14.46.39:771][519]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.05-14.46.39:771][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:771][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel1.Fackel1 +[2024.07.05-14.46.39:778][519]LogStaticMesh: Building static mesh saeule_destroyed... +[2024.07.05-14.46.39:793][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-14.46.39:794][519]LogStaticMesh: Building static mesh Trap... +[2024.07.05-14.46.39:821][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.39:829][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-14.46.39:829][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Trap.Trap +[2024.07.05-14.46.39:908][519]LogStaticMesh: Building static mesh treppe_Cube_002... +[2024.07.05-14.46.39:923][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-14.46.39:926][519]LogStaticMesh: Building static mesh wand... +[2024.07.05-14.46.39:931][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand +[2024.07.05-14.46.39:932][519]LogStaticMesh: Building static mesh wand6... +[2024.07.05-14.46.39:937][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 +[2024.07.05-14.46.39:939][519]LogStaticMesh: Building static mesh wand7... +[2024.07.05-14.46.39:945][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7 +[2024.07.05-14.46.39:947][519]LogStaticMesh: Building static mesh wand_destroyed... +[2024.07.05-14.46.39:965][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/wand_destroyed.wand_destroyed +[2024.07.05-14.46.39:972][519]LogMaterial: Display: Missing cached shadermap for M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 946252A25F222DDD92AAE708C91D8566FDBA7651), compiling. +[2024.07.05-14.46.39:998][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:002][519]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling. +[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-14.46.40:048][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:051][519]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling. +[2024.07.05-14.46.40:086][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:091][519]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 21A11DA90750A2A5D7968D21A011700F08350BDF), compiling. +[2024.07.05-14.46.40:262][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-14.46.40:262][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.40:263][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-14.46.40:263][519]LogShaderCompilers: Display: Submitted 49 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:265][519]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: D125C3ACB351C1D2B19E80247E9E7DC613626148), compiling. +[2024.07.05-14.46.40:300][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:302][519]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling. +[2024.07.05-14.46.40:332][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:336][519]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling. +[2024.07.05-14.46.40:372][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:375][519]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling. +[2024.07.05-14.46.40:410][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:526][519]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3F673531F38F200092CB330B02364134CCF573ED), compiling. +[2024.07.05-14.46.40:562][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:565][519]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 30D3E73E3EEC9E3595C213897C3B4C95684E0099), compiling. +[2024.07.05-14.46.40:599][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:622][519]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling. +[2024.07.05-14.46.40:657][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:660][519]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4BAC094774B3D70A3F3E7AD396ECEB2634C4669E), compiling. +[2024.07.05-14.46.40:704][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:706][519]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 115CB98E8CC819EA04531822D8639EF961092444), compiling. +[2024.07.05-14.46.40:730][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:732][519]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8822CCF004083B4793EF2A54B92279F507F71579), compiling. +[2024.07.05-14.46.40:755][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:758][519]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 577EBDDAC08E05CD3D98668B17DFF04051F18173), compiling. +[2024.07.05-14.46.40:781][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:785][519]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling. +[2024.07.05-14.46.40:820][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:823][519]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 76B0D7A035FAF8A1BB231CAAA9325B5B9D943B8C), compiling. +[2024.07.05-14.46.40:854][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:859][519]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 8290655E22F7595B2974ACC70123011CB20931BA), compiling. +[2024.07.05-14.46.40:894][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-14.46.40:972][519]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-14.46.40:972][519]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-14.46.40:972][519]LightingResults: New page: Lighting Build +[2024.07.05-14.46.40:972][519]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-14.46.40:982][519]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.46.40:983][519]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.46.40:983][519]MapCheck: New page: Map Check +[2024.07.05-14.46.40:983][519]LightingResults: New page: Lighting Build +[2024.07.05-14.46.41:044][519]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.46.41:065][519]LogUObjectHash: Compacting FUObjectHashTables data took 6.20ms +[2024.07.05-14.46.41:138][519]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-14.46.41:187][519]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-14.46.41:187][519]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.46.41:242][519]LogUObjectHash: Compacting FUObjectHashTables data took 5.88ms +[2024.07.05-14.46.41:255][519]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-14.46.41:255][519]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,603ms to complete. +[2024.07.05-14.46.41:255][519]LogFileHelpers: Loading map 'Map' took 0.283 +[2024.07.05-14.46.41:339][519]AssetCheck: New page: Asset Save: door__new +[2024.07.05-14.46.41:339][519]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new +[2024.07.05-14.46.42:313][545]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 68 +[2024.07.05-14.46.42:313][545]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.42:326][545]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: Total job queries 668, among them cache hits 0 (0.00%) +[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: Tracking 67 distinct input hashes that result in 43 distinct outputs (64.18%) +[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: RAM used: 0.27 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: ================================================ +[2024.07.05-14.46.42:681][550]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 59 +[2024.07.05-14.46.42:681][550]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.42:847][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 51 +[2024.07.05-14.46.42:847][552]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.42:984][557]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 44 +[2024.07.05-14.46.42:984][557]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.43:172][560]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 38 +[2024.07.05-14.46.43:172][560]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.44:699][611]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 33 +[2024.07.05-14.46.44:699][611]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.44:940][618]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 28 +[2024.07.05-14.46.44:941][618]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.46:179][656]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 24 +[2024.07.05-14.46.46:180][656]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 20 +[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.50:224][789]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 14 +[2024.07.05-14.46.50:224][789]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.50:561][799]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 +[2024.07.05-14.46.50:561][799]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.51:212][818]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.07.05-14.46.51:212][818]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.51:332][821]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-14.46.51:332][821]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.52:422][850]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-14.46.52:422][850]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.52:750][860]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.05-14.46.52:750][860]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.53:143][873]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-14.46.53:143][873]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.53:224][875]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-14.46.53:224][875]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.53:394][880]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-14.46.53:394][880]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.53:824][892]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-14.46.53:824][892]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 477 +[2024.07.05-14.46.53:824][892]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.53:824][892]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-14.46.53:917][895]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 467 +[2024.07.05-14.46.53:917][895]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.53:926][895]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 457 +[2024.07.05-14.46.53:926][895]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.54:142][901]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 447 +[2024.07.05-14.46.54:142][901]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.54:429][909]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 437 +[2024.07.05-14.46.54:429][909]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.54:703][916]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 427 +[2024.07.05-14.46.54:704][916]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.55:043][925]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 417 +[2024.07.05-14.46.55:043][925]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.46.55:043][925]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 407 +[2024.07.05-14.46.55:044][925]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.04:208][143]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 397 +[2024.07.05-14.47.04:208][143]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.04:402][145]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 387 +[2024.07.05-14.47.04:402][145]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.05:721][181]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 377 +[2024.07.05-14.47.05:721][181]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.05:903][185]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 367 +[2024.07.05-14.47.05:903][185]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 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support 912x480 Format 10 NumSamples 1 (Frame:872). +[2024.07.05-14.47.11:631][342]LogRenderer: Reallocating scene render targets to support 912x496 Format 10 NumSamples 1 (Frame:874). +[2024.07.05-14.47.11:751][343]LogRenderer: Reallocating scene render targets to support 912x536 Format 10 NumSamples 1 (Frame:876). +[2024.07.05-14.47.11:873][344]LogRenderer: Reallocating scene render targets to support 912x584 Format 10 NumSamples 1 (Frame:878). +[2024.07.05-14.47.11:989][345]LogRenderer: Reallocating scene render targets to support 912x608 Format 10 NumSamples 1 (Frame:880). +[2024.07.05-14.47.13:928][390]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 317 +[2024.07.05-14.47.13:928][390]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.15:755][437]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 307 +[2024.07.05-14.47.15:755][437]LogShaderCompilers: Display: Started 10 'Local' shader 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+[2024.07.05-14.47.49:810][453]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 77 +[2024.07.05-14.47.49:810][453]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.50:547][476]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 67 +[2024.07.05-14.47.50:547][476]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.51:293][499]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 58 +[2024.07.05-14.47.51:294][499]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.51:886][517]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 50 +[2024.07.05-14.47.51:886][517]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.53:409][565]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 43 +[2024.07.05-14.47.53:410][565]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.47.59:707][757]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 37 +[2024.07.05-14.47.59:707][757]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.00:532][781]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 32 +[2024.07.05-14.48.00:532][781]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.01:223][803]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27 +[2024.07.05-14.48.01:223][803]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.01:548][813]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 +[2024.07.05-14.48.01:548][813]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' 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+[2024.07.05-14.48.06:525][964]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.06:854][974]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-14.48.06:854][974]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.07:049][980]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.05-14.48.07:050][980]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.07:280][987]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.05-14.48.07:280][987]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.08:666][ 28]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-14.48.08:666][ 28]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.08:851][ 34]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.05-14.48.08:851][ 34]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.08:984][ 38]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-14.48.08:984][ 38]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.09:168][ 44]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-14.48.09:168][ 44]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 35 +[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 30 +[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.10:106][ 72]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-14.48.10:107][ 72]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 +[2024.07.05-14.48.10:107][ 72]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.10:299][ 79]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-14.48.10:299][ 79]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.10:764][ 94]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-14.48.10:764][ 94]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.13:816][186]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 +[2024.07.05-14.48.13:816][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.14:327][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.05-14.48.14:327][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.14:717][214]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-14.48.14:717][214]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.15:148][227]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.05-14.48.15:148][227]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.15:584][240]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-14.48.15:584][240]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.15:751][245]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-14.48.15:751][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.16:017][254]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-14.48.16:017][254]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.16:315][263]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-14.48.16:315][263]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.48.16:834][279]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-14.48.16:834][279]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-14.49.06:908][357]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.49.06:914][357]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.49.06:915][357]PIE: New page: PIE session: Map (05.07.2024, 18:49:06) +[2024.07.05-14.49.06:915][357]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-14.49.06:932][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017536s) +[2024.07.05-14.49.06:933][357]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.49.06:933][357]LogPlayLevel: PIE: World Init took: (0.000999s) +[2024.07.05-14.49.06:933][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018692s) +[2024.07.05-14.49.06:958][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-14.49.06:969][357]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.49.06:969][357]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.49.06:970][357]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.49.06:970][357]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.49.07:026][357]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.49.07:026][357]LogInit: FAudioDevice initialized. +[2024.07.05-14.49.07:026][357]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.05-14.49.07:035][357]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.49.07:042][357]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.49.07 +[2024.07.05-14.49.07:045][357]LogWorld: Bringing up level for play took: 0.009553 +[2024.07.05-14.49.07:046][357]LogOnline: OSS: Creating online subsystem instance for: :Context_55 +[2024.07.05-14.49.07:051][357]PIE: Server logged in +[2024.07.05-14.49.07:051][357]PIE: Play in editor total start time 0,138 seconds. +[2024.07.05-14.49.12:512][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.49.12:512][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-14.49.12:512][679]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.49.12:513][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.49.12:524][679]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.49.12:547][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.49.12:564][679]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.49.12:564][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.49.12:565][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.49.12:570][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.49.12:573][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.07.05-14.49.12:601][680]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2024.07.05-14.49.13:886][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-14.49.22:042][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-14.49.22:736][258]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.49.34:733][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.49.34:756][841]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.05-14.49.34:825][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map43F4F7964BFDF25C310FA3A156D5906C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-14.49.34:843][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.49.35:095][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData685DEB3443E70EEDFD6BE2A520025324.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-14.49.35:108][841]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.49.35:108][841]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.49.35:108][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.49.37:550][956]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-14.49.37:555][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-14.49.37:555][956]PIE: New page: PIE session: Map (05.07.2024, 18:49:37) +[2024.07.05-14.49.37:579][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-14.49.37:595][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016244s) +[2024.07.05-14.49.37:596][956]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.49.37:597][956]LogPlayLevel: PIE: World Init took: (0.001007s) +[2024.07.05-14.49.37:597][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017441s) +[2024.07.05-14.49.37:618][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-14.49.37:620][956]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-14.49.37:620][956]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-14.49.37:622][956]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-14.49.37:622][956]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-14.49.37:681][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-14.49.37:681][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-14.49.37:681][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-14.49.37:682][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-14.49.37:682][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-14.49.37:682][956]LogInit: FAudioDevice initialized. +[2024.07.05-14.49.37:682][956]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.05-14.49.37:693][956]LogLoad: Game class is 'GameModeBase' +[2024.07.05-14.49.37:699][956]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.49.37 +[2024.07.05-14.49.37:700][956]LogWorld: Bringing up level for play took: 0.006392 +[2024.07.05-14.49.37:700][956]LogOnline: OSS: Creating online subsystem instance for: :Context_56 +[2024.07.05-14.49.37:703][956]PIE: Server logged in +[2024.07.05-14.49.37:703][956]PIE: Play in editor total start time 0,148 seconds. +[2024.07.05-14.49.40:590][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.49.40:590][124]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-14.49.40:591][124]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.49.40:592][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.49.40:599][124]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-14.49.40:622][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.49.40:639][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-14.49.40:640][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.49.40:641][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-14.49.40:647][124]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.07.05-14.49.40:676][125]LogPlayLevel: Display: Destroying online subsystem :Context_56 +[2024.07.05-14.50.08:690][541]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.50.15:509][879]Cmd: DELETE +[2024.07.05-14.50.15:509][879]Cmd: ACTOR DELETE +[2024.07.05-14.50.15:532][879]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.07.05-14.50.15:565][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.07.05-14.50.15:572][879]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.05-14.50.21:350][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.50.21:368][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.05-14.50.21:425][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map76F811EC4B696E00AE151DB2092D68F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-14.50.21:443][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.50.21:580][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData2C6C2ED64A60986FDA0D208D212DC5F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-14.50.21:594][178]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.50.21:594][178]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.50.21:594][178]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-14.50.29:588][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.07.05-14.50.29:638][581]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.07.05-14.50.29:638][581]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-14.50.29:638][581]LightingResults: New page: Lighting Build +[2024.07.05-14.50.29:638][581]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.07.05-14.50.29:640][581]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.50.29:641][581]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.50.29:641][581]MapCheck: New page: Map Check +[2024.07.05-14.50.29:641][581]LightingResults: New page: Lighting Build +[2024.07.05-14.50.29:661][581]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.50.29:665][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.07.05-14.50.29:668][581]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-14.50.29:676][581]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-14.50.29:676][581]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-14.50.29:698][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-14.50.29:709][581]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-14.50.29:710][581]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,136ms to complete. +[2024.07.05-14.50.29:710][581]LogFileHelpers: Loading map 'Emmy_Testing' took 0.071 +[2024.07.05-14.50.34:885][882]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.50.51:749][694]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-14.50.57:536][ 1]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.50.57:536][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.51.00:024][120]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.07.05-14.51.00:085][120]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-14.51.00:085][120]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-14.51.00:085][120]LightingResults: New page: Lighting Build +[2024.07.05-14.51.00:085][120]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-14.51.00:087][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-14.51.00:087][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-14.51.00:087][120]MapCheck: New page: Map Check +[2024.07.05-14.51.00:087][120]LightingResults: New page: Lighting Build +[2024.07.05-14.51.00:110][120]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-14.51.00:114][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.05-14.51.00:115][120]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-14.51.00:127][120]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-14.51.00:127][120]LogAIModule: Creating AISystem for world Map +[2024.07.05-14.51.00:154][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-14.51.00:166][120]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-14.51.00:166][120]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. +[2024.07.05-14.51.00:166][120]LogFileHelpers: Loading map 'Map' took 0.081 +[2024.07.05-14.51.37:522][798]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.51.42:561][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-14.51.43:022][ 54]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.51.53:836][522]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.07.05-14.52.04:847][971]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-14.52.04:877][971]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-14.52.08:343][142]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.07.05-14.52.11:616][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-14.52.16:039][599]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-14.52.22:094][905]Cmd: DELETE +[2024.07.05-14.52.22:094][905]Cmd: ACTOR DELETE +[2024.07.05-14.52.22:104][905]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.07.05-14.52.22:189][905]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-14.52.22:196][905]LogEditorActor: Deleted 1 Actors (0.102 secs) +[2024.07.05-14.52.23:890][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-14.52.23:929][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms +[2024.07.05-14.52.23:983][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapD0587F1847B60A50F6E893B48891B85C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-14.52.24:000][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-14.52.24:241][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataAB36F85441050A808D886696B89CCABA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-14.52.24:255][ 6]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-14.52.24:255][ 6]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-14.52.24:255][ 6]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index b5923ce..c2b0d42 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 16:11:07 +Log file open, 07/05/24 18:48:55 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,136 +10,136 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.195764 +LogStats: Stats thread started at 0.253268 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -228,2740 +228,3140 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-14.11.08:087][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:088][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-14.11.08:092][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-14.11.08:093][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-14.11.08:093][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-14.11.08:093][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-14.11.08:093][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-14.11.08:093][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.07.05-14.11.08:094][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.07.05-14.11.08:094][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.07.05-14.11.08:094][ 0]LogInit: User: bib -[2024.07.05-14.11.08:094][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-14.11.08:094][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-14.11.08:094][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-14.11.08:094][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-14.11.08:094][ 0]LogMemory: Process Physical Memory: 145.34 MB used, 145.34 MB peak -[2024.07.05-14.11.08:094][ 0]LogMemory: Process Virtual Memory: 130.14 MB used, 130.14 MB peak -[2024.07.05-14.11.08:094][ 0]LogMemory: Physical Memory: 9335.71 MB used, 6732.99 MB free, 16068.70 MB total -[2024.07.05-14.11.08:094][ 0]LogMemory: Virtual Memory: 134202032.00 MB used, 15694.32 MB free, 134217728.00 MB total -[2024.07.05-14.11.08:098][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-14.11.08:115][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-14.11.08:115][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-14.11.08:117][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-14.11.08:118][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-14.11.08:134][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-14.11.08:149][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-14.11.08:149][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-14.11.08:225][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-14.11.08:228][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-14.11.08:228][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-14.11.08:289][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-14.11.08:291][ 0]LogD3D11RHI: AdapterLuid : 0 68046 -[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-14.11.08:298][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-14.11.08:298][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-14.11.08:299][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-14.11.08:299][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-14.11.08:299][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-14.11.08:299][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-14.11.08:299][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-14.11.08:299][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-14.11.08:299][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-14.11.08:304][ 0]LogD3D11RHI: AdapterLuid : 0 68046 -[2024.07.05-14.11.08:350][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-14.11.08:358][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-14.11.08:359][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-14.11.08:367][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-14.11.08:595][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-14.11.08:609][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-14.11.08:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-14.11.08:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-14.11.08:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-14.11.08:639][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-14.11.08:643][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-14.11.08:650][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-14.11.08:653][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-14.11.08:656][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-14.11.08:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-14.11.08:678][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-14.11.08:682][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-14.11.08:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-14.11.08:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-14.11.08:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-14.11.08:700][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-14.11.08:703][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-14.11.08:706][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-14.11.08:710][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-14.11.08:716][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-14.11.08:739][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-14.11.08:761][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/19920/). -[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/9C1C13D04947A351B1A6CBAFD6223DF6/'. -[2024.07.05-14.11.08:762][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-14.11.08:762][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-14.11.09:341][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-14.11.09:409][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-14.11.09:424][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds -[2024.07.05-14.11.09:429][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1372.03MBs, RandomWriteSpeed=255.11MBs. Assigned SpeedClass 'Local' -[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-14.11.09:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-14.11.09:467][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-14.11.09:468][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-14.11.09:490][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up -[2024.07.05-14.11.09:684][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-14.11.09:684][ 0]LogInit: Active device profile: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows -[2024.07.05-14.11.09:684][ 0]LogInit: Profiles: [000001DA5FC4CB00][000001DA5E5AE140 49] Windows, [000001DA5FC2A100][000001DA614AC2C0 49] WindowsNoEditor, [000001DA5FC4D900][000001DA614C0440 49] WindowsServer, [000001DA5FC2AE00][000001DA614A8580 49] WindowsClient, [000001DA5FC4FC00][000001DA614C46C0 49] IOS, [000001DA5FC28F00][000001DA614C8800 49] iPadAir, [000001DA5FC4FE00][000001DA614CC940 49] iPadAir2, [000001DA5FBD4C00][000001DA614D8C00 49] IPadPro, [000001DA5FBD4D00][000001DA614D4C40 49] iPadAir3, [000001DA5FC2BB00][000001DA614DCDC0 49] iPadAir4, [000001DA5FBD7600][000001DA614E0F40 49] iPadMini2, [000001DA5FC2B200][000001DA614E50C0 49] iPadMini3, [000001DA5FBD7800][000001DA614E9240 49] iPadMini4, [000001DA5FC2B800][000001DA614ED3C0 49] iPadMini5, [000001DA5FBDC600][000001DA614F5680 49] iPhone6, [000001DA5FBDC700][000001DA614F16C0 49] iPodTouch6, [000001DA5FC4E900][000001DA614FD980 49] iPhone7, [000001DA5FC4E800][000001DA614F99C0 49] iPodTouch7, [000001DA5FBDC100][000001DA61501B40 49] iPhone5S, [000001DA5FBD4700][000001DA61504140 49] iPhone6Plus, [000001DA5FBDE500][000001DA615082C0 49] iPhone6S, [000001DA5FBD5300][000001DA6150C440 49] iPhone6SPlus, [000001DA5FBDFB00][000001DA615105C0 49] iPhone7Plus, [000001DA5FBD7500][000001DA61514740 49] iPhoneSE, [000001DA5FC4E600][000001DA614D0880 49] iPhone8, [000001DA5FBD4600][000001DA615189C0 49] iPhone8Plus, [000001DA5FC4E200][000001DA6151CB00 49] iPhoneX, [000001DA5FBD7300][000001DA61524C80 49] iPhoneXS, [000001DA5FC4F400][000001DA61528E00 49] iPhoneXSMax, [000001DA5FBD6D00][000001DA6152CF80 49] iPhoneXR, [000001DA5FC4C200][000001DA61531100 49] iPhone11, [000001DA5FBD5E00][000001DA61535280 49] iPhone11Pro, [000001DA5FC4EA00][000001DA61539400 49] iPhone11ProMax, [000001DA5FBD7700][000001DA6153D580 49] iPhoneSE2, [000001DA5FC4CD00][000001DA61541700 49] iPhone12Mini, [000001DA5FBD5F00][000001DA61545880 49] iPhone12, [000001DA5FC4C700][000001DA61549A00 49] iPhone12Pro, [000001DA5FBD5400][000001DA6154DB80 49] iPhone12ProMax, [000001DA5FC4CC00][000001DA61550180 49] iPadPro105, [000001DA5FBD5700][000001DA61554300 49] iPadPro129, [000001DA5FC4C100][000001DA61558480 49] iPadPro97, [000001DA5FBD7C00][000001DA6155C600 49] iPadPro2_129, [000001DA5FC4C800][000001DA61560780 49] iPad5, [000001DA5FBD7100][000001DA61564900 49] iPad6, [000001DA5FC4C500][000001DA61520A40 49] iPad7, [000001DA5FBD6800][000001DA61568B80 49] iPad8, [000001DA5FC4D500][000001DA6156CCC0 49] iPadPro11, [000001DA5FBD5500][000001DA61580E40 49] iPadPro2_11, [000001DA5FC4CF00][000001DA61584FC0 49] iPadPro3_129, [000001DA5FBD6C00][000001DA6158D140 49] iPadPro4_129, [000001DA5FC4E500][000001DA615912C0 49] AppleTV, [000001DA5FBD5100][000001DA615F5440 49] AppleTV4K, [000001DA5FC4C400][000001DA616355C0 49] TVOS, [000001DA5FBD6600][000001DA61641740 49] Mac, [000001DA5FC4FD00][000001DA616498C0 49] MacClient, [000001DA5FBD5800][000001DA6164DA40 49] MacNoEditor, [000001DA5FC4F100][000001DA616BDBC0 49] MacServer, [000001DA5FBD7900][000001DA616C01C0 49] Linux, [000001DA5FC4C900][000001DA616C4340 49] LinuxAArch64, [000001DA5FBD7F00][000001DA616C84C0 49] LinuxNoEditor, [000001DA5FC4DB00][000001DA616CC640 49] LinuxAArch64NoEditor, [000001DA5FBD7400][000001DA616D87C0 49] LinuxClient, [000001DA5FC4DC00][000001DA61746940 49] LinuxAArch64Client, [000001DA5FBD5D00][000001DA61780AC0 49] LinuxServer, [000001DA5FC4EF00][000001DA6157CC00 49] LinuxAArch64Server, [000001DA5FBD4500][000001DA617B2D40 49] Android, [000001DA5FC4DE00][000001DA5E65CE80 49] Android_Low, [000001DA5FBD7000][000001DA5E664FC0 49] Android_Mid, [000001DA5FC4E400][000001DA5E66D140 49] Android_High, [000001DA5FBD4800][000001DA5E6712C0 49] Android_Default, [000001DA5FC4F200][000001DA5E6A5440 49] Android_Adreno4xx, [000001DA5FC2A400][000001DA618AD5C0 49] Android_Adreno5xx_Low, [000001DA5FBDDC00][000001DA618BD740 49] Android_Adreno5xx, [000001DA5FC2BD00][000001DA59B4F8C0 49] Android_Adreno6xx, [000001DA5FBDEB00][000001DA59B5FA40 49] Android_Adreno6xx_Vulkan, [000001DA5FC2BE00][000001DA59B73BC0 49] Android_Mali_T6xx, [000001DA5FBDCF00][000001DA59B7A1C0 49] Android_Mali_T7xx, [000001DA5FC29300][000001DA59B8A340 49] Android_Mali_T8xx, [000001DA5FBDDF00][000001DA59BA24C0 49] Android_Mali_G71, [000001DA5FC29C00][000001DA621D4640 49] Android_Mali_G72, [000001DA5FBDE400][000001DA622147C0 49] Android_Mali_G72_Vulkan, [000001DA5FC2B600][000001DA62236940 49] Android_Mali_G76, [000001DA5FBDE100][000001DA6223AAC0 49] Android_Mali_G76_Vulkan, [000001DA5FC29B00][000001DA6223EC40 49] Android_Mali_G77, [000001DA5FBDCA00][000001DA5E668D80 49] Android_Mali_G77_Vulkan, [000001DA5FC2B400][000001DA62242EC0 49] Android_Mali_G78, [000001DA5FBDD300][000001DA62247000 49] Android_Mali_G78_Vulkan, [000001DA5FC2A900][000001DA622B7140 49] Android_Mali_G710, [000001DA5FBDFD00][000001DA622BF2C0 49] Android_Mali_G710_Vulkan, [000001DA5FC29E00][000001DA62361440 49] Android_Vulkan_SM5, [000001DA5FBDC900][000001DA623655C0 49] Android_PowerVR_G6xxx, [000001DA5FC29F00][000001DA6236D740 49] Android_PowerVR_GT7xxx, [000001DA5FBDE700][000001DA623718C0 49] Android_PowerVR_GE8xxx, [000001DA5FC2A300][000001DA62375A40 49] Android_PowerVR_GM9xxx, [000001DA5FBDF200][000001DA62379BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001DA5FC2B000][000001DA6237C1C0 49] Android_TegraK1, [000001DA5FBDD700][000001DA62380340 49] Android_Unknown_Vulkan, [000001DA5FC2B700][000001DA623844C0 49] Lumin, [000001DA5FBDC200][000001DA62388640 49] Lumin_Desktop, [000001DA5FC2A200][000001DA6238C7C0 49] HoloLens, -[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-14.11.09:797][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-14.11.09:797][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-14.11.09:797][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-14.11.09:812][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-14.11.10:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-14.11.10:167][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-14.11.10:171][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-14.11.10:171][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-14.11.10:171][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-14.11.10:384][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E8C7544A48C528846CC0B3B5A87B75FD | Instance: 0EA461D944FF7ADF23E6CCA3BD9F43FE (NB-PBM2H22CUN-19920). -[2024.07.05-14.11.10:472][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-14.11.10:476][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-14.11.10:512][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.10:934][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.10:936][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.10:937][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.10:945][ 0]LogUProjectInfo: Found projects: -[2024.07.05-14.11.10:951][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.11:036][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-14.11.11:053][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-14.11.11:227][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-14.11.11:233][ 0]LogCollectionManager: Loaded 0 collections in 0.001189 seconds -[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-14.11.11:252][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.07.05-14.11.11:252][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-14.11.11:451][ 0]LogEngine: Initializing Engine... -[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-14.11.11:453][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-14.11.11:453][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-14.11.11:453][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-14.11.11:564][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-14.11.11:572][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-14.11.11:577][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-14.11.11:582][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-14.11.11:582][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.11.11:583][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.11.11:583][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.11.11:589][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.11.11:866][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.11.11:869][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.11.11:870][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.11.11:871][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.11.11:871][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.11.11:872][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.11.11:872][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-14.11.11:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-14.11.11:873][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-14.11.11:928][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-14.11.11:929][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-14.11.11:938][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-14.11.11:940][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-14.11.11:940][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-14.11.11:941][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-14.11.11:963][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-14.11.11:980][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-14.11.12:019][ 0]LocalizationService: Localization service is disabled -[2024.07.05-14.11.12:039][ 0]TimingProfiler: Initialize -[2024.07.05-14.11.12:039][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-14.11.12:039][ 0]LoadingProfiler: Initialize -[2024.07.05-14.11.12:039][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: Initialize -[2024.07.05-14.11.12:039][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-14.11.12:039][ 0]MemoryProfiler: Initialize -[2024.07.05-14.11.12:039][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-14.11.12:147][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-14.11.12:147][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-14.11.12:287][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.07.05-14.11.12:438][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-14.11.12:440][ 0]SourceControl: Source control is disabled -[2024.07.05-14.11.12:440][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.121 -[2024.07.05-14.11.12:440][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-14.11.12:440][ 0]LightingResults: New page: Lighting Build -[2024.07.05-14.11.12:441][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.11.12:441][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.11.12:442][ 0]MapCheck: New page: Map Check -[2024.07.05-14.11.12:442][ 0]LightingResults: New page: Lighting Build -[2024.07.05-14.11.12:447][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.11.12:450][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:325][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:326][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.11.14:326][ 0]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling. -[2024.07.05-14.11.14:418][ 0]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.11.14:418][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.11.14:421][ 0]LogStaticMesh: Building static mesh Plattform_broken__1_... -[2024.07.05-14.11.14:438][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 22 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 19 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 16 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 10 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1 -[2024.07.05-14.11.14:439][ 0]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.11.14:439][ 0]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-14.11.14:492][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:493][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.11.14:493][ 0]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. -[2024.07.05-14.11.14:537][ 0]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.11.14:751][ 0]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: FD657850597FF12D2448A5C1D0C607ADA4D1C079), compiling. -[2024.07.05-14.11.14:772][ 0]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.11.15:192][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-14.11.15:194][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.11.15:246][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-14.11.15:275][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.06ms -[2024.07.05-14.11.15:317][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-14.11.15:318][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,635ms to complete. -[2024.07.05-14.11.15:318][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.878 -[2024.07.05-14.11.15:327][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.007 -[2024.07.05-14.11.15:568][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.11.15:589][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.11.15:606][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.11.15:623][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.11.15:654][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0208 seconds. Added 3822 classes and 928 folders. -[2024.07.05-14.11.15:681][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. -[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:686][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:686][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-14.11.15:686][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 -[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:687][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:687][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-14.11.15:687][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 -[2024.07.05-14.11.15:688][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:689][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-14.11.15:689][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.07.05-14.11.15:689][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:690][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:690][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-14.11.15:690][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:691][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:691][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-14.11.15:691][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:692][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-14.11.15:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 -[2024.07.05-14.11.15:693][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-14.11.15:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-14.11.15:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-14.11.15:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-14.11.15:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-14.11.15:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-14.11.15:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-14.11.15:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 -[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-14.11.15:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-14.11.15:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-14.11.15:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-14.11.15:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 -[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-14.11.15:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 -[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-14.11.15:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 -[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-14.11.15:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-14.11.15:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 -[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:710][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-14.11.15:710][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:710][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-14.11.15:710][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:712][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-14.11.15:712][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:712][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-14.11.15:712][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:713][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:713][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-14.11.15:713][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.05-14.11.15:714][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:715][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:715][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-14.11.15:715][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 -[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:717][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:717][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-14.11.15:717][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 -[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-14.11.15:719][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-14.11.15:719][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-14.11.15:719][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.05-14.11.15:803][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0009 seconds. Added 0 classes and 0 folders. -[2024.07.05-14.11.15:808][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0012 seconds. Added 2 classes and 0 folders. -[2024.07.05-14.11.15:876][ 0]LogSlate: Took 0.000468 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-14.11.15:878][ 0]LogSlate: Took 0.000710 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-14.11.15:881][ 0]LogSlate: Took 0.000544 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-14.11.16:030][ 0]LogRenderer: Reallocating scene render targets to support 872x372 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-14.11.16:979][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 4 -[2024.07.05-14.11.16:980][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.11.16:980][ 0]LogSlate: Took 0.000855 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-14.11.17:208][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0016 seconds. Added 0 classes and 0 folders. -[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total time: 9.89 seconds -[2024.07.05-14.11.17:208][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-14.11.17:291][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-14.11.17:357][ 1]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.11.17:403][ 1]LogAssetRegistry: Asset discovery search completed in 7.9138 seconds -[2024.07.05-14.11.17:417][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects) -[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-14.11.17:708][ 6]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.11.18:550][ 17]LogSlate: Took 0.000546 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 37 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 32 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 22 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.19:087][ 35]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 -[2024.07.05-14.11.19:208][ 39]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.05-14.11.20:019][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-14.11.21:524][ 81]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-14.11.22:374][ 88]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-14.11.25:170][145]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.05-14.11.25:171][145]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-14.11.25:654][164]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-14.11.26:071][186]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.11.28:491][310]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.05-14.11.28:513][310]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.05-14.11.31:580][494]LogContentBrowser: Attempting asset rename: NewFolder -> Sounds -[2024.07.05-14.11.31:581][494]LogContentBrowser: End creating deferred item NewFolder -[2024.07.05-14.11.44:899][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_jump.wav) -[2024.07.05-14.11.44:904][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_landing.wav) -[2024.07.05-14.11.44:906][751]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\Dino sounds\Dino sounds/Dino-things_noise.wav) -[2024.07.05-14.11.56:636][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/Bolder.wav) -[2024.07.05-14.11.56:648][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/crumbling rocks.wav) -[2024.07.05-14.11.56:656][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/door.wav) -[2024.07.05-14.11.56:693][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/fackeln etc.wav) -[2024.07.05-14.11.56:746][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/flammenwerfer.wav) -[2024.07.05-14.11.56:775][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/Kristall.wav) -[2024.07.05-14.11.56:803][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 1 .wav) -[2024.07.05-14.11.56:821][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/magic 2.wav) -[2024.07.05-14.11.56:900][145]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/level sound/water.wav) -[2024.07.05-14.11.57:006][145]LogFactory: FactoryCreateFile: FileMediaSource with WmfFileMediaSourceFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound/Wüsten Theme.mp3) -[2024.07.05-14.12.09:435][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_1.wav) -[2024.07.05-14.12.09:442][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_2.wav) -[2024.07.05-14.12.09:448][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_3.wav) -[2024.07.05-14.12.09:454][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_4.wav) -[2024.07.05-14.12.09:459][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_5.wav) -[2024.07.05-14.12.09:464][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_6.wav) -[2024.07.05-14.12.09:469][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/Sand-steps_8.wav) -[2024.07.05-14.12.09:473][657]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\steps/steps/sand_step-87182.wav) -[2024.07.05-14.12.25:925][576]LogContentBrowser: Deferred new asset file creation: NewSoundCue -[2024.07.05-14.12.25:934][576]LogContentBrowser: Creating deferred item: NewSoundCue -[2024.07.05-14.12.33:214][ 11]LogContentBrowser: Attempting asset rename: NewSoundCue -> Fang_Steps -[2024.07.05-14.12.33:222][ 11]LogContentBrowser: End creating deferred item NewSoundCue -[2024.07.05-14.12.39:301][356]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps -[2024.07.05-14.12.39:422][356]LogSlate: Took 0.000214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_1... -[2024.07.05-14.12.53:956][114]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 will be modified from 40 to 40. -[2024.07.05-14.12.53:985][114]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 182000 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1. -[2024.07.05-14.13.53:118][112]LogAudio: Display: Cached duration for Sound Cue SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps was zero and has changed. Consider manually Re-saving the asset -[2024.07.05-14.14.04:156][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Fang_Steps" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset" SILENT=true -[2024.07.05-14.14.04:159][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Steps978476AC498B01F67CCD80A0F78BCB02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset' -[2024.07.05-14.14.04:171][745]AssetCheck: New page: Asset Save: Fang_Steps -[2024.07.05-14.14.04:171][745]LogContentValidation: Display: Validating SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps -[2024.07.05-14.14.06:506][882]LogSlate: Window 'Fang_Steps' being destroyed -[2024.07.05-14.14.10:668][130]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.14.18:939][501]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP -[2024.07.05-14.14.18:950][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0002 seconds. Added 1 classes and 2 folders. -[2024.07.05-14.14.18:953][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-14.14.19:043][501]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-14.14.19:141][501]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_8:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. -[2024.07.05-14.14.19:143][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0002 seconds. Added 1 classes and 0 folders. -[2024.07.05-14.14.19:246][501]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.07.05-14.14.20:176][501]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence -[2024.07.05-14.14.20:203][502]LogSlate: Took 0.005131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-14.14.22:236][617]LogAssetEditorSubsystem: Opening Asset editor for BlendSpace1D /Game/Fang/Walk_RunBS.Walk_RunBS -[2024.07.05-14.14.22:242][617]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_10:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. -[2024.07.05-14.14.22:725][617]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence -[2024.07.05-14.14.24:772][730]LogRenderer: Reallocating scene render targets to support 912x404 Format 10 NumSamples 1 (Frame:115). -[2024.07.05-14.14.25:141][751]LogSlate: Window 'Walk_RunBS' being destroyed -[2024.07.05-14.14.59:337][713]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.07.05-14.14.59:356][713]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.07.05-14.16.07:759][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Walking" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset" SILENT=true -[2024.07.05-14.16.07:767][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Walking2A299AC040145A12D6079AB9E08AAA4C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Walking.uasset' -[2024.07.05-14.16.07:781][740]AssetCheck: New page: Asset Save: Fang_Anim_rig_Walking -[2024.07.05-14.16.07:782][740]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking -[2024.07.05-14.16.09:622][832]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.16.09:622][832]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.16.14:850][118]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.16.14:851][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_6... -[2024.07.05-14.16.18:709][334]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 will be modified from 40 to 40. -[2024.07.05-14.16.18:729][334]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6. -[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_8... -[2024.07.05-14.16.19:797][393]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 will be modified from 40 to 40. -[2024.07.05-14.16.19:817][393]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8. -[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_2... -[2024.07.05-14.16.20:293][419]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 will be modified from 40 to 40. -[2024.07.05-14.16.20:313][419]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2. -[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_4... -[2024.07.05-14.16.20:879][445]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 will be modified from 40 to 40. -[2024.07.05-14.16.20:898][445]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4. -[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_3... -[2024.07.05-14.16.21:372][474]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 will be modified from 40 to 40. -[2024.07.05-14.16.21:392][474]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3. -[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Sand-steps_5... -[2024.07.05-14.16.21:966][509]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 will be modified from 40 to 40. -[2024.07.05-14.16.21:987][509]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191836 while cooking SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5. -[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave sand_step-87182... -[2024.07.05-14.16.22:463][538]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 will be modified from 40 to 40. -[2024.07.05-14.16.22:483][538]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62208 while cooking SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182. -[2024.07.05-14.16.25:082][670]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.16.25:082][670]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.16.47:744][ 12]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Running" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset" SILENT=true -[2024.07.05-14.16.47:753][ 12]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_RunningF6241BEE4DC2A40CB4E8B9939D6E9AEF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Running.uasset' -[2024.07.05-14.16.47:767][ 12]AssetCheck: New page: Asset Save: Fang_Anim_rig_Running -[2024.07.05-14.16.47:767][ 12]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running -[2024.07.05-14.16.54:290][372]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.16.54:290][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_noise... -[2024.07.05-14.18.27:648][603]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise will be modified from 40 to 40. -[2024.07.05-14.18.27:664][603]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 127892 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise. -[2024.07.05-14.18.32:746][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpSTART" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset" SILENT=true -[2024.07.05-14.18.32:754][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpSTARTCD00D60547396EE47D540AA369765E5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpSTART.uasset' -[2024.07.05-14.18.32:769][888]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpSTART -[2024.07.05-14.18.32:769][888]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART -[2024.07.05-14.18.39:778][286]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.18.39:778][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.20.04:233][208]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Dino-things_landing... -[2024.07.05-14.20.04:234][208]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing will be modified from 40 to 40. -[2024.07.05-14.20.04:255][208]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 132808 while cooking SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing. -[2024.07.05-14.20.10:749][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.20.10:756][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDCC54CB8244BBD0C0AEC43B9F2ED711F8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.20.10:773][584]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.20.10:773][584]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.20.23:151][267]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing -[2024.07.05-14.20.34:786][953]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_landing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset" SILENT=true -[2024.07.05-14.20.34:788][953]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_landing0BC1AC5E4B3F3BA75E5F3D89DF93198E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_landing.uasset' -[2024.07.05-14.20.34:801][953]AssetCheck: New page: Asset Save: Dino-things_landing -[2024.07.05-14.20.34:801][953]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_landing.Dino-things_landing -[2024.07.05-14.20.43:103][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.20.43:106][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND83EA1F564A36997E74B82980DD58B9E3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.20.43:119][438]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.20.43:119][438]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.20.44:734][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.20.44:738][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND7C9E5008491656C8D2E21EA7DB5687C4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.20.44:750][529]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.20.44:750][529]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.20.48:331][715]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.20.48:331][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.20.52:969][970]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.20.52:969][970]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.21.41:505][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Interaction" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset" SILENT=true -[2024.07.05-14.21.41:513][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Interaction1195028F4FD8E2F3FE6034A6B898F05A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Interaction.uasset' -[2024.07.05-14.21.41:528][799]AssetCheck: New page: Asset Save: Fang_Anim_rig_Interaction -[2024.07.05-14.21.41:528][799]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction -[2024.07.05-14.22.01:124][937]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.01:125][937]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.06:105][227]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.06:105][227]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.09:323][403]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.09:323][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.10:590][465]LogWorld: UWorld::CleanupWorld for World_22, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.10:591][465]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.52:688][926]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_Dance" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset" SILENT=true -[2024.07.05-14.22.52:696][926]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_Dance12E28FBA41A05AEA5F5AF1BB0CC0B424.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_Dance.uasset' -[2024.07.05-14.22.52:713][926]AssetCheck: New page: Asset Save: Fang_Anim_rig_Dance -[2024.07.05-14.22.52:713][926]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance -[2024.07.05-14.22.56:461][139]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.56:461][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.56:483][139]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.56:483][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.56:532][139]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.22.56:532][139]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.22.58:442][247]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_AnimBP" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset" SILENT=true -[2024.07.05-14.22.58:470][247]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_AnimBP567443CE4AB067303D01C2B477B0A199.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_AnimBP.uasset' -[2024.07.05-14.22.58:483][247]AssetCheck: New page: Asset Save: Fang_AnimBP -[2024.07.05-14.22.58:484][247]LogContentValidation: Display: Validating AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP -[2024.07.05-14.23.01:289][395]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.23.01:294][395]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.23.01:294][395]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:23:01) -[2024.07.05-14.23.01:295][395]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-14.23.01:296][395]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-14.23.01:302][395]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.23.01:310][395]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007136s) -[2024.07.05-14.23.01:310][395]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: World Init took: (0.000862s) -[2024.07.05-14.23.01:311][395]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008147s) -[2024.07.05-14.23.01:409][395]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms -[2024.07.05-14.23.01:412][395]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.23.01:412][395]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.23.01:412][395]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.23.01:412][395]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.23.01:414][395]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.23.01:460][395]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.23.01:461][395]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.23.01:461][395]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.23.01:462][395]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.23.01:462][395]LogInit: FAudioDevice initialized. -[2024.07.05-14.23.01:462][395]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-14.23.01:472][395]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-14.23.01:472][395]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-14.23.01:472][395]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.23.01:474][395]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.23.01 -[2024.07.05-14.23.01:475][395]LogWorld: Bringing up level for play took: 0.001812 -[2024.07.05-14.23.01:475][395]LogOnline: OSS: Creating online subsystem instance for: :Context_25 -[2024.07.05-14.23.01:477][395]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.05-14.23.01:478][395]PIE: Server logged in -[2024.07.05-14.23.01:479][395]PIE: Play in editor total start time 0,185 seconds. -[2024.07.05-14.23.42:134][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.23.42:134][774]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.23.42:134][774]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.23.42:135][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.23.42:145][774]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.23.42:172][774]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.23.42:196][774]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.23.42:198][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.23.42:199][774]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.23.42:249][774]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms -[2024.07.05-14.23.42:278][775]LogPlayLevel: Display: Destroying online subsystem :Context_25 -[2024.07.05-14.23.56:840][497]LogAssetEditorSubsystem: Opening Asset editor for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.23.56:843][497]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_24:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. -[2024.07.05-14.23.57:221][497]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence -[2024.07.05-14.24.01:590][705]LogSlate: Window 'Fang_Anim_rig_JumpEND' being destroyed -[2024.07.05-14.24.14:392][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.24.14:399][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND0B6E444A4548EB38E22C858CFCDDEF02.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.24.14:414][434]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.24.14:414][434]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.24.16:926][546]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.24.16:932][546]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.24.16:932][546]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:16) -[2024.07.05-14.24.16:932][546]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.24.16:941][546]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008702s) -[2024.07.05-14.24.16:941][546]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: World Init took: (0.000946s) -[2024.07.05-14.24.16:942][546]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009763s) -[2024.07.05-14.24.16:992][546]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.07.05-14.24.16:994][546]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.24.16:994][546]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.24.16:994][546]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.24.16:995][546]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.24.16:995][546]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.24.16:997][546]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.24.17:050][546]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.24.17:051][546]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.24.17:051][546]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.24.17:052][546]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.24.17:052][546]LogInit: FAudioDevice initialized. -[2024.07.05-14.24.17:052][546]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.05-14.24.17:062][546]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.24.17:064][546]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.17 -[2024.07.05-14.24.17:065][546]LogWorld: Bringing up level for play took: 0.001685 -[2024.07.05-14.24.17:065][546]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.07.05-14.24.17:066][546]PIE: Server logged in -[2024.07.05-14.24.17:067][546]PIE: Play in editor total start time 0,136 seconds. -[2024.07.05-14.24.24:734][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.24.24:734][ 0]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.24.24:734][ 0]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.24.24:734][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.24.24:741][ 0]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.24.24:765][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.24.24:787][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.24.24:787][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.24.24:788][ 0]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.24.24:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.24.24:795][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.05-14.24.24:825][ 1]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.07.05-14.24.28:642][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.24.28:650][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpENDD5E57C0049958A5BD1058CBB980DED31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.24.28:664][190]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.24.28:664][190]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.24.30:846][283]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.24.30:852][283]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.24.30:852][283]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:30) -[2024.07.05-14.24.30:852][283]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.24.30:861][283]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008993s) -[2024.07.05-14.24.30:862][283]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: World Init took: (0.000969s) -[2024.07.05-14.24.30:863][283]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010093s) -[2024.07.05-14.24.30:892][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms -[2024.07.05-14.24.30:893][283]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.24.30:893][283]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.24.30:893][283]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.24.30:894][283]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.24.30:894][283]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.24.30:896][283]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.24.30:952][283]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.24.30:953][283]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.24.30:953][283]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.24.30:954][283]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.24.30:954][283]LogInit: FAudioDevice initialized. -[2024.07.05-14.24.30:954][283]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.07.05-14.24.30:962][283]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.24.30:964][283]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.30 -[2024.07.05-14.24.30:964][283]LogWorld: Bringing up level for play took: 0.001727 -[2024.07.05-14.24.30:964][283]LogOnline: OSS: Creating online subsystem instance for: :Context_30 -[2024.07.05-14.24.30:966][283]PIE: Server logged in -[2024.07.05-14.24.30:967][283]PIE: Play in editor total start time 0,115 seconds. -[2024.07.05-14.24.40:904][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.24.40:904][874]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.24.40:905][874]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.24.40:905][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.24.40:912][874]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.24.40:936][874]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.24.40:958][874]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.24.40:958][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.24.40:959][874]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.24.40:966][874]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.07.05-14.24.40:992][875]LogPlayLevel: Display: Destroying online subsystem :Context_30 -[2024.07.05-14.24.44:794][ 69]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.24.44:802][ 69]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND88184CFB4D46C47CEE1F4FB957AA1D90.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.24.44:816][ 69]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.24.44:816][ 69]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.24.47:202][171]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.24.47:208][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.24.47:208][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:24:47) -[2024.07.05-14.24.47:209][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.24.47:217][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008505s) -[2024.07.05-14.24.47:218][171]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: World Init took: (0.000935s) -[2024.07.05-14.24.47:218][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009560s) -[2024.07.05-14.24.47:247][171]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms -[2024.07.05-14.24.47:248][171]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.24.47:248][171]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.24.47:249][171]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.24.47:249][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.24.47:249][171]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.24.47:251][171]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.24.47:304][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.24.47:305][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.24.47:305][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.24.47:306][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.24.47:306][171]LogInit: FAudioDevice initialized. -[2024.07.05-14.24.47:306][171]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.05-14.24.47:324][171]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.24.47:326][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.24.47 -[2024.07.05-14.24.47:326][171]LogWorld: Bringing up level for play took: 0.001695 -[2024.07.05-14.24.47:326][171]LogOnline: OSS: Creating online subsystem instance for: :Context_31 -[2024.07.05-14.24.47:329][171]PIE: Server logged in -[2024.07.05-14.24.47:329][171]PIE: Play in editor total start time 0,122 seconds. -[2024.07.05-14.25.01:813][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.25.01:813][ 34]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.25.01:813][ 34]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.25.01:813][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.25.01:825][ 34]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.25.01:849][ 34]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.25.01:871][ 34]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.25.01:871][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.25.01:872][ 34]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.25.01:875][ 34]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.25.01:878][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms -[2024.07.05-14.25.01:905][ 35]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2024.07.05-14.25.05:394][213]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Fang/Fang_Anim_rig_JumpEND" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset" SILENT=true -[2024.07.05-14.25.05:401][213]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_Anim_rig_JumpEND6CE9D862480741BDA7BE27AC6E1BCE59.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Fang/Fang_Anim_rig_JumpEND.uasset' -[2024.07.05-14.25.05:416][213]AssetCheck: New page: Asset Save: Fang_Anim_rig_JumpEND -[2024.07.05-14.25.05:416][213]LogContentValidation: Display: Validating AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-14.25.07:344][295]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.25.07:349][295]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.25.07:349][295]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:25:07) -[2024.07.05-14.25.07:349][295]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.25.07:357][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007448s) -[2024.07.05-14.25.07:357][295]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: World Init took: (0.000846s) -[2024.07.05-14.25.07:358][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008400s) -[2024.07.05-14.25.07:384][295]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.05-14.25.07:385][295]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.25.07:385][295]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.25.07:385][295]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.25.07:386][295]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.25.07:386][295]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.25.07:388][295]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.25.07:437][295]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.25.07:437][295]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.25.07:438][295]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.25.07:438][295]LogInit: FAudioDevice initialized. -[2024.07.05-14.25.07:438][295]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.05-14.25.07:445][295]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.25.07:447][295]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.25.07 -[2024.07.05-14.25.07:447][295]LogWorld: Bringing up level for play took: 0.001628 -[2024.07.05-14.25.07:447][295]LogOnline: OSS: Creating online subsystem instance for: :Context_32 -[2024.07.05-14.25.07:449][295]PIE: Server logged in -[2024.07.05-14.25.07:450][295]PIE: Play in editor total start time 0,102 seconds. -[2024.07.05-14.25.29:342][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.25.29:342][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.25.29:342][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.25.29:343][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.25.29:349][604]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.25.29:376][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.25.29:398][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.25.29:399][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.25.29:400][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.25.29:407][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.07.05-14.25.29:435][605]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2024.07.05-14.25.31:415][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.25.31:445][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.42ms -[2024.07.05-14.25.31:477][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing76F2ED774D27B12F835C50AAABEBBB1E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.25.31:495][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.25.31:556][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataAAEBA864464116C1AF078880CBF565DA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.25.31:571][684]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.25.31:571][684]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.25.47:313][229]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-14.25.49:682][334]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-14.26.00:596][907]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.26.13:264][632]LogWorld: UWorld::CleanupWorld for World_24, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.13:264][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.26.13:286][632]LogWorld: UWorld::CleanupWorld for World_26, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.13:286][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.26.13:332][632]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.13:332][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.26.14:304][684]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.14:304][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.26.14:314][684]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.14:314][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.26.14:379][684]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.26.14:379][684]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.27.31:446][704]BlueprintLog: New page: Compile BP_Door -[2024.07.05-14.27.31:511][704]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms -[2024.07.05-14.27.31:578][704]LogSlate: Took 0.012659 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-14.27.32:301][739]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.07.05-14.27.32:307][739]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door495FCE4F460DBDB27D2BDA868F2354F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.07.05-14.27.32:319][739]AssetCheck: New page: Asset Save: BP_Door -[2024.07.05-14.27.32:319][739]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-14.27.33:232][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.27.33:267][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms -[2024.07.05-14.27.33:289][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFAB79C36450B7BD724FB19B4070C7A5C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.27.33:303][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.27.33:340][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF39C39BC40A7278155C12DB94DF7E835.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.27.33:352][784]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.27.33:352][784]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.27.45:016][288]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.07.05-14.30.58:072][111]BlueprintLog: New page: Compile BP_Lever -[2024.07.05-14.30.58:123][111]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2024.07.05-14.30.58:679][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-14.30.58:692][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever61FF89B041BC194FD3EB7FA323AA9379.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-14.30.58:714][135]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-14.30.58:714][135]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.30.59:758][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.30.59:781][190]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.05-14.30.59:804][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1F1A25114469B0A215612A8412E44B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.30.59:820][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.30.59:858][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData0B5947974596DF2542CAA7909ABDAE46.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.30.59:876][190]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.30.59:876][190]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.31.01:017][244]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.31.01:022][244]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.31.01:022][244]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:01) -[2024.07.05-14.31.01:022][244]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.31.01:029][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006754s) -[2024.07.05-14.31.01:030][244]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: World Init took: (0.000861s) -[2024.07.05-14.31.01:030][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007734s) -[2024.07.05-14.31.01:052][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.05-14.31.01:053][244]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.31.01:053][244]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.31.01:053][244]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.31.01:053][244]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.31.01:055][244]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.31.01:101][244]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.31.01:102][244]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.31.01:102][244]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.31.01:103][244]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.31.01:103][244]LogInit: FAudioDevice initialized. -[2024.07.05-14.31.01:103][244]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.07.05-14.31.01:111][244]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.31.01:113][244]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.01 -[2024.07.05-14.31.01:113][244]LogWorld: Bringing up level for play took: 0.001900 -[2024.07.05-14.31.01:114][244]LogOnline: OSS: Creating online subsystem instance for: :Context_41 -[2024.07.05-14.31.01:116][244]PIE: Server logged in -[2024.07.05-14.31.01:116][244]PIE: Play in editor total start time 0,095 seconds. -[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door... -[2024.07.05-14.31.06:475][562]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door.door will be modified from 40 to 40. -[2024.07.05-14.31.06:524][562]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 744192 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door.door. -[2024.07.05-14.31.15:362][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.31.15:362][ 91]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.31.15:362][ 91]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.31.15:362][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.31.15:375][ 91]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.31.15:401][ 91]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.31.15:423][ 91]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.31.15:424][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.31.15:425][ 91]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.31.15:431][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-14.31.15:458][ 92]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2024.07.05-14.31.17:133][171]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.31.17:137][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.31.17:137][171]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:31:17) -[2024.07.05-14.31.17:137][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.31.17:144][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006683s) -[2024.07.05-14.31.17:145][171]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: World Init took: (0.000850s) -[2024.07.05-14.31.17:145][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007633s) -[2024.07.05-14.31.17:168][171]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.07.05-14.31.17:169][171]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.31.17:169][171]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.31.17:170][171]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.31.17:170][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.31.17:170][171]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.31.17:171][171]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.31.17:216][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.31.17:217][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.31.17:217][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.31.17:218][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.31.17:218][171]LogInit: FAudioDevice initialized. -[2024.07.05-14.31.17:218][171]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.07.05-14.31.17:225][171]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.31.17:227][171]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.31.17 -[2024.07.05-14.31.17:228][171]LogWorld: Bringing up level for play took: 0.001690 -[2024.07.05-14.31.17:228][171]LogOnline: OSS: Creating online subsystem instance for: :Context_42 -[2024.07.05-14.31.17:230][171]PIE: Server logged in -[2024.07.05-14.31.17:230][171]PIE: Play in editor total start time 0,094 seconds. -[2024.07.05-14.31.27:452][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.31.27:452][780]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.31.27:452][780]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.31.27:453][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.31.27:462][780]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.31.27:487][780]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.31.27:506][780]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.31.27:507][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.31.27:508][780]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.31.27:513][780]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.05-14.31.27:543][781]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2024.07.05-14.31.42:360][485]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/door.door -[2024.07.05-14.32.09:210][862]LogSlate: Window 'door' being destroyed -[2024.07.05-14.32.09:237][862]LogSlate: Window 'door' being destroyed -[2024.07.05-14.32.29:470][ 47]LogSlate: Took 0.005232 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensedItalic.ttf' (160K) -[2024.07.05-14.32.47:509][ 39]LogEditorTransaction: Undo Move Node -[2024.07.05-14.33.28:462][380]BlueprintLog: New page: Compile BP_Lever -[2024.07.05-14.33.28:508][380]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms -[2024.07.05-14.33.29:686][443]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-14.33.29:703][443]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBAC6D2EB48127A5065AE0DB5CA52990A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-14.33.29:715][443]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-14.33.29:715][443]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.34.09:715][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.34.09:737][686]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.05-14.34.09:760][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingA19B984E46F5D3D4CC5ECB9972B14944.