diff --git a/Content/Assets/treppe_Cube.uasset b/Content/Assets/treppe_Cube.uasset new file mode 100644 index 0000000..78d54ce Binary files /dev/null and b/Content/Assets/treppe_Cube.uasset differ diff --git a/Content/Assets/treppe_Cube_001.uasset b/Content/Assets/treppe_Cube_001.uasset new file mode 100644 index 0000000..e45adb3 Binary files /dev/null and b/Content/Assets/treppe_Cube_001.uasset differ diff --git a/Content/Assets/treppe_Cube_002.uasset b/Content/Assets/treppe_Cube_002.uasset new file mode 100644 index 0000000..b436cb3 Binary files /dev/null and b/Content/Assets/treppe_Cube_002.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index a29f26c..2bfc1e1 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 0172447..56cc400 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Treppe.uasset b/Content/Materials/Treppe.uasset new file mode 100644 index 0000000..182a2f3 Binary files /dev/null and b/Content/Materials/Treppe.uasset differ diff --git a/Content/Textures/Treppe_Base_color.uasset b/Content/Textures/Treppe_Base_color.uasset new file mode 100644 index 0000000..57114ce Binary files /dev/null and b/Content/Textures/Treppe_Base_color.uasset differ diff --git a/Content/Textures/Treppe_Height.uasset b/Content/Textures/Treppe_Height.uasset new file mode 100644 index 0000000..92e2778 Binary files /dev/null and b/Content/Textures/Treppe_Height.uasset differ diff --git a/Content/Textures/Treppe_Mixed_AO.uasset b/Content/Textures/Treppe_Mixed_AO.uasset new file mode 100644 index 0000000..9cf7e5f Binary files /dev/null and b/Content/Textures/Treppe_Mixed_AO.uasset differ diff --git a/Content/Textures/Treppe_Normal.uasset b/Content/Textures/Treppe_Normal.uasset new file mode 100644 index 0000000..2710896 Binary files /dev/null and b/Content/Textures/Treppe_Normal.uasset differ diff --git a/Content/Textures/Treppe_Normal_DirectX.uasset b/Content/Textures/Treppe_Normal_DirectX.uasset new file mode 100644 index 0000000..4d57f5f Binary files /dev/null and b/Content/Textures/Treppe_Normal_DirectX.uasset differ diff --git a/Content/Textures/Treppe_Roughness.uasset b/Content/Textures/Treppe_Roughness.uasset new file mode 100644 index 0000000..796dd7f Binary files /dev/null and b/Content/Textures/Treppe_Roughness.uasset differ diff --git a/Intermediate/AssetRegistryCache/85bd9ca1.bin b/Intermediate/AssetRegistryCache/85bd9ca1.bin index c3bd3de..d84b9af 100644 Binary files a/Intermediate/AssetRegistryCache/85bd9ca1.bin and b/Intermediate/AssetRegistryCache/85bd9ca1.bin differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index a48b05c..5449316 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 617eb6b..59187f0 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-C5310C814F1F48A9C47EADA4EDE59239/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-C5310C814F1F48A9C47EADA4EDE59239/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-C5310C814F1F48A9C47EADA4EDE59239/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-F64FA11046D89F45DC58448B9E1C6104/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-F64FA11046D89F45DC58448B9E1C6104/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-F64FA11046D89F45DC58448B9E1C6104/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 17728b7..44c8249 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,10 +130,11 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Materials/Treppe.Treppe [RootWindow] ScreenPosition=X=320.000 Y=154.400 -WindowSize=X=1291.200 Y=731.200 +WindowSize=X=1294.400 Y=734.400 InitiallyMaximized=True [SlateAdditionalLayoutConfig] @@ -175,9 +176,11 @@ AssetDialog.ThumbnailSizeScale=0.100000 AssetDialog.CurrentViewType=1 ToolbarOpenBPClass.ThumbnailSizeScale=0.100000 ToolbarOpenBPClass.CurrentViewType=0 +AssetPropertyPicker.ThumbnailSizeScale=0.100000 +AssetPropertyPicker.CurrentViewType=0 [Directories2] 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+HierarchicalLODOutliner.TimeStamp=2024.05.13-09.53.41 +HierarchicalLODOutliner.LastCompileMethod=External +HierarchicalLODUtilities.TimeStamp=2024.05.13-09.53.41 +HierarchicalLODUtilities.LastCompileMethod=External Voice.TimeStamp=2024.05.06-11.05.26 Voice.LastCompileMethod=Unknown MovieSceneCapture.TimeStamp=2024.05.06-11.05.12 @@ -1073,6 +1076,12 @@ MRUItem0=/Game/Map MRUItem1=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002; +RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001; +RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube; +RecentlyPlaced=/Game/Assets/stairs_Cube_002.stairs_Cube_002; +RecentlyPlaced=/Game/Assets/stairs_Cube_001.stairs_Cube_001; +RecentlyPlaced=/Game/Assets/stairs_Cube.stairs_Cube; RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasicShape_0 RecentlyPlaced=/Engine/BasicShapes/Sphere.Sphere;/Engine/Transient.ActorFactoryBasicShape_0 RecentlyPlaced=/Engine/BasicShapes/Cone.Cone;/Engine/Transient.ActorFactoryBasicShape_0 @@ -1247,6 +1256,11 @@ MaterialExpressionScalarParameter.MaterialExpression=True MaterialExpressionScalarParameter.CustomPrimitiveData=True MaterialExpressionParameter.General=True MaterialExpressionParameter.MaterialExpression=True +MaterialExpressionTextureSample.MaterialExpressionTextureSample=True +MaterialExpressionTextureSample.MaterialExpressionTextureBase=True +MaterialExpressionTextureSample.MaterialExpression=True +MaterialExpressionMaterialFunctionCall.MaterialExpressionMaterialFunctionCall=True +MaterialExpressionMaterialFunctionCall.MaterialExpression=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1369,17 +1383,19 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Materials/Tuer -MRUItem1=/Game/Materials/Watercolor -MRUItem2=/Engine/BasicShapes/BasicShapeMaterial -MRUItem3=/Game/Map -MRUItem4=/Game/Assets/BSurfaceMesh +MRUItem0=/Game/Materials/Treppe +MRUItem1=/Game/Map +MRUItem2=/Game/Materials/Tuer +MRUItem3=/Game/Materials/Watercolor +MRUItem4=/Engine/BasicShapes/BasicShapeMaterial +MRUItem5=/Game/Assets/BSurfaceMesh [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial=1 /Game/Materials/Watercolor.Watercolor=1 /Game/Materials/Tuer.Tuer=1 +/Game/Materials/Treppe.Treppe=0 [MaterialEditor] PrimType=1 diff --git a/Saved/Config/Windows/Engine.ini b/Saved/Config/Windows/Engine.ini index 490bcf8..8a35cc7 100644 --- a/Saved/Config/Windows/Engine.ini +++ b/Saved/Config/Windows/Engine.ini @@ -55,3 +55,6 @@ TunnelMulticastEndpoint= [/Script/LuminPlatformEditor.MagicLeapSDKSettings] MLSDKPath=(Path="") +[/Script/UnrealEd.EditorEngine] +FlipNormalMapGreenChannel=False + diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index ed236e1..581fa6c 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log b/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log new file mode 100644 index 0000000..ceb481a --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log @@ -0,0 +1,3756 @@ +Log file open, 06/14/24 11:38:22 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 1.921950 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:367][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.14-09.38.24:372][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.14-09.38.24:373][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.14-09.38.24:374][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.14-09.38.24:374][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.14-09.38.24:396][ 0]LogInit: Computer: NB-PBM2H22CWE +[2024.06.14-09.38.24:396][ 0]LogInit: User: bib +[2024.06.14-09.38.24:396][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.14-09.38.24:396][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.14-09.38.24:396][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.14-09.38.24:396][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.14-09.38.24:396][ 0]LogMemory: Process Physical Memory: 144.69 MB used, 144.69 MB peak +[2024.06.14-09.38.24:396][ 0]LogMemory: Process Virtual Memory: 131.73 MB used, 131.73 MB peak +[2024.06.14-09.38.24:396][ 0]LogMemory: Physical Memory: 6956.41 MB used, 9112.29 MB free, 16068.70 MB total +[2024.06.14-09.38.24:396][ 0]LogMemory: Virtual Memory: 134208152.00 MB used, 9572.37 MB free, 134217728.00 MB total +[2024.06.14-09.38.24:408][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.14-09.38.24:807][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.14-09.38.24:854][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.14-09.38.24:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.14-09.38.24:891][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.14-09.38.24:968][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.14-09.38.25:060][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.14-09.38.25:060][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.14-09.38.29:935][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.14-09.38.29:939][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Revision : 000c +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: AdapterLuid : 0 71402 +[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.14-09.38.30:042][ 0]LogWindows: EnumDisplayDevices: +[2024.06.14-09.38.30:043][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.14-09.38.30:043][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.14-09.38.30:044][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.14-09.38.30:045][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Revision : 000c +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: AdapterLuid : 0 71402 +[2024.06.14-09.38.30:151][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.14-09.38.30:217][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.14-09.38.30:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.14-09.38.30:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.14-09.38.30:838][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.14-09.38.30:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.14-09.38.30:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.14-09.38.30:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.14-09.38.30:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.14-09.38.30:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.14-09.38.30:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.14-09.38.30:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.14-09.38.30:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.14-09.38.30:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.14-09.38.31:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.14-09.38.31:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.14-09.38.31:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.14-09.38.31:134][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.14-09.38.31:270][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.14-09.38.31:517][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.14-09.38.31:518][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23648/). +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A4FC96004D8DC5720B7A82B57A9D1126/'. +[2024.06.14-09.38.31:519][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.14-09.38.37:320][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Loaded boot cache 0.15s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds +[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.60ms. RandomReadSpeed=9.34MBs, RandomWriteSpeed=126.65MBs. Assigned SpeedClass 'Local' +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.14-09.38.37:690][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.14-09.38.37:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.14-09.38.37:811][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up +[2024.06.14-09.38.38:251][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.14-09.38.38:252][ 0]LogInit: Active device profile: [000001D91168CB00][000001D9043EB200 49] Windows +[2024.06.14-09.38.38:252][ 0]LogInit: Profiles: [000001D91168CB00][000001D9043EB200 49] Windows, [000001D91164E100][000001D9043F3380 49] WindowsNoEditor, [000001D91168D900][000001D9043F7500 49] WindowsServer, [000001D91164EE00][000001D9043FB680 49] WindowsClient, [000001D91168FC00][000001D9043FF800 49] IOS, [000001D91164CF00][000001D904403980 49] iPadAir, [000001D91168FE00][000001D904407B00 49] iPadAir2, [000001D9115FCC00][000001D90440E240 49] IPadPro, [000001D9115FCD00][000001D90440A280 49] iPadAir3, [000001D91164FB00][000001D904412400 49] iPadAir4, [000001D9115FF600][000001D9043EE540 49] iPadMini2, [000001D91164F200][000001D9111C6680 49] iPadMini3, [000001D9115FF800][000001D9111CA7C0 49] iPadMini4, [000001D91164F800][000001D9111CE900 49] iPadMini5, [000001D91162C600][000001D9111DABC0 49] iPhone6, [000001D91162C700][000001D9111D6C00 49] iPodTouch6, [000001D91168E900][000001D911212EC0 49] iPhone7, [000001D91168E800][000001D91120EF00 49] iPodTouch7, [000001D91162C100][000001D911217080 49] iPhone5S, [000001D9115FC700][000001D91121B200 49] iPhone6Plus, [000001D91162E500][000001D911257380 49] iPhone6S, [000001D9115FD300][000001D91125B500 49] iPhone6SPlus, [000001D91162FB00][000001D91125F680 49] iPhone7Plus, [000001D9115FF500][000001D911263800 49] iPhoneSE, [000001D91168E600][000001D911267980 49] iPhone8, [000001D9115FC600][000001D91126BB00 49] iPhone8Plus, [000001D91168E200][000001D9112B6100 49] iPhoneX, [000001D9115FF300][000001D9112BA280 49] iPhoneXS, [000001D91168F400][000001D9112BE400 49] iPhoneXSMax, [000001D9115FED00][000001D9112C2580 49] iPhoneXR, [000001D91168C200][000001D9112C6700 49] iPhone11, [000001D9115FDE00][000001D9111D2840 49] iPhone11Pro, [000001D91168EA00][000001D9720C4980 49] iPhone11ProMax, [000001D9115FF700][000001D9720C8AC0 49] iPhoneSE2, [000001D91168CD00][000001D9720D0C40 49] iPhone12Mini, [000001D9115FDF00][000001D9720D4DC0 49] iPhone12, [000001D91168C700][000001D9720D8F40 49] iPhone12Pro, [000001D9115FD400][000001D9720DD0C0 49] iPhone12ProMax, [000001D91168CC00][000001D9720E1240 49] iPadPro105, [000001D9115FD700][000001D9720E53C0 49] iPadPro129, [000001D91168C100][000001D9720E9540 49] iPadPro97, [000001D9115FFC00][000001D9720ED6C0 49] iPadPro2_129, [000001D91168C800][000001D9720F1840 49] iPad5, [000001D9115FF100][000001D9113259C0 49] iPad6, [000001D91168C500][000001D911329B40 49] iPad7, [000001D9115FE800][000001D91132C140 49] iPad8, [000001D91168D500][000001D9113302C0 49] iPadPro11, [000001D9115FD500][000001D911334440 49] iPadPro2_11, [000001D91168CF00][000001D9113385C0 49] iPadPro3_129, [000001D9115FEC00][000001D91133C740 49] iPadPro4_129, [000001D91168E500][000001D9113408C0 49] AppleTV, [000001D9115FD100][000001D9720CCA00 49] AppleTV4K, [000001D91168C400][000001D911344B40 49] TVOS, [000001D9115FE600][000001D911348C80 49] Mac, [000001D91168FD00][000001D91134CDC0 49] MacClient, [000001D9115FD800][000001D911354F40 49] MacNoEditor, [000001D91168F100][000001D9113590C0 49] MacServer, [000001D9115FF900][000001D91135D240 49] Linux, [000001D91168C900][000001D9113613C0 49] LinuxAArch64, [000001D9115FFF00][000001D911365540 49] LinuxNoEditor, [000001D91168DB00][000001D9113696C0 