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.34.09:774][686]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.34.09:811][686]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData80E47EAC4DBACF1FB2004BBF777EBDED.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.34.09:825][686]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.34.09:825][686]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.34.19:366][110]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.05-14.35.33:181][149]BlueprintLog: New page: Compile BP_Projectile -[2024.07.05-14.35.33:223][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.05-14.35.33:885][179]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.05-14.35.33:906][179]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile0C34A00B46BCF75DDB5F6C87DB957CF3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.05-14.35.33:920][179]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.05-14.35.33:920][179]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.05-14.35.35:034][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.35.35:057][244]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms -[2024.07.05-14.35.35:079][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4C9F2EFB42A308B58821CAB4238634BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.35.35:084][244]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.35.35:121][244]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataDC2A6F6B40367397EB2A3A85901C1FFB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.35.35:135][244]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.35.35:135][244]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.35.36:736][334]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.35.36:741][334]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.35.36:741][334]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:35:36) -[2024.07.05-14.35.36:741][334]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) -[2024.07.05-14.35.36:748][334]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: World Init took: (0.000775s) -[2024.07.05-14.35.36:748][334]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007495s) -[2024.07.05-14.35.36:772][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.05-14.35.36:773][334]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.35.36:773][334]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.35.36:774][334]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.35.36:774][334]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.35.36:774][334]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.35.36:776][334]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.35.36:820][334]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.35.36:821][334]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.35.36:821][334]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.35.36:821][334]LogInit: FAudioDevice initialized. -[2024.07.05-14.35.36:821][334]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.07.05-14.35.36:834][334]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.35.36:835][334]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.35.36 -[2024.07.05-14.35.36:836][334]LogWorld: Bringing up level for play took: 0.001699 -[2024.07.05-14.35.36:836][334]LogOnline: OSS: Creating online subsystem instance for: :Context_44 -[2024.07.05-14.35.36:838][334]PIE: Server logged in -[2024.07.05-14.35.36:838][334]PIE: Play in editor total start time 0,098 seconds. -[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Bolder... -[2024.07.05-14.35.39:321][479]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder will be modified from 40 to 40. -[2024.07.05-14.35.39:382][479]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1082880 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder. -[2024.07.05-14.35.54:472][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.35.54:472][383]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.35.54:472][383]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.35.54:472][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.35.54:484][383]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.35.54:507][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.35.54:529][383]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.35.54:529][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.35.54:530][383]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.35.54:536][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.05-14.35.54:564][384]LogPlayLevel: Display: Destroying online subsystem :Context_44 -[2024.07.05-14.36.01:400][759]BlueprintLog: New page: Compile BP_Projectile -[2024.07.05-14.36.01:440][759]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.05-14.36.02:001][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.05-14.36.02:015][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile70FB9D4F4A0F805B821AF0AED824A396.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.05-14.36.02:026][786]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.05-14.36.02:026][786]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.05-14.36.07:974][ 99]BlueprintLog: New page: Compile BP_Projectile -[2024.07.05-14.36.08:014][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-14.36.08:488][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.05-14.36.08:502][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileE8941E30487F3E7D16E1AF80CF714786.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.05-14.36.08:515][120]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.05-14.36.08:515][120]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.05-14.36.10:201][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.36.10:223][210]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.07.05-14.36.10:245][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingFE42F7E745BFCF3D0A043AB65BB05A18.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.36.10:250][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.36.10:288][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataCCDC05E24AB9F2F423236F9BBFB6F8E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.36.10:301][210]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.36.10:301][210]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.36.11:897][292]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.36.11:902][292]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.36.11:902][292]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:11) -[2024.07.05-14.36.11:902][292]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006557s) -[2024.07.05-14.36.11:909][292]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.36.11:909][292]LogPlayLevel: PIE: World Init took: (0.000790s) -[2024.07.05-14.36.11:910][292]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007442s) -[2024.07.05-14.36.11:933][292]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.07.05-14.36.11:933][292]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.36.11:933][292]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.36.11:933][292]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.36.11:934][292]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.36.11:934][292]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.36.11:935][292]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.36.11:936][292]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.36.11:979][292]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.36.11:980][292]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.36.11:980][292]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.36.11:981][292]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.36.11:981][292]LogInit: FAudioDevice initialized. -[2024.07.05-14.36.11:981][292]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.07.05-14.36.11:991][292]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.36.11:993][292]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.11 -[2024.07.05-14.36.11:993][292]LogWorld: Bringing up level for play took: 0.001598 -[2024.07.05-14.36.11:993][292]LogOnline: OSS: Creating online subsystem instance for: :Context_45 -[2024.07.05-14.36.11:995][292]PIE: Server logged in -[2024.07.05-14.36.11:996][292]PIE: Play in editor total start time 0,094 seconds. -[2024.07.05-14.36.20:453][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.36.20:453][795]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.36.20:453][795]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.36.20:453][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.36.20:464][795]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.36.20:489][795]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.36.20:510][795]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.36.20:510][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.36.20:511][795]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.36.20:518][795]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.07.05-14.36.20:546][796]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2024.07.05-14.36.27:020][146]LogEditorTransaction: Undo Break Pin Links -[2024.07.05-14.36.30:601][334]BlueprintLog: New page: Compile BP_Projectile -[2024.07.05-14.36.30:641][334]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.07.05-14.36.31:683][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true -[2024.07.05-14.36.31:699][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileF143FBA847E89010F8A359A4AA1B41B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' -[2024.07.05-14.36.31:711][381]AssetCheck: New page: Asset Save: BP_Projectile -[2024.07.05-14.36.31:711][381]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.05-14.36.32:704][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.36.32:730][435]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.07.05-14.36.32:752][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCC2B74404E9FDF25533ABEA8A89E657F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.36.32:767][435]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.36.32:807][435]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData8BBEF4434C8089AFD1D32293E59A761D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.36.32:820][435]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.36.32:820][435]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.36.34:193][514]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.36.34:198][514]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.36.34:198][514]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:36:34) -[2024.07.05-14.36.34:198][514]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.36.34:204][514]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006533s) -[2024.07.05-14.36.34:205][514]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: World Init took: (0.000794s) -[2024.07.05-14.36.34:205][514]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007419s) -[2024.07.05-14.36.34:228][514]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.05-14.36.34:229][514]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.36.34:229][514]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.36.34:229][514]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.36.34:229][514]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.36.34:231][514]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.36.34:274][514]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.36.34:275][514]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.36.34:275][514]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.36.34:276][514]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.36.34:276][514]LogInit: FAudioDevice initialized. -[2024.07.05-14.36.34:276][514]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.07.05-14.36.34:281][514]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.36.34:282][514]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.34 -[2024.07.05-14.36.34:283][514]LogWorld: Bringing up level for play took: 0.001598 -[2024.07.05-14.36.34:283][514]LogOnline: OSS: Creating online subsystem instance for: :Context_46 -[2024.07.05-14.36.34:284][514]PIE: Server logged in -[2024.07.05-14.36.34:285][514]PIE: Play in editor total start time 0,088 seconds. -[2024.07.05-14.36.59:857][ 48]LogNet: Browse: /Game/Emmy_Testing -[2024.07.05-14.36.59:857][ 48]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.05-14.36.59:857][ 48]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.36.59:858][ 48]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.36.59:858][ 48]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.36.59:925][ 48]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.36.59:928][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.05-14.36.59:929][ 48]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006609s) -[2024.07.05-14.36.59:936][ 48]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: World Init took: (0.000778s) -[2024.07.05-14.36.59:936][ 48]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007514s) -[2024.07.05-14.36.59:936][ 48]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.07.05-14.36.59:937][ 48]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.36.59 -[2024.07.05-14.36.59:939][ 48]LogWorld: Bringing up level for play took: 0.001341 -[2024.07.05-14.36.59:940][ 48]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-14.36.59:940][ 48]LogLoad: Took 0.082493 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.05-14.37.05:618][388]LogNet: Browse: /Game/Emmy_Testing -[2024.07.05-14.37.05:618][388]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.05-14.37.05:618][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.37.05:619][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.37.05:619][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.37.05:686][388]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.37.05:690][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.05-14.37.05:691][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006253s) -[2024.07.05-14.37.05:698][388]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: World Init took: (0.000748s) -[2024.07.05-14.37.05:698][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007171s) -[2024.07.05-14.37.05:698][388]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.07.05-14.37.05:698][388]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.37.05:700][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.37.05 -[2024.07.05-14.37.05:701][388]LogWorld: Bringing up level for play took: 0.001494 -[2024.07.05-14.37.05:701][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-14.37.05:702][388]LogLoad: Took 0.083476 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.05-14.37.07:232][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.37.07:232][477]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.37.07:232][477]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.37.07:232][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.37.07:241][477]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.37.07:266][477]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.37.07:287][477]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.37.07:288][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.37.07:289][477]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.37.07:310][477]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.05-14.37.07:337][478]LogPlayLevel: Display: Destroying online subsystem :Context_46 -[2024.07.05-14.37.09:787][600]LogWorld: UWorld::CleanupWorld for World_35, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.37.09:787][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.38.09:187][898]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.38.09:192][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.38.09:192][898]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:09) -[2024.07.05-14.38.09:192][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.38.09:199][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006500s) -[2024.07.05-14.38.09:199][898]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: World Init took: (0.000792s) -[2024.07.05-14.38.09:200][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007386s) -[2024.07.05-14.38.09:225][898]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.07.05-14.38.09:227][898]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.38.09:227][898]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.38.09:227][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.38.09:227][898]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.38.09:229][898]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.38.09:273][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.38.09:274][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.38.09:274][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.38.09:275][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.38.09:275][898]LogInit: FAudioDevice initialized. -[2024.07.05-14.38.09:275][898]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.07.05-14.38.09:285][898]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.38.09:286][898]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.09 -[2024.07.05-14.38.09:287][898]LogWorld: Bringing up level for play took: 0.001583 -[2024.07.05-14.38.09:287][898]LogOnline: OSS: Creating online subsystem instance for: :Context_47 -[2024.07.05-14.38.09:288][898]PIE: Server logged in -[2024.07.05-14.38.09:289][898]PIE: Play in editor total start time 0,097 seconds. -[2024.07.05-14.38.23:271][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.38.23:271][727]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.38.23:271][727]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.38.23:272][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.38.23:291][727]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.38.23:314][727]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.38.23:335][727]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.38.23:335][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.38.23:336][727]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.38.23:342][727]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.07.05-14.38.23:368][728]LogPlayLevel: Display: Destroying online subsystem :Context_47 -[2024.07.05-14.38.26:806][903]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.38.26:812][903]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.38.26:812][903]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:38:26) -[2024.07.05-14.38.26:812][903]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.38.26:820][903]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007893s) -[2024.07.05-14.38.26:821][903]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: World Init took: (0.001058s) -[2024.07.05-14.38.26:821][903]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009058s) -[2024.07.05-14.38.26:846][903]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.07.05-14.38.26:848][903]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.38.26:848][903]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.38.26:848][903]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.38.26:848][903]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.38.26:850][903]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.38.26:901][903]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.38.26:902][903]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.38.26:902][903]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.38.26:903][903]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.38.26:903][903]LogInit: FAudioDevice initialized. -[2024.07.05-14.38.26:903][903]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.07.05-14.38.26:911][903]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.38.26:912][903]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.38.26 -[2024.07.05-14.38.26:913][903]LogWorld: Bringing up level for play took: 0.001714 -[2024.07.05-14.38.26:913][903]LogOnline: OSS: Creating online subsystem instance for: :Context_48 -[2024.07.05-14.38.26:915][903]PIE: Server logged in -[2024.07.05-14.38.26:916][903]PIE: Play in editor total start time 0,105 seconds. -[2024.07.05-14.38.36:612][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.38.36:612][479]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.38.36:612][479]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.38.36:612][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.38.36:624][479]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.38.36:647][479]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.38.36:667][479]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.38.36:667][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.38.36:668][479]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.38.36:690][479]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-14.38.36:716][480]LogPlayLevel: Display: Destroying online subsystem :Context_48 -[2024.07.05-14.38.46:327][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/sand_step-87182" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset" SILENT=true -[2024.07.05-14.38.46:329][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/sand_step-87182EFC08B6B490997CB2426C5B4EB5F4081.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/sand_step-87182.uasset' -[2024.07.05-14.38.46:333][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_8" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset" SILENT=true -[2024.07.05-14.38.46:335][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_8A38BB77D42BE29CE44A6D98A45B1E946.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_8.uasset' -[2024.07.05-14.38.46:344][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_6" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset" SILENT=true -[2024.07.05-14.38.46:346][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_6B9F5746841A894E22655B8913D5A0EC5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_6.uasset' -[2024.07.05-14.38.46:349][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_5" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset" SILENT=true -[2024.07.05-14.38.46:351][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_58480316044A25EE07C94F18858E9723E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_5.uasset' -[2024.07.05-14.38.46:354][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_4" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset" SILENT=true -[2024.07.05-14.38.46:357][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_4BD7E22CC464119DA3936CDBD8DF9F6CD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_4.uasset' -[2024.07.05-14.38.46:360][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset" SILENT=true -[2024.07.05-14.38.46:362][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_3512AB82D4051E1AF4BF7DAB373C683F4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_3.uasset' -[2024.07.05-14.38.46:366][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset" SILENT=true -[2024.07.05-14.38.46:368][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_286573D1C454B7FFC6F6EE2ADCED5F273.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_2.uasset' -[2024.07.05-14.38.46:372][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Sand-steps_1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset" SILENT=true -[2024.07.05-14.38.46:374][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Sand-steps_1938853C041DD68A2536560912BF05666.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Sand-steps_1.uasset' -[2024.07.05-14.38.46:375][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Wüsten_Theme" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset" SILENT=true -[2024.07.05-14.38.46:375][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten_ThemeA8B400054E276D8E5F888AA27A3E9F7C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten_Theme.uasset' -[2024.07.05-14.38.46:406][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/water" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset" SILENT=true -[2024.07.05-14.38.46:446][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/water9C499F4C483654A283C26BBD1FD18EBB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/water.uasset' -[2024.07.05-14.38.46:450][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset" SILENT=true -[2024.07.05-14.38.46:453][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_23717E5134A849C866A61D8AE455C6DBD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_2.uasset' -[2024.07.05-14.38.46:459][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/magic_1_" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset" SILENT=true -[2024.07.05-14.38.46:462][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/magic_1_736C102843507BCC5AD9A1B313FF200B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/magic_1_.uasset' -[2024.07.05-14.38.46:469][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Kristall" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset" SILENT=true -[2024.07.05-14.38.46:475][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/KristallCAE46516477D946B6B3C42A5291D6715.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Kristall.uasset' -[2024.07.05-14.38.46:488][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flammenwerfer0AFF8DA0406E9A8409DC1FB1F56277FE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/flammenwerfer.uasset' -[2024.07.05-14.38.46:501][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/fackeln_etc" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset" SILENT=true -[2024.07.05-14.38.46:507][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/fackeln_etc3ABF693D4366B5BEE071DFBE9516F892.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/fackeln_etc.uasset' -[2024.07.05-14.38.46:511][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset" SILENT=true -[2024.07.05-14.38.46:513][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/doorC0A7B6CE401707016D1D5AAE8EFB404C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door.uasset' -[2024.07.05-14.38.46:519][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/crumbling_rocks44855E8442B75AFE49EBADA23FEC7FA7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/crumbling_rocks.uasset' -[2024.07.05-14.38.46:524][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true -[2024.07.05-14.38.46:527][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderCB2EEB26423D424565B13BBA2E83A77B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' -[2024.07.05-14.38.46:531][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_noise" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset" SILENT=true -[2024.07.05-14.38.46:533][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_noise218A12874BBA322F33B0FABA6DF544FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_noise.uasset' -[2024.07.05-14.38.46:537][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/Dino_sounds/Dino-things_jump" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset" SILENT=true -[2024.07.05-14.38.46:539][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Dino-things_jump63E950214947D81CCD4B3F86ABD89DFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/Dino_sounds/Dino-things_jump.uasset' -[2024.07.05-14.38.46:557][907]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/sand_step-87182.sand_step-87182 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_8.Sand-steps_8 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_6.Sand-steps_6 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_5.Sand-steps_5 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_4.Sand-steps_4 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_3.Sand-steps_3 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_2.Sand-steps_2 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/steps/steps/Sand-steps_1.Sand-steps_1 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating FileMediaSource /Game/Sounds/level_sound/Wüsten_Theme.Wüsten_Theme -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/water.water -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_2.magic_2 -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/magic_1_.magic_1_ -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Kristall.Kristall -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/flammenwerfer.flammenwerfer -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/fackeln_etc.fackeln_etc -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door.door -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/crumbling_rocks.crumbling_rocks -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_noise.Dino-things_noise -[2024.07.05-14.38.46:557][907]LogContentValidation: Display: Validating SoundWave /Game/Sounds/Dino_sounds/Dino-things_jump.Dino-things_jump -[2024.07.05-14.39.34:776][226]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.39.34:776][226]LogWorld: UWorld::CleanupWorld for World_34, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.39.34:776][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.39.36:878][348]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.39.36:878][348]LogWorld: UWorld::CleanupWorld for World_32, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.39.36:878][348]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.43.12:816][848]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound\level sound\door_ new.wav) -[2024.07.05-14.43.27:800][371]BlueprintLog: New page: Compile BP_Lever -[2024.07.05-14.43.27:841][371]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.07.05-14.43.28:537][406]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-14.43.28:550][406]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever62EBAE1744C554710E98158AE5DB9908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-14.43.28:564][406]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-14.43.28:564][406]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.43.31:496][550]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.43.31:501][550]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.43.31:501][550]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:31) -[2024.07.05-14.43.31:501][550]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.43.31:508][550]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006655s) -[2024.07.05-14.43.31:509][550]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: World Init took: (0.000895s) -[2024.07.05-14.43.31:509][550]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) -[2024.07.05-14.43.31:532][550]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms -[2024.07.05-14.43.31:534][550]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.43.31:534][550]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.43.31:534][550]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.43.31:534][550]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.43.31:536][550]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.43.31:580][550]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.43.31:581][550]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.43.31:581][550]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.43.31:582][550]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.43.31:582][550]LogInit: FAudioDevice initialized. -[2024.07.05-14.43.31:582][550]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.07.05-14.43.31:594][550]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.43.31:596][550]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.31 -[2024.07.05-14.43.31:597][550]LogWorld: Bringing up level for play took: 0.001827 -[2024.07.05-14.43.31:597][550]LogOnline: OSS: Creating online subsystem instance for: :Context_49 -[2024.07.05-14.43.31:599][550]PIE: Server logged in -[2024.07.05-14.43.31:599][550]PIE: Play in editor total start time 0,099 seconds. -[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave door__new... -[2024.07.05-14.43.35:760][798]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new will be modified from 40 to 40. -[2024.07.05-14.43.35:790][798]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457456 while cooking SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new. -[2024.07.05-14.43.42:291][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.43.42:291][187]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.43.42:291][187]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.43.42:292][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.43.42:302][187]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.43.42:325][187]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.43.42:342][187]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.43.42:342][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.43.42:344][187]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.43.42:346][187]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.43.42:349][187]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.07.05-14.43.42:376][188]LogPlayLevel: Display: Destroying online subsystem :Context_49 -[2024.07.05-14.43.44:447][294]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.43.44:452][294]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.43.44:452][294]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:43:44) -[2024.07.05-14.43.44:452][294]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.43.44:459][294]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006412s) -[2024.07.05-14.43.44:459][294]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: World Init took: (0.000954s) -[2024.07.05-14.43.44:460][294]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007465s) -[2024.07.05-14.43.44:477][294]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.05-14.43.44:479][294]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.43.44:479][294]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.43.44:479][294]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.43.44:480][294]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.43.44:480][294]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.43.44:481][294]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.43.44:525][294]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.43.44:526][294]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.43.44:526][294]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.43.44:526][294]LogInit: FAudioDevice initialized. -[2024.07.05-14.43.44:526][294]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. -[2024.07.05-14.43.44:533][294]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.43.44:534][294]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.43.44 -[2024.07.05-14.43.44:535][294]LogWorld: Bringing up level for play took: 0.001608 -[2024.07.05-14.43.44:535][294]LogOnline: OSS: Creating online subsystem instance for: :Context_50 -[2024.07.05-14.43.44:537][294]PIE: Server logged in -[2024.07.05-14.43.44:537][294]PIE: Play in editor total start time 0,087 seconds. -[2024.07.05-14.43.51:652][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.43.51:652][716]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.43.51:652][716]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.43.51:652][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.43.51:658][716]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.43.51:682][716]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.43.51:700][716]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.43.51:700][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.43.51:701][716]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.43.51:708][716]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.07.05-14.43.51:734][717]LogPlayLevel: Display: Destroying online subsystem :Context_50 -[2024.07.05-14.44.06:385][565]BlueprintLog: New page: Compile BP_Lever -[2024.07.05-14.44.06:421][565]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2024.07.05-14.44.06:992][593]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-14.44.07:006][593]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8D45E1A54D8B6F94A6FC72B0837B082E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-14.44.07:019][593]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-14.44.07:019][593]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.44.08:186][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.44.08:205][656]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms -[2024.07.05-14.44.08:228][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing69A083C04C4F02711EEECC94E866EDE4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.44.08:242][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.44.08:281][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltDataF1961AEE431628C9FD9A64BAF5C57A9E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.44.08:295][656]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.44.08:295][656]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.44.10:478][770]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.44.10:483][770]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.44.10:483][770]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:10) -[2024.07.05-14.44.10:520][770]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.44.10:527][770]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007005s) -[2024.07.05-14.44.10:527][770]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: World Init took: (0.000735s) -[2024.07.05-14.44.10:528][770]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007889s) -[2024.07.05-14.44.10:548][770]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.07.05-14.44.10:549][770]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.44.10:549][770]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.44.10:549][770]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.44.10:549][770]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.44.10:550][770]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.44.10:551][770]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.44.10:593][770]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.44.10:594][770]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.44.10:594][770]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.44.10:595][770]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.44.10:595][770]LogInit: FAudioDevice initialized. -[2024.07.05-14.44.10:595][770]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. -[2024.07.05-14.44.10:606][770]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.44.10:608][770]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.10 -[2024.07.05-14.44.10:608][770]LogWorld: Bringing up level for play took: 0.001657 -[2024.07.05-14.44.10:608][770]LogOnline: OSS: Creating online subsystem instance for: :Context_51 -[2024.07.05-14.44.10:610][770]PIE: Server logged in -[2024.07.05-14.44.10:611][770]PIE: Play in editor total start time 0,129 seconds. -[2024.07.05-14.44.19:112][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.44.19:112][275]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.44.19:112][275]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.44.19:112][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.44.19:121][275]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.44.19:123][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.44.19:141][275]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.44.19:141][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.44.19:142][275]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.44.19:145][275]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.44.19:147][275]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-14.44.19:189][277]LogPlayLevel: Display: Destroying online subsystem :Context_51 -[2024.07.05-14.44.30:504][947]BlueprintLog: New page: Compile BP_Lever -[2024.07.05-14.44.30:541][947]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms -[2024.07.05-14.44.31:103][976]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-14.44.31:116][976]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC93C5D74419DA1E99FF0B6ABAF9A5E09.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-14.44.31:128][976]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-14.44.31:128][976]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-14.44.32:154][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.44.32:173][ 37]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.07.05-14.44.32:195][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing120F1EF34BF40644DE992E9AF604403C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.07.05-14.44.32:211][ 37]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-14.44.32:247][ 37]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_BuiltData5ACBEDCF401D53FB30B8CAA1E2A91A22.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-14.44.32:260][ 37]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-14.44.32:260][ 37]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.44.33:492][101]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.44.33:497][101]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.44.33:497][101]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:33) -[2024.07.05-14.44.33:497][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.44.33:504][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006613s) -[2024.07.05-14.44.33:505][101]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: World Init took: (0.000785s) -[2024.07.05-14.44.33:505][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007505s) -[2024.07.05-14.44.33:523][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.07.05-14.44.33:524][101]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.44.33:524][101]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.44.33:524][101]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.44.33:524][101]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.44.33:525][101]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.44.33:526][101]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.44.33:569][101]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.44.33:570][101]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.44.33:570][101]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.44.33:571][101]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.44.33:571][101]LogInit: FAudioDevice initialized. -[2024.07.05-14.44.33:571][101]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. -[2024.07.05-14.44.33:582][101]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.44.33:583][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.33 -[2024.07.05-14.44.33:584][101]LogWorld: Bringing up level for play took: 0.001588 -[2024.07.05-14.44.33:584][101]LogOnline: OSS: Creating online subsystem instance for: :Context_52 -[2024.07.05-14.44.33:586][101]PIE: Server logged in -[2024.07.05-14.44.33:586][101]PIE: Play in editor total start time 0,09 seconds. -[2024.07.05-14.44.40:421][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.44.40:421][507]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.44.40:421][507]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.44.40:422][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.44.40:431][507]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.44.40:434][507]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.44.40:452][507]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.44.40:452][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.44.40:453][507]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.44.40:459][507]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.07.05-14.44.40:500][509]LogPlayLevel: Display: Destroying online subsystem :Context_52 -[2024.07.05-14.44.41:891][589]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.44.41:895][589]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.44.41:895][589]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 18:44:41) -[2024.07.05-14.44.41:895][589]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.44.41:903][589]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007025s) -[2024.07.05-14.44.41:904][589]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: World Init took: (0.000837s) -[2024.07.05-14.44.41:904][589]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007958s) -[2024.07.05-14.44.41:923][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.07.05-14.44.41:924][589]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.44.41:924][589]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.44.41:924][589]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.44.41:924][589]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.44.41:926][589]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.44.41:968][589]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.44.41:969][589]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.44.41:969][589]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.44.41:970][589]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.44.41:970][589]LogInit: FAudioDevice initialized. -[2024.07.05-14.44.41:970][589]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. -[2024.07.05-14.44.41:980][589]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.44.41:981][589]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.44.41 -[2024.07.05-14.44.41:982][589]LogWorld: Bringing up level for play took: 0.001705 -[2024.07.05-14.44.41:982][589]LogOnline: OSS: Creating online subsystem instance for: :Context_53 -[2024.07.05-14.44.41:984][589]PIE: Server logged in -[2024.07.05-14.44.41:985][589]PIE: Play in editor total start time 0,09 seconds. -[2024.07.05-14.45.03:503][876]LogNet: Browse: /Game/Emmy_Testing -[2024.07.05-14.45.03:503][876]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.05-14.45.03:503][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.45.03:503][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.45.03:503][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.45.03:559][876]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.45.03:562][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.05-14.45.03:564][876]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.45.03:569][876]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005881s) -[2024.07.05-14.45.03:570][876]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: World Init took: (0.000768s) -[2024.07.05-14.45.03:570][876]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006764s) -[2024.07.05-14.45.03:570][876]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. -[2024.07.05-14.45.03:571][876]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.45.03:572][876]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-16.45.03 -[2024.07.05-14.45.03:573][876]LogWorld: Bringing up level for play took: 0.001388 -[2024.07.05-14.45.03:573][876]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-14.45.03:574][876]LogLoad: Took 0.071411 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.05-14.45.27:333][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.45.27:334][298]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-14.45.27:334][298]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.45.27:334][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.45.27:344][298]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.45.27:347][298]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.45.27:363][298]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.45.27:364][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.45.27:365][298]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.45.27:371][298]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.05-14.45.27:403][300]LogPlayLevel: Display: Destroying online subsystem :Context_53 -[2024.07.05-14.45.30:657][490]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.45.30:657][490]LogWorld: UWorld::CleanupWorld for World_33, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.45.30:657][490]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.46.33:740][519]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms -[2024.07.05-14.46.36:433][519]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-14.46.36:463][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door__new" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset" SILENT=true -[2024.07.05-14.46.36:465][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door__new1C776EF4460EB59F71697BB522B9E714.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset' -[2024.07.05-14.46.36:559][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:560][519]LogTexture: Display: Building textures: Cacti_5_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.36:560][519]LogStaticMesh: Building static mesh Final_Island... -[2024.07.05-14.46.36:702][519]LogTexture: Display: Building textures: Cacti_4_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:703][519]LogTexture: Display: Building textures: Stone_face_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:703][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:777][519]LogTexture: Display: Building textures: Stone_face_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:778][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.46.36:778][519]LogStaticMesh: Built static mesh [0.22s] /Game/Assets/Final_Island.Final_Island -[2024.07.05-14.46.36:806][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.36:806][519]LogStaticMesh: Building static mesh FeuFeu... -[2024.07.05-14.46.36:883][519]LogStaticMesh: Built static mesh [0.08s] /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-14.46.36:891][519]LogMaterial: Display: Missing cached shadermap for Material_003 in PCD3D_SM5, Default, SM5 (DDC key hash: B92BF337EDF95227E6B4D8BC5FDE416CD3379128), compiling. -[2024.07.05-14.46.36:914][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.36:914][519]LogStaticMesh: Building static mesh reling... -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-14.46.36:928][519]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.46.36:928][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/reling.reling -[2024.07.05-14.46.36:929][519]LogStaticMesh: Building static mesh pillar_big... -[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.36:974][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:974][519]LogTexture: Display: Building textures: Podest_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.36:974][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/pillar_big.pillar_big -[2024.07.05-14.46.36:980][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.36:980][519]LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 218FB2B6BF644FDC302E9D5C5FFF75F63883DB41), compiling. -[2024.07.05-14.46.37:020][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.37:021][519]LogStaticMesh: Building static mesh saeule... -[2024.07.05-14.46.37:027][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule.saeule -[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 -[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.07.05-14.46.37:549][519]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:549][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:549][519]LogTexture: Display: Building textures: Podest_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.37:549][519]LogStaticMesh: Building static mesh cornerPiece... -[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:554][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:554][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/cornerPiece.cornerPiece -[2024.07.05-14.46.37:555][519]LogStaticMesh: Building static mesh Cacti5... -[2024.07.05-14.46.37:583][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:583][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Cacti5.Cacti5 -[2024.07.05-14.46.37:588][519]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED12B73B3113DEF501A522E376245BDC6CDD718), compiling. -[2024.07.05-14.46.37:608][519]LogTexture: Display: Building textures: wings_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.37:608][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.37:608][519]LogStaticMesh: Building static mesh Cacti1... -[2024.07.05-14.46.37:653][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Cacti1.Cacti1 -[2024.07.05-14.46.37:660][519]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E8E7FDBDF2D6085B77CD299E772B7CFA39D468F6), compiling. -[2024.07.05-14.46.37:680][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: wings_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.37:912][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: Material_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.37:912][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: WandgemäldeAlpha (OODLE_AutoDXT, 2048X1024) -[2024.07.05-14.46.38:020][519]LogTexture: Display: Building textures: Pillar_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-14.46.38:020][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:226][519]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) -[2024.07.05-14.46.38:227][519]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 1024X1024) -[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:227][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 512 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Pillar_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.38:826][519]LogTexture: Display: Building textures: Crystal_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.38:826][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Pillar_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:317][519]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling. -[2024.07.05-14.46.39:361][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-14.46.39:361][519]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) -[2024.07.05-14.46.39:361][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.39:362][519]LogStaticMesh: Building static mesh wand5... -[2024.07.05-14.46.39:367][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand5.wand5 -[2024.07.05-14.46.39:367][519]LogStaticMesh: Building static mesh wand2... -[2024.07.05-14.46.39:370][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand2.wand2 -[2024.07.05-14.46.39:370][519]LogStaticMesh: Building static mesh wand3... -[2024.07.05-14.46.39:372][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand3.wand3 -[2024.07.05-14.46.39:372][519]LogStaticMesh: Building static mesh wand4... -[2024.07.05-14.46.39:375][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand4.wand4 -[2024.07.05-14.46.39:375][519]LogStaticMesh: Building static mesh Fackel2... -[2024.07.05-14.46.39:391][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Fackel2.Fackel2 -[2024.07.05-14.46.39:395][519]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 54D4F0BAE3DD7119A17DE653976279DAB885A4F5), compiling. -[2024.07.05-14.46.39:411][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.39:413][519]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling. -[2024.07.05-14.46.39:432][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.39:434][519]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling. -[2024.07.05-14.46.39:452][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.39:454][519]LogStaticMesh: Building static mesh Cacti2... -[2024.07.05-14.46.39:471][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Cacti2.Cacti2 -[2024.07.05-14.46.39:474][519]LogStaticMesh: Building static mesh Cacti3... -[2024.07.05-14.46.39:535][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.39:535][519]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/Cacti3.Cacti3 -[2024.07.05-14.46.39:546][519]LogStaticMesh: Building static mesh Cacti4... -[2024.07.05-14.46.39:619][519]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.05-14.46.39:619][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:647][519]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) -[2024.07.05-14.46.39:647][519]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Cacti4.Cacti4 -[2024.07.05-14.46.39:663][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-14.46.39:663][519]LogStaticMesh: Building static mesh Crystall_Cyrstall_chunks... -[2024.07.05-14.46.39:670][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Crystall_Cyrstall_chunks.Crystall_Cyrstall_chunks -[2024.07.05-14.46.39:672][519]LogStaticMesh: Building static mesh Crystall_Podest... -[2024.07.05-14.46.39:690][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.39:691][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Crystall_Podest.Crystall_Podest -[2024.07.05-14.46.39:693][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:694][519]LogStaticMesh: Building static mesh Crystall_wing_bone... -[2024.07.05-14.46.39:723][519]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X1024) -[2024.07.05-14.46.39:723][519]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Crystall_wing_bone.Crystall_wing_bone -[2024.07.05-14.46.39:727][519]LogStaticMesh: Building static mesh Fackel1... -[2024.07.05-14.46.39:771][519]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.05-14.46.39:771][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:771][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel1.Fackel1 -[2024.07.05-14.46.39:778][519]LogStaticMesh: Building static mesh saeule_destroyed... -[2024.07.05-14.46.39:793][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-14.46.39:794][519]LogStaticMesh: Building static mesh Trap... -[2024.07.05-14.46.39:821][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.39:829][519]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-14.46.39:829][519]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Trap.Trap -[2024.07.05-14.46.39:908][519]LogStaticMesh: Building static mesh treppe_Cube_002... -[2024.07.05-14.46.39:923][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-14.46.39:926][519]LogStaticMesh: Building static mesh wand... -[2024.07.05-14.46.39:931][519]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand.wand -[2024.07.05-14.46.39:932][519]LogStaticMesh: Building static mesh wand6... -[2024.07.05-14.46.39:937][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand6.wand6 -[2024.07.05-14.46.39:939][519]LogStaticMesh: Building static mesh wand7... -[2024.07.05-14.46.39:945][519]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/wand7.wand7 -[2024.07.05-14.46.39:947][519]LogStaticMesh: Building static mesh wand_destroyed... -[2024.07.05-14.46.39:965][519]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/wand_destroyed.wand_destroyed -[2024.07.05-14.46.39:972][519]LogMaterial: Display: Missing cached shadermap for M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 946252A25F222DDD92AAE708C91D8566FDBA7651), compiling. -[2024.07.05-14.46.39:998][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:002][519]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling. -[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.40:048][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-14.46.40:048][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:051][519]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling. -[2024.07.05-14.46.40:086][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:091][519]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 21A11DA90750A2A5D7968D21A011700F08350BDF), compiling. -[2024.07.05-14.46.40:262][519]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-14.46.40:262][519]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.40:263][519]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-14.46.40:263][519]LogShaderCompilers: Display: Submitted 49 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:265][519]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: D125C3ACB351C1D2B19E80247E9E7DC613626148), compiling. -[2024.07.05-14.46.40:300][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:302][519]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling. -[2024.07.05-14.46.40:332][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:336][519]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling. -[2024.07.05-14.46.40:372][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:375][519]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling. -[2024.07.05-14.46.40:410][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:526][519]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3F673531F38F200092CB330B02364134CCF573ED), compiling. -[2024.07.05-14.46.40:562][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:565][519]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 30D3E73E3EEC9E3595C213897C3B4C95684E0099), compiling. -[2024.07.05-14.46.40:599][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:622][519]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling. -[2024.07.05-14.46.40:657][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:660][519]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 4BAC094774B3D70A3F3E7AD396ECEB2634C4669E), compiling. -[2024.07.05-14.46.40:704][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:706][519]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 115CB98E8CC819EA04531822D8639EF961092444), compiling. -[2024.07.05-14.46.40:730][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:732][519]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8822CCF004083B4793EF2A54B92279F507F71579), compiling. -[2024.07.05-14.46.40:755][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:758][519]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 577EBDDAC08E05CD3D98668B17DFF04051F18173), compiling. -[2024.07.05-14.46.40:781][519]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:785][519]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling. -[2024.07.05-14.46.40:820][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:823][519]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 76B0D7A035FAF8A1BB231CAAA9325B5B9D943B8C), compiling. -[2024.07.05-14.46.40:854][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:859][519]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 8290655E22F7595B2974ACC70123011CB20931BA), compiling. -[2024.07.05-14.46.40:894][519]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-14.46.40:972][519]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-14.46.40:972][519]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-14.46.40:972][519]LightingResults: New page: Lighting Build -[2024.07.05-14.46.40:972][519]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-14.46.40:982][519]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.46.40:983][519]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.46.40:983][519]MapCheck: New page: Map Check -[2024.07.05-14.46.40:983][519]LightingResults: New page: Lighting Build -[2024.07.05-14.46.41:044][519]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.46.41:065][519]LogUObjectHash: Compacting FUObjectHashTables data took 6.20ms -[2024.07.05-14.46.41:138][519]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-14.46.41:187][519]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-14.46.41:187][519]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.46.41:242][519]LogUObjectHash: Compacting FUObjectHashTables data took 5.88ms -[2024.07.05-14.46.41:255][519]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-14.46.41:255][519]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,603ms to complete. -[2024.07.05-14.46.41:255][519]LogFileHelpers: Loading map 'Map' took 0.283 -[2024.07.05-14.46.41:339][519]AssetCheck: New page: Asset Save: door__new -[2024.07.05-14.46.41:339][519]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new -[2024.07.05-14.46.42:313][545]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 68 -[2024.07.05-14.46.42:313][545]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.42:326][545]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: Total job queries 668, among them cache hits 0 (0.00%) -[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: Tracking 67 distinct input hashes that result in 43 distinct outputs (64.18%) -[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: RAM used: 0.27 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.05-14.46.42:327][545]LogShaderCompilers: Display: ================================================ -[2024.07.05-14.46.42:681][550]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 59 -[2024.07.05-14.46.42:681][550]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.42:847][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 51 -[2024.07.05-14.46.42:847][552]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.42:984][557]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 44 -[2024.07.05-14.46.42:984][557]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.43:172][560]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 38 -[2024.07.05-14.46.43:172][560]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.44:699][611]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 33 -[2024.07.05-14.46.44:699][611]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.44:940][618]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 28 -[2024.07.05-14.46.44:941][618]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.46:179][656]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 24 -[2024.07.05-14.46.46:180][656]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 20 -[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 -[2024.07.05-14.46.50:077][785]LogShaderCompilers: Display: Started 6 'Local' shader compile 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'Normal' priority -[2024.07.05-14.47.06:127][192]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 357 -[2024.07.05-14.47.06:127][192]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.06:561][201]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 347 -[2024.07.05-14.47.06:561][201]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.07:433][227]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 337 -[2024.07.05-14.47.07:433][227]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.07:801][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 327 -[2024.07.05-14.47.07:801][238]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.11:494][341]LogRenderer: Reallocating scene render targets to support 912x480 Format 10 NumSamples 1 (Frame:872). -[2024.07.05-14.47.11:631][342]LogRenderer: Reallocating scene render targets to support 912x496 Format 10 NumSamples 1 (Frame:874). -[2024.07.05-14.47.11:751][343]LogRenderer: Reallocating scene render targets to support 912x536 Format 10 NumSamples 1 (Frame:876). -[2024.07.05-14.47.11:873][344]LogRenderer: Reallocating scene render targets to support 912x584 Format 10 NumSamples 1 (Frame:878). -[2024.07.05-14.47.11:989][345]LogRenderer: Reallocating scene render targets to support 912x608 Format 10 NumSamples 1 (Frame:880). -[2024.07.05-14.47.13:928][390]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 317 -[2024.07.05-14.47.13:928][390]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.15:755][437]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 307 -[2024.07.05-14.47.15:755][437]LogShaderCompilers: Display: Started 10 'Local' shader 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-[2024.07.05-14.47.49:810][453]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 77 -[2024.07.05-14.47.49:810][453]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.50:547][476]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 67 -[2024.07.05-14.47.50:547][476]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.51:293][499]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 58 -[2024.07.05-14.47.51:294][499]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.51:886][517]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 50 -[2024.07.05-14.47.51:886][517]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.53:409][565]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 43 -[2024.07.05-14.47.53:410][565]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.47.59:707][757]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 37 -[2024.07.05-14.47.59:707][757]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.00:532][781]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 32 -[2024.07.05-14.48.00:532][781]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.01:223][803]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27 -[2024.07.05-14.48.01:223][803]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.01:548][813]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 -[2024.07.05-14.48.01:548][813]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.02:432][839]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 -[2024.07.05-14.48.02:432][839]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.05:258][928]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 -[2024.07.05-14.48.05:258][928]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.05:348][929]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 -[2024.07.05-14.48.05:348][929]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.05:889][946]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.05-14.48.05:889][946]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.06:525][964]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 10 -[2024.07.05-14.48.06:525][964]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.06:854][974]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-14.48.06:854][974]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.07:049][980]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.05-14.48.07:050][980]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.07:280][987]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.07.05-14.48.07:280][987]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.08:666][ 28]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-14.48.08:666][ 28]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.08:851][ 34]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.05-14.48.08:851][ 34]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.08:984][ 38]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-14.48.08:984][ 38]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.09:168][ 44]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-14.48.09:168][ 44]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 35 -[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 30 -[2024.07.05-14.48.09:676][ 59]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.10:106][ 72]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.05-14.48.10:107][ 72]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 21 -[2024.07.05-14.48.10:107][ 72]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.10:299][ 79]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 -[2024.07.05-14.48.10:299][ 79]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.10:764][ 94]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.05-14.48.10:764][ 94]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.13:816][186]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 -[2024.07.05-14.48.13:816][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.14:327][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.05-14.48.14:327][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.14:717][214]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-14.48.14:717][214]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.15:148][227]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.05-14.48.15:148][227]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.15:584][240]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-14.48.15:584][240]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.15:751][245]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-14.48.15:751][245]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.16:017][254]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-14.48.16:017][254]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.16:315][263]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-14.48.16:315][263]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.48.16:834][279]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-14.48.16:834][279]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-14.49.06:908][357]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.49.06:914][357]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.49.06:915][357]PIE: New page: PIE session: Map (05.07.2024, 18:49:06) -[2024.07.05-14.49.06:915][357]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-14.49.06:932][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017536s) -[2024.07.05-14.49.06:933][357]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.49.06:933][357]LogPlayLevel: PIE: World Init took: (0.000999s) -[2024.07.05-14.49.06:933][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018692s) -[2024.07.05-14.49.06:958][357]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms -[2024.07.05-14.49.06:969][357]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.49.06:969][357]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.49.06:969][357]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.49.06:969][357]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.49.06:970][357]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.49.06:970][357]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.49.07:025][357]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.49.07:026][357]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.49.07:026][357]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.49.07:026][357]LogInit: FAudioDevice initialized. -[2024.07.05-14.49.07:026][357]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. -[2024.07.05-14.49.07:035][357]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.49.07:042][357]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.49.07 -[2024.07.05-14.49.07:045][357]LogWorld: Bringing up level for play took: 0.009553 -[2024.07.05-14.49.07:046][357]LogOnline: OSS: Creating online subsystem instance for: :Context_55 -[2024.07.05-14.49.07:051][357]PIE: Server logged in -[2024.07.05-14.49.07:051][357]PIE: Play in editor total start time 0,138 seconds. -[2024.07.05-14.49.12:512][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.49.12:512][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-14.49.12:512][679]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.49.12:513][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.49.12:524][679]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.49.12:547][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.49.12:564][679]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.49.12:564][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.49.12:565][679]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.49.12:570][679]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.49.12:573][679]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.07.05-14.49.12:601][680]LogPlayLevel: Display: Destroying online subsystem :Context_55 -[2024.07.05-14.49.13:886][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-14.49.22:042][218]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.07.05-14.49.22:736][258]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.49.34:733][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.49.34:756][841]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.05-14.49.34:825][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map43F4F7964BFDF25C310FA3A156D5906C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.07.05-14.49.34:843][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.49.35:095][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData685DEB3443E70EEDFD6BE2A520025324.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.07.05-14.49.35:108][841]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.49.35:108][841]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.49.35:108][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.49.37:550][956]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.49.37:555][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.49.37:555][956]PIE: New page: PIE session: Map (05.07.2024, 18:49:37) -[2024.07.05-14.49.37:579][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-14.49.37:595][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016244s) -[2024.07.05-14.49.37:596][956]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.49.37:597][956]LogPlayLevel: PIE: World Init took: (0.001007s) -[2024.07.05-14.49.37:597][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017441s) -[2024.07.05-14.49.37:618][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.05-14.49.37:620][956]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.49.37:620][956]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.49.37:620][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.49.37:620][956]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.49.37:622][956]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.49.37:622][956]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.49.37:680][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.49.37:681][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.49.37:681][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.49.37:681][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.49.37:682][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.49.37:682][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.49.37:682][956]LogInit: FAudioDevice initialized. -[2024.07.05-14.49.37:682][956]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. -[2024.07.05-14.49.37:693][956]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.49.37:699][956]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.49.37 -[2024.07.05-14.49.37:700][956]LogWorld: Bringing up level for play took: 0.006392 -[2024.07.05-14.49.37:700][956]LogOnline: OSS: Creating online subsystem instance for: :Context_56 -[2024.07.05-14.49.37:703][956]PIE: Server logged in -[2024.07.05-14.49.37:703][956]PIE: Play in editor total start time 0,148 seconds. -[2024.07.05-14.49.40:590][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.49.40:590][124]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-14.49.40:591][124]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.49.40:592][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.49.40:599][124]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.49.40:622][124]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.49.40:639][124]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.49.40:640][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.49.40:641][124]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.49.40:647][124]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.07.05-14.49.40:676][125]LogPlayLevel: Display: Destroying online subsystem :Context_56 -[2024.07.05-14.50.08:690][541]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.50.15:509][879]Cmd: DELETE -[2024.07.05-14.50.15:509][879]Cmd: ACTOR DELETE -[2024.07.05-14.50.15:532][879]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.07.05-14.50.15:565][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.07.05-14.50.15:572][879]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.05-14.50.21:350][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.50.21:368][178]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.05-14.50.21:425][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map76F811EC4B696E00AE151DB2092D68F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.07.05-14.50.21:443][178]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.50.21:580][178]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData2C6C2ED64A60986FDA0D208D212DC5F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.07.05-14.50.21:594][178]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.50.21:594][178]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.50.21:594][178]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.50.29:588][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.07.05-14.50.29:638][581]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-14.50.29:638][581]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-14.50.29:638][581]LightingResults: New page: Lighting Build -[2024.07.05-14.50.29:638][581]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.05-14.50.29:640][581]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.50.29:641][581]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.50.29:641][581]MapCheck: New page: Map Check -[2024.07.05-14.50.29:641][581]LightingResults: New page: Lighting Build -[2024.07.05-14.50.29:661][581]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.50.29:665][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms -[2024.07.05-14.50.29:668][581]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-14.50.29:676][581]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-14.50.29:676][581]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-14.50.29:698][581]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms -[2024.07.05-14.50.29:709][581]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-14.50.29:710][581]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,136ms to complete. -[2024.07.05-14.50.29:710][581]LogFileHelpers: Loading map 'Emmy_Testing' took 0.071 -[2024.07.05-14.50.34:885][882]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.50.51:749][694]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.07.05-14.50.57:536][ 1]LogWorld: UWorld::CleanupWorld for World_37, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.50.57:536][ 1]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.51.00:024][120]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.07.05-14.51.00:085][120]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-14.51.00:085][120]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-14.51.00:085][120]LightingResults: New page: Lighting Build -[2024.07.05-14.51.00:085][120]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-14.51.00:087][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.51.00:087][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.51.00:087][120]MapCheck: New page: Map Check -[2024.07.05-14.51.00:087][120]LightingResults: New page: Lighting Build -[2024.07.05-14.51.00:110][120]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.51.00:114][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.07.05-14.51.00:115][120]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-14.51.00:127][120]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-14.51.00:127][120]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.51.00:154][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-14.51.00:166][120]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-14.51.00:166][120]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. -[2024.07.05-14.51.00:166][120]LogFileHelpers: Loading map 'Map' took 0.081 -[2024.07.05-14.51.37:522][798]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.51.42:561][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-14.51.43:022][ 54]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.51.53:836][522]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.07.05-14.52.04:847][971]LogSlate: Window 'Project Settings' being destroyed -[2024.07.05-14.52.04:877][971]LogSlate: Window 'Project Settings' being destroyed -[2024.07.05-14.52.08:343][142]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) -[2024.07.05-14.52.11:616][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.07.05-14.52.16:039][599]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.07.05-14.52.22:094][905]Cmd: DELETE -[2024.07.05-14.52.22:094][905]Cmd: ACTOR DELETE -[2024.07.05-14.52.22:104][905]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.07.05-14.52.22:189][905]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.07.05-14.52.22:196][905]LogEditorActor: Deleted 1 Actors (0.102 secs) -[2024.07.05-14.52.23:890][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.52.23:929][ 6]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.07.05-14.52.23:983][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapD0587F1847B60A50F6E893B48891B85C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.07.05-14.52.24:000][ 6]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.52.24:241][ 6]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataAB36F85441050A808D886696B89CCABA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.07.05-14.52.24:255][ 6]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.52.24:255][ 6]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.52.24:255][ 6]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:956][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:961][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-16.48.55:961][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-16.48.55:962][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-16.48.55:962][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-16.48.55:962][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-16.48.55:962][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-16.48.55:962][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-16.48.55:963][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-16.48.55:964][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-16.48.55:964][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-16.48.55:964][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-16.48.55:964][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.05-16.48.55:964][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.07.05-16.48.55:964][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.07.05-16.48.55:964][ 0]LogInit: User: bib +[2024.07.05-16.48.55:964][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-16.48.55:964][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-16.48.55:964][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-16.48.55:964][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-16.48.55:964][ 0]LogMemory: Process Physical Memory: 145.24 MB used, 145.25 MB peak +[2024.07.05-16.48.55:964][ 0]LogMemory: Process Virtual Memory: 131.65 MB used, 131.65 MB peak +[2024.07.05-16.48.55:964][ 0]LogMemory: Physical Memory: 12027.55 MB used, 4041.16 MB free, 16068.70 MB total +[2024.07.05-16.48.55:964][ 0]LogMemory: Virtual Memory: 134200960.00 MB used, 16766.48 MB free, 134217728.00 MB total +[2024.07.05-16.48.55:968][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-16.48.55:984][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-16.48.55:985][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-16.48.55:985][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-16.48.55:989][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-16.48.55:990][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-16.48.55:991][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-16.48.56:006][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-16.48.56:021][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-16.48.56:021][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-16.48.56:141][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-16.48.56:145][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-16.48.56:145][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-16.48.56:145][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-16.48.56:145][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-16.48.56:229][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-16.48.56:229][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-16.48.56:231][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-16.48.56:239][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-16.48.56:239][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-16.48.56:239][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-16.48.56:239][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-16.48.56:240][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-16.48.56:240][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-16.48.56:240][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-16.48.56:240][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-16.48.56:240][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-16.48.56:240][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-16.48.56:240][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-16.48.56:240][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-16.48.56:247][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.05-16.48.56:314][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-16.48.56:325][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-16.48.56:325][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-16.48.56:325][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-16.48.56:326][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-16.48.56:326][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-16.48.56:326][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-16.48.56:342][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-16.48.56:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-16.48.56:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-16.48.56:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-16.48.56:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-16.48.56:752][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-16.48.56:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-16.48.56:759][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-16.48.56:763][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-16.48.56:771][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-16.48.56:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-16.48.56:779][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-16.48.56:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-16.48.56:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-16.48.56:808][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-16.48.56:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-16.48.56:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-16.48.56:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-16.48.56:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-16.48.56:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-16.48.56:840][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-16.48.56:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-16.48.56:850][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-16.48.56:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-16.48.56:854][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-16.48.56:863][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-16.48.56:896][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-16.48.56:934][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-16.48.56:934][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/18904/). +[2024.07.05-16.48.56:934][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F514EBD44F5A3B2725671D9599504960/'. +[2024.07.05-16.48.56:935][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-16.48.56:935][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-16.48.56:935][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-16.48.57:714][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-16.48.57:786][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-16.48.57:804][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-16.48.57:804][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-16.48.57:804][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-16.48.57:810][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-16.48.57:810][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1506.30MBs, RandomWriteSpeed=170.31MBs. Assigned SpeedClass 'Local' +[2024.07.05-16.48.57:811][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-16.48.57:811][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-16.48.57:811][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-16.48.57:859][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-16.48.57:859][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-16.48.57:893][ 0]LogAssetRegistry: FAssetRegistry took 0.0045 seconds to start up +[2024.07.05-16.48.58:135][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-16.48.58:135][ 0]LogInit: Active device profile: [000002772A5ACB00][0000027726249940 49] Windows +[2024.07.05-16.48.58:135][ 0]LogInit: Profiles: [000002772A5ACB00][0000027726249940 