49] LinuxAArch64NoEditor, [000001D9115FF400][000001D91136D840 49] LinuxClient, [000001D91168DC00][000001D9123DD9C0 49] LinuxAArch64Client, [000001D9115FDD00][000001D9123E1B40 49] LinuxServer, [000001D91168EF00][000001D9123E4140 49] LinuxAArch64Server, [000001D9115FC500][000001D9123E82C0 49] Android, [000001D91168DE00][000001D9123EC440 49] Android_Low, [000001D9115FF000][000001D9123F05C0 49] Android_Mid, [000001D91168E400][000001D9123F4740 49] Android_High, [000001D9115FC800][000001D9123F88C0 49] Android_Default, [000001D91168F200][000001D9123FCA40 49] Android_Adreno4xx, [000001D91164E400][000001D911350B80 49] Android_Adreno5xx_Low, [000001D91162DC00][000001D912400CC0 49] Android_Adreno5xx, [000001D91164FD00][000001D912404E00 49] Android_Adreno6xx, [000001D91162EB00][000001D912408F40 49] Android_Adreno6xx_Vulkan, [000001D91164FE00][000001D9124110C0 49] Android_Mali_T6xx, [000001D91162CF00][000001D912415240 49] Android_Mali_T7xx, [000001D91164D300][000001D9124193C0 49] Android_Mali_T8xx, [000001D91162DF00][000001D91241D540 49] Android_Mali_G71, [000001D91164DC00][000001D9124216C0 49] Android_Mali_G72, [000001D91162E400][000001D912425840 49] Android_Mali_G72_Vulkan, [000001D91164F600][000001D9124299C0 49] Android_Mali_G76, [000001D91162E100][000001D91242DB40 49] Android_Mali_G76_Vulkan, [000001D91164DB00][000001D912430140 49] Android_Mali_G77, [000001D91162CA00][000001D9124342C0 49] Android_Mali_G77_Vulkan, [000001D91164F400][000001D912438440 49] Android_Mali_G78, [000001D91162D300][000001D91243C5C0 49] Android_Mali_G78_Vulkan, [000001D91164E900][000001D912440740 49] Android_Mali_G710, [000001D91162FD00][000001D9124448C0 49] Android_Mali_G710_Vulkan, [000001D91164DE00][000001D912448A40 49] Android_Vulkan_SM5, [000001D91162C900][000001D91244CBC0 49] Android_PowerVR_G6xxx, [000001D91164DF00][000001D912450D40 49] Android_PowerVR_GT7xxx, [000001D91162E700][000001D91240CE80 49] Android_PowerVR_GE8xxx, [000001D91164E300][000001D912454FC0 49] Android_PowerVR_GM9xxx, [000001D91162F200][000001D912459100 49] Android_PowerVR_GM9xxx_Vulkan, [000001D91164F000][000001D912461280 49] Android_TegraK1, [000001D91162D700][000001D912465400 49] Android_Unknown_Vulkan, [000001D91164F700][000001D912469580 49] Lumin, [000001D91162C200][000001D91246D700 49] Lumin_Desktop, [000001D91164E200][000001D912471880 49] HoloLens, +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.14-09.38.38:620][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.14-09.38.38:620][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.14-09.38.38:738][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.14-09.38.40:956][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.14-09.38.41:301][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.14-09.38.41:324][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.14-09.38.41:324][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.14-09.38.41:324][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.14-09.38.42:313][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 226693BE46183F36A4EEF0A335903CE9 | Instance: C472752043ACAB85849615B3A58DBA1A (NB-PBM2H22CWE-23648). +[2024.06.14-09.38.43:584][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.14-09.38.43:612][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.14-09.38.43:684][ 0]LogPython: Using Python 3.7.7 +[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:747][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:762][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:845][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.45:857][ 0]LogUProjectInfo: Found projects: +[2024.06.14-09.38.46:460][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.14-09.38.46:486][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.14-09.38.47:168][ 0]LogCollectionManager: Loaded 0 collections in 0.006381 seconds +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.01s +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.14-09.38.47:283][ 0]LogOcInput: OculusInput pre-init called +[2024.06.14-09.38.47:949][ 0]LogEngine: Initializing Engine... +[2024.06.14-09.38.48:032][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.14-09.38.48:034][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.14-09.38.48:034][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.14-09.38.48:050][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.005 s +[2024.06.14-09.38.48:616][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.14-09.38.48:678][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.14-09.38.48:685][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.14-09.38.48:703][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.14-09.38.48:724][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.14-09.38.48:725][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.14-09.38.48:726][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.14-09.38.49:487][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.14-09.38.49:489][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.14-09.38.49:543][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.14-09.38.49:544][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.14-09.38.49:546][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.14-09.38.49:548][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.14-09.38.49:548][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.14-09.38.49:549][ 0]LogInit: FAudioDevice initialized. +[2024.06.14-09.38.49:550][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.14-09.38.49:550][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.14-09.38.49:678][ 0]LogDerivedDataCache: Saved boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.14-09.38.49:679][ 0]LogInit: Texture streaming: Enabled +[2024.06.14-09.38.49:719][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.14-09.38.49:727][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.14-09.38.49:727][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.14-09.38.49:728][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.14-09.38.49:781][ 0]LogInit: Transaction tracking system initialized +[2024.06.14-09.38.49:873][ 0]BlueprintLog: New page: Editor Load +[2024.06.14-09.38.50:092][ 0]LocalizationService: Localization service is disabled +[2024.06.14-09.38.50:212][ 0]TimingProfiler: Initialize +[2024.06.14-09.38.50:215][ 0]TimingProfiler: OnSessionChanged +[2024.06.14-09.38.50:215][ 0]LoadingProfiler: Initialize +[2024.06.14-09.38.50:216][ 0]LoadingProfiler: OnSessionChanged +[2024.06.14-09.38.50:216][ 0]NetworkingProfiler: Initialize +[2024.06.14-09.38.50:217][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.14-09.38.50:217][ 0]MemoryProfiler: Initialize +[2024.06.14-09.38.50:217][ 0]MemoryProfiler: OnSessionChanged +[2024.06.14-09.38.51:065][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.14-09.38.51:065][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.14-09.38.51:065][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.14-09.38.52:015][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.14-09.38.52:021][ 0]SourceControl: Source control is disabled +[2024.06.14-09.38.52:022][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 36.026 +[2024.06.14-09.38.52:024][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.14-09.38.52:048][ 0]LightingResults: New page: Lighting Build +[2024.06.14-09.38.52:056][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.14-09.38.52:057][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-09.38.52:057][ 0]MapCheck: New page: Map Check +[2024.06.14-09.38.52:057][ 0]LightingResults: New page: Lighting Build +[2024.06.14-09.38.52:069][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.14-09.38.52:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.14-09.38.52:287][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.14-09.38.52:291][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.14-09.38.52:295][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.14-09.38.52:336][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.14-09.38.52:349][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.14-09.38.52:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.14-09.38.52:353][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,782ms to complete. +[2024.06.14-09.38.52:353][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.330 +[2024.06.14-09.38.52:390][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 36.393 +[2024.06.14-09.38.52:613][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:621][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.14-09.38.52:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. +[2024.06.14-09.38.52:707][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.14-09.38.52:731][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.14-09.38.52:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.14-09.38.52:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.14-09.38.52:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.14-09.38.52:787][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.14-09.38.52:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.14-09.38.52:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.14-09.38.52:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.14-09.38.52:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.14-09.38.52:813][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.14-09.38.52:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.14-09.38.52:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000141 +[2024.06.14-09.38.52:852][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.14-09.38.52:853][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.14-09.38.52:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.14-09.38.52:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:877][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.14-09.38.52:877][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.14-09.38.52:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.14-09.38.52:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:922][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.14-09.38.52:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.14-09.38.52:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.14-09.38.52:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.14-09.38.52:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000140 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.14-09.38.52:990][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.14-09.38.53:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000157 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.14-09.38.53:026][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.14-09.38.53:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000197 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.14-09.38.53:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.14-09.38.53:474][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.53:478][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.06.14-09.38.53:759][ 0]LogSlate: Took 0.008457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.14-09.38.53:783][ 0]LogSlate: Took 0.020489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.14-09.38.53:795][ 0]LogSlate: Took 0.008406 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.14-09.38.54:080][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). +[2024.06.14-09.38.54:306][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total time: 38.31 seconds +[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.14-09.38.54:380][ 0]LogAssetRegistry: Asset discovery search completed in 16.5697 seconds +[2024.06.14-09.38.54:423][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000015 seconds (updated 0 objects) +[2024.06.14-09.38.54:433][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.14-09.38.55:025][ 2]LogSlate: Took 0.012446 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.14-09.38.57:081][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.06.14-09.38.57:103][ 13]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.14-09.38.57:199][ 13]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.14-09.38.57:199][ 13]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.14-09.38.57:199][ 13]LightingResults: New page: Lighting Build +[2024.06.14-09.38.57:199][ 13]LoadErrors: New page: Loading map: Map.umap +[2024.06.14-09.38.57:225][ 13]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.14-09.38.57:225][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-09.38.57:225][ 13]MapCheck: New page: Map Check +[2024.06.14-09.38.57:225][ 13]LightingResults: New page: Lighting Build +[2024.06.14-09.38.57:236][ 13]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.14-09.38.57:241][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms +[2024.06.14-09.38.57:242][ 13]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.14-09.38.57:302][ 13]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.14-09.38.57:302][ 13]LogAIModule: Creating AISystem for world Map +[2024.06.14-09.38.57:315][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.14-09.38.57:318][ 13]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.14-09.38.57:318][ 13]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete. +[2024.06.14-09.38.57:318][ 13]LogFileHelpers: Loading map 'Map' took 0.119 +[2024.06.14-09.39.07:059][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.39.10:643][819]LogEditorViewport: Clicking Background +[2024.06.14-09.39.19:908][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.39.31:036][214]LogEditorViewport: Clicking Background +[2024.06.14-09.39.40:886][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-09.39.44:021][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.39.47:790][350]LogEditorViewport: Clicking Background +[2024.06.14-09.39.52:523][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.14-09.39.56:502][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.14-09.40.45:338][426]LogEditorViewport: Clicking Background +[2024.06.14-09.40.53:669][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-09.40.55:663][ 76]LogEditorViewport: Clicking Background +[2024.06.14-09.41.08:923][843]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (BodenOG2) +[2024.06.14-09.41.10:099][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) +[2024.06.14-09.41.11:144][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.14-09.41.45:027][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.06:322][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) +[2024.06.14-09.42.07:570][435]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.13:069][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.25:963][370]LogEditorViewport: Clicking Background +[2024.06.14-09.42.33:343][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.40:946][347]LogEditorViewport: Clicking Background +[2024.06.14-09.42.43:501][492]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) +[2024.06.14-09.42.45:406][590]Cmd: DELETE +[2024.06.14-09.42.45:406][590]Cmd: ACTOR DELETE +[2024.06.14-09.42.45:415][590]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.45:417][590]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.45:430][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.14-09.42.45:432][590]LogEditorActor: Deleted 2 Actors (0.024 secs) +[2024.06.14-09.42.51:813][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) +[2024.06.14-09.42.56:930][239]Cmd: DELETE +[2024.06.14-09.42.56:930][239]Cmd: ACTOR DELETE +[2024.06.14-09.42.56:935][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.42.56:950][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.14-09.42.56:952][239]LogEditorActor: Deleted 6 Actors (0.022 secs) +[2024.06.14-09.43.03:139][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-09.43.05:215][700]Cmd: EDIT COPY +[2024.06.14-09.43.05:550][717]Cmd: EDIT PASTE +[2024.06.14-09.43.13:263][138]EditorErrors: New page: Actor attachment +[2024.06.14-09.43.25:377][801]LogEditorViewport: Clicking Background +[2024.06.14-09.43.30:430][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.43.50:817][316]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.43.55:335][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.44.01:095][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.44.02:710][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) +[2024.06.14-09.44.05:966][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-09.44.08:029][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.14-09.44.13:348][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.14-09.44.14:182][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.14-09.44.15:176][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) +[2024.06.14-09.44.18:644][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) +[2024.06.14-09.44.20:437][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) +[2024.06.14-09.44.21:321][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.44.25:289][287]LogEditorViewport: Clicking Background +[2024.06.14-09.44.36:312][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) +[2024.06.14-09.44.37:787][118]Cmd: EDIT COPY +[2024.06.14-09.44.38:141][139]Cmd: EDIT PASTE +[2024.06.14-09.44.41:852][366]Cmd: EDIT COPY +[2024.06.14-09.44.42:114][382]Cmd: EDIT PASTE +[2024.06.14-09.44.44:074][498]Cmd: EDIT PASTE +[2024.06.14-09.44.51:618][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-09.44.58:034][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.14-09.45.14:352][200]LogEditorViewport: Clicking Background +[2024.06.14-09.45.22:246][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube55) +[2024.06.14-09.45.31:060][ 89]Cmd: DELETE +[2024.06.14-09.45.31:061][ 89]Cmd: ACTOR DELETE +[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.31:086][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.06.14-09.45.31:087][ 89]LogEditorActor: Deleted 11 Actors (0.026 secs) +[2024.06.14-09.45.32:719][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) +[2024.06.14-09.45.34:633][285]Cmd: DELETE +[2024.06.14-09.45.34:633][285]Cmd: ACTOR DELETE +[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:639][285]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.34:654][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms +[2024.06.14-09.45.34:657][285]LogEditorActor: Deleted 3 Actors (0.024 secs) +[2024.06.14-09.45.36:258][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) +[2024.06.14-09.45.38:980][515]Cmd: DELETE +[2024.06.14-09.45.38:980][515]Cmd: ACTOR DELETE +[2024.06.14-09.45.38:984][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.38:996][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.06.14-09.45.38:997][515]LogEditorActor: Deleted 4 Actors (0.017 secs) +[2024.06.14-09.45.40:245][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) +[2024.06.14-09.45.42:315][695]Cmd: DELETE +[2024.06.14-09.45.42:315][695]Cmd: ACTOR DELETE +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.42:331][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.06.14-09.45.42:332][695]LogEditorActor: Deleted 3 Actors (0.017 secs) +[2024.06.14-09.45.43:596][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-09.45.46:627][927]Cmd: DELETE +[2024.06.14-09.45.46:627][927]Cmd: ACTOR DELETE +[2024.06.14-09.45.46:632][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.46:646][927]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.06.14-09.45.46:647][927]LogEditorActor: Deleted 3 Actors (0.020 secs) +[2024.06.14-09.45.48:043][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) +[2024.06.14-09.45.50:410][134]Cmd: DELETE +[2024.06.14-09.45.50:410][134]Cmd: ACTOR DELETE +[2024.06.14-09.45.50:414][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.50:427][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.14-09.45.50:428][134]LogEditorActor: Deleted 4 Actors (0.018 secs) +[2024.06.14-09.45.51:663][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) +[2024.06.14-09.45.56:090][444]Cmd: DELETE +[2024.06.14-09.45.56:091][444]Cmd: ACTOR DELETE +[2024.06.14-09.45.56:095][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.45.56:109][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.14-09.45.56:110][444]LogEditorActor: Deleted 6 Actors (0.019 secs) +[2024.06.14-09.45.59:456][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) +[2024.06.14-09.46.00:105][692]Cmd: DELETE +[2024.06.14-09.46.00:105][692]Cmd: ACTOR DELETE +[2024.06.14-09.46.00:112][692]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.46.00:128][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.06.14-09.46.00:130][692]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.06.14-09.46.26:808][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.46.46:734][781]Cmd: EDIT COPY +[2024.06.14-09.46.47:104][805]Cmd: EDIT PASTE +[2024.06.14-09.47.31:415][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-09.47.40:191][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.47.49:862][783]Cmd: TRANSACTION UNDO +[2024.06.14-09.47.49:862][783]LogEditorTransaction: Undo Move Actors +[2024.06.14-09.47.59:228][340]LogEditorViewport: Clicking Background +[2024.06.14-09.48.03:628][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.48.07:184][875]LogEditorViewport: Clicking Background +[2024.06.14-09.48.15:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.48.16:712][489]Cmd: EDIT COPY +[2024.06.14-09.48.17:000][507]Cmd: EDIT PASTE +[2024.06.14-09.48.23:672][919]LogEditorViewport: Clicking Background +[2024.06.14-09.48.24:541][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.14-09.48.26:757][111]Cmd: EDIT COPY +[2024.06.14-09.48.27:024][128]Cmd: EDIT PASTE +[2024.06.14-09.48.31:050][375]LogEditorViewport: Clicking Background +[2024.06.14-09.48.43:600][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.48.46:782][418]Cmd: EDIT COPY +[2024.06.14-09.48.47:194][444]Cmd: EDIT PASTE +[2024.06.14-09.48.59:441][168]LogEditorViewport: Clicking Background +[2024.06.14-09.49.02:924][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.49.08:311][684]Cmd: EDIT COPY +[2024.06.14-09.49.08:529][694]Cmd: EDIT PASTE +[2024.06.14-09.49.11:779][880]LogEditorViewport: Clicking Background +[2024.06.14-09.49.13:037][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-09.50.42:404][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.50.57:890][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-09.51.02:547][289]Cmd: EDIT COPY +[2024.06.14-09.51.02:832][305]Cmd: EDIT PASTE +[2024.06.14-09.51.12:920][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.51.23:672][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.51.30:794][894]Cmd: EDIT COPY +[2024.06.14-09.51.31:335][925]Cmd: EDIT PASTE +[2024.06.14-09.52.04:820][832]LogEditorViewport: Clicking Background +[2024.06.14-09.52.10:366][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.52.28:019][175]LogEditorViewport: Clicking Background +[2024.06.14-09.52.32:858][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.52.43:646][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.52.48:887][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.52.51:185][523]Cmd: DELETE +[2024.06.14-09.52.51:186][523]Cmd: ACTOR DELETE +[2024.06.14-09.52.51:189][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:190][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:191][523]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.52.51:203][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.14-09.52.51:204][523]LogEditorActor: Deleted 3 Actors (0.018 secs) +[2024.06.14-09.52.52:543][602]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.53.01:194][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.14-09.53.04:529][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) +[2024.06.14-09.53.06:354][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.14-09.53.10:186][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.53.12:651][662]Cmd: EDIT COPY +[2024.06.14-09.53.12:965][680]Cmd: EDIT PASTE +[2024.06.14-09.53.19:360][ 17]LogEditorViewport: Clicking Background +[2024.06.14-09.53.29:808][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.53.30:598][673]Cmd: EDIT COPY +[2024.06.14-09.53.30:987][695]Cmd: EDIT PASTE +[2024.06.14-09.53.37:653][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.53.38:478][113]Cmd: EDIT COPY +[2024.06.14-09.53.38:782][130]Cmd: EDIT PASTE +[2024.06.14-09.53.57:077][148]LogEditorViewport: Clicking Background +[2024.06.14-09.54.01:046][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) +[2024.06.14-09.54.03:470][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG8) +[2024.06.14-09.54.04:743][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.06.14-09.54.30:243][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.06.14-09.54.37:796][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.54.39:211][559]Cmd: DELETE +[2024.06.14-09.54.39:211][559]Cmd: ACTOR DELETE +[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.54.39:226][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.06.14-09.54.39:228][559]LogEditorActor: Deleted 2 Actors (0.017 secs) +[2024.06.14-09.54.42:174][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) +[2024.06.14-09.54.47:301][ 9]Cmd: EDIT COPY +[2024.06.14-09.54.47:860][ 41]Cmd: EDIT PASTE +[2024.06.14-09.54.54:170][407]Cmd: EDIT COPY +[2024.06.14-09.54.54:415][419]Cmd: EDIT PASTE +[2024.06.14-09.55.02:523][886]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) +[2024.06.14-09.55.03:566][947]Cmd: EDIT COPY +[2024.06.14-09.55.04:049][976]Cmd: EDIT PASTE +[2024.06.14-09.55.19:385][847]Cmd: EDIT COPY +[2024.06.14-09.55.19:740][868]Cmd: EDIT PASTE +[2024.06.14-09.55.22:892][ 53]Cmd: EDIT COPY +[2024.06.14-09.55.23:409][ 83]Cmd: EDIT PASTE +[2024.06.14-09.55.27:516][321]Cmd: EDIT COPY +[2024.06.14-09.55.27:754][330]Cmd: EDIT PASTE +[2024.06.14-09.55.31:419][533]Cmd: EDIT COPY +[2024.06.14-09.55.31:746][550]Cmd: EDIT PASTE +[2024.06.14-09.55.38:927][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.55.39:728][988]Cmd: EDIT COPY +[2024.06.14-09.55.40:104][ 10]Cmd: EDIT PASTE +[2024.06.14-09.56.04:446][394]Cmd: EDIT COPY +[2024.06.14-09.56.05:021][428]Cmd: EDIT PASTE +[2024.06.14-09.56.08:921][657]LogEditorViewport: Clicking Background +[2024.06.14-09.56.13:730][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) +[2024.06.14-09.56.30:732][737]Cmd: EDIT COPY +[2024.06.14-09.56.31:241][763]Cmd: EDIT PASTE +[2024.06.14-09.56.35:096][955]LogEditorViewport: Clicking Background +[2024.06.14-09.56.39:476][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) +[2024.06.14-09.56.43:379][420]Cmd: EDIT COPY +[2024.06.14-09.56.43:994][452]Cmd: EDIT PASTE +[2024.06.14-09.56.47:467][626]LogEditorViewport: Clicking Background +[2024.06.14-09.56.51:091][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) +[2024.06.14-09.57.06:623][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) +[2024.06.14-09.57.09:678][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.06.14-09.57.16:581][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) +[2024.06.14-09.57.21:332][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.57.34:028][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) +[2024.06.14-09.57.44:593][604]LogEditorViewport: Clicking Background +[2024.06.14-09.57.54:118][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.57.55:221][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.07:541][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.16:182][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) +[2024.06.14-09.58.28:669][855]Cmd: DELETE +[2024.06.14-09.58.28:669][855]Cmd: ACTOR DELETE +[2024.06.14-09.58.28:673][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:674][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:675][855]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.28:687][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.14-09.58.28:689][855]LogEditorActor: Deleted 3 Actors (0.020 secs) +[2024.06.14-09.58.37:440][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) +[2024.06.14-09.58.49:640][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG12) +[2024.06.14-09.58.58:248][515]Cmd: DELETE +[2024.06.14-09.58.58:248][515]Cmd: ACTOR DELETE +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-09.58.58:262][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.06.14-09.58.58:263][515]LogEditorActor: Deleted 9 Actors (0.015 secs) +[2024.06.14-09.59.01:352][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-09.59.03:371][813]Cmd: EDIT COPY +[2024.06.14-09.59.03:854][842]Cmd: EDIT PASTE +[2024.06.14-09.59.08:514][119]LogEditorViewport: Clicking Background +[2024.06.14-09.59.20:943][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-09.59.21:987][902]Cmd: EDIT COPY +[2024.06.14-09.59.22:340][920]Cmd: EDIT PASTE +[2024.06.14-09.59.25:145][ 63]Cmd: EDIT COPY +[2024.06.14-09.59.25:483][ 79]Cmd: EDIT PASTE +[2024.06.14-09.59.28:081][212]Cmd: EDIT COPY +[2024.06.14-09.59.28:334][224]Cmd: EDIT PASTE +[2024.06.14-09.59.33:849][514]Cmd: EDIT COPY +[2024.06.14-09.59.34:123][527]Cmd: EDIT PASTE +[2024.06.14-09.59.37:144][684]LogEditorViewport: Clicking Background +[2024.06.14-09.59.43:585][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) +[2024.06.14-09.59.46:402][183]Cmd: EDIT COPY +[2024.06.14-09.59.46:875][211]Cmd: EDIT PASTE +[2024.06.14-09.59.53:834][581]LogEditorViewport: Clicking Background +[2024.06.14-10.00.01:714][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) +[2024.06.14-10.00.06:039][249]Cmd: EDIT COPY +[2024.06.14-10.00.06:527][274]Cmd: EDIT PASTE +[2024.06.14-10.00.10:655][504]LogEditorViewport: Clicking Background +[2024.06.14-10.00.21:954][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18) +[2024.06.14-10.00.24:540][277]LogEditorViewport: Clicking Background +[2024.06.14-10.00.26:603][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) +[2024.06.14-10.00.30:150][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG17) +[2024.06.14-10.00.35:033][845]LogEditorViewport: Clicking Background +[2024.06.14-10.00.39:825][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) +[2024.06.14-10.00.42:288][233]Cmd: EDIT COPY +[2024.06.14-10.00.42:848][262]Cmd: EDIT PASTE +[2024.06.14-10.00.47:268][493]LogEditorViewport: Clicking Background +[2024.06.14-10.01.27:121][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.14-10.01.56:388][ 62]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wand EG) +[2024.06.14-10.01.57:903][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) +[2024.06.14-10.01.59:735][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) +[2024.06.14-10.02.09:715][701]Cmd: EDIT COPY +[2024.06.14-10.02.10:067][719]Cmd: EDIT PASTE +[2024.06.14-10.02.14:140][907]LogEditorViewport: Clicking Background +[2024.06.14-10.02.16:909][ 41]Cmd: TRANSACTION UNDO +[2024.06.14-10.02.16:909][ 41]LogEditorTransaction: Undo Clicking Background +[2024.06.14-10.02.19:752][152]LogEditorViewport: Clicking Background +[2024.06.14-10.02.33:995][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.02.35:039][965]Cmd: DELETE +[2024.06.14-10.02.35:039][965]Cmd: ACTOR DELETE +[2024.06.14-10.02.35:044][965]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.35:058][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.14-10.02.35:059][965]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-10.02.39:927][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-10.02.41:518][294]Cmd: DELETE +[2024.06.14-10.02.41:518][294]Cmd: ACTOR DELETE +[2024.06.14-10.02.41:523][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.41:524][294]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.02.41:536][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.14-10.02.41:538][294]LogEditorActor: Deleted 2 Actors (0.020 secs) +[2024.06.14-10.02.44:194][446]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.02.52:519][916]Cmd: EDIT COPY +[2024.06.14-10.02.52:953][942]Cmd: EDIT PASTE +[2024.06.14-10.02.56:864][154]LogEditorViewport: Clicking Background +[2024.06.14-10.03.29:135][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.14-10.03.29:142][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.03.29:169][979]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto127499FEE4396982C648429ACB8EA6927.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 +[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 +[2024.06.14-10.04.49:477][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG5) +[2024.06.14-10.04.56:806][ 91]Cmd: EDIT COPY +[2024.06.14-10.04.57:268][113]Cmd: EDIT PASTE +[2024.06.14-10.05.37:481][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-10.05.38:684][327]Cmd: EDIT COPY +[2024.06.14-10.05.39:061][348]Cmd: EDIT PASTE +[2024.06.14-10.05.42:853][551]LogEditorViewport: Clicking Background +[2024.06.14-10.05.49:460][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.05.51:790][ 20]Cmd: EDIT COPY +[2024.06.14-10.05.52:182][ 39]Cmd: EDIT PASTE +[2024.06.14-10.05.56:560][248]Cmd: EDIT COPY +[2024.06.14-10.05.56:877][264]Cmd: EDIT PASTE +[2024.06.14-10.06.02:073][522]LogEditorViewport: Clicking Background +[2024.06.14-10.06.17:933][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.14-10.06.25:053][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) +[2024.06.14-10.06.30:048][872]Cmd: EDIT COPY +[2024.06.14-10.06.30:454][889]Cmd: EDIT PASTE +[2024.06.14-10.06.58:639][248]LogEditorViewport: Clicking Background +[2024.06.14-10.07.03:727][484]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube36) +[2024.06.14-10.07.07:568][641]Cmd: EDIT COPY +[2024.06.14-10.07.08:039][661]Cmd: EDIT PASTE +[2024.06.14-10.07.38:562][ 96]LogEditorViewport: Clicking Background +[2024.06.14-10.07.43:553][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) +[2024.06.14-10.07.55:054][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.14-10.07.57:447][131]Cmd: EDIT COPY +[2024.06.14-10.07.57:893][153]Cmd: EDIT PASTE +[2024.06.14-10.08.01:579][348]Cmd: EDIT COPY +[2024.06.14-10.08.02:006][370]Cmd: EDIT PASTE +[2024.06.14-10.08.06:131][591]Cmd: EDIT COPY +[2024.06.14-10.08.06:471][610]Cmd: EDIT PASTE +[2024.06.14-10.08.13:819][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.08.31:325][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.08.38:615][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.09.25:661][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) +[2024.06.14-10.09.36:276][142]LogEditorViewport: Clicking Background +[2024.06.14-10.09.50:690][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.10.07:101][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.10.17:192][ 80]Cmd: EDIT COPY +[2024.06.14-10.10.17:656][104]Cmd: EDIT PASTE +[2024.06.14-10.10.22:396][334]LogEditorViewport: Clicking Background +[2024.06.14-10.10.23:500][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.10.32:389][808]LogEditorViewport: Clicking Background +[2024.06.14-10.10.37:279][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.10.49:687][632]LogEditorViewport: Clicking Background +[2024.06.14-10.11.01:143][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) +[2024.06.14-10.11.07:740][547]Cmd: EDIT COPY +[2024.06.14-10.11.08:113][565]Cmd: EDIT PASTE +[2024.06.14-10.11.12:519][805]Cmd: EDIT COPY +[2024.06.14-10.11.12:888][823]Cmd: EDIT PASTE +[2024.06.14-10.11.19:396][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) +[2024.06.14-10.11.33:087][961]LogEditorViewport: Clicking Background +[2024.06.14-10.11.39:732][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) +[2024.06.14-10.11.40:963][377]Cmd: EDIT COPY +[2024.06.14-10.11.41:287][396]Cmd: EDIT PASTE +[2024.06.14-10.11.46:011][673]LogEditorViewport: Clicking Background +[2024.06.14-10.11.51:180][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-10.11.55:526][162]Cmd: EDIT COPY +[2024.06.14-10.11.55:881][180]Cmd: EDIT PASTE +[2024.06.14-10.12.04:124][620]Cmd: EDIT COPY +[2024.06.14-10.12.04:452][636]Cmd: EDIT PASTE +[2024.06.14-10.12.08:776][867]LogEditorViewport: Clicking Background +[2024.06.14-10.12.21:155][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) +[2024.06.14-10.12.26:442][681]Cmd: EDIT COPY +[2024.06.14-10.12.27:113][711]Cmd: EDIT PASTE +[2024.06.14-10.12.34:842][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.12.37:428][180]Cmd: EDIT COPY +[2024.06.14-10.12.37:831][199]Cmd: EDIT PASTE +[2024.06.14-10.12.41:560][378]LogEditorViewport: Clicking Background +[2024.06.14-10.12.43:490][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.12.53:408][943]LogEditorViewport: Clicking Background +[2024.06.14-10.12.55:096][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.12.57:761][157]LogEditorViewport: Clicking Background +[2024.06.14-10.13.00:682][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.13.15:474][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.13.16:230][981]Cmd: DELETE +[2024.06.14-10.13.16:230][981]Cmd: ACTOR DELETE +[2024.06.14-10.13.16:236][981]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.16:249][981]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.14-10.13.16:250][981]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-10.13.17:973][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-10.13.18:822][ 91]Cmd: EDIT COPY +[2024.06.14-10.13.19:177][106]Cmd: EDIT PASTE +[2024.06.14-10.13.24:607][329]LogEditorViewport: Clicking Background +[2024.06.14-10.13.37:457][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-10.13.48:036][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) +[2024.06.14-10.13.55:166][741]Cmd: DELETE +[2024.06.14-10.13.55:166][741]Cmd: ACTOR DELETE +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.13.55:187][741]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.06.14-10.13.55:189][741]LogEditorActor: Deleted 7 Actors (0.023 secs) +[2024.06.14-10.13.58:048][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) +[2024.06.14-10.14.05:591][208]Cmd: EDIT COPY +[2024.06.14-10.14.05:975][224]Cmd: EDIT PASTE +[2024.06.14-10.14.25:050][ 54]LogEditorViewport: Clicking Background +[2024.06.14-10.14.31:387][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) +[2024.06.14-10.14.49:466][167]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.14.49:476][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7023C64D26E3A1219BE6F624D00D8EAA5BF6E7C4), compiling. +[2024.06.14-10.14.49:506][167]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.06.14-10.14.49:528][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.14-10.14.49:637][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.14-10.14.49:883][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 48B783AC9516F08C5130DD2AB72FEC4E3FE5B65E), compiling. +[2024.06.14-10.14.49:890][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF0123186F9F261034085F6AE5D9B8AD2EEDCFFE), compiling. +[2024.06.14-10.14.49:895][167]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C7447EB88DBAD2EFA8A927EF625191518330A4D0), compiling. +[2024.06.14-10.14.49:915][167]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.14.49:932][167]LogSlate: Took 0.009819 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.14.50:176][170]LogSlate: Took 0.018015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Total job queries 26, among them cache hits 0 (0.00%) +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: ================================================ +[2024.06.14-10.14.52:329][211]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.14.54:001][250]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.14.58:259][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 26AE0313FFB66C48807FBB4C5F1FF6E3DE61C44D), compiling. +[2024.06.14-10.14.58:260][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C8EC22AD1F5DC0225AFFD983A1AD52AE4C0FA21), compiling. +[2024.06.14-10.14.58:262][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2834894FB4D1E3DBEED7EFFB9A4B23E46CC59B3B), compiling. +[2024.06.14-10.14.58:263][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5286BFB24D710F3617B8F85B2554312C6C4E493E), compiling. +[2024.06.14-10.14.58:265][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BF3D6BB69EA19BBCAFB3A87BD5924121F246349D), compiling. +[2024.06.14-10.14.58:266][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 01191BF21F7805507AED3317F0BF01772F804391), compiling. +[2024.06.14-10.14.58:267][405]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.14.58:279][405]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.14.58:369][408]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.02:495][463]LogSlate: Window 'Message' being destroyed +[2024.06.14-10.15.02:509][463]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +(Selecting 'No' will cause all changes to be lost!) +[2024.06.14-10.15.02:760][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 1278F7AC5D48C8F0D6DB7EE057DF5F3BB1B761D4), compiling. +[2024.06.14-10.15.02:784][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 71653C9C4A11071F90A5A5C10E3BFB299C8F40F1), compiling. +[2024.06.14-10.15.02:839][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:840][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:842][463]LogShaderCompilers: Display: Submitted 13 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 63 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 39 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 31 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Started 63 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.02:856][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.14-10.15.07:362][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.14-10.15.07:387][463]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.07:390][463]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.07:409][463]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.15.07:410][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.15.09:142][540]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.09:142][540]LogEditorTransaction: Undo Edit Default Value +[2024.06.14-10.15.09:162][540]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 81CE4B7890E1B7824C89FDF72871ADED29D4119D), compiling. +[2024.06.14-10.15.10:238][575]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.10:238][575]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.15.11:351][622]Cmd: TRANSACTION UNDO +[2024.06.14-10.15.11:351][622]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.15.15:193][770]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.15.15:195][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 96FB0CC406E3A01DAF4B5AE51AEC112B1247B17B), compiling. +[2024.06.14-10.15.15:204][770]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.15:319][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A56E105A3EBC3162D13155418D03FB2D11A5F6A8), compiling. +[2024.06.14-10.15.15:323][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3A499658F995009581B737875FEFCA4E1E334C4), compiling. +[2024.06.14-10.15.15:326][770]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F68CB39BE83BD3D93E696C4ABC29676100BF0A1C), compiling. +[2024.06.14-10.15.15:343][770]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.16:835][794]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.18:559][834]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.19:723][880]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9146724B75B44D55EEF7D9121BFF109A894DF742), compiling. +[2024.06.14-10.15.19:724][880]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BCED7D9961A6373913C717AA355B6A3DF531F2A), compiling. +[2024.06.14-10.15.19:726][880]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.19:803][883]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.21:090][936]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E242072E1EB6F819E500B73F359AACD9210E99D0), compiling. +[2024.06.14-10.15.21:092][936]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E1FEF073C3361652594868DD3E21DE8AD4C3AFD2), compiling. +[2024.06.14-10.15.21:097][936]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.21:183][939]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.22:307][978]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 025973B075BAA864F40F1ACC20DF209227B03F78), compiling. +[2024.06.14-10.15.22:308][978]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 24D7BEE02B1B9E7CF5122503E3B49227B8E43D52), compiling. +[2024.06.14-10.15.22:310][978]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.15.22:326][978]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.22:405][981]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.25:212][ 41]LogSlate: Window 'Message' being destroyed +[2024.06.14-10.15.25:230][ 