49] Windows, [000002772A576100][000002772625FAC0 49] WindowsNoEditor, [000002772A5AD900][00000277219620C0 49] WindowsServer, [000002772A576E00][000002771D3E2240 49] WindowsClient, [000002772A5AFC00][000002771D3E63C0 49] IOS, [000002772A574F00][000002771D3EA540 49] iPadAir, [000002772A5AFE00][000002772624C680 49] iPadAir2, [000002772A508C00][000002772A94C8C0 49] IPadPro, [000002772A508D00][000002772A948900 49] iPadAir3, [000002772A577B00][000002771CC64A80 49] iPadAir4, [000002772A50B600][000002771CC68C00 49] iPadMini2, [000002772A577200][000002771CC6CD80 49] iPadMini3, [000002772A50B800][000002771CC70F00 49] iPadMini4, [000002772A577800][000002771CC75080 49] iPadMini5, [000002772A520600][000002771CC7D340 49] iPhone6, [000002772A520700][000002771CC79380 49] iPodTouch6, [000002772A5AE900][000002771CC85640 49] iPhone7, [000002772A5AE800][000002771CC81680 49] iPodTouch7, [000002772A520100][000002771CC89800 49] iPhone5S, [000002772A508700][000002771CC8D980 49] iPhone6Plus, [000002772A522500][000002771CC91B00 49] iPhone6S, [000002772A509300][000002771CC94100 49] iPhone6SPlus, [000002772A523B00][000002771CC98280 49] iPhone7Plus, [000002772A50B500][000002771CC9C400 49] iPhoneSE, [000002772A5AE600][0000027721918580 49] iPhone8, [000002772A508600][000002772191C700 49] iPhone8Plus, [000002772A5AE200][000002771CC60840 49] iPhoneX, [000002772A50B300][000002772AEF8980 49] iPhoneXS, [000002772A5AF400][000002772AEFCAC0 49] iPhoneXSMax, [000002772A50AD00][000002772AF04C40 49] iPhoneXR, [000002772A5AC200][000002772AF08DC0 49] iPhone11, [000002772A509E00][000002772AF10F40 49] iPhone11Pro, [000002772A5AEA00][000002772AF150C0 49] iPhone11ProMax, [000002772A50B700][000002772AF19240 49] iPhoneSE2, [000002772A5ACD00][000002772AF1D3C0 49] iPhone12Mini, [000002772A509F00][000002771CC2F540 49] iPhone12, [000002772A5AC700][00000277286856C0 49] iPhone12Pro, [000002772A509400][0000027728689840 49] iPhone12ProMax, [000002772A5ACC00][000002772868D9C0 49] iPadPro105, [000002772A509700][0000027728691B40 49] iPadPro129, [000002772A5AC100][0000027728694140 49] iPadPro97, [000002772A50BC00][00000277286982C0 49] iPadPro2_129, [000002772A5AC800][000002772869C440 49] iPad5, [000002772A50B100][00000277286A05C0 49] iPad6, [000002772A5AC500][000002771D360740 49] iPad7, [000002772A50A800][000002771D3648C0 49] iPad8, [000002772A5AD500][000002772AF00A00 49] iPadPro11, [000002772A509500][000002771CC24B40 49] iPadPro2_11, [000002772A5ACF00][000002772AF0CC80 49] iPadPro3_129, [000002772A50AC00][000002771D38ADC0 49] iPadPro4_129, [000002772A5AE500][000002771D392F40 49] AppleTV, [000002772A509100][000002771D3970C0 49] AppleTV4K, [000002772A5AC400][000002771D39B240 49] TVOS, [000002772A50A600][000002771D39F3C0 49] Mac, [000002772A5AFD00][00000277286A5540 49] MacClient, [000002772A509800][000002771D4FD6C0 49] MacNoEditor, [000002772A5AF100][000002772AB05840 49] MacServer, [000002772A50B900][000002771D4E19C0 49] Linux, [000002772A5AC900][000002771D3A3B40 49] LinuxAArch64, [000002772A50BF00][000002771D3A6140 49] LinuxNoEditor, [000002772A5ADB00][000002771D3AA2C0 49] LinuxAArch64NoEditor, [000002772A50B400][000002771D3AE440 49] LinuxClient, [000002772A5ADC00][000002771D3B25C0 49] LinuxAArch64Client, [000002772A509D00][000002771D3B6740 49] LinuxServer, [000002772A5AEF00][000002771D3BA8C0 49] LinuxAArch64Server, [000002772A508500][000002771D3BEA40 49] Android, [000002772A5ADE00][000002771D38EB80 49] Android_Low, [000002772A50B000][000002771D3C2CC0 49] Android_Mid, [000002772A5AE400][000002771D3C6E00 49] Android_High, [000002772A508800][000002771D3CAF40 49] Android_Default, [000002772A5AF200][000002772A7810C0 49] Android_Adreno4xx, [000002772A576400][000002772A785240 49] Android_Adreno5xx_Low, [000002772A521C00][000002772A7893C0 49] Android_Adreno5xx, [000002772A577D00][000002772A78D540 49] Android_Adreno6xx, [000002772A522B00][000002772A7916C0 49] Android_Adreno6xx_Vulkan, [000002772A577E00][000002772A795840 49] Android_Mali_T6xx, [000002772A520F00][000002772A7999C0 49] Android_Mali_T7xx, [000002772A575300][000002772A79DB40 49] Android_Mali_T8xx, [000002772A521F00][000002772A7A0140 49] Android_Mali_G71, [000002772A575C00][000002772A7A42C0 49] Android_Mali_G72, [000002772A522400][000002772A7A8440 49] Android_Mali_G72_Vulkan, [000002772A577600][000002772A7AC5C0 49] Android_Mali_G76, [000002772A522100][000002772A7B0740 49] Android_Mali_G76_Vulkan, [000002772A575B00][000002772A7B48C0 49] Android_Mali_G77, [000002772A520A00][000002772A7B8A40 49] Android_Mali_G77_Vulkan, [000002772A577400][000002772A7BCBC0 49] Android_Mali_G78, [000002772A521300][000002772A7C0D40 49] Android_Mali_G78_Vulkan, [000002772A576900][000002772A77CE80 49] Android_Mali_G710, [000002772A523D00][000002772A7C4FC0 49] Android_Mali_G710_Vulkan, [000002772A575E00][000002772A7C9100 49] Android_Vulkan_SM5, [000002772A520900][000002772A7D1280 49] Android_PowerVR_G6xxx, [000002772A575F00][000002772A7D5400 49] Android_PowerVR_GT7xxx, [000002772A522700][000002772A7D9580 49] Android_PowerVR_GE8xxx, [000002772A576300][000002772AF31700 49] Android_PowerVR_GM9xxx, [000002772A523200][000002772AF35880 49] Android_PowerVR_GM9xxx_Vulkan, [000002772A577000][000002772AF39A00 49] Android_TegraK1, [000002772A521700][000002772AF3DB80 49] Android_Unknown_Vulkan, [000002772A577700][000002772AF40180 49] Lumin, [000002772A520200][000002772AF44300 49] Lumin_Desktop, [000002772A576200][000002772AF48480 49] HoloLens, +[2024.07.05-16.48.58:256][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-16.48.58:256][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-16.48.58:256][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-16.48.58:256][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-16.48.58:256][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-16.48.58:271][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-16.48.58:625][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-16.48.58:696][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-16.48.58:700][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-16.48.58:700][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-16.48.58:700][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-16.48.58:881][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 29A92E0F486D4FAD5DAE468FB9B8BF87 | Instance: 686B67DF4CA5AE46B6606583608C36B4 (NB-PBM2H22CUN-18904). +[2024.07.05-16.48.58:986][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-16.48.58:991][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-16.48.59:021][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-16.48.59:431][ 0]SourceControl: Source control is disabled +[2024.07.05-16.48.59:432][ 0]SourceControl: Source control is disabled +[2024.07.05-16.48.59:436][ 0]SourceControl: Source control is disabled +[2024.07.05-16.48.59:438][ 0]SourceControl: Source control is disabled +[2024.07.05-16.48.59:445][ 0]SourceControl: Source control is disabled +[2024.07.05-16.48.59:449][ 0]LogUProjectInfo: Found projects: +[2024.07.05-16.48.59:609][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-16.48.59:626][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-16.48.59:626][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-16.48.59:725][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-16.48.59:784][ 0]LogCollectionManager: Loaded 0 collections in 0.001241 seconds +[2024.07.05-16.48.59:802][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.07.05-16.48.59:802][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-16.48.59:802][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.07.05-16.48.59:802][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-16.49.00:029][ 0]LogEngine: Initializing Engine... +[2024.07.05-16.49.00:037][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-16.49.00:038][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-16.49.00:038][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-16.49.00:038][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-16.49.00:145][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-16.49.00:155][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-16.49.00:159][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-16.49.00:163][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-16.49.00:163][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.49.00:164][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.49.00:164][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.49.00:171][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.49.00:171][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.49.00:226][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.49.00:229][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.49.00:231][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.49.00:231][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.49.00:231][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.49.00:231][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.49.00:231][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.49.00:232][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.49.00:232][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.49.00:232][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-16.49.00:232][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-16.49.00:232][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-16.49.00:286][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-16.49.00:286][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-16.49.00:298][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-16.49.00:301][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-16.49.00:301][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-16.49.00:302][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-16.49.00:323][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-16.49.00:341][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-16.49.00:383][ 0]LocalizationService: Localization service is disabled +[2024.07.05-16.49.00:399][ 0]TimingProfiler: Initialize +[2024.07.05-16.49.00:399][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-16.49.00:399][ 0]LoadingProfiler: Initialize +[2024.07.05-16.49.00:399][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-16.49.00:399][ 0]NetworkingProfiler: Initialize +[2024.07.05-16.49.00:400][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-16.49.00:400][ 0]MemoryProfiler: Initialize +[2024.07.05-16.49.00:400][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-16.49.00:530][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-16.49.00:530][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-16.49.00:689][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s +[2024.07.05-16.49.00:867][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-16.49.00:870][ 0]SourceControl: Source control is disabled +[2024.07.05-16.49.00:870][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.051 +[2024.07.05-16.49.00:870][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-16.49.00:870][ 0]LightingResults: New page: Lighting Build +[2024.07.05-16.49.00:871][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.49.00:871][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.49.00:871][ 0]MapCheck: New page: Map Check +[2024.07.05-16.49.00:871][ 0]LightingResults: New page: Lighting Build +[2024.07.05-16.49.00:877][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.49.00:880][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-16.49.01:746][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-16.49.01:747][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-16.49.01:776][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-16.49.01:789][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.05-16.49.01:789][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-16.49.01:790][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. +[2024.07.05-16.49.01:790][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.919 +[2024.07.05-16.49.01:791][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.972 +[2024.07.05-16.49.01:913][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.49.01:918][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.49.01:922][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.49.01:927][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.49.01:948][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0072 seconds. Added 3822 classes and 928 folders. +[2024.07.05-16.49.01:966][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-16.49.01:970][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-16.49.01:970][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:970][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-16.49.01:970][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:970][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-16.49.01:970][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-16.49.01:973][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-16.49.01:973][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-16.49.01:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-16.49.01:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.05-16.49.01:975][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-16.49.01:975][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:975][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-16.49.01:975][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:975][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-16.49.01:975][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.07.05-16.49.01:976][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-16.49.01:976][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:976][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-16.49.01:976][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:976][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-16.49.01:976][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-16.49.01:977][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-16.49.01:977][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:977][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-16.49.01:977][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:977][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-16.49.01:977][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.05-16.49.01:979][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-16.49.01:979][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-16.49.01:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-16.49.01:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-16.49.01:980][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-16.49.01:980][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:980][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-16.49.01:980][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:980][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-16.49.01:980][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.05-16.49.01:981][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-16.49.01:981][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:981][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-16.49.01:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:981][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-16.49.01:981][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-16.49.01:982][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-16.49.01:982][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:982][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-16.49.01:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:982][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-16.49.01:982][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-16.49.01:984][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-16.49.01:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-16.49.01:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-16.49.01:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-16.49.01:986][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:986][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-16.49.01:986][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:986][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-16.49.01:986][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:986][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-16.49.01:986][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-16.49.01:987][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-16.49.01:987][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:987][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-16.49.01:987][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:987][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-16.49.01:987][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-16.49.01:989][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-16.49.01:989][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:989][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-16.49.01:989][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:989][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-16.49.01:989][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.05-16.49.01:990][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-16.49.01:990][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:990][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-16.49.01:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-16.49.01:990][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-16.49.01:991][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-16.49.01:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-16.49.01:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-16.49.01:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-16.49.01:993][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-16.49.01:993][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:993][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-16.49.01:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:993][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-16.49.01:993][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-16.49.01:994][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-16.49.01:994][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:994][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-16.49.01:994][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:994][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-16.49.01:994][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-16.49.01:995][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-16.49.01:995][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:995][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-16.49.01:995][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:995][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-16.49.01:995][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-16.49.01:997][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:997][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-16.49.01:997][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:997][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-16.49.01:997][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:997][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-16.49.01:997][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.05-16.49.01:998][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-16.49.01:998][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.01:998][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-16.49.01:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.01:998][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-16.49.01:998][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-16.49.02:000][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-16.49.02:000][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.02:000][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-16.49.02:000][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.02:000][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-16.49.02:000][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.05-16.49.02:001][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-16.49.02:001][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.02:001][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-16.49.02:001][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.02:001][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-16.49.02:001][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-16.49.02:002][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-16.49.02:002][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.02:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-16.49.02:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.02:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-16.49.02:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-16.49.02:004][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-16.49.02:004][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-16.49.02:004][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-16.49.02:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-16.49.02:004][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-16.49.02:004][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.05-16.49.02:086][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-16.49.02:090][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.05-16.49.02:145][ 0]LogSlate: Took 0.000173 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-16.49.02:146][ 0]LogSlate: Took 0.000676 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-16.49.02:147][ 0]LogSlate: Took 0.000270 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-16.49.02:216][ 0]LogRenderer: Reallocating scene render targets to support 872x392 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-16.49.02:763][ 0]LogSlate: Took 0.002128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-16.49.02:817][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-16.49.02:817][ 0]LogLoad: (Engine Initialization) Total time: 8.00 seconds +[2024.07.05-16.49.02:817][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-16.49.02:864][ 0]LogAssetRegistry: Asset discovery search completed in 4.9729 seconds +[2024.07.05-16.49.02:868][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.05-16.49.02:871][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-16.49.53:316][715]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-16.49.53:339][715]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-16.49.53:533][715]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-16.49.53:533][715]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-16.49.53:533][715]LightingResults: New page: Lighting Build +[2024.07.05-16.49.53:533][715]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-16.49.53:536][715]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.49.53:536][715]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.49.53:537][715]MapCheck: New page: Map Check +[2024.07.05-16.49.53:537][715]LightingResults: New page: Lighting Build +[2024.07.05-16.49.53:552][715]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.49.53:560][715]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.05-16.49.53:561][715]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-16.49.53:587][715]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-16.49.53:587][715]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.49.53:604][715]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.05-16.49.53:621][715]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-16.49.53:621][715]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,269ms to complete. +[2024.07.05-16.49.53:622][715]LogFileHelpers: Loading map 'Map' took 0.088 +[2024.07.05-16.51.07:709][958]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-16.51.20:989][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand6) +[2024.07.05-16.51.26:442][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-16.51.31:366][106]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Final_Island.Final_Island +[2024.07.05-16.51.31:438][106]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-16.51.31:535][106]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-16.51.31:946][106]LogRenderer: Reallocating scene render targets to support 872x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-16.51.31:946][106]LogSlate: Took 0.001018 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-16.51.45:393][584]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:392). +[2024.07.05-16.52.09:931][339]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Final_Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset" SILENT=true +[2024.07.05-16.52.09:977][339]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Final_IslandBB35DC0B42510BA93CC692A630ED0166.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset' +[2024.07.05-16.52.09:994][339]AssetCheck: New page: Asset Save: Final_Island +[2024.07.05-16.52.09:994][339]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Final_Island.Final_Island +[2024.07.05-16.52.12:131][410]LogSlate: Window 'Final_Island' being destroyed +[2024.07.05-16.52.26:316][760]Cmd: TRANSACTION UNDO +[2024.07.05-16.52.26:317][760]LogEditorTransaction: Undo Create Actors +[2024.07.05-16.52.35:942][ 68]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.52.35:956][ 68]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.52.35:956][ 68]PIE: New page: PIE session: Map (05.07.2024, 20:52:35) +[2024.07.05-16.52.35:961][ 68]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.05-16.52.35:963][ 68]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.05-16.52.35:968][ 68]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.52.35:984][ 68]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015876s) +[2024.07.05-16.52.35:985][ 68]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.52.35:985][ 68]LogPlayLevel: PIE: World Init took: (0.001111s) +[2024.07.05-16.52.35:985][ 68]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017505s) +[2024.07.05-16.52.35:995][ 68]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-16.52.36:000][ 68]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.52.36:000][ 68]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.52.36:000][ 68]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.52.36:000][ 68]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.52.36:000][ 68]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.52.36:001][ 68]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.52.36:001][ 68]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.52.36:002][ 68]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.52.36:002][ 68]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.52.36:050][ 68]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.52.36:051][ 68]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.52.36:051][ 68]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.52.36:051][ 68]LogInit: FAudioDevice initialized. +[2024.07.05-16.52.36:051][ 68]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.05-16.52.36:065][ 68]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-16.52.36:065][ 68]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.05-16.52.36:065][ 68]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.05-16.52.36:065][ 68]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.52.36:073][ 68]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.52.36 +[2024.07.05-16.52.36:078][ 68]LogWorld: Bringing up level for play took: 0.010567 +[2024.07.05-16.52.36:079][ 68]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.07.05-16.52.36:087][ 68]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.05-16.52.36:091][ 68]PIE: Server logged in +[2024.07.05-16.52.36:092][ 68]PIE: Play in editor total start time 0,143 seconds. +[2024.07.05-16.52.53:011][ 73]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.52.53:011][ 73]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.52.53:012][ 73]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.52.53:013][ 73]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.52.53:024][ 73]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.52.53:051][ 73]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.52.53:058][ 73]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.52.53:058][ 73]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.52.53:059][ 73]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.52.53:067][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-16.52.53:101][ 74]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.07.05-16.53.12:197][534]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-16.53.18:551][884]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-16.53.18:553][884]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderB2BA756D409BE74552ED24B220A037EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-16.53.18:567][884]AssetCheck: New page: Asset Save: Bolder +[2024.07.05-16.53.18:567][884]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-16.53.21:126][953]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.53.21:133][953]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.53.21:133][953]PIE: New page: PIE session: Map (05.07.2024, 20:53:21) +[2024.07.05-16.53.21:133][953]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.53.21:151][953]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018246s) +[2024.07.05-16.53.21:152][953]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.53.21:152][953]LogPlayLevel: PIE: World Init took: (0.001037s) +[2024.07.05-16.53.21:152][953]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019432s) +[2024.07.05-16.53.21:162][953]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.05-16.53.21:163][953]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.53.21:163][953]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.53.21:163][953]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.53.21:163][953]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.53.21:163][953]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.53.21:164][953]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.53.21:164][953]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.53.21:165][953]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.53.21:166][953]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.53.21:250][953]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.53.21:250][953]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.53.21:250][953]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.53.21:250][953]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.53.21:251][953]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.53.21:251][953]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.53.21:251][953]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.53.21:252][953]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.53.21:252][953]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.53.21:252][953]LogInit: FAudioDevice initialized. +[2024.07.05-16.53.21:252][953]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.05-16.53.21:259][953]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.53.21:266][953]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.53.21 +[2024.07.05-16.53.21:267][953]LogWorld: Bringing up level for play took: 0.006398 +[2024.07.05-16.53.21:267][953]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.07.05-16.53.21:270][953]PIE: Server logged in +[2024.07.05-16.53.21:271][953]PIE: Play in editor total start time 0,139 seconds. +[2024.07.05-16.53.41:964][190]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.53.41:964][190]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.53.41:964][190]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.53.41:965][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.53.41:974][190]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.53.42:001][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.53.42:013][190]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.53.42:013][190]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.53.42:014][190]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.53.42:018][190]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.53.42:022][190]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-16.53.42:051][191]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.07.05-16.53.47:430][458]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-16.53.47:432][458]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderAD35854D48D5D17C6078F2829712151D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-16.53.47:448][458]AssetCheck: New page: Asset Save: Bolder +[2024.07.05-16.53.47:448][458]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-16.53.49:003][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-16.53.49:014][506]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-16.53.49:085][506]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA5AC726D48A81019F14786BC2CF837E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-16.53.49:108][506]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-16.53.49:386][506]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEB1EEE644036B1C9C7BF80B82CDCB486.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-16.53.49:399][506]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-16.53.49:399][506]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-16.53.49:399][506]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-16.53.51:205][549]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.53.51:213][549]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.53.51:213][549]PIE: New page: PIE session: Map (05.07.2024, 20:53:51) +[2024.07.05-16.53.51:213][549]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.53.51:231][549]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018069s) +[2024.07.05-16.53.51:232][549]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.53.51:232][549]LogPlayLevel: PIE: World Init took: (0.001034s) +[2024.07.05-16.53.51:232][549]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019256s) +[2024.07.05-16.53.51:242][549]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.05-16.53.51:244][549]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.53.51:244][549]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.53.51:244][549]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.53.51:244][549]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.53.51:244][549]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.53.51:244][549]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.53.51:246][549]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.53.51:246][549]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.53.51:305][549]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.53.51:305][549]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.53.51:305][549]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.53.51:305][549]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.53.51:306][549]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.53.51:306][549]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.53.51:306][549]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.53.51:312][549]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.53.51:312][549]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.53.51:312][549]LogInit: FAudioDevice initialized. +[2024.07.05-16.53.51:312][549]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.05-16.53.51:319][549]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.53.51:327][549]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.53.51 +[2024.07.05-16.53.51:328][549]LogWorld: Bringing up level for play took: 0.008448 +[2024.07.05-16.53.51:328][549]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.05-16.53.51:331][549]PIE: Server logged in +[2024.07.05-16.53.51:332][549]PIE: Play in editor total start time 0,121 seconds. +[2024.07.05-16.54.04:794][345]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.54.04:794][345]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.54.04:794][345]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.54.04:795][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.54.04:805][345]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.54.04:845][345]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.54.04:854][345]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.54.04:855][345]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.54.04:857][345]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.54.04:866][345]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.05-16.54.04:903][346]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.05-16.54.11:885][650]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-16.54.11:888][650]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Bolder4F0AFEA5432ABBFE8EB78DA5E170E9EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-16.54.11:901][650]AssetCheck: New page: Asset Save: Bolder +[2024.07.05-16.54.11:901][650]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-16.54.25:434][990]Cmd: SELECT NONE +[2024.07.05-16.54.37:650][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-16.54.38:335][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-16.54.39:033][417]LogEditorViewport: Clicking on Actor (LMB): Character (Character) +[2024.07.05-16.54.41:869][501]Cmd: DELETE +[2024.07.05-16.54.41:870][501]Cmd: ACTOR DELETE +[2024.07.05-16.54.41:891][501]LogEditorActor: Deleted Actor: Character +[2024.07.05-16.54.41:914][501]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.05-16.54.41:916][501]LogEditorActor: Deleted 1 Actors (0.045 secs) +[2024.07.05-16.54.42:951][534]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.07.05-16.54.44:188][570]Cmd: DELETE +[2024.07.05-16.54.44:189][570]Cmd: ACTOR DELETE +[2024.07.05-16.54.44:204][570]LogEditorActor: Deleted Actor: PlayerStart +[2024.07.05-16.54.44:213][570]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-16.54.44:215][570]LogEditorActor: Deleted 1 Actors (0.025 secs) +[2024.07.05-16.54.47:508][669]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.54.47:515][669]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.54.47:515][669]PIE: New page: PIE session: Map (05.07.2024, 20:54:47) +[2024.07.05-16.54.47:515][669]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.54.47:534][669]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018554s) +[2024.07.05-16.54.47:534][669]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.54.47:535][669]LogPlayLevel: PIE: World Init took: (0.001074s) +[2024.07.05-16.54.47:535][669]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019790s) +[2024.07.05-16.54.47:547][669]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.07.05-16.54.47:549][669]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.54.47:549][669]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.54.47:549][669]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.54.47:549][669]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.54.47:549][669]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.54.47:549][669]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.54.47:550][669]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.54.47:552][669]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.54.47:552][669]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.54.47:612][669]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.54.47:612][669]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.54.47:612][669]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.54.47:612][669]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.54.47:614][669]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.54.47:614][669]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.54.47:614][669]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.54.47:614][669]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.54.47:614][669]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.54.47:614][669]LogInit: FAudioDevice initialized. +[2024.07.05-16.54.47:614][669]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.05-16.54.47:624][669]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.54.47:631][669]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.54.47 +[2024.07.05-16.54.47:632][669]LogWorld: Bringing up level for play took: 0.006971 +[2024.07.05-16.54.47:632][669]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.05-16.54.47:635][669]PIE: Server logged in +[2024.07.05-16.54.47:635][669]PIE: Play in editor total start time 0,12 seconds. +[2024.07.05-16.54.56:853][202]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.54.56:853][202]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.54.56:853][202]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.54.56:855][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.54.56:863][202]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.54.56:864][202]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.54.56:870][202]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.54.56:872][202]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.54.56:873][202]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.54.56:878][202]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-16.54.56:933][205]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.05-16.54.59:066][296]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.54.59:072][296]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.54.59:072][296]PIE: New page: PIE session: Map (05.07.2024, 20:54:59) +[2024.07.05-16.54.59:072][296]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.54.59:088][296]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015308s) +[2024.07.05-16.54.59:089][296]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.54.59:089][296]LogPlayLevel: PIE: World Init took: (0.001145s) +[2024.07.05-16.54.59:089][296]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016716s) +[2024.07.05-16.54.59:096][296]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-16.54.59:097][296]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.54.59:097][296]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.54.59:097][296]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.54.59:097][296]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.54.59:097][296]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.54.59:097][296]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.54.59:099][296]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.54.59:099][296]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.54.59:144][296]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.54.59:145][296]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.54.59:145][296]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.54.59:145][296]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.54.59:145][296]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.54.59:145][296]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.54.59:145][296]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.54.59:146][296]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.54.59:146][296]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.54.59:146][296]LogInit: FAudioDevice initialized. +[2024.07.05-16.54.59:146][296]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.05-16.54.59:154][296]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.54.59:159][296]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.54.59 +[2024.07.05-16.54.59:160][296]LogWorld: Bringing up level for play took: 0.005667 +[2024.07.05-16.54.59:160][296]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.07.05-16.54.59:162][296]PIE: Server logged in +[2024.07.05-16.54.59:163][296]PIE: Play in editor total start time 0,092 seconds. +[2024.07.05-16.55.08:324][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.08:324][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.55.08:324][827]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.55.08:325][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.08:332][827]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.55.08:334][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.08:343][827]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.08:345][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.08:346][827]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.08:352][827]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-16.55.08:401][830]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.07.05-16.55.12:235][ 18]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.55.12:240][ 18]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.55.12:240][ 18]PIE: New page: PIE session: Map (05.07.2024, 20:55:12) +[2024.07.05-16.55.12:240][ 18]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.55.12:256][ 18]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015342s) +[2024.07.05-16.55.12:256][ 18]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.55.12:257][ 18]LogPlayLevel: PIE: World Init took: (0.000864s) +[2024.07.05-16.55.12:257][ 18]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016338s) +[2024.07.05-16.55.12:263][ 18]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-16.55.12:264][ 18]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.55.12:264][ 18]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.55.12:264][ 18]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.55.12:264][ 18]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.55.12:264][ 18]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.55.12:264][ 18]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.55.12:266][ 18]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.55.12:266][ 18]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.55.12:312][ 18]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.55.12:312][ 18]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.55.12:312][ 18]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.55.12:312][ 18]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.55.12:313][ 18]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.55.12:313][ 18]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.55.12:313][ 18]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.55.12:314][ 18]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.55.12:314][ 18]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.55.12:314][ 18]LogInit: FAudioDevice initialized. +[2024.07.05-16.55.12:314][ 18]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.05-16.55.12:322][ 18]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.55.12:329][ 18]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.55.12 +[2024.07.05-16.55.12:330][ 18]LogWorld: Bringing up level for play took: 0.007196 +[2024.07.05-16.55.12:331][ 18]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.07.05-16.55.12:333][ 18]PIE: Server logged in +[2024.07.05-16.55.12:333][ 18]PIE: Play in editor total start time 0,094 seconds. +[2024.07.05-16.55.14:063][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.14:063][117]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.55.14:063][117]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.55.14:064][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.14:079][117]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.55.14:080][117]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.14:086][117]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.14:088][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.14:089][117]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.14:095][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-16.55.14:150][120]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.07.05-16.55.17:785][303]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.55.17:790][303]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.55.17:790][303]PIE: New page: PIE session: Map (05.07.2024, 20:55:17) +[2024.07.05-16.55.17:790][303]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.55.17:805][303]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013873s) +[2024.07.05-16.55.17:806][303]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.55.17:806][303]LogPlayLevel: PIE: World Init took: (0.000853s) +[2024.07.05-16.55.17:806][303]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014856s) +[2024.07.05-16.55.17:814][303]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-16.55.17:815][303]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.55.17:815][303]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.55.17:815][303]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.55.17:815][303]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.55.17:815][303]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.55.17:815][303]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.55.17:817][303]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.55.17:817][303]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.55.17:861][303]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.55.17:861][303]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.55.17:861][303]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.55.17:861][303]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.55.17:862][303]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.55.17:862][303]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.55.17:862][303]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.55.17:862][303]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.55.17:862][303]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.55.17:862][303]LogInit: FAudioDevice initialized. +[2024.07.05-16.55.17:862][303]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.05-16.55.17:868][303]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.55.17:872][303]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.55.17 +[2024.07.05-16.55.17:874][303]LogWorld: Bringing up level for play took: 0.006751 +[2024.07.05-16.55.17:875][303]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.07.05-16.55.17:879][303]PIE: Server logged in +[2024.07.05-16.55.17:880][303]PIE: Play in editor total start time 0,09 seconds. +[2024.07.05-16.55.22:934][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.22:934][600]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.55.22:934][600]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.55.22:935][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.22:946][600]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.55.22:948][600]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.55.22:954][600]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.55.22:955][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.22:956][600]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.55.22:961][600]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-16.55.23:034][602]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.07.05-16.56.03:651][893]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.56.20:988][241]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-16.56.22:375][270]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-16.56.25:636][370]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.56.34:627][581]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.56.40:605][720]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.56.49:523][913]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.56.49:531][913]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.56.49:531][913]PIE: New page: PIE session: Map (05.07.2024, 20:56:49) +[2024.07.05-16.56.49:531][913]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.56.49:552][913]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020511s) +[2024.07.05-16.56.49:553][913]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.56.49:553][913]LogPlayLevel: PIE: World Init took: (0.001357s) +[2024.07.05-16.56.49:553][913]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022042s) +[2024.07.05-16.56.49:566][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.07.05-16.56.49:568][913]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.56.49:568][913]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.56.49:568][913]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.56.49:569][913]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.56.49:569][913]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.56.49:569][913]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.56.49:569][913]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.56.49:571][913]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.56.49:571][913]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.56.49:655][913]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.56.49:655][913]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.56.49:655][913]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.56.49:655][913]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.56.49:656][913]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.56.49:656][913]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.56.49:656][913]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.56.49:657][913]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.56.49:657][913]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.56.49:657][913]LogInit: FAudioDevice initialized. +[2024.07.05-16.56.49:657][913]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.05-16.56.49:671][913]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.56.49:682][913]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.56.49 +[2024.07.05-16.56.49:683][913]LogWorld: Bringing up level for play took: 0.011368 +[2024.07.05-16.56.49:684][913]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.07.05-16.56.49:688][913]PIE: Server logged in +[2024.07.05-16.56.49:689][913]PIE: Play in editor total start time 0,159 seconds. +[2024.07.05-16.56.56:183][281]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.56.56:183][281]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.56.56:184][281]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.56.56:185][281]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.56.56:196][281]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.56.56:224][281]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.56.56:232][281]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.56.56:232][281]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.56.56:233][281]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.56.56:237][281]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.56.56:243][281]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.07.05-16.56.56:280][282]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.07.05-16.57.23:289][ 26]LogStaticMesh: Building static mesh Final_Island... +[2024.07.05-16.57.23:289][ 26]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-16.57.23:373][ 26]LogStaticMesh: Built static mesh [0.08s] /Game/Assets/Final_Island.Final_Island +[2024.07.05-16.57.27:487][232]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.07.05-16.57.27:500][232]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Final_Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset" SILENT=true +[2024.07.05-16.57.27:518][232]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Final_IslandD0EA951C4E4C868786552A984E924B97.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset' +[2024.07.05-16.57.27:528][232]AssetCheck: New page: Asset Save: Final_Island +[2024.07.05-16.57.27:529][232]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Final_Island.Final_Island +[2024.07.05-16.57.29:306][329]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.57.29:311][329]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.57.29:311][329]PIE: New page: PIE session: Map (05.07.2024, 20:57:29) +[2024.07.05-16.57.29:311][329]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.57.29:326][329]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014262s) +[2024.07.05-16.57.29:326][329]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.57.29:327][329]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.07.05-16.57.29:327][329]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015348s) +[2024.07.05-16.57.29:333][329]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-16.57.29:336][329]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.57.29:336][329]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.57.29:336][329]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.57.29:336][329]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.57.29:336][329]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.57.29:336][329]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.57.29:339][329]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.57.29:339][329]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.57.29:393][329]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.57.29:393][329]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.57.29:394][329]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.57.29:395][329]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.57.29:395][329]LogInit: FAudioDevice initialized. +[2024.07.05-16.57.29:395][329]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.05-16.57.29:401][329]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.57.29:406][329]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.57.29 +[2024.07.05-16.57.29:409][329]LogWorld: Bringing up level for play took: 0.008324 +[2024.07.05-16.57.29:410][329]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2024.07.05-16.57.29:415][329]PIE: Server logged in +[2024.07.05-16.57.29:416][329]PIE: Play in editor total start time 0,106 seconds. +[2024.07.05-16.57.37:033][778]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.57.37:033][778]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.57.37:034][778]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.57.37:035][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.57.37:046][778]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.57.37:076][778]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.57.37:084][778]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.57.37:084][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.57.37:085][778]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.57.37:089][778]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.57.37:094][778]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-16.57.37:130][779]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.07.05-16.57.38:144][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-16.57.39:224][829]Cmd: DELETE +[2024.07.05-16.57.39:224][829]Cmd: ACTOR DELETE +[2024.07.05-16.57.39:239][829]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-16.57.39:277][829]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.07.05-16.57.39:278][829]LogEditorActor: Deleted 1 Actors (0.054 secs) +[2024.07.05-16.57.40:174][856]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.57.49:050][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.57.49:679][ 41]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.57.57:840][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.57.58:832][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.57.59:363][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.57.59:835][247]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.58.00:196][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-16.58.00:854][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-16.58.01:443][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-16.58.02:187][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) +[2024.07.05-16.58.02:770][321]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.58.05:873][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-16.58.05:883][387]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-16.58.05:954][387]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapEAA1A5904B5CCD93E7AC2A990F9AD568.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-16.58.05:981][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-16.58.06:138][387]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData26BFE167443F5347C7D03F9DA0BF0449.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-16.58.06:151][387]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-16.58.06:151][387]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-16.58.06:152][387]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-16.58.09:550][452]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.07.05-16.58.15:983][579]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.05-16.58.25:078][765]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.07.05-16.58.28:323][834]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-16.58.28:384][834]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-16.58.29:913][866]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.58.29:920][866]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.58.29:920][866]PIE: New page: PIE session: Map (05.07.2024, 20:58:29) +[2024.07.05-16.58.29:921][866]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.58.29:939][866]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018853s) +[2024.07.05-16.58.29:941][866]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.58.29:941][866]LogPlayLevel: PIE: World Init took: (0.001575s) +[2024.07.05-16.58.29:941][866]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020616s) +[2024.07.05-16.58.29:953][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.05-16.58.29:956][866]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.58.29:956][866]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.58.29:956][866]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.58.29:956][866]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.58.29:956][866]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.58.29:956][866]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.58.29:958][866]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.58.29:958][866]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.58.30:016][866]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.58.30:016][866]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.58.30:016][866]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.58.30:016][866]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.58.30:017][866]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.58.30:017][866]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.58.30:017][866]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.58.30:018][866]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.58.30:018][866]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.58.30:019][866]LogInit: FAudioDevice initialized. +[2024.07.05-16.58.30:019][866]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.05-16.58.30:031][866]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.58.30:037][866]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.58.30 +[2024.07.05-16.58.30:041][866]LogWorld: Bringing up level for play took: 0.008839 +[2024.07.05-16.58.30:041][866]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2024.07.05-16.58.30:043][866]PIE: Server logged in +[2024.07.05-16.58.30:044][866]PIE: Play in editor total start time 0,125 seconds. +[2024.07.05-16.58.36:444][244]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.58.36:444][244]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.58.36:445][244]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.58.36:446][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.58.36:456][244]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.58.36:484][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.58.36:491][244]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-16.58.36:492][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.58.36:493][244]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.58.36:496][244]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.58.36:500][244]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-16.58.36:534][245]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.07.05-16.58.37:338][263]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-16.59.06:743][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-16.59.06:753][882]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-16.59.06:825][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE689CFD4DF0D7842906A59C2C0644E1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-16.59.06:849][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-16.59.07:001][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataF89B69304A29AA3EE0ECF1A070E02635.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-16.59.07:015][882]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-16.59.07:015][882]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-16.59.07:015][882]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-16.59.09:303][933]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.59.09:310][933]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.59.09:310][933]PIE: New page: PIE session: Map (05.07.2024, 20:59:09) +[2024.07.05-16.59.09:310][933]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.59.09:328][933]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018295s) +[2024.07.05-16.59.09:328][933]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.59.09:329][933]LogPlayLevel: PIE: World Init took: (0.001412s) +[2024.07.05-16.59.09:329][933]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019908s) +[2024.07.05-16.59.09:337][933]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-16.59.09:338][933]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.59.09:338][933]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.59.09:338][933]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.59.09:338][933]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.59.09:338][933]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.59.09:338][933]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.59.09:341][933]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.59.09:341][933]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.59.09:401][933]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.59.09:401][933]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.59.09:401][933]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.59.09:401][933]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.59.09:402][933]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.59.09:402][933]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.59.09:402][933]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.59.09:403][933]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.59.09:403][933]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.59.09:403][933]LogInit: FAudioDevice initialized. +[2024.07.05-16.59.09:403][933]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.05-16.59.09:416][933]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.59.09:423][933]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.59.09 +[2024.07.05-16.59.09:424][933]LogWorld: Bringing up level for play took: 0.007201 +[2024.07.05-16.59.09:424][933]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.07.05-16.59.09:429][933]PIE: Server logged in +[2024.07.05-16.59.09:430][933]PIE: Play in editor total start time 0,122 seconds. +[2024.07.05-16.59.25:263][873]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.59.25:263][873]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-16.59.25:263][873]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-16.59.25:264][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.59.25:272][873]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-16.59.25:305][873]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-16.59.25:316][873]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-16.59.25:317][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.59.25:318][873]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-16.59.25:325][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-16.59.25:358][874]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.07.05-16.59.26:278][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.07.05-16.59.27:872][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.59.28:345][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.05-16.59.34:425][ 42]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-16.59.43:047][287]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.07.05-16.59.43:058][287]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD4C7E9E84BEF993E1EA6088010F5157A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.07.05-16.59.43:070][287]AssetCheck: New page: Asset Save: treppe_Cube +[2024.07.05-16.59.43:070][287]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-16.59.45:887][357]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-16.59.45:894][357]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-16.59.45:894][357]PIE: New page: PIE session: Map (05.07.2024, 20:59:45) +[2024.07.05-16.59.45:894][357]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-16.59.45:914][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020520s) +[2024.07.05-16.59.45:915][357]LogAIModule: Creating AISystem for world Map +[2024.07.05-16.59.45:915][357]LogPlayLevel: PIE: World Init took: (0.001057s) +[2024.07.05-16.59.45:915][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021732s) +[2024.07.05-16.59.45:925][357]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-16.59.45:927][357]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-16.59.45:927][357]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-16.59.45:927][357]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-16.59.45:927][357]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-16.59.45:927][357]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-16.59.45:927][357]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-16.59.45:929][357]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-16.59.45:929][357]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-16.59.45:989][357]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-16.59.45:989][357]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-16.59.45:989][357]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-16.59.45:989][357]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-16.59.45:990][357]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-16.59.45:990][357]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-16.59.45:990][357]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-16.59.45:991][357]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-16.59.45:991][357]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-16.59.45:991][357]LogInit: FAudioDevice initialized. +[2024.07.05-16.59.45:991][357]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.05-16.59.45:997][357]LogLoad: Game class is 'GameModeBase' +[2024.07.05-16.59.46:004][357]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-18.59.46 +[2024.07.05-16.59.46:005][357]LogWorld: Bringing up level for play took: 0.006316 +[2024.07.05-16.59.46:005][357]LogOnline: OSS: Creating online subsystem instance for: :Context_24 +[2024.07.05-16.59.46:008][357]PIE: Server logged in +[2024.07.05-16.59.46:008][357]PIE: Play in editor total start time 0,115 seconds. +[2024.07.05-17.00.13:873][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.00.13:873][ 11]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.00.13:874][ 11]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.00.13:877][ 11]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.00.13:888][ 11]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.00.13:901][ 11]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.00.13:908][ 11]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.00.13:909][ 11]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.00.13:910][ 11]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.00.13:913][ 11]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.00.13:916][ 11]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-17.00.14:033][ 13]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2024.07.05-17.00.15:281][ 32]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-17.00.24:067][220]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube_001.uasset" SILENT=true +[2024.07.05-17.00.24:076][220]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_001F2CDB5DD4F6867678D5F6BA664C4B2BD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube_001.uasset' +[2024.07.05-17.00.24:090][220]AssetCheck: New page: Asset Save: treppe_Cube_001 +[2024.07.05-17.00.24:090][220]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-17.00.27:231][281]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-17.00.33:832][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube_002.uasset" SILENT=true +[2024.07.05-17.00.33:840][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_00294A87B0445CD142AA1BA7AB51E586210.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube_002.uasset' +[2024.07.05-17.00.33:855][386]AssetCheck: New page: Asset Save: treppe_Cube_002 +[2024.07.05-17.00.33:855][386]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-17.00.36:179][422]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.00.36:186][422]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.00.36:186][422]PIE: New page: PIE session: Map (05.07.2024, 21:00:36) +[2024.07.05-17.00.36:186][422]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.00.36:205][422]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018734s) +[2024.07.05-17.00.36:206][422]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.00.36:207][422]LogPlayLevel: PIE: World Init took: (0.001706s) +[2024.07.05-17.00.36:207][422]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020677s) +[2024.07.05-17.00.36:217][422]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-17.00.36:219][422]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.00.36:219][422]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.00.36:219][422]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.00.36:219][422]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.00.36:219][422]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.00.36:219][422]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.00.36:222][422]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.00.36:222][422]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.00.36:282][422]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.00.36:282][422]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.00.36:282][422]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.00.36:282][422]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.00.36:283][422]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.00.36:283][422]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.00.36:283][422]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.00.36:284][422]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.00.36:284][422]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.00.36:284][422]LogInit: FAudioDevice initialized. +[2024.07.05-17.00.36:284][422]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.05-17.00.36:296][422]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.00.36:303][422]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.00.36 +[2024.07.05-17.00.36:304][422]LogWorld: Bringing up level for play took: 0.006464 +[2024.07.05-17.00.36:304][422]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2024.07.05-17.00.36:307][422]PIE: Server logged in +[2024.07.05-17.00.36:307][422]PIE: Play in editor total start time 0,122 seconds. +[2024.07.05-17.04.40:084][941]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.04.40:084][941]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.04.40:085][941]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.04.40:087][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.40:101][941]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.04.40:122][941]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.40:134][941]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.04.40:134][941]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.04.40:136][941]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.04.40:144][941]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.04.40:147][941]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.05-17.04.40:175][942]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2024.07.05-17.04.46:222][ 32]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.04.46:222][ 32]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.46:869][ 45]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.04.46:870][ 45]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.48:205][ 86]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.04.48:205][ 86]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.48:976][122]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.04.48:977][122]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.04.59:791][576]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-17.05.04:824][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.05-17.05.04:826][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BolderD2CD2E5A42B5E8BC62022DA69EF60980.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.05-17.05.04:835][841]AssetCheck: New page: Asset Save: Bolder +[2024.07.05-17.05.04:835][841]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.05-17.05.07:151][954]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.05.07:161][954]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.05.07:161][954]PIE: New page: PIE session: Map (05.07.2024, 21:05:07) +[2024.07.05-17.05.07:161][954]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.05.07:181][954]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020443s) +[2024.07.05-17.05.07:182][954]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.05.07:182][954]LogPlayLevel: PIE: World Init took: (0.001182s) +[2024.07.05-17.05.07:182][954]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021842s) +[2024.07.05-17.05.07:200][954]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-17.05.07:204][954]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.05.07:204][954]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.05.07:204][954]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.05.07:204][954]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.05.07:204][954]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.05.07:204][954]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.05.07:206][954]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.05.07:206][954]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.05.07:267][954]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.05.07:267][954]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.05.07:267][954]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.05.07:267][954]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.05.07:268][954]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.05.07:268][954]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.05.07:268][954]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.05.07:269][954]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.05.07:269][954]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.05.07:269][954]LogInit: FAudioDevice initialized. +[2024.07.05-17.05.07:270][954]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.05-17.05.07:279][954]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.05.07:291][954]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.05.07 +[2024.07.05-17.05.07:292][954]LogWorld: Bringing up level for play took: 0.012656 +[2024.07.05-17.05.07:292][954]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2024.07.05-17.05.07:295][954]PIE: Server logged in +[2024.07.05-17.05.07:295][954]PIE: Play in editor total start time 0,135 seconds. +[2024.07.05-17.05.21:663][810]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.05.21:663][810]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.05.21:663][810]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.05.21:665][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.05.21:672][810]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.05.21:700][810]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.05.21:708][810]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.05.21:708][810]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.05.21:709][810]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.05.21:713][810]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.05.21:715][810]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-17.05.21:739][811]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.07.05-17.05.28:904][167]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-17.05.32:038][261]LogEditorViewport: Clicking Background +[2024.07.05-17.05.33:038][308]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-17.05.50:925][888]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.05.50:936][888]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.05.50:936][888]PIE: New page: PIE session: Map (05.07.2024, 21:05:50) +[2024.07.05-17.05.50:936][888]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.05.50:953][888]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018248s) +[2024.07.05-17.05.50:954][888]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.05.50:955][888]LogPlayLevel: PIE: World Init took: (0.001050s) +[2024.07.05-17.05.50:955][888]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019454s) +[2024.07.05-17.05.50:965][888]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.07.05-17.05.50:968][888]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.05.50:968][888]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.05.50:968][888]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.05.50:968][888]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.05.50:968][888]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.05.50:968][888]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.05.50:970][888]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.05.50:970][888]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.05.51:030][888]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.05.51:030][888]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.05.51:030][888]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.05.51:030][888]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.05.51:031][888]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.05.51:031][888]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.05.51:031][888]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.05.51:032][888]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.05.51:032][888]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.05.51:032][888]LogInit: FAudioDevice initialized. +[2024.07.05-17.05.51:032][888]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.05-17.05.51:037][888]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.05.51:045][888]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.05.51 +[2024.07.05-17.05.51:046][888]LogWorld: Bringing up level for play took: 0.008525 +[2024.07.05-17.05.51:047][888]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.05-17.05.51:050][888]PIE: Server logged in +[2024.07.05-17.05.51:050][888]PIE: Play in editor total start time 0,116 seconds. +[2024.07.05-17.06.14:372][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.06.14:372][279]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.06.14:373][279]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.06.14:376][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.06.14:385][279]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.06.14:420][279]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.06.14:428][279]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.06.14:428][279]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.06.14:430][279]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.06.14:433][279]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.06.14:439][279]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-17.06.14:477][280]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.05-17.06.16:684][350]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.06.16:691][350]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.06.16:691][350]PIE: New page: PIE session: Map (05.07.2024, 21:06:16) +[2024.07.05-17.06.16:691][350]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.06.16:711][350]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020007s) +[2024.07.05-17.06.16:711][350]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.06.16:712][350]LogPlayLevel: PIE: World Init took: (0.001203s) +[2024.07.05-17.06.16:712][350]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021385s) +[2024.07.05-17.06.16:721][350]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-17.06.16:723][350]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.06.16:723][350]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.06.16:723][350]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.06.16:723][350]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.06.16:723][350]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.06.16:723][350]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.06.16:725][350]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.06.16:725][350]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.06.16:783][350]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.06.16:784][350]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.06.16:784][350]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.06.16:784][350]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.06.16:784][350]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.06.16:784][350]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.06.16:784][350]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.06.16:785][350]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.06.16:785][350]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.06.16:785][350]LogInit: FAudioDevice initialized. +[2024.07.05-17.06.16:785][350]LogAudio: Display: Audio Device (ID: 17) registered with world 'Map'. +[2024.07.05-17.06.16:796][350]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.06.16:801][350]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.06.16 +[2024.07.05-17.06.16:803][350]LogWorld: Bringing up level for play took: 0.006493 +[2024.07.05-17.06.16:803][350]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2024.07.05-17.06.16:806][350]PIE: Server logged in +[2024.07.05-17.06.16:807][350]PIE: Play in editor total start time 0,117 seconds. +[2024.07.05-17.07.05:132][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.07.05:132][238]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.07.05:132][238]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.07.05:134][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.07.05:142][238]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.07.05:179][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.07.05:185][238]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.07.05:186][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.07.05:187][238]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.07.05:194][238]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-17.07.05:228][239]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.07.05-17.08.27:046][810]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.08.27:054][810]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.08.27:054][810]PIE: New page: PIE session: Map (05.07.2024, 21:08:27) +[2024.07.05-17.08.27:054][810]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.08.27:075][810]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019678s) +[2024.07.05-17.08.27:076][810]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.08.27:076][810]LogPlayLevel: PIE: World Init took: (0.001244s) +[2024.07.05-17.08.27:076][810]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021098s) +[2024.07.05-17.08.27:088][810]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.07.05-17.08.27:093][810]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.08.27:093][810]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.08.27:093][810]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.08.27:094][810]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.08.27:094][810]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.08.27:094][810]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.08.27:094][810]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.08.27:097][810]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.08.27:097][810]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.08.27:163][810]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.08.27:163][810]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.08.27:163][810]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.08.27:163][810]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.08.27:164][810]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.08.27:164][810]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.08.27:164][810]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.08.27:165][810]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.08.27:165][810]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.08.27:165][810]LogInit: FAudioDevice initialized. +[2024.07.05-17.08.27:165][810]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.05-17.08.27:174][810]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.08.27:180][810]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.08.27 +[2024.07.05-17.08.27:181][810]LogWorld: Bringing up level for play took: 0.006824 +[2024.07.05-17.08.27:181][810]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2024.07.05-17.08.27:184][810]PIE: Server logged in +[2024.07.05-17.08.27:185][810]PIE: Play in editor total start time 0,131 seconds. +[2024.07.05-17.08.28:403][877]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.08.28:403][877]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.08.28:403][877]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.08.28:405][877]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.08.28:412][877]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.08.28:447][877]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.08.28:454][877]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.08.28:454][877]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.08.28:455][877]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.08.28:459][877]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.08.28:463][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.05-17.08.28:495][878]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.07.05-17.08.37:678][171]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.08.37:684][171]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.08.37:684][171]PIE: New page: PIE session: Map (05.07.2024, 21:08:37) +[2024.07.05-17.08.37:684][171]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.08.37:698][171]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014242s) +[2024.07.05-17.08.37:699][171]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.08.37:699][171]LogPlayLevel: PIE: World Init took: (0.000931s) +[2024.07.05-17.08.37:699][171]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015311s) +[2024.07.05-17.08.37:706][171]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-17.08.37:707][171]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.07.05-17.08.37:707][171]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.08.37:707][171]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.08.37:707][171]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.08.37:707][171]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.08.37:707][171]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.08.37:708][171]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.08.37:708][171]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.08.37:708][171]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.08.37:708][171]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.08.37:708][171]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.08.37:708][171]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.08.37:708][171]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.08.37:710][171]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.08.37:710][171]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.08.37:757][171]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.08.37:757][171]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.08.37:757][171]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.08.37:758][171]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.08.37:758][171]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.08.37:758][171]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.08.37:758][171]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.08.37:759][171]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.08.37:759][171]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.08.37:759][171]LogInit: FAudioDevice initialized. +[2024.07.05-17.08.37:759][171]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.05-17.08.37:771][171]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.08.37:776][171]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.08.37 +[2024.07.05-17.08.37:777][171]LogWorld: Bringing up level for play took: 0.005299 +[2024.07.05-17.08.37:777][171]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2024.07.05-17.08.37:784][171]PIE: Server logged in +[2024.07.05-17.08.37:785][171]PIE: Play in editor total start time 0,102 seconds. +[2024.07.05-17.10.39:233][437]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.10.39:233][437]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.10.39:233][437]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.10.39:234][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.10.39:243][437]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.10.39:279][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.10.39:287][437]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.10.39:287][437]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.10.39:289][437]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.10.39:293][437]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.10.39:295][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-17.10.39:333][438]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.07.05-17.10.50:936][713]LogAssetEditorSubsystem: Opening Asset editor for AnimBlueprint /Game/Fang/Fang_AnimBP.Fang_AnimBP +[2024.07.05-17.10.50:963][713]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SkeletonEditor' in 0.0003 seconds. Added 1 classes and 2 folders. +[2024.07.05-17.10.50:973][713]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-17.10.50:977][713]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'PinnedCommandList' in 0.0003 seconds. Added 1 classes and 0 folders. +[2024.07.05-17.10.51:705][713]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.05-17.10.52:695][713]LogSlate: Took 0.011193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-17.10.53:072][713]LogContentBrowser: Verbose: The majority of assets in the view are of type: AnimSequence +[2024.07.05-17.11.09:986][502]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-17.11.28:620][428]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.11.28:647][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms +[2024.07.05-17.11.28:722][428]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map816C1BDB4A97A1D0CF41BD9F99738D4A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.11.28:732][428]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.11.28:891][428]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData2FE08B5F4437E1684ED4B4B1B7C20868.