41]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +(Selecting 'No' will cause all changes to be lost!) +[2024.06.14-10.15.25:542][ 41]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 286F0A88E3AA5A37698A93D2A905780BFFCCD592), compiling. +[2024.06.14-10.15.25:586][ 41]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66CBED3DAD106B22A2643697B21C330C23714AA0), compiling. +[2024.06.14-10.15.25:665][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.14-10.15.25:850][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.06.14-10.15.25:864][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.25:868][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.15.25:891][ 41]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.15.25:892][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.15.37:008][463]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.14-10.15.37:030][463]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.14-10.15.39:605][596]LogContentBrowser: Attempting asset rename: NewFolder -> Materials +[2024.06.14-10.15.39:606][596]LogContentBrowser: End creating deferred item NewFolder +[2024.06.14-10.15.44:444][828]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.14-10.15.44:461][828]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.14-10.15.50:534][130]LogContentBrowser: Attempting asset rename: NewMaterial -> Watercolor +[2024.06.14-10.15.50:542][130]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.14-10.15.52:849][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.15.52:850][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 3383EEA217E7B8EC2AEF666F3A6ED90EDED05EC1), compiling. +[2024.06.14-10.15.52:858][201]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.52:955][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 10955DBEEB517FDA267506C4546A454F01E08EFA), compiling. +[2024.06.14-10.15.52:958][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 1A5F8CB119E42257204D628B14A268B2C8831719), compiling. +[2024.06.14-10.15.52:972][201]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.15.54:762][234]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.15.56:503][305]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.20:670][375]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-10.16.20:672][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B88CBB1AED2D961813184074E07ABDC656BEE63D), compiling. +[2024.06.14-10.16.20:737][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AD6C4FA9A49C2A2F241D3131D7A5E25FFA13BCE1), compiling. +[2024.06.14-10.16.20:741][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 52F7EE7B84AF7712C822C043C0DBA70ED183AD41), compiling. +[2024.06.14-10.16.20:743][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DD96A32D4A6DE98D4676C2A94F35F96CBC9FCB0), compiling. +[2024.06.14-10.16.20:764][375]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.20:854][377]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.28:041][620]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: F374D7FAB5D512FFAE2D0AAAF3FAAD1C83CC3306), compiling. +[2024.06.14-10.16.28:042][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4EC8F1539F188A08A533F181977964BD820E6F0F), compiling. +[2024.06.14-10.16.28:045][620]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.28:128][623]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.31:378][746]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: E76FB16E466128EA4FE4D1BDC60D647E6535B112), compiling. +[2024.06.14-10.16.31:382][746]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D58FC1B72623377FD7FA7913469F16A746B6E2C), compiling. +[2024.06.14-10.16.31:391][746]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.31:418][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.31:428][748]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.33:876][828]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 78381CB23A1833AEA33A77A83CBF7DC2D4EE9FF2), compiling. +[2024.06.14-10.16.33:879][828]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CFFD941E3F2C8A2FAAC0FA1389C2078C0700C4E), compiling. +[2024.06.14-10.16.33:995][831]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.34:340][840]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.35:161][870]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: FC8869E1BD1521D91C5083FC6DF8449E83204715), compiling. +[2024.06.14-10.16.35:164][870]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 458E48AA44EB71DAAA5BE1BF40B66E8A13F5BFF5), compiling. +[2024.06.14-10.16.35:168][870]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.35:256][873]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.36:806][926]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 62035631467A5474B70FBB9CA9B996CD197598CB), compiling. +[2024.06.14-10.16.36:808][926]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 545FA500C3AC8D063D4956F5710EDC5A16C24467), compiling. +[2024.06.14-10.16.36:811][926]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.36:884][929]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.37:966][979]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 9271B8416C2E1141F6DFF54E75286AE38130A10E), compiling. +[2024.06.14-10.16.37:967][979]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B924CC8691B19F5C94AE791C0A4BF641C7CDAA61), compiling. +[2024.06.14-10.16.37:971][979]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.38:041][982]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.39:888][ 42]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 049F0859799DCBA5DA3DD8F7E01817DDA0519DE9), compiling. +[2024.06.14-10.16.39:889][ 42]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6519C3768DBA5707D069CBED8D136C9806659277), compiling. +[2024.06.14-10.16.39:891][ 42]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.16.39:908][ 42]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.42:953][140]LogMaterialEditor: Applying material Watercolor +[2024.06.14-10.16.43:266][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 679D165FFF33085F427D2C8D481AEAFB9992A9E8), compiling. +[2024.06.14-10.16.43:304][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: DF15336192A5AEFA322D234B962CF2E1D2FA8BDD), compiling. +[2024.06.14-10.16.43:340][140]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.14-10.16.43:343][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.43:673][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.06.14-10.16.43:695][140]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.43:723][142]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.43:768][142]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.44:215][152]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.44:750][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.44:762][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor322D24034C025A5255BD2599E64DF5FB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.44:784][152]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.44:784][152]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.44:785][152]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.16.50:989][362]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 8D24CAB52DDA410049E3FCD26A43B3B60947C6BD), compiling. +[2024.06.14-10.16.50:994][362]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.51:065][365]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.54:438][472]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 32D0031A745597D2A752FE97366C567FAA2FA6CA), compiling. +[2024.06.14-10.16.54:454][472]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.16.54:503][472]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.54:518][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.55:632][493]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.16.56:741][518]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.57:089][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: A462382D34D6FCAC1877DFA5CB64C87B5119D30D), compiling. +[2024.06.14-10.16.57:114][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling. +[2024.06.14-10.16.57:125][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.06.14-10.16.57:130][518]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.16.57:453][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.14-10.16.57:541][518]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.16.57:580][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.57:585][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor6F51DA424B1EFA7960A304AFD02CAC9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.57:612][518]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.57:612][518]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.58:662][542]LogMaterialEditor: Saving and Compiling material Watercolor +[2024.06.14-10.16.58:694][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true +[2024.06.14-10.16.58:697][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/WatercolorD037C04B4DD5D4335ADD9495E2DADCC2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' +[2024.06.14-10.16.58:738][542]AssetCheck: New page: Asset Save: Watercolor +[2024.06.14-10.16.58:738][542]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.16.58:816][544]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.16.58:904][547]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.17.00:329][594]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.17.00:339][594]LogSlate: Window 'BasicShapeMaterial' being destroyed +[2024.06.14-10.17.00:360][594]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.17.00:360][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.17.00:393][594]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.17.00:393][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.17.07:569][883]LogEditorViewport: Clicking Background +[2024.06.14-10.17.20:372][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.14-10.17.24:322][634]Cmd: EDIT COPY +[2024.06.14-10.17.25:982][699]Cmd: EDIT PASTE +[2024.06.14-10.18.06:539][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) +[2024.06.14-10.18.12:648][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.18.22:221][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.18.26:147][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) +[2024.06.14-10.18.50:393][ 41]Cmd: EDIT COPY +[2024.06.14-10.18.50:858][ 65]Cmd: EDIT PASTE +[2024.06.14-10.19.00:411][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-10.19.15:665][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-10.19.17:786][327]Cmd: EDIT COPY +[2024.06.14-10.19.18:082][337]Cmd: EDIT PASTE +[2024.06.14-10.19.23:286][522]Cmd: EDIT COPY +[2024.06.14-10.19.23:539][529]Cmd: EDIT PASTE +[2024.06.14-10.19.25:735][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) +[2024.06.14-10.19.26:137][614]Cmd: EDIT COPY +[2024.06.14-10.19.26:398][623]Cmd: EDIT PASTE +[2024.06.14-10.19.28:090][679]Cmd: TRANSACTION UNDO +[2024.06.14-10.19.28:090][679]LogEditorTransaction: Undo Paste +[2024.06.14-10.19.30:123][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.06.14-10.19.31:033][775]Cmd: EDIT COPY +[2024.06.14-10.19.31:332][785]Cmd: EDIT PASTE +[2024.06.14-10.20.18:175][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.20.21:385][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.20.22:504][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) +[2024.06.14-10.20.28:982][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-10.20.31:421][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) +[2024.06.14-10.20.34:085][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) +[2024.06.14-10.20.36:560][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) +[2024.06.14-10.23.30:237][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-10.23.57:035][447]Cmd: TRANSACTION UNDO +[2024.06.14-10.23.57:035][447]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.23.58:272][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) +[2024.06.14-10.24.19:220][264]LogEditorViewport: Clicking Background +[2024.06.14-10.24.25:808][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.06.14-10.26.00:275][398]Cmd: TRANSACTION UNDO +[2024.06.14-10.26.00:276][398]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.26.51:258][658]LogEditorViewport: Clicking Background +[2024.06.14-10.26.57:199][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-10.26.59:116][948]LogEditorViewport: Clicking Background +[2024.06.14-10.27.29:549][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.27.30:745][378]Cmd: EDIT COPY +[2024.06.14-10.27.31:083][392]Cmd: EDIT PASTE +[2024.06.14-10.27.53:831][355]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Säule2) +[2024.06.14-10.27.55:410][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-10.28.19:694][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.14-10.28.19:703][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.28.19:729][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2C60AA6B54C9C6C76F3D0A686022D30AB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.051 +[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.051 +[2024.06.14-10.28.19:731][579]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Engine/BasicShapes/BasicShapeMaterial] ([1] browsable assets)... +[2024.06.14-10.28.19:753][579]OBJ SavePackage: Rendered thumbnail for [Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial] +[2024.06.14-10.28.19:753][579]OBJ SavePackage: Finished generating thumbnails for package [/Engine/BasicShapes/BasicShapeMaterial] +[2024.06.14-10.28.19:758][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial_Auto224EFF44B4442227A5FD57A9F22307D82.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset' +[2024.06.14-10.28.19:759][579]LogFileHelpers: Auto-saving content packages took 0.028 +[2024.06.14-10.28.43:087][729]Cmd: EDIT COPY +[2024.06.14-10.28.43:304][740]Cmd: EDIT PASTE +[2024.06.14-10.28.47:318][930]LogEditorViewport: Clicking Background +[2024.06.14-10.28.48:056][967]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-10.28.48:813][ 2]Cmd: EDIT COPY +[2024.06.14-10.28.49:061][ 14]Cmd: EDIT PASTE +[2024.06.14-10.28.52:183][162]Cmd: EDIT COPY +[2024.06.14-10.28.52:430][173]Cmd: EDIT PASTE +[2024.06.14-10.28.55:168][300]LogEditorViewport: Clicking Background +[2024.06.14-10.28.57:686][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-10.28.59:135][488]LogEditorViewport: Clicking Background +[2024.06.14-10.29.02:373][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-10.29.04:986][705]Cmd: EDIT COPY +[2024.06.14-10.29.05:355][718]Cmd: EDIT PASTE +[2024.06.14-10.29.10:561][918]Cmd: EDIT COPY +[2024.06.14-10.29.10:928][932]Cmd: EDIT PASTE +[2024.06.14-10.29.13:909][ 89]Cmd: EDIT COPY +[2024.06.14-10.29.14:260][106]Cmd: EDIT PASTE +[2024.06.14-10.29.17:242][260]Cmd: EDIT COPY +[2024.06.14-10.29.17:614][279]Cmd: EDIT PASTE +[2024.06.14-10.29.22:996][579]Cmd: EDIT COPY +[2024.06.14-10.29.23:306][591]Cmd: EDIT PASTE +[2024.06.14-10.29.25:832][734]LogEditorViewport: Clicking Background +[2024.06.14-10.30.26:608][347]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-10.34.16:867][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.34.22:763][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-10.35.09:335][957]LogEditorViewport: Clicking Background +[2024.06.14-10.35.18:539][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.35.20:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) +[2024.06.14-10.35.27:368][806]Cmd: DELETE +[2024.06.14-10.35.27:368][806]Cmd: ACTOR DELETE +[2024.06.14-10.35.27:375][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.27:399][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.06.14-10.35.27:402][806]LogEditorActor: Deleted 8 Actors (0.033 secs) +[2024.06.14-10.35.28:855][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) +[2024.06.14-10.35.30:493][977]Cmd: DELETE +[2024.06.14-10.35.30:493][977]Cmd: ACTOR DELETE +[2024.06.14-10.35.30:498][977]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.30:499][977]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.35.30:510][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.14-10.35.30:511][977]LogEditorActor: Deleted 2 Actors (0.018 secs) +[2024.06.14-10.35.31:863][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.35.51:271][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) +[2024.06.14-10.36.04:043][838]Cmd: DELETE +[2024.06.14-10.36.04:043][838]Cmd: ACTOR DELETE +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-10.36.04:061][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.06.14-10.36.04:062][838]LogEditorActor: Deleted 16 Actors (0.019 secs) +[2024.06.14-10.38.33:086][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.14-10.38.33:089][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-10.38.33:115][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto30DCF857A43E2DB02C1999EB697FE1C64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' +[2024.06.14-10.38.33:116][434]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.043 +[2024.06.14-10.38.33:117][434]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043 +[2024.06.14-10.38.35:493][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-10.38.35:506][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.14-10.38.35:532][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8316D2F5475BD6B312E2D19EC6A6910C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-10.38.35:567][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-10.38.35:586][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData77B907B54DA3916F24AF7CB6CFD84288.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-10.38.35:607][524]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-10.40.31:381][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.40.33:831][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-10.40.36:106][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-10.40.47:274][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-10.40.53:293][ 46]Cmd: TRANSACTION UNDO +[2024.06.14-10.40.53:293][ 46]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-10.40.54:596][ 91]Cmd: TRANSACTION UNDO +[2024.06.14-10.40.54:596][ 91]LogEditorTransaction: Undo Move Actors +[2024.06.14-10.40.57:247][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-10.41.02:601][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.41.07:783][795]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.41.09:457][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.41.10:041][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-10.42.01:574][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-10.42.48:000][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.42.52:401][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.42.53:018][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.42.53:934][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-10.42.55:265][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-10.42.56:665][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-10.43.15:987][838]LogEditorViewport: Clicking Background +[2024.06.14-10.43.18:506][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) +[2024.06.14-10.43.43:786][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.44.14:324][807]LogEditorViewport: Clicking Background +[2024.06.14-10.44.31:444][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) +[2024.06.14-10.44.39:309][ 37]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.14-10.44.39:320][ 37]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.14-10.44.43:992][199]LogContentBrowser: Attempting asset rename: NewMaterial -> Tuer +[2024.06.14-10.44.43:993][199]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.14-10.44.46:933][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer +[2024.06.14-10.44.46:934][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: FE40AF6DB1C1B522C587B8968BD27BF41ED8CA57), compiling. +[2024.06.14-10.44.46:945][276]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:029][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 53AB91D04C417AC4CAF65111FE81301080B496E9), compiling. +[2024.06.14-10.44.47:031][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 7F22582B2F32F448BBABBA031CD64E3ED7E71A54), compiling. +[2024.06.14-10.44.47:041][276]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Total job queries 600, among them cache hits 413 (68.83%) +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 73 distinct outputs (55.30%) +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: ================================================ +[2024.06.14-10.44.48:984][310]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.44.50:463][334]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor +[2024.06.14-10.44.50:465][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFEC681BF244A1C8988793744464B7FABF09828), compiling. +[2024.06.14-10.44.50:475][334]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.44.50:551][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E11F477FD11B0DD7DE0EC09D348F9BE6650DB9DD), compiling. +[2024.06.14-10.44.50:554][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 996BE375A6DAB2B467A33319B78C5D0949B3B4DE), compiling. +[2024.06.14-10.44.50:556][334]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ED85B68A294A5EC11714E532C7B62C7629621F20), compiling. +[2024.06.14-10.44.50:590][334]MaterialEditorStats: Texture samplers: 0/16 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(5/9): shaders left to compile 4 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.45.01:739][706]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C77ED30459AA69C25DA665FB78B0BB57E6B54106), compiling. +[2024.06.14-10.45.01:765][708]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority 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5518CBB015B9554B02EC65662D2583883E65C050), compiling. +[2024.06.14-10.45.06:463][888]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.06:539][891]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.08:491][965]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0E2D4BAED2ECAE4DE6203FF41989B94875B5990), compiling. +[2024.06.14-10.45.08:497][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 23FA268BEC8C53BF14AD0247EE092066532641F1), compiling. +[2024.06.14-10.45.08:506][965]MaterialEditorStats: Texture samplers: 0/16 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Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.12:621][176]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.14:533][252]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: CDBDB978291E954906DBE768C7BD81B1371113DA), compiling. +[2024.06.14-10.45.14:535][252]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3AE4A48156582196BCDC9DF4316A1489B6472E), compiling. +[2024.06.14-10.45.14:537][252]LogSlate: Window 'Color Picker' being destroyed +[2024.06.14-10.45.14:554][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.14:615][254]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.16:624][313]LogMaterialEditor: Saving and Compiling material Tuer +[2024.06.14-10.45.16:904][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B12C4FBB56F3092CBC07F26550A74BA3C30FEC3C), compiling. +[2024.06.14-10.45.16:948][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 44B7FC304144935644873A1C0701D003D5401BA6), compiling. +[2024.06.14-10.45.16:984][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.14-10.45.16:988][313]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.14-10.45.17:310][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.14-10.45.17:402][313]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.14-10.45.17:464][313]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true +[2024.06.14-10.45.17:483][313]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB993E203498D9FEEED1861918DBAC393.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' +[2024.06.14-10.45.17:510][313]AssetCheck: New page: Asset Save: Tuer +[2024.06.14-10.45.17:510][313]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer +[2024.06.14-10.45.17:517][313]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.14-10.45.18:689][345]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.14-10.45.18:837][350]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.14-10.45.18:997][358]LogSlate: Window 'Watercolor' being destroyed +[2024.06.14-10.45.19:008][358]LogSlate: Window 'Watercolor' being destroyed +[2024.06.14-10.45.19:031][358]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.45.19:031][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.45.19:068][358]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.14-10.45.19:069][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.14-10.45.24:368][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-10.45.54:831][ 47]LogEditorViewport: Clicking Background +[2024.06.14-10.46.02:102][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-10.48.05:931][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-10.48.20:708][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) +[2024.06.14-10.48.23:985][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-10.48.39:628][915]LogEditorViewport: Clicking Background +[2024.06.14-10.48.44:479][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.06.14-10.48.45:896][213]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) +[2024.06.14-10.48.46:634][245]Cmd: DELETE +[2024.06.14-10.48.46:634][245]Cmd: ACTOR DELETE 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'../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-10.49.43:412][841]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-10.51.45:714][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.06.14-10.52.17:198][796]LogEditorViewport: Clicking Background +[2024.06.14-10.52.29:911][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-10.52.30:854][413]Cmd: EDIT COPY +[2024.06.14-10.52.31:104][423]Cmd: EDIT PASTE +[2024.06.14-10.52.35:101][580]LogEditorViewport: Clicking Background +[2024.06.14-10.52.56:756][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) +[2024.06.14-10.53.20:567][868]LogEditorViewport: Clicking Background +[2024.06.14-10.53.31:007][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.14-10.53.33:101][433]Cmd: EDIT COPY +[2024.06.14-10.53.33:531][450]Cmd: EDIT PASTE +[2024.06.14-10.53.39:447][695]LogEditorViewport: Clicking Background +[2024.06.14-10.53.42:025][831]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG50) +[2024.06.14-10.53.44:410][963]LogEditorViewport: Clicking Background +[2024.06.14-10.55.03:682][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-10.55.06:129][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-10.55.10:051][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-10.55.12:125][985]LogEditorViewport: Clicking Background +[2024.06.14-10.55.48:462][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-10.55.52:175][934]LogEditorViewport: Clicking Background +[2024.06.14-10.55.54:576][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-10.55.58:413][253]LogEditorViewport: Clicking Background +[2024.06.14-10.56.03:623][540]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-10.56.06:793][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-10.56.09:743][834]LogEditorViewport: Clicking Background +[2024.06.14-10.56.19:762][370]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-10.56.23:292][564]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG31) +[2024.06.14-10.56.24:749][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-10.56.26:796][757]Cmd: EDIT COPY +[2024.06.14-10.56.27:092][772]Cmd: EDIT PASTE +[2024.06.14-10.56.33:033][100]Cmd: EDIT COPY +[2024.06.14-10.56.35:908][271]LogEditorViewport: Clicking Background +[2024.06.14-10.56.47:120][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) +[2024.06.14-10.56.49:422][ 2]Cmd: EDIT COPY +[2024.06.14-10.56.49:741][ 19]Cmd: EDIT PASTE +[2024.06.14-10.56.53:805][242]LogEditorViewport: Clicking Background +[2024.06.14-10.56.54:772][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) +[2024.06.14-10.56.55:429][330]Cmd: EDIT COPY +[2024.06.14-10.56.55:769][349]Cmd: EDIT PASTE +[2024.06.14-10.56.58:588][499]Cmd: EDIT COPY +[2024.06.14-10.56.58:846][512]Cmd: EDIT PASTE +[2024.06.14-10.57.01:327][644]LogEditorViewport: Clicking Background +[2024.06.14-10.57.08:248][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) +[2024.06.14-10.57.09:852][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) +[2024.06.14-10.57.11:736][161]LogEditorViewport: Clicking Background +[2024.06.14-10.57.14:859][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) +[2024.06.14-10.57.15:905][349]Cmd: EDIT COPY +[2024.06.14-10.57.16:243][363]Cmd: EDIT PASTE +[2024.06.14-10.57.26:616][902]LogEditorViewport: Clicking Background +[2024.06.14-10.57.28:892][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) +[2024.06.14-10.57.31:162][140]LogEditorViewport: Clicking Background +[2024.06.14-10.57.33:055][246]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) +[2024.06.14-10.57.35:522][390]LogEditorViewport: Clicking Background +[2024.06.14-10.57.42:335][720]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) +[2024.06.14-10.57.43:382][758]Cmd: EDIT COPY +[2024.06.14-10.57.43:640][767]Cmd: EDIT PASTE +[2024.06.14-10.57.47:725][924]Cmd: EDIT COPY +[2024.06.14-10.57.48:068][935]Cmd: EDIT PASTE +[2024.06.14-10.57.51:181][ 43]LogEditorViewport: Clicking Background +[2024.06.14-10.57.57:007][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) +[2024.06.14-10.58.00:097][545]Cmd: EDIT COPY +[2024.06.14-10.58.00:424][563]Cmd: EDIT PASTE +[2024.06.14-10.58.07:263][966]LogEditorViewport: Clicking Background +[2024.06.14-10.58.14:408][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) +[2024.06.14-10.58.24:042][739]Cmd: EDIT COPY +[2024.06.14-10.58.24:388][754]Cmd: EDIT PASTE +[2024.06.14-10.58.40:757][570]Cmd: EDIT COPY +[2024.06.14-10.58.41:162][590]Cmd: EDIT PASTE +[2024.06.14-10.58.47:881][952]Cmd: EDIT COPY +[2024.06.14-10.58.48:300][973]Cmd: EDIT PASTE +[2024.06.14-10.58.56:317][396]LogEditorViewport: Clicking Background +[2024.06.14-10.58.59:974][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) +[2024.06.14-10.59.01:343][661]Cmd: EDIT COPY +[2024.06.14-10.59.01:616][675]Cmd: EDIT PASTE +[2024.06.14-10.59.06:265][932]Cmd: EDIT COPY +[2024.06.14-10.59.06:570][948]Cmd: EDIT PASTE +[2024.06.14-10.59.08:958][ 79]Cmd: EDIT COPY +[2024.06.14-10.59.09:246][ 93]Cmd: EDIT PASTE +[2024.06.14-10.59.12:543][278]LogEditorViewport: Clicking Background +[2024.06.14-10.59.13:052][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) +[2024.06.14-10.59.15:099][418]Cmd: EDIT COPY +[2024.06.14-10.59.15:338][432]Cmd: EDIT PASTE +[2024.06.14-10.59.17:716][562]LogEditorViewport: Clicking Background +[2024.06.14-10.59.24:674][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) +[2024.06.14-10.59.46:660][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG89) +[2024.06.14-10.59.57:150][686]Cmd: EDIT COPY +[2024.06.14-10.59.57:533][706]Cmd: EDIT PASTE +[2024.06.14-11.00.02:183][943]LogEditorViewport: Clicking Background +[2024.06.14-11.00.07:058][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-11.00.17:050][776]Cmd: EDIT COPY +[2024.06.14-11.00.17:708][814]Cmd: EDIT PASTE +[2024.06.14-11.00.23:223][124]LogEditorViewport: Clicking Background +[2024.06.14-11.00.30:324][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-11.00.31:699][520]Cmd: EDIT COPY +[2024.06.14-11.00.32:029][530]Cmd: EDIT PASTE +[2024.06.14-11.00.41:312][912]LogEditorViewport: Clicking Background +[2024.06.14-11.00.59:595][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG102) +[2024.06.14-11.01.06:383][100]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG104) +[2024.06.14-11.01.22:685][994]Cmd: DELETE +[2024.06.14-11.01.22:686][994]Cmd: ACTOR DELETE +[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:692][994]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.01.22:704][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.06.14-11.01.22:708][994]LogEditorActor: Deleted 12 Actors (0.022 secs) +[2024.06.14-11.01.30:883][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) +[2024.06.14-11.01.34:681][673]LogEditorViewport: Clicking Background +[2024.06.14-11.02.15:256][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.14-11.02.15:265][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-11.02.15:296][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto4A503F9FF4128E1463BF2079DA9B28206.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap' +[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 +[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 +[2024.06.14-11.03.21:062][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) +[2024.06.14-11.03.22:353][508]Cmd: EDIT COPY +[2024.06.14-11.03.22:704][521]Cmd: EDIT PASTE +[2024.06.14-11.04.19:178][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) +[2024.06.14-11.04.22:084][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule7) +[2024.06.14-11.04.24:012][297]Cmd: TRANSACTION UNDO +[2024.06.14-11.04.24:012][297]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.04.24:417][306]Cmd: TRANSACTION UNDO +[2024.06.14-11.04.24:417][306]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.04.25:340][338]Cmd: TRANSACTION UNDO +[2024.06.14-11.04.25:340][338]LogEditorTransaction: Undo Move Actors +[2024.06.14-11.04.39:622][793]Cmd: EDIT COPY +[2024.06.14-11.04.39:925][802]Cmd: EDIT PASTE +[2024.06.14-11.04.49:543][124]LogEditorViewport: Clicking Background +[2024.06.14-11.04.56:943][404]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule8) +[2024.06.14-11.04.58:154][442]Cmd: EDIT COPY +[2024.06.14-11.04.58:499][453]Cmd: EDIT PASTE +[2024.06.14-11.05.07:222][753]Cmd: EDIT COPY +[2024.06.14-11.05.07:490][761]Cmd: EDIT PASTE +[2024.06.14-11.05.13:200][948]LogEditorViewport: Clicking Background +[2024.06.14-11.05.23:135][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) +[2024.06.14-11.05.28:855][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) +[2024.06.14-11.05.31:911][636]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) +[2024.06.14-11.05.33:442][683]Cmd: EDIT COPY +[2024.06.14-11.05.33:717][690]Cmd: EDIT PASTE +[2024.06.14-11.05.40:977][ 39]EditorErrors: New page: Actor attachment +[2024.06.14-11.06.01:070][711]Cmd: EDIT COPY +[2024.06.14-11.06.01:285][717]Cmd: EDIT PASTE +[2024.06.14-11.06.04:460][815]LogEditorViewport: Clicking Background +[2024.06.14-11.06.46:887][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) +[2024.06.14-11.06.55:897][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.07.06:105][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) +[2024.06.14-11.07.07:598][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.07.08:081][595]Cmd: TRANSACTION UNDO +[2024.06.14-11.07.08:081][595]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.07.09:261][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.08.26:855][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-11.08.31:781][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-11.08.40:087][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-11.08.45:536][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-11.08.47:523][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-11.08.56:062][659]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.56:062][659]LogEditorTransaction: Undo Set Rotation +[2024.06.14-11.08.56:440][668]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.56:440][668]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.08.56:895][684]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.56:895][684]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.08.57:648][725]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.57:648][725]LogEditorTransaction: Undo Move Actors +[2024.06.14-11.08.58:116][748]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.58:116][748]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.08.58:518][766]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.58:518][766]LogEditorTransaction: Undo Set Rotation +[2024.06.14-11.08.58:902][785]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.58:902][785]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.08.59:304][804]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.59:304][804]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.08.59:695][825]Cmd: TRANSACTION UNDO +[2024.06.14-11.08.59:695][825]LogEditorTransaction: Undo Set Rotation +[2024.06.14-11.09.00:200][848]Cmd: TRANSACTION UNDO +[2024.06.14-11.09.00:201][848]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-11.09.06:025][168]Cmd: TRANSACTION UNDO +[2024.06.14-11.09.06:025][168]LogEditorTransaction: Undo Set Rotation +[2024.06.14-11.09.16:572][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-11.09.24:630][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.09.51:396][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) +[2024.06.14-11.09.52:440][665]Cmd: EDIT COPY +[2024.06.14-11.09.52:705][676]Cmd: EDIT PASTE +[2024.06.14-11.10.10:682][643]LogEditorViewport: Clicking Background +[2024.06.14-11.10.13:656][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.10.15:001][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.10.16:489][979]LogEditorViewport: Clicking Background +[2024.06.14-11.10.18:973][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.10.20:665][205]Cmd: EDIT COPY +[2024.06.14-11.10.21:080][229]Cmd: EDIT PASTE +[2024.06.14-11.10.24:762][436]Cmd: EDIT COPY +[2024.06.14-11.10.25:050][450]Cmd: EDIT PASTE +[2024.06.14-11.10.32:889][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) +[2024.06.14-11.10.37:025][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.10.51:219][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-11.10.56:133][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) +[2024.06.14-11.10.58:877][925]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) +[2024.06.14-11.11.01:588][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) 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(LMB): StaticMeshActor (Boden EG14) +[2024.06.14-11.12.17:802][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) +[2024.06.14-11.12.20:092][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-11.12.21:898][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) +[2024.06.14-11.12.25:768][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) +[2024.06.14-11.12.36:345][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) +[2024.06.14-11.12.38:269][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-11.12.56:159][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-11.12.58:129][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-11.13.00:072][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) +[2024.06.14-11.13.03:622][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) +[2024.06.14-11.13.05:231][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) +[2024.06.14-11.13.13:912][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) +[2024.06.14-11.13.15:523][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) +[2024.06.14-11.13.16:811][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-11.13.17:746][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) +[2024.06.14-11.13.19:716][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-11.13.20:921][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-11.13.22:248][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-11.13.25:871][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-11.13.27:415][174]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) +[2024.06.14-11.13.28:544][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-11.13.29:576][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) +[2024.06.14-11.13.30:871][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-11.13.31:641][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-11.13.34:462][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-11.13.45:355][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) +[2024.06.14-11.13.53:388][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-11.13.54:542][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-11.13.55:284][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-11.13.55:846][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) +[2024.06.14-11.13.56:536][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-11.13.56:960][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) +[2024.06.14-11.13.58:152][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-11.14.00:552][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-11.14.03:338][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) +[2024.06.14-11.14.04:820][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) +[2024.06.14-11.14.06:832][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) +[2024.06.14-11.14.07:847][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) +[2024.06.14-11.14.08:833][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) +[2024.06.14-11.14.19:842][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-11.14.21:166][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-11.14.22:936][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) +[2024.06.14-11.14.23:902][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) +[2024.06.14-11.14.25:659][295]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) +[2024.06.14-11.14.26:634][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-11.14.34:089][525]LogEditorViewport: Clicking Background +[2024.06.14-11.14.40:192][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-11.14.40:206][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.14-11.14.40:244][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapC4869DC3433775188E3DFAADACB9B24B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-11.14.40:252][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-11.14.40:268][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataB3B03406445A94383C165EBA610D04E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-11.14.40:289][782]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-11.14.42:391][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-11.14.46:027][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) +[2024.06.14-11.15.16:712][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-11.15.17:928][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-11.15.20:392][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-11.15.24:199][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) +[2024.06.14-11.15.25:397][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) +[2024.06.14-11.15.25:925][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) +[2024.06.14-11.15.26:766][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-11.15.27:476][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-11.15.28:640][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-11.15.29:958][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) +[2024.06.14-11.15.31:020][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-11.15.31:930][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-11.15.33:309][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-11.15.34:105][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.15.36:602][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-11.15.46:861][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.15.48:331][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) +[2024.06.14-11.15.49:554][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-11.16.00:024][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-11.16.02:108][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) +[2024.06.14-11.16.03:175][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) +[2024.06.14-11.16.04:048][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-11.16.05:350][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-11.16.16:742][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.16.17:514][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) +[2024.06.14-11.16.18:988][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-11.16.21:132][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-11.16.21:639][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) +[2024.06.14-11.16.22:440][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) +[2024.06.14-11.16.23:005][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-11.16.23:643][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-11.16.31:067][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-11.16.32:923][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.16.34:591][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) +[2024.06.14-11.16.35:958][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-11.16.36:563][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) +[2024.06.14-11.16.37:610][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-11.16.38:407][618]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-11.16.39:105][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) +[2024.06.14-11.16.40:022][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.16.46:516][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) +[2024.06.14-11.16.47:379][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.16.48:200][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-11.16.48:799][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) +[2024.06.14-11.16.56:450][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-11.16.57:975][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-11.16.58:915][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) +[2024.06.14-11.16.59:937][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-11.17.00:823][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) +[2024.06.14-11.17.09:142][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-11.17.13:916][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) +[2024.06.14-11.17.14:762][898]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-11.17.15:472][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-11.17.15:985][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-11.17.17:077][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) +[2024.06.14-11.17.17:947][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) +[2024.06.14-11.17.19:118][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) +[2024.06.14-11.17.19:941][ 84]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-11.17.20:636][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-11.17.21:416][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) +[2024.06.14-11.17.23:022][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-11.17.26:730][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-11.17.27:732][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-11.17.29:663][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) +[2024.06.14-11.17.34:213][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.35:774][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.36:988][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.37:694][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.38:433][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.39:775][754]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-11.17.43:328][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-11.17.45:847][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) +[2024.06.14-11.17.47:544][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) +[2024.06.14-11.17.48:397][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) +[2024.06.14-11.17.57:700][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-11.17.59:592][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-11.18.00:586][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) +[2024.06.14-11.18.01:535][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) +[2024.06.14-11.18.02:406][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) +[2024.06.14-11.18.04:245][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) +[2024.06.14-11.18.06:888][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-11.18.08:199][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-11.18.21:898][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.18.29:516][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-11.18.30:645][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-11.18.37:906][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) +[2024.06.14-11.18.40:821][521]Cmd: DELETE +[2024.06.14-11.18.40:821][521]Cmd: ACTOR DELETE +[2024.06.14-11.18.40:828][521]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.18.40:858][521]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.06.14-11.18.40:864][521]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.06.14-11.18.41:443][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) +[2024.06.14-11.18.41:738][547]Cmd: DELETE +[2024.06.14-11.18.41:738][547]Cmd: ACTOR DELETE +[2024.06.14-11.18.41:742][547]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.18.41:751][547]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.06.14-11.18.41:752][547]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.14-11.18.42:138][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.24.40:380][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.14-11.24.40:386][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-11.24.40:421][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto5D798869A46C78681D339A18607E3C0B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap' +[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.057 +[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.057 +[2024.06.14-11.44.11:509][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.44.17:770][ 4]LogEditorViewport: Clicking Background +[2024.06.14-11.44.21:556][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-11.44.22:174][172]Cmd: EDIT COPY +[2024.06.14-11.44.22:526][184]Cmd: EDIT PASTE +[2024.06.14-11.44.25:797][294]LogEditorViewport: Clicking Background +[2024.06.14-11.44.26:625][322]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) +[2024.06.14-11.44.27:343][345]Cmd: EDIT COPY +[2024.06.14-11.44.27:628][355]Cmd: EDIT PASTE +[2024.06.14-11.44.41:451][ 28]LogEditorViewport: Clicking Background +[2024.06.14-11.44.50:169][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) +[2024.06.14-11.44.52:305][503]Cmd: EDIT COPY +[2024.06.14-11.44.52:717][516]Cmd: EDIT PASTE +[2024.06.14-11.44.58:233][699]Cmd: EDIT COPY +[2024.06.14-11.44.58:595][710]Cmd: EDIT PASTE 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+[2024.06.14-11.46.19:895][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) +[2024.06.14-11.46.20:861][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) +[2024.06.14-11.46.22:562][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) +[2024.06.14-11.46.25:030][463]Cmd: EDIT COPY +[2024.06.14-11.46.25:352][479]Cmd: EDIT PASTE +[2024.06.14-11.46.30:256][743]LogEditorViewport: Clicking Background +[2024.06.14-11.46.33:659][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) +[2024.06.14-11.46.36:854][102]Cmd: EDIT COPY +[2024.06.14-11.46.37:167][118]Cmd: EDIT PASTE +[2024.06.14-11.46.41:018][327]LogEditorViewport: Clicking Background +[2024.06.14-11.47.12:646][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG98) +[2024.06.14-11.47.17:035][966]Cmd: EDIT COPY +[2024.06.14-11.47.17:351][980]Cmd: EDIT PASTE +[2024.06.14-11.47.25:354][366]LogEditorViewport: Clicking on 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Clicking on Actor (LMB): StaticMeshActor (Boden EG55) +[2024.06.14-11.56.24:688][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-11.56.27:040][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-11.56.32:015][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) +[2024.06.14-11.56.38:566][788]LogEditorViewport: Clicking Background +[2024.06.14-11.56.47:881][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) +[2024.06.14-11.57.01:214][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) +[2024.06.14-11.57.09:708][257]LogEditorViewport: Clicking Background +[2024.06.14-11.57.18:527][680]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) +[2024.06.14-11.57.26:538][ 2]Cmd: EDIT COPY +[2024.06.14-11.57.26:860][ 15]Cmd: EDIT PASTE +[2024.06.14-11.57.35:145][359]LogEditorViewport: Clicking Background +[2024.06.14-11.57.41:478][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) +[2024.06.14-11.57.52:694][259]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG64) +[2024.06.14-11.57.53:376][292]LogEditorViewport: Clicking Background +[2024.06.14-11.58.14:143][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) +[2024.06.14-11.58.22:252][819]LogEditorViewport: Clicking Background +[2024.06.14-11.58.29:745][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-11.59.35:494][534]LogEditorViewport: Clicking Background +[2024.06.14-11.59.43:490][914]Cmd: TRANSACTION UNDO +[2024.06.14-11.59.43:490][914]LogEditorTransaction: Undo Clicking Background +[2024.06.14-11.59.55:970][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG72) +[2024.06.14-11.59.56:570][388]Cmd: DELETE +[2024.06.14-11.59.56:570][388]Cmd: ACTOR DELETE +[2024.06.14-11.59.56:576][388]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.56:588][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.14-11.59.56:592][388]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.14-11.59.57:224][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) +[2024.06.14-11.59.57:383][420]Cmd: DELETE +[2024.06.14-11.59.57:383][420]Cmd: ACTOR DELETE +[2024.06.14-11.59.57:388][420]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.57:398][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.06.14-11.59.57:398][420]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.06.14-11.59.57:966][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) +[2024.06.14-11.59.58:082][447]Cmd: DELETE +[2024.06.14-11.59.58:082][447]Cmd: ACTOR DELETE +[2024.06.14-11.59.58:086][447]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.58:095][447]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.06.14-11.59.58:096][447]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.14-11.59.58:407][460]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) +[2024.06.14-11.59.58:680][469]Cmd: DELETE +[2024.06.14-11.59.58:681][469]Cmd: ACTOR DELETE +[2024.06.14-11.59.58:686][469]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.58:697][469]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.06.14-11.59.58:698][469]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.06.14-11.59.59:008][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG74) +[2024.06.14-11.59.59:116][485]Cmd: DELETE +[2024.06.14-11.59.59:116][485]Cmd: ACTOR DELETE +[2024.06.14-11.59.59:120][485]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.59:130][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.14-11.59.59:133][485]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.06.14-11.59.59:555][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG75) +[2024.06.14-11.59.59:629][504]Cmd: DELETE +[2024.06.14-11.59.59:629][504]Cmd: ACTOR DELETE +[2024.06.14-11.59.59:634][504]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-11.59.59:643][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.14-11.59.59:644][504]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.14-12.00.00:072][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.00.00:192][526]Cmd: DELETE +[2024.06.14-12.00.00:192][526]Cmd: ACTOR DELETE +[2024.06.14-12.00.00:197][526]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.00:207][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.14-12.00.00:209][526]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.06.14-12.00.00:544][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) +[2024.06.14-12.00.00:680][543]Cmd: DELETE +[2024.06.14-12.00.00:680][543]Cmd: ACTOR DELETE +[2024.06.14-12.00.00:685][543]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.00:697][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.06.14-12.00.00:697][543]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.14-12.00.02:034][597]Cmd: TRANSACTION UNDO +[2024.06.14-12.00.02:034][597]LogEditorTransaction: Undo Delete Actors +[2024.06.14-12.00.02:371][604]Cmd: TRANSACTION UNDO +[2024.06.14-12.00.02:371][604]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-12.00.03:001][625]Cmd: TRANSACTION UNDO +[2024.06.14-12.00.03:001][625]LogEditorTransaction: Undo Delete Actors +[2024.06.14-12.00.03:378][636]Cmd: TRANSACTION UNDO +[2024.06.14-12.00.03:378][636]LogEditorTransaction: Undo Clicking on Actors +[2024.06.14-12.00.03:910][655]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG69) +[2024.06.14-12.00.04:625][680]Cmd: DELETE +[2024.06.14-12.00.04:625][680]Cmd: ACTOR DELETE +[2024.06.14-12.00.04:629][680]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.04:643][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.06.14-12.00.04:644][680]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-12.00.05:467][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) +[2024.06.14-12.00.06:303][742]Cmd: DELETE +[2024.06.14-12.00.06:303][742]Cmd: ACTOR DELETE +[2024.06.14-12.00.06:307][742]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.06:321][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.06.14-12.00.06:321][742]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.14-12.00.06:974][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG70) +[2024.06.14-12.00.07:082][774]Cmd: DELETE +[2024.06.14-12.00.07:082][774]Cmd: ACTOR DELETE +[2024.06.14-12.00.07:087][774]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.07:099][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.06.14-12.00.07:100][774]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.14-12.00.07:532][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) +[2024.06.14-12.00.07:646][796]Cmd: DELETE +[2024.06.14-12.00.07:646][796]Cmd: ACTOR DELETE +[2024.06.14-12.00.07:651][796]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.07:663][796]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.06.14-12.00.07:664][796]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.06.14-12.00.08:152][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) +[2024.06.14-12.00.08:283][821]Cmd: DELETE +[2024.06.14-12.00.08:283][821]Cmd: ACTOR DELETE +[2024.06.14-12.00.08:288][821]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.08:298][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.06.14-12.00.08:299][821]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.14-12.00.08:943][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) +[2024.06.14-12.00.09:032][852]Cmd: DELETE +[2024.06.14-12.00.09:032][852]Cmd: ACTOR DELETE +[2024.06.14-12.00.09:036][852]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.00.09:051][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.06.14-12.00.09:052][852]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.14-12.00.13:286][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.00.20:156][325]LogEditorViewport: Clicking Background +[2024.06.14-12.00.24:828][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) +[2024.06.14-12.00.32:483][836]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG107) +[2024.06.14-12.00.36:921][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.00.41:292][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) +[