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.11.28:905][428]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.11.28:905][428]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.11.28:905][428]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.11.32:542][532]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.07.05-17.12.10:572][729]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-17.12.10:590][729]LogSlate: Window 'Project Settings' being destroyed +[2024.07.05-17.12.29:718][736]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.07.05-17.12.29:836][736]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-17.12.30:064][736]LogSlate: Took 0.016501 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-17.12.30:535][756]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterEB0985224A0A300FEF6EFAA82B3D57F2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.07.05-17.12.30:550][756]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.07.05-17.12.30:550][756]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.07.05-17.12.31:909][819]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.12.31:934][819]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2024.07.05-17.12.32:007][819]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9CE544A946E6C6B355B104A36E6C0D84.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.12.32:026][819]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.12.32:183][819]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData9530B7E844A0D157E685EA83CD3BD4DF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.12.32:199][819]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.12.32:199][819]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.12.32:199][819]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.12.33:148][850]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.12.33:155][850]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.12.33:156][850]PIE: New page: PIE session: Map (05.07.2024, 21:12:33) +[2024.07.05-17.12.33:156][850]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.12.33:174][850]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018940s) +[2024.07.05-17.12.33:175][850]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.12.33:175][850]LogPlayLevel: PIE: World Init took: (0.001115s) +[2024.07.05-17.12.33:176][850]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020199s) +[2024.07.05-17.12.33:200][850]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2024.07.05-17.12.33:202][850]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.12.33:202][850]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.12.33:202][850]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.12.33:202][850]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.12.33:202][850]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.12.33:202][850]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.12.33:204][850]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.12.33:205][850]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.12.33:267][850]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.12.33:268][850]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.12.33:268][850]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.12.33:268][850]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.12.33:268][850]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.12.33:268][850]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.12.33:268][850]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.12.33:269][850]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.12.33:269][850]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.12.33:269][850]LogInit: FAudioDevice initialized. +[2024.07.05-17.12.33:269][850]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.05-17.12.33:283][850]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.12.33:289][850]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.12.33 +[2024.07.05-17.12.33:290][850]LogWorld: Bringing up level for play took: 0.006651 +[2024.07.05-17.12.33:290][850]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.07.05-17.12.33:293][850]PIE: Server logged in +[2024.07.05-17.12.33:293][850]PIE: Play in editor total start time 0,139 seconds. +[2024.07.05-17.13.53:142][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.13.53:142][620]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.13.53:142][620]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.13.53:143][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.13.53:156][620]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.13.53:191][620]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.13.53:213][620]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.13.53:213][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.13.53:214][620]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.13.53:222][620]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.07.05-17.13.53:254][621]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.07.05-17.14.04:084][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_24) +[2024.07.05-17.14.06:309][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.14.06:335][122]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-17.14.06:408][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map529758DA4FEBADD35865AB9CB5432495.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.14.06:423][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.14.06:576][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEA6B29864A3F6D27015F8999266BC8FF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.14.06:590][122]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.14.06:590][122]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.14.06:590][122]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.14.08:299][200]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.14.08:306][200]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.14.08:306][200]PIE: New page: PIE session: Map (05.07.2024, 21:14:08) +[2024.07.05-17.14.08:306][200]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.14.08:323][200]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016871s) +[2024.07.05-17.14.08:324][200]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.14.08:324][200]LogPlayLevel: PIE: World Init took: (0.001030s) +[2024.07.05-17.14.08:324][200]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018046s) +[2024.07.05-17.14.08:348][200]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-17.14.08:349][200]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.14.08:349][200]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.14.08:349][200]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.14.08:349][200]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.14.08:349][200]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.14.08:349][200]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.14.08:351][200]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.14.08:351][200]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.14.08:406][200]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.14.08:406][200]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.14.08:406][200]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.14.08:406][200]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.14.08:407][200]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.14.08:407][200]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.14.08:407][200]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.14.08:408][200]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.14.08:408][200]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.14.08:408][200]LogInit: FAudioDevice initialized. +[2024.07.05-17.14.08:408][200]LogAudio: Display: Audio Device (ID: 21) registered with world 'Map'. +[2024.07.05-17.14.08:420][200]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.14.08:426][200]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.14.08 +[2024.07.05-17.14.08:427][200]LogWorld: Bringing up level for play took: 0.006248 +[2024.07.05-17.14.08:427][200]LogOnline: OSS: Creating online subsystem instance for: :Context_43 +[2024.07.05-17.14.08:430][200]PIE: Server logged in +[2024.07.05-17.14.08:431][200]PIE: Play in editor total start time 0,127 seconds. +[2024.07.05-17.14.31:022][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.14.31:022][549]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.14.31:022][549]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.14.31:023][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.14.31:034][549]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.14.31:049][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.14.31:069][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.14.31:070][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.14.31:071][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.14.31:078][549]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.05-17.14.31:108][550]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.07.05-17.14.48:442][497]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.05-17.14.50:143][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_25) +[2024.07.05-17.14.52:389][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.05-17.14.53:706][779]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-17.14.54:499][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-17.14.55:004][847]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.05-17.14.58:858][ 58]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.14.58:884][ 58]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.05-17.14.58:956][ 58]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map56624D714959E51FF725B9801BDACD9D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.14.58:962][ 58]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.14.59:115][ 58]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataC66B4A3F4D61AAF16220E6A6C5BF173C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.14.59:130][ 58]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.14.59:130][ 58]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.14.59:130][ 58]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.15.01:251][150]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.15.01:257][150]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.15.01:257][150]PIE: New page: PIE session: Map (05.07.2024, 21:15:01) +[2024.07.05-17.15.01:291][150]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.15.01:306][150]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015670s) +[2024.07.05-17.15.01:307][150]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.15.01:308][150]LogPlayLevel: PIE: World Init took: (0.001181s) +[2024.07.05-17.15.01:308][150]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017043s) +[2024.07.05-17.15.01:331][150]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms +[2024.07.05-17.15.01:333][150]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.15.01:333][150]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.15.01:333][150]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.15.01:333][150]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.15.01:333][150]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.15.01:333][150]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.15.01:335][150]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.15.01:335][150]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.15.01:387][150]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.15.01:387][150]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.15.01:387][150]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.15.01:387][150]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.15.01:388][150]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.15.01:388][150]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.15.01:388][150]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.15.01:389][150]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.15.01:389][150]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.15.01:389][150]LogInit: FAudioDevice initialized. +[2024.07.05-17.15.01:389][150]LogAudio: Display: Audio Device (ID: 22) registered with world 'Map'. +[2024.07.05-17.15.01:404][150]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.15.01:410][150]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.15.01 +[2024.07.05-17.15.01:411][150]LogWorld: Bringing up level for play took: 0.006004 +[2024.07.05-17.15.01:411][150]LogOnline: OSS: Creating online subsystem instance for: :Context_44 +[2024.07.05-17.15.01:414][150]PIE: Server logged in +[2024.07.05-17.15.01:414][150]PIE: Play in editor total start time 0,159 seconds. +[2024.07.05-17.15.22:611][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.15.22:613][416]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.15.22:613][416]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.15.22:613][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.15.22:634][416]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.15.22:641][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.15.22:661][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.15.22:662][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.15.22:663][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.15.22:670][416]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-17.15.22:688][417]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.07.05-17.15.29:343][779]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_25) +[2024.07.05-17.15.31:211][876]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.05-17.15.34:031][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.15.34:055][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-17.15.34:135][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapF0359FAF4FE0DF29FDD32A92CBC9513F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.15.34:151][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.15.34:307][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEA16ED6F4B7351B17676698FD9BB6499.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.15.34:322][ 25]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.15.34:322][ 25]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.15.34:322][ 25]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.15.36:901][142]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.15.36:912][142]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.15.36:912][142]PIE: New page: PIE session: Map (05.07.2024, 21:15:36) +[2024.07.05-17.15.36:912][142]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.15.36:931][142]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018866s) +[2024.07.05-17.15.36:932][142]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.15.36:932][142]LogPlayLevel: PIE: World Init took: (0.001060s) +[2024.07.05-17.15.36:932][142]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020110s) +[2024.07.05-17.15.36:954][142]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.07.05-17.15.36:955][142]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.15.36:955][142]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.15.36:955][142]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.15.36:955][142]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.15.36:955][142]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.15.36:955][142]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.15.36:957][142]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.15.36:957][142]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.15.37:015][142]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.15.37:016][142]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.15.37:016][142]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.15.37:016][142]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.15.37:016][142]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.15.37:016][142]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.15.37:016][142]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.15.37:017][142]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.15.37:017][142]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.15.37:017][142]LogInit: FAudioDevice initialized. +[2024.07.05-17.15.37:017][142]LogAudio: Display: Audio Device (ID: 23) registered with world 'Map'. +[2024.07.05-17.15.37:025][142]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.15.37:034][142]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.15.37 +[2024.07.05-17.15.37:035][142]LogWorld: Bringing up level for play took: 0.009454 +[2024.07.05-17.15.37:035][142]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2024.07.05-17.15.37:038][142]PIE: Server logged in +[2024.07.05-17.15.37:039][142]PIE: Play in editor total start time 0,128 seconds. +[2024.07.05-17.16.55:482][837]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.16.55:482][837]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.16.55:482][837]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.16.55:484][837]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.16.55:500][837]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.16.55:507][837]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.16.55:527][837]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.16.55:528][837]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.16.55:529][837]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.16.55:536][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.05-17.16.55:568][838]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.07.05-17.16.57:139][917]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.16.57:146][917]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.16.57:146][917]PIE: New page: PIE session: Map (05.07.2024, 21:16:57) +[2024.07.05-17.16.57:146][917]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.16.57:168][917]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021390s) +[2024.07.05-17.16.57:169][917]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.16.57:169][917]LogPlayLevel: PIE: World Init took: (0.001125s) +[2024.07.05-17.16.57:169][917]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022665s) +[2024.07.05-17.16.57:192][917]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.07.05-17.16.57:194][917]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.16.57:194][917]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.16.57:194][917]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.16.57:194][917]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.16.57:194][917]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.16.57:194][917]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.16.57:197][917]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.16.57:197][917]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.16.57:257][917]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.16.57:257][917]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.16.57:258][917]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.16.57:258][917]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.16.57:258][917]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.16.57:258][917]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.16.57:258][917]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.16.57:259][917]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.16.57:259][917]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.16.57:259][917]LogInit: FAudioDevice initialized. +[2024.07.05-17.16.57:259][917]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. +[2024.07.05-17.16.57:266][917]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.16.57:271][917]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.16.57 +[2024.07.05-17.16.57:272][917]LogWorld: Bringing up level for play took: 0.006471 +[2024.07.05-17.16.57:273][917]LogOnline: OSS: Creating online subsystem instance for: :Context_46 +[2024.07.05-17.16.57:275][917]PIE: Server logged in +[2024.07.05-17.16.57:276][917]PIE: Play in editor total start time 0,13 seconds. +[2024.07.05-17.18.16:211][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.18.16:211][584]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.18.16:212][584]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.18.16:213][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.18.16:221][584]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.18.16:229][584]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.18.16:248][584]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.18.16:249][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.18.16:251][584]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.18.16:258][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-17.18.16:284][585]LogPlayLevel: Display: Destroying online subsystem :Context_46 +[2024.07.05-17.18.43:774][970]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new +[2024.07.05-17.18.52:244][331]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/door__new" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset" SILENT=true +[2024.07.05-17.18.52:248][331]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door__new38FC744D40F721D6BD10628E4A4860F3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/door__new.uasset' +[2024.07.05-17.18.52:265][331]AssetCheck: New page: Asset Save: door__new +[2024.07.05-17.18.52:265][331]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/door__new.door__new +[2024.07.05-17.18.53:204][368]LogSlate: Window 'door__new' being destroyed +[2024.07.05-17.19.40:354][748]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-17.20.33:272][303]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter +[2024.07.05-17.20.38:710][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/VREditor/Sounds/UI/Camera_Shutter" FILE="../../../Engine/Content/VREditor/Sounds/UI/Camera_Shutter.uasset" SILENT=true +[2024.07.05-17.20.38:713][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Camera_ShutterB46AE98945B757FB249871800D9E8F27.tmp' to '../../../Engine/Content/VREditor/Sounds/UI/Camera_Shutter.uasset' +[2024.07.05-17.20.38:729][529]AssetCheck: New page: Asset Save: Camera_Shutter +[2024.07.05-17.20.38:729][529]LogContentValidation: Display: Validating SoundWave /Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter +[2024.07.05-17.20.40:623][621]LogSlate: Window 'Camera_Shutter' being destroyed +[2024.07.05-17.20.42:935][733]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.20.42:941][733]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.20.42:942][733]PIE: New page: PIE session: Map (05.07.2024, 21:20:42) +[2024.07.05-17.20.42:942][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.20.42:966][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.024318s) +[2024.07.05-17.20.42:967][733]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.20.42:967][733]LogPlayLevel: PIE: World Init took: (0.001316s) +[2024.07.05-17.20.42:968][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.025802s) +[2024.07.05-17.20.42:994][733]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.07.05-17.20.42:996][733]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.20.42:996][733]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.20.42:996][733]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.20.42:996][733]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.20.42:996][733]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.20.42:996][733]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.20.42:999][733]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.20.42:999][733]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.20.43:064][733]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.20.43:065][733]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.20.43:065][733]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.20.43:065][733]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.20.43:066][733]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.20.43:066][733]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.20.43:066][733]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.20.43:067][733]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.20.43:067][733]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.20.43:067][733]LogInit: FAudioDevice initialized. +[2024.07.05-17.20.43:067][733]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.05-17.20.43:073][733]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.20.43:080][733]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.20.43 +[2024.07.05-17.20.43:081][733]LogWorld: Bringing up level for play took: 0.006597 +[2024.07.05-17.20.43:081][733]LogOnline: OSS: Creating online subsystem instance for: :Context_48 +[2024.07.05-17.20.43:084][733]PIE: Server logged in +[2024.07.05-17.20.43:084][733]PIE: Play in editor total start time 0,143 seconds. +[2024.07.05-17.20.45:772][888]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.20.45:772][888]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.20.45:772][888]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.20.45:774][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.20.45:792][888]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.20.45:800][888]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.20.45:824][888]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.20.45:824][888]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.20.45:825][888]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.20.45:833][888]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.20.45:837][888]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-17.20.45:863][889]LogPlayLevel: Display: Destroying online subsystem :Context_48 +[2024.07.05-17.22.02:209][799]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Map.Map:PersistentLevel.Map +[2024.07.05-17.23.43:669][715]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.23.43:679][715]BlueprintLog: New page: Pre-Play auto-recompile +[2024.07.05-17.23.43:680][715]LogPlayLevel: [PlayLevel] Compiling Map before play... +[2024.07.05-17.23.43:727][715]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.07.05-17.23.43:727][715]LogPlayLevel: PlayLevel: Blueprint regeneration took 48 ms (1 blueprints) +[2024.07.05-17.23.43:729][715]PIE: New page: PIE session: Map (05.07.2024, 21:23:43) +[2024.07.05-17.23.43:729][715]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.23.43:748][715]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019818s) +[2024.07.05-17.23.43:749][715]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.23.43:749][715]LogPlayLevel: PIE: World Init took: (0.001375s) +[2024.07.05-17.23.43:749][715]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021362s) +[2024.07.05-17.23.43:782][715]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.05-17.23.43:783][715]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.23.43:783][715]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.23.43:783][715]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.23.43:783][715]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.23.43:783][715]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.23.43:783][715]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.23.43:787][715]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.23.43:787][715]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.23.43:856][715]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.23.43:856][715]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.23.43:857][715]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.23.43:857][715]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.23.43:857][715]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.23.43:857][715]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.23.43:857][715]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.23.43:858][715]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.23.43:858][715]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.23.43:858][715]LogInit: FAudioDevice initialized. +[2024.07.05-17.23.43:858][715]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.23.43:871][715]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.23.43:878][715]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.23.43 +[2024.07.05-17.23.43:879][715]LogWorld: Bringing up level for play took: 0.007006 +[2024.07.05-17.23.43:879][715]LogOnline: OSS: Creating online subsystem instance for: :Context_51 +[2024.07.05-17.23.43:882][715]PIE: Server logged in +[2024.07.05-17.23.43:883][715]PIE: Play in editor total start time 0,205 seconds. +[2024.07.05-17.24.21:866][919]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=203.57 Y=220.36 Z=0.00 Location: X=-989.99 Y=-214.64 Z=2616.25 Normal: X=-0.83 Y=-0.48 Z=-0.29 PenetrationDepth:3.398 Actor:BP_Projectile_C_55 Component:Ball BoneName:None (0 other events since notify) +[2024.07.05-17.24.23:869][ 39]LogNet: Browse: /Game/Map +[2024.07.05-17.24.23:869][ 39]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.23:870][ 39]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.23:873][ 39]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.23:875][ 39]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.23:925][ 39]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.23:929][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.05-17.24.23:932][ 39]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.23:949][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016508s) +[2024.07.05-17.24.23:949][ 39]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.23:950][ 39]LogPlayLevel: PIE: World Init took: (0.001092s) +[2024.07.05-17.24.23:950][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017943s) +[2024.07.05-17.24.23:950][ 39]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.23:950][ 39]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.23:955][ 39]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.23 +[2024.07.05-17.24.23:956][ 39]LogWorld: Bringing up level for play took: 0.004517 +[2024.07.05-17.24.23:957][ 39]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.23:960][ 39]LogLoad: Took 0.090308 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.28:203][291]LogNet: Browse: /Game/Map +[2024.07.05-17.24.28:204][291]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.28:204][291]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.28:204][291]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.28:208][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.28:258][291]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.28:261][291]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms +[2024.07.05-17.24.28:262][291]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.28:280][291]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017319s) +[2024.07.05-17.24.28:280][291]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.28:281][291]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.07.05-17.24.28:281][291]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018560s) +[2024.07.05-17.24.28:281][291]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.28:281][291]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.28:285][291]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.28 +[2024.07.05-17.24.28:286][291]LogWorld: Bringing up level for play took: 0.004208 +[2024.07.05-17.24.28:287][291]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.28:288][291]LogLoad: Took 0.084653 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.32:515][541]LogNet: Browse: /Game/Map +[2024.07.05-17.24.32:515][541]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.32:515][541]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.32:515][541]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.32:517][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.32:567][541]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.32:570][541]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-17.24.32:571][541]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.32:589][541]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017854s) +[2024.07.05-17.24.32:590][541]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.32:590][541]LogPlayLevel: PIE: World Init took: (0.001026s) +[2024.07.05-17.24.32:590][541]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019079s) +[2024.07.05-17.24.32:590][541]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.32:591][541]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.32:595][541]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.32 +[2024.07.05-17.24.32:596][541]LogWorld: Bringing up level for play took: 0.004688 +[2024.07.05-17.24.32:598][541]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.32:602][541]LogLoad: Took 0.087831 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.36:647][781]LogNet: Browse: /Game/Map +[2024.07.05-17.24.36:648][781]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.36:648][781]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.36:648][781]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.36:651][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.36:725][781]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.36:728][781]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.05-17.24.36:729][781]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.36:748][781]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018132s) +[2024.07.05-17.24.36:748][781]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.36:749][781]LogPlayLevel: PIE: World Init took: (0.000964s) +[2024.07.05-17.24.36:749][781]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.019255s) +[2024.07.05-17.24.36:749][781]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.36:749][781]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.36:753][781]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.36 +[2024.07.05-17.24.36:754][781]LogWorld: Bringing up level for play took: 0.003954 +[2024.07.05-17.24.36:755][781]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.36:756][781]LogLoad: Took 0.108729 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.40:946][ 29]LogNet: Browse: /Game/Map +[2024.07.05-17.24.40:946][ 29]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.40:946][ 29]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.40:947][ 29]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.40:948][ 29]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.41:016][ 29]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.41:019][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms +[2024.07.05-17.24.41:021][ 29]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.41:037][ 29]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015945s) +[2024.07.05-17.24.41:038][ 29]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.41:038][ 29]LogPlayLevel: PIE: World Init took: (0.001003s) +[2024.07.05-17.24.41:038][ 29]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017122s) +[2024.07.05-17.24.41:038][ 29]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.41:038][ 29]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.41:042][ 29]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.41 +[2024.07.05-17.24.41:043][ 29]LogWorld: Bringing up level for play took: 0.004028 +[2024.07.05-17.24.41:044][ 29]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.41:046][ 29]LogLoad: Took 0.099626 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.44:995][264]LogNet: Browse: /Game/Map +[2024.07.05-17.24.44:995][264]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.44:995][264]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.44:997][264]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.44:999][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.45:049][264]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.45:052][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.05-17.24.45:054][264]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.45:071][264]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017134s) +[2024.07.05-17.24.45:072][264]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.45:072][264]LogPlayLevel: PIE: World Init took: (0.000989s) +[2024.07.05-17.24.45:072][264]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018285s) +[2024.07.05-17.24.45:072][264]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.45:072][264]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.45:077][264]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.45 +[2024.07.05-17.24.45:078][264]LogWorld: Bringing up level for play took: 0.004672 +[2024.07.05-17.24.45:079][264]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.45:080][264]LogLoad: Took 0.084797 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.51:366][638]LogNet: Browse: /Game/Map +[2024.07.05-17.24.51:366][638]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.51:366][638]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.51:367][638]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.51:368][638]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.51:445][638]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.51:448][638]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-17.24.51:450][638]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.51:469][638]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018840s) +[2024.07.05-17.24.51:470][638]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.51:470][638]LogPlayLevel: PIE: World Init took: (0.001012s) +[2024.07.05-17.24.51:470][638]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020063s) +[2024.07.05-17.24.51:470][638]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.51:471][638]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.51:474][638]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.51 +[2024.07.05-17.24.51:475][638]LogWorld: Bringing up level for play took: 0.004041 +[2024.07.05-17.24.51:476][638]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.51:477][638]LogLoad: Took 0.111604 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.24.55:703][890]LogNet: Browse: /Game/Map +[2024.07.05-17.24.55:703][890]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.24.55:703][890]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.24.55:704][890]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.24.55:705][890]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.24.55:755][890]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.24.55:759][890]LogUObjectHash: Compacting FUObjectHashTables data took 1.54ms +[2024.07.05-17.24.55:760][890]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.24.55:776][890]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015519s) +[2024.07.05-17.24.55:777][890]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.24.55:777][890]LogPlayLevel: PIE: World Init took: (0.001161s) +[2024.07.05-17.24.55:777][890]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016846s) +[2024.07.05-17.24.55:777][890]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.24.55:777][890]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.24.55:782][890]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.24.55 +[2024.07.05-17.24.55:783][890]LogWorld: Bringing up level for play took: 0.003914 +[2024.07.05-17.24.55:784][890]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.24.55:785][890]LogLoad: Took 0.081716 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.25.00:263][157]LogNet: Browse: /Game/Map +[2024.07.05-17.25.00:263][157]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.25.00:263][157]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.25.00:265][157]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.25.00:266][157]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.25.00:323][157]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.25.00:326][157]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.07.05-17.25.00:328][157]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.25.00:346][157]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017160s) +[2024.07.05-17.25.00:346][157]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.25.00:347][157]LogPlayLevel: PIE: World Init took: (0.001087s) +[2024.07.05-17.25.00:347][157]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018444s) +[2024.07.05-17.25.00:347][157]LogAudio: Display: Audio Device (ID: 26) registered with world 'Map'. +[2024.07.05-17.25.00:347][157]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.25.00:351][157]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.25.00 +[2024.07.05-17.25.00:352][157]LogWorld: Bringing up level for play took: 0.004359 +[2024.07.05-17.25.00:353][157]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.25.00:355][157]LogLoad: Took 0.091171 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.25.13:561][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.25.13:561][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.25.13:562][945]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.25.13:564][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.25.13:577][945]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.25.13:585][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.25.13:612][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.25.13:613][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.25.13:614][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.25.13:621][945]LogUObjectHash: Compacting FUObjectHashTables data took 1.71ms +[2024.07.05-17.25.13:645][946]LogPlayLevel: Display: Destroying online subsystem :Context_51 +[2024.07.05-17.25.15:828][ 50]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.25.15:835][ 50]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.25.15:835][ 50]PIE: New page: PIE session: Map (05.07.2024, 21:25:15) +[2024.07.05-17.25.15:835][ 50]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.25.15:856][ 50]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020373s) +[2024.07.05-17.25.15:857][ 50]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.25.15:857][ 50]LogPlayLevel: PIE: World Init took: (0.001232s) +[2024.07.05-17.25.15:857][ 50]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021759s) +[2024.07.05-17.25.15:886][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 1.87ms +[2024.07.05-17.25.15:888][ 50]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.25.15:888][ 50]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.25.15:888][ 50]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.25.15:888][ 50]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.25.15:888][ 50]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.25.15:888][ 50]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.25.15:891][ 50]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.25.15:891][ 50]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.25.15:950][ 50]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.25.15:950][ 50]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.25.15:950][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.25.15:950][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.25.15:951][ 50]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.25.15:951][ 50]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.25.15:951][ 50]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.25.15:952][ 50]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.25.15:952][ 50]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.25.15:952][ 50]LogInit: FAudioDevice initialized. +[2024.07.05-17.25.15:952][ 50]LogAudio: Display: Audio Device (ID: 27) registered with world 'Map'. +[2024.07.05-17.25.15:962][ 50]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.25.15:968][ 50]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.25.15 +[2024.07.05-17.25.15:969][ 50]LogWorld: Bringing up level for play took: 0.006631 +[2024.07.05-17.25.15:970][ 50]LogOnline: OSS: Creating online subsystem instance for: :Context_52 +[2024.07.05-17.25.15:972][ 50]PIE: Server logged in +[2024.07.05-17.25.15:973][ 50]PIE: Play in editor total start time 0,138 seconds. +[2024.07.05-17.25.20:412][310]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.25.20:412][310]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.25.20:412][310]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.25.20:413][310]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.25.20:425][310]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.25.20:433][310]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.25.20:456][310]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.25.20:457][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.25.20:458][310]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.25.20:473][310]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-17.25.20:497][311]LogPlayLevel: Display: Destroying online subsystem :Context_52 +[2024.07.05-17.25.45:079][546]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Downloads\Wüsten-Theme.wav) +[2024.07.05-17.26.03:516][955]BlueprintLog: New page: Compile Map +[2024.07.05-17.26.03:558][955]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms +[2024.07.05-17.26.04:189][986]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.26.04:215][986]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-17.26.04:271][986]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map46BE3F044C38D4B6DA0133808A7757AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.26.04:287][986]LogFileHelpers: Saving map 'Map' took 0.100 +[2024.07.05-17.26.04:301][986]AssetCheck: New page: Asset Save: Map +[2024.07.05-17.26.04:301][986]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.26.11:052][192]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.26.11:059][192]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.26.11:059][192]PIE: New page: PIE session: Map (05.07.2024, 21:26:11) +[2024.07.05-17.26.11:059][192]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.26.11:079][192]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020259s) +[2024.07.05-17.26.11:080][192]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.26.11:081][192]LogPlayLevel: PIE: World Init took: (0.001101s) +[2024.07.05-17.26.11:081][192]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021552s) +[2024.07.05-17.26.11:111][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-17.26.11:112][192]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.26.11:112][192]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.26.11:112][192]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.26.11:113][192]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.26.11:113][192]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.26.11:113][192]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.26.11:113][192]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.26.11:115][192]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.26.11:115][192]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.26.11:176][192]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.26.11:177][192]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.26.11:177][192]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.26.11:177][192]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.26.11:178][192]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.26.11:178][192]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.26.11:178][192]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.26.11:179][192]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.26.11:179][192]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.26.11:179][192]LogInit: FAudioDevice initialized. +[2024.07.05-17.26.11:179][192]LogAudio: Display: Audio Device (ID: 28) registered with world 'Map'. +[2024.07.05-17.26.11:188][192]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.26.11:196][192]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.26.11 +[2024.07.05-17.26.11:197][192]LogWorld: Bringing up level for play took: 0.007611 +[2024.07.05-17.26.11:197][192]LogOnline: OSS: Creating online subsystem instance for: :Context_53 +[2024.07.05-17.26.11:202][192]PIE: Server logged in +[2024.07.05-17.26.11:203][192]PIE: Play in editor total start time 0,144 seconds. +[2024.07.05-17.26.11:217][192]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Wüsten-Theme... +[2024.07.05-17.26.11:223][192]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme will be modified from 40 to 40. +[2024.07.05-17.26.11:766][192]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 6322504 while cooking SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme. +[2024.07.05-17.26.14:481][352]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.26.14:481][352]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.26.14:482][352]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.26.14:484][352]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.26.14:498][352]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.26.14:507][352]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.26.14:531][352]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.26.14:532][352]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.26.14:533][352]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.26.14:541][352]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.07.05-17.26.14:571][353]LogPlayLevel: Display: Destroying online subsystem :Context_53 +[2024.07.05-17.26.17:386][481]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme +[2024.07.05-17.26.22:588][786]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Wüsten-Theme" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten-Theme.uasset" SILENT=true +[2024.07.05-17.26.22:592][786]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten-Theme62ECD5A84B86FABCF0A4BB9BF18D4E7C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten-Theme.uasset' +[2024.07.05-17.26.22:602][786]AssetCheck: New page: Asset Save: Wüsten-Theme +[2024.07.05-17.26.22:602][786]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme +[2024.07.05-17.26.24:980][905]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.26.24:988][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.26.24:988][905]PIE: New page: PIE session: Map (05.07.2024, 21:26:24) +[2024.07.05-17.26.24:988][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.26.25:007][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019535s) +[2024.07.05-17.26.25:008][905]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.26.25:009][905]LogPlayLevel: PIE: World Init took: (0.001283s) +[2024.07.05-17.26.25:009][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020976s) +[2024.07.05-17.26.25:039][905]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-17.26.25:041][905]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.26.25:041][905]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.26.25:041][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.26.25:041][905]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.26.25:041][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.26.25:041][905]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.26.25:044][905]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.26.25:044][905]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.26.25:105][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.26.25:105][905]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.26.25:105][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.26.25:105][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.26.25:106][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.26.25:106][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.26.25:106][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.26.25:108][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.26.25:108][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.26.25:108][905]LogInit: FAudioDevice initialized. +[2024.07.05-17.26.25:108][905]LogAudio: Display: Audio Device (ID: 29) registered with world 'Map'. +[2024.07.05-17.26.25:114][905]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.26.25:121][905]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.26.25 +[2024.07.05-17.26.25:122][905]LogWorld: Bringing up level for play took: 0.006821 +[2024.07.05-17.26.25:122][905]LogOnline: OSS: Creating online subsystem instance for: :Context_54 +[2024.07.05-17.26.25:125][905]PIE: Server logged in +[2024.07.05-17.26.25:126][905]PIE: Play in editor total start time 0,139 seconds. +[2024.07.05-17.26.27:711][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.26.27:711][ 55]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.26.27:712][ 55]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.26.27:713][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.26.27:729][ 55]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.26.27:736][ 55]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.26.27:758][ 55]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.26.27:760][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.26.27:761][ 55]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.26.27:764][ 55]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.26.27:767][ 55]LogUObjectHash: Compacting FUObjectHashTables data took 2.06ms +[2024.07.05-17.26.27:796][ 56]LogPlayLevel: Display: Destroying online subsystem :Context_54 +[2024.07.05-17.26.33:240][373]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Wüsten-Theme" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten-Theme.uasset" SILENT=true +[2024.07.05-17.26.33:243][373]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Wüsten-Theme25ADC7D44AFE5F88356BF5B494571F7D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Wüsten-Theme.uasset' +[2024.07.05-17.26.33:257][373]AssetCheck: New page: Asset Save: Wüsten-Theme +[2024.07.05-17.26.33:257][373]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/Wüsten-Theme.Wüsten-Theme +[2024.07.05-17.26.34:997][460]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.26.35:003][460]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.26.35:003][460]PIE: New page: PIE session: Map (05.07.2024, 21:26:35) +[2024.07.05-17.26.35:003][460]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.26.35:021][460]LogPlayLevel: PIE: StaticDuplicateObject took: (0.017678s) +[2024.07.05-17.26.35:022][460]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.26.35:022][460]LogPlayLevel: PIE: World Init took: (0.000940s) +[2024.07.05-17.26.35:022][460]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.018762s) +[2024.07.05-17.26.35:044][460]LogUObjectHash: Compacting FUObjectHashTables data took 1.47ms +[2024.07.05-17.26.35:045][460]LogAudio: Display: Creating Audio Device: Id: 30, Scope: Unique, Realtime: True +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.26.35:046][460]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.26.35:046][460]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.26.35:046][460]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.26.35:046][460]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.26.35:046][460]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.26.35:048][460]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.26.35:048][460]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.26.35:102][460]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.26.35:103][460]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.26.35:103][460]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.26.35:103][460]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.26.35:103][460]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.26.35:103][460]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.26.35:103][460]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.26.35:104][460]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.26.35:104][460]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.26.35:104][460]LogInit: FAudioDevice initialized. +[2024.07.05-17.26.35:104][460]LogAudio: Display: Audio Device (ID: 30) registered with world 'Map'. +[2024.07.05-17.26.35:111][460]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.26.35:117][460]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.26.35 +[2024.07.05-17.26.35:119][460]LogWorld: Bringing up level for play took: 0.007822 +[2024.07.05-17.26.35:120][460]LogOnline: OSS: Creating online subsystem instance for: :Context_55 +[2024.07.05-17.26.35:126][460]PIE: Server logged in +[2024.07.05-17.26.35:127][460]PIE: Play in editor total start time 0,124 seconds. +[2024.07.05-17.27.39:552][316]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.27.39:552][316]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.27.39:554][316]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.27.39:555][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.27.39:565][316]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.27.39:573][316]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.27.39:597][316]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.27.39:598][316]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.27.39:600][316]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.27.39:607][316]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-17.27.39:637][317]LogPlayLevel: Display: Destroying online subsystem :Context_55 +[2024.07.05-17.28.06:885][589]BlueprintLog: New page: Compile Map +[2024.07.05-17.28.06:925][589]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-17.28.07:473][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.28.07:496][617]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.07.05-17.28.07:547][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapC97BA1BC4A55917FE7F4D1AF757AE1F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.28.07:567][617]LogFileHelpers: Saving map 'Map' took 0.094 +[2024.07.05-17.28.07:585][617]AssetCheck: New page: Asset Save: Map +[2024.07.05-17.28.07:585][617]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.28.09:453][698]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.28.09:458][698]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.28.09:458][698]PIE: New page: PIE session: Map (05.07.2024, 21:28:09) +[2024.07.05-17.28.09:458][698]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.28.09:473][698]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014589s) +[2024.07.05-17.28.09:474][698]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.28.09:474][698]LogPlayLevel: PIE: World Init took: (0.000859s) +[2024.07.05-17.28.09:474][698]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015565s) +[2024.07.05-17.28.09:499][698]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.05-17.28.09:500][698]LogAudio: Display: Creating Audio Device: Id: 31, Scope: Unique, Realtime: True +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.28.09:500][698]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.28.09:500][698]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.28.09:500][698]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.28.09:500][698]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.28.09:500][698]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.28.09:502][698]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.28.09:502][698]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.28.09:545][698]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.28.09:546][698]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.28.09:546][698]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.28.09:546][698]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.28.09:546][698]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.28.09:546][698]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.28.09:546][698]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.28.09:547][698]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.28.09:547][698]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.28.09:548][698]LogInit: FAudioDevice initialized. +[2024.07.05-17.28.09:548][698]LogAudio: Display: Audio Device (ID: 31) registered with world 'Map'. +[2024.07.05-17.28.09:561][698]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.28.09:566][698]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.28.09 +[2024.07.05-17.28.09:567][698]LogWorld: Bringing up level for play took: 0.005613 +[2024.07.05-17.28.09:567][698]LogOnline: OSS: Creating online subsystem instance for: :Context_56 +[2024.07.05-17.28.09:570][698]PIE: Server logged in +[2024.07.05-17.28.09:570][698]PIE: Play in editor total start time 0,113 seconds. +[2024.07.05-17.28.49:861][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.28.49:861][105]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.28.49:861][105]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.28.49:862][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.28.49:875][105]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.28.49:882][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.28.49:909][105]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.28.49:910][105]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.28.49:911][105]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.28.49:918][105]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms +[2024.07.05-17.28.49:935][106]LogPlayLevel: Display: Destroying online subsystem :Context_56 +[2024.07.05-17.30.36:577][348]LogContentBrowser: Deferred new asset file creation: Wüsten-Theme_Cue +[2024.07.05-17.30.36:607][348]LogContentBrowser: Creating deferred item: Wüsten-Theme_Cue +[2024.07.05-17.30.45:599][761]LogContentBrowser: Attempting asset rename: Wüsten-Theme_Cue -> Hintergrund-Musik +[2024.07.05-17.30.45:606][761]LogContentBrowser: End creating deferred item Wüsten-Theme_Cue +[2024.07.05-17.30.48:095][870]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/level_sound/Hintergrund-Musik.Hintergrund-Musik +[2024.07.05-17.31.02:162][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/Hintergrund-Musik" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Hintergrund-Musik.uasset" SILENT=true +[2024.07.05-17.31.02:163][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Hintergrund-Musik44804377465C4CD8E5220B9C6C2CC977.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/Hintergrund-Musik.uasset' +[2024.07.05-17.31.02:179][264]AssetCheck: New page: Asset Save: Hintergrund-Musik +[2024.07.05-17.31.02:179][264]LogContentValidation: Display: Validating SoundCue /Game/Sounds/level_sound/Hintergrund-Musik.Hintergrund-Musik +[2024.07.05-17.31.10:825][776]BlueprintLog: New page: Compile Map +[2024.07.05-17.31.10:868][776]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-17.31.11:394][806]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.31.11:418][806]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-17.31.11:471][806]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2ECCD1034B7412660E8055B228CA22DE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.31.11:486][806]LogFileHelpers: Saving map 'Map' took 0.093 +[2024.07.05-17.31.11:501][806]AssetCheck: New page: Asset Save: Map +[2024.07.05-17.31.11:501][806]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.31.13:364][892]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.31.13:372][892]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.31.13:372][892]PIE: New page: PIE session: Map (05.07.2024, 21:31:13) +[2024.07.05-17.31.13:372][892]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.31.13:386][892]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013948s) +[2024.07.05-17.31.13:387][892]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.31.13:387][892]LogPlayLevel: PIE: World Init took: (0.001110s) +[2024.07.05-17.31.13:388][892]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015222s) +[2024.07.05-17.31.13:411][892]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.07.05-17.31.13:413][892]LogAudio: Display: Creating Audio Device: Id: 32, Scope: Unique, Realtime: True +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.31.13:414][892]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.31.13:414][892]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.31.13:414][892]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.31.13:414][892]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.31.13:414][892]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.31.13:416][892]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.31.13:416][892]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.31.13:460][892]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.31.13:460][892]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.31.13:460][892]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.31.13:460][892]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.31.13:461][892]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.31.13:461][892]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.31.13:461][892]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.31.13:462][892]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.31.13:462][892]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.31.13:462][892]LogInit: FAudioDevice initialized. +[2024.07.05-17.31.13:462][892]LogAudio: Display: Audio Device (ID: 32) registered with world 'Map'. +[2024.07.05-17.31.13:474][892]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.31.13:481][892]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.31.13 +[2024.07.05-17.31.13:482][892]LogWorld: Bringing up level for play took: 0.008298 +[2024.07.05-17.31.13:483][892]LogOnline: OSS: Creating online subsystem instance for: :Context_57 +[2024.07.05-17.31.13:485][892]PIE: Server logged in +[2024.07.05-17.31.13:486][892]PIE: Play in editor total start time 0,114 seconds. +[2024.07.05-17.31.13:495][892]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.32.43:300][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.32.43:300][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.32.43:301][267]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.32.43:302][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.32.43:316][267]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.32.43:323][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.32.43:343][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.32.43:344][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.32.43:346][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.32.43:352][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms +[2024.07.05-17.32.43:374][268]LogPlayLevel: Display: Destroying online subsystem :Context_57 +[2024.07.05-17.32.44:698][340]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.32.44:705][340]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.32.44:705][340]PIE: New page: PIE session: Map (05.07.2024, 21:32:44) +[2024.07.05-17.32.44:705][340]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.32.44:726][340]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021218s) +[2024.07.05-17.32.44:727][340]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.32.44:727][340]LogPlayLevel: PIE: World Init took: (0.001074s) +[2024.07.05-17.32.44:728][340]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022530s) +[2024.07.05-17.32.44:754][340]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.07.05-17.32.44:755][340]LogAudio: Display: Creating Audio Device: Id: 33, Scope: Unique, Realtime: True +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.32.44:755][340]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.32.44:755][340]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.32.44:755][340]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.32.44:755][340]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.32.44:755][340]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.32.44:757][340]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.32.44:757][340]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.32.44:817][340]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.32.44:817][340]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.32.44:817][340]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.32.44:817][340]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.32.44:818][340]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.32.44:818][340]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.32.44:818][340]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.32.44:819][340]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.32.44:819][340]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.32.44:819][340]LogInit: FAudioDevice initialized. +[2024.07.05-17.32.44:819][340]LogAudio: Display: Audio Device (ID: 33) registered with world 'Map'. +[2024.07.05-17.32.44:838][340]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.32.44:847][340]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.32.44 +[2024.07.05-17.32.44:848][340]LogWorld: Bringing up level for play took: 0.009372 +[2024.07.05-17.32.44:848][340]LogOnline: OSS: Creating online subsystem instance for: :Context_58 +[2024.07.05-17.32.44:851][340]PIE: Server logged in +[2024.07.05-17.32.44:851][340]PIE: Play in editor total start time 0,147 seconds. +[2024.07.05-17.32.44:858][340]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.32.48:421][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.32.48:421][549]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.32.48:422][549]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.32.48:423][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.32.48:430][549]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.32.48:437][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.32.48:463][549]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.32.48:464][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.32.48:465][549]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.32.48:473][549]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.05-17.32.48:497][550]LogPlayLevel: Display: Destroying online subsystem :Context_58 +[2024.07.05-17.33.08:368][561]Cmd: SELECT NONE +[2024.07.05-17.33.10:198][650]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.33.10:206][650]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.33.10:206][650]PIE: New page: PIE session: Map (05.07.2024, 21:33:10) +[2024.07.05-17.33.10:206][650]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.33.10:225][650]LogPlayLevel: PIE: StaticDuplicateObject took: (0.018961s) +[2024.07.05-17.33.10:226][650]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.33.10:226][650]LogPlayLevel: PIE: World Init took: (0.001164s) +[2024.07.05-17.33.10:226][650]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020272s) +[2024.07.05-17.33.10:255][650]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms +[2024.07.05-17.33.10:257][650]LogAudio: Display: Creating Audio Device: Id: 34, Scope: Unique, Realtime: True +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.33.10:257][650]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.33.10:257][650]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.33.10:257][650]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.33.10:257][650]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.33.10:257][650]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.33.10:260][650]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.33.10:260][650]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.33.10:316][650]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.33.10:316][650]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.33.10:317][650]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.33.10:317][650]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.33.10:317][650]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.33.10:317][650]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.33.10:317][650]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.33.10:318][650]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.33.10:318][650]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.33.10:318][650]LogInit: FAudioDevice initialized. +[2024.07.05-17.33.10:318][650]LogAudio: Display: Audio Device (ID: 34) registered with world 'Map'. +[2024.07.05-17.33.10:332][650]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.33.10:338][650]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.33.10 +[2024.07.05-17.33.10:339][650]LogWorld: Bringing up level for play took: 0.005983 +[2024.07.05-17.33.10:339][650]LogOnline: OSS: Creating online subsystem instance for: :Context_59 +[2024.07.05-17.33.10:342][650]PIE: Server logged in +[2024.07.05-17.33.10:343][650]PIE: Play in editor total start time 0,138 seconds. +[2024.07.05-17.33.10:351][650]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.33.16:443][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.33.16:443][983]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.33.16:443][983]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.33.16:445][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.33.16:460][983]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.33.16:464][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.33.16:498][983]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.33.16:500][983]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.33.16:502][983]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.33.16:511][983]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.07.05-17.33.16:537][984]LogPlayLevel: Display: Destroying online subsystem :Context_59 +[2024.07.05-17.33.24:702][293]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-17.34.15:786][856]Cmd: TRANSACTION UNDO +[2024.07.05-17.34.15:786][856]LogEditorTransaction: Undo Move Actors +[2024.07.05-17.34.15:823][856]LogActorComponent: RegisterComponentWithWorld: (/Engine/Transient.World_19:PersistentLevel.AnimationEditorPreviewActor_0.DebugSkelMeshComponent_0) Already registered. Aborting. +[2024.07.05-17.34.28:825][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) +[2024.07.05-17.34.39:944][819]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-17.34.46:502][ 45]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.34.46:509][ 45]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.34.46:509][ 45]PIE: New page: PIE session: Map (05.07.2024, 21:34:46) +[2024.07.05-17.34.46:510][ 45]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.34.46:529][ 45]LogPlayLevel: PIE: StaticDuplicateObject took: (0.019288s) +[2024.07.05-17.34.46:530][ 45]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.34.46:530][ 45]LogPlayLevel: PIE: World Init took: (0.001394s) +[2024.07.05-17.34.46:530][ 45]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.020872s) +[2024.07.05-17.34.46:564][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.07.05-17.34.46:567][ 45]LogAudio: Display: Creating Audio Device: Id: 35, Scope: Unique, Realtime: True +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.34.46:567][ 45]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.34.46:567][ 45]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.34.46:567][ 45]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.34.46:567][ 45]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.34.46:567][ 45]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.34.46:569][ 45]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.34.46:569][ 45]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.34.46:629][ 45]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.34.46:629][ 45]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.34.46:629][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.34.46:629][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.34.46:630][ 45]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.34.46:630][ 45]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.34.46:630][ 45]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.34.46:631][ 45]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.34.46:631][ 45]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.34.46:631][ 45]LogInit: FAudioDevice initialized. +[2024.07.05-17.34.46:631][ 45]LogAudio: Display: Audio Device (ID: 35) registered with world 'Map'. +[2024.07.05-17.34.46:636][ 45]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.34.46:642][ 45]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.34.46 +[2024.07.05-17.34.46:643][ 45]LogWorld: Bringing up level for play took: 0.006191 +[2024.07.05-17.34.46:643][ 45]LogOnline: OSS: Creating online subsystem instance for: :Context_60 +[2024.07.05-17.34.46:645][ 45]PIE: Server logged in +[2024.07.05-17.34.46:646][ 45]PIE: Play in editor total start time 0,138 seconds. +[2024.07.05-17.34.46:654][ 45]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.35.49:630][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.35.49:630][815]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.35.49:631][815]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.35.49:633][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.35.49:644][815]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.35.49:675][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.35.49:698][815]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.35.49:699][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.35.49:701][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.35.49:706][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.35.49:710][815]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.07.05-17.35.49:742][816]LogPlayLevel: Display: Destroying online subsystem :Context_60 +[2024.07.05-17.35.52:995][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.35.53:021][931]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-17.35.53:094][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map4B65473E46C0F326E5B8139AFA92925E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.35.53:114][931]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.35.53:271][931]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataF1DBBCFE492FBC70A91AB5BBEA30A136.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.35.53:286][931]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.35.53:286][931]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.35.53:286][931]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.35.58:627][190]LogWorld: UWorld::CleanupWorld for World_25, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.35.58:627][190]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.04:826][527]LogWorld: UWorld::CleanupWorld for World_23, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.36.04:826][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.05:952][587]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-17.36.05:952][587]LogWorld: UWorld::CleanupWorld for World_21, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.36.05:953][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.08:799][723]LogWorld: UWorld::CleanupWorld for World_19, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.36.08:799][723]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.08:810][723]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.36.08:810][723]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.08:879][723]LogWorld: UWorld::CleanupWorld for World_20, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.36.08:880][723]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.36.18:542][112]LogRenderer: Reallocating scene render targets to support 1144x732 Format 10 NumSamples 1 (Frame:47762). +[2024.07.05-17.36.18:628][113]LogRenderer: Reallocating scene render targets to support 1144x784 Format 10 NumSamples 1 (Frame:47766). +[2024.07.05-17.36.18:719][114]LogRenderer: Reallocating scene render targets to support 1144x788 Format 10 NumSamples 1 (Frame:47770). +[2024.07.05-17.36.49:656][157]LogEditorViewport: Clicking Background +[2024.07.05-17.36.54:698][405]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.05-17.37.03:871][667]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.37.03:879][667]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.37.03:879][667]PIE: New page: PIE session: Map (05.07.2024, 21:37:03) +[2024.07.05-17.37.03:879][667]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.37.03:900][667]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020816s) +[2024.07.05-17.37.03:902][667]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.37.03:903][667]LogPlayLevel: PIE: World Init took: (0.002443s) +[2024.07.05-17.37.03:903][667]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.023539s) +[2024.07.05-17.37.03:934][667]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-17.37.03:944][667]LogAudio: Display: Creating Audio Device: Id: 36, Scope: Unique, Realtime: True +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.37.03:944][667]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.37.03:944][667]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.37.03:944][667]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.37.03:944][667]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.37.03:944][667]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.37.03:947][667]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.37.03:947][667]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.37.04:012][667]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.37.04:012][667]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.37.04:012][667]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.37.04:012][667]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.37.04:013][667]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.37.04:013][667]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.37.04:013][667]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.37.04:014][667]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.37.04:014][667]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.37.04:014][667]LogInit: FAudioDevice initialized. +[2024.07.05-17.37.04:014][667]LogAudio: Display: Audio Device (ID: 36) registered with world 'Map'. +[2024.07.05-17.37.04:020][667]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.37.04:026][667]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.37.04 +[2024.07.05-17.37.04:027][667]LogWorld: Bringing up level for play took: 0.006724 +[2024.07.05-17.37.04:027][667]LogOnline: OSS: Creating online subsystem instance for: :Context_61 +[2024.07.05-17.37.04:030][667]PIE: Server logged in +[2024.07.05-17.37.04:032][667]PIE: Play in editor total start time 0,154 seconds. +[2024.07.05-17.37.04:046][667]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.37.40:514][850]LogNet: Browse: /Game/Map +[2024.07.05-17.37.40:514][850]LogLoad: LoadMap: /Game/Map +[2024.07.05-17.37.40:514][850]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.37.40:514][850]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.37.40:516][850]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.37.40:558][850]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.37.40:563][850]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-17.37.40:567][850]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.37.40:584][850]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016777s) +[2024.07.05-17.37.40:585][850]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.37.40:585][850]LogPlayLevel: PIE: World Init took: (0.001037s) +[2024.07.05-17.37.40:585][850]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017984s) +[2024.07.05-17.37.40:585][850]LogAudio: Display: Audio Device (ID: 36) registered with world 'Map'. +[2024.07.05-17.37.40:585][850]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.37.40:589][850]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.37.40 +[2024.07.05-17.37.40:590][850]LogWorld: Bringing up level for play took: 0.004279 +[2024.07.05-17.37.40:591][850]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.05-17.37.40:592][850]LogLoad: Took 0.077811 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.05-17.37.40:619][850]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.39.43:801][225]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.39.43:801][225]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.39.43:802][225]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.39.43:803][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.39.43:812][225]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.39.43:847][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.39.43:864][225]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.39.43:864][225]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.39.43:866][225]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.39.43:874][225]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.39.43:878][225]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2024.07.05-17.39.43:916][226]LogPlayLevel: Display: Destroying online subsystem :Context_61 +[2024.07.05-17.39.47:755][326]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.39.47:762][326]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.39.47:762][326]PIE: New page: PIE session: Map (05.07.2024, 21:39:47) +[2024.07.05-17.39.47:762][326]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.39.47:783][326]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020265s) +[2024.07.05-17.39.47:783][326]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.39.47:784][326]LogPlayLevel: PIE: World Init took: (0.001085s) +[2024.07.05-17.39.47:784][326]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021502s) +[2024.07.05-17.39.47:806][326]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-17.39.47:810][326]LogAudio: Display: Creating Audio Device: Id: 37, Scope: Unique, Realtime: True +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.39.47:810][326]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.39.47:810][326]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.39.47:810][326]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.39.47:810][326]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.39.47:810][326]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.39.47:812][326]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.39.47:812][326]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.39.47:876][326]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.39.47:876][326]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.39.47:876][326]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.39.47:876][326]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.39.47:877][326]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.39.47:877][326]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.39.47:877][326]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.39.47:878][326]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.39.47:878][326]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.39.47:878][326]LogInit: FAudioDevice initialized. +[2024.07.05-17.39.47:878][326]LogAudio: Display: Audio Device (ID: 37) registered with world 'Map'. +[2024.07.05-17.39.47:889][326]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.39.47:896][326]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.39.47 +[2024.07.05-17.39.47:897][326]LogWorld: Bringing up level for play took: 0.006767 +[2024.07.05-17.39.47:897][326]LogOnline: OSS: Creating online subsystem instance for: :Context_62 +[2024.07.05-17.39.47:900][326]PIE: Server logged in +[2024.07.05-17.39.47:901][326]PIE: Play in editor total start time 0,139 seconds. +[2024.07.05-17.39.47:911][326]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.42.28:070][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.42.28:070][ 8]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.42.28:071][ 8]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.42.28:072][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.42.28:083][ 8]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.42.28:127][ 8]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.42.28:144][ 8]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.42.28:145][ 8]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.42.28:146][ 8]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.42.28:158][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-17.42.28:197][ 9]LogPlayLevel: Display: Destroying online subsystem :Context_62 +[2024.07.05-17.42.30:773][ 77]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-17.42.30:795][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 1.64ms +[2024.07.05-17.42.30:868][ 77]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA31502784C4D087CA79191868F045DB3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.05-17.42.30:884][ 77]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-17.42.31:036][ 77]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData35206FB64B357149A8A050BF511FDF86.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.05-17.42.31:054][ 77]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-17.42.31:054][ 77]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-17.42.31:054][ 77]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-17.42.51:710][704]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-17.43.24:035][607]LogSlate: Window 'Fang_Steps' being destroyed +[2024.07.05-17.43.41:139][264]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/steps/steps/Fang_Steps" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset" SILENT=true +[2024.07.05-17.43.41:141][264]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fang_StepsC8FAD3AD4DD105D6D9B4A28B0717CBFB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/steps/steps/Fang_Steps.uasset' +[2024.07.05-17.43.41:158][264]AssetCheck: New page: Asset Save: Fang_Steps +[2024.07.05-17.43.41:158][264]LogContentValidation: Display: Validating SoundCue /Game/Sounds/steps/steps/Fang_Steps.Fang_Steps +[2024.07.05-17.43.48:240][512]LogTemp: Repeating last play command: Selected Viewport +[2024.07.05-17.43.48:248][512]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.05-17.43.48:248][512]PIE: New page: PIE session: Map (05.07.2024, 21:43:48) +[2024.07.05-17.43.48:248][512]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.05-17.43.48:268][512]LogPlayLevel: PIE: StaticDuplicateObject took: (0.020079s) +[2024.07.05-17.43.48:269][512]LogAIModule: Creating AISystem for world Map +[2024.07.05-17.43.48:269][512]LogPlayLevel: PIE: World Init took: (0.001220s) +[2024.07.05-17.43.48:269][512]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.021458s) +[2024.07.05-17.43.48:292][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.07.05-17.43.48:300][512]LogAudio: Display: Creating Audio Device: Id: 38, Scope: Unique, Realtime: True +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-17.43.48:300][512]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-17.43.48:300][512]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-17.43.48:300][512]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-17.43.48:300][512]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-17.43.48:300][512]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-17.43.48:302][512]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-17.43.48:303][512]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-17.43.48:361][512]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.05-17.43.48:361][512]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-17.43.48:361][512]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-17.43.48:361][512]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-17.43.48:362][512]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-17.43.48:362][512]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-17.43.48:362][512]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-17.43.48:363][512]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-17.43.48:363][512]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-17.43.48:363][512]LogInit: FAudioDevice initialized. +[2024.07.05-17.43.48:363][512]LogAudio: Display: Audio Device (ID: 38) registered with world 'Map'. +[2024.07.05-17.43.48:376][512]LogLoad: Game class is 'GameModeBase' +[2024.07.05-17.43.48:383][512]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-19.43.48 +[2024.07.05-17.43.48:384][512]LogWorld: Bringing up level for play took: 0.006837 +[2024.07.05-17.43.48:384][512]LogOnline: OSS: Creating online subsystem instance for: :Context_63 +[2024.07.05-17.43.48:387][512]PIE: Server logged in +[2024.07.05-17.43.48:388][512]PIE: Play in editor total start time 0,141 seconds. +[2024.07.05-17.43.48:397][512]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.05-17.44.27:380][844]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.44.27:380][844]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.05-17.44.27:380][844]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.05-17.44.27:381][844]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.44.27:391][844]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.05-17.44.27:422][844]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-17.44.27:439][844]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-17.44.27:439][844]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.44.27:440][844]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-17.44.27:444][844]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-17.44.27:447][844]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.05-17.44.27:486][845]LogPlayLevel: Display: Destroying online subsystem :Context_63 diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav new file mode 100644 index 0000000..c0157b1 Binary files /dev/null and b/Saved/SaveGames/1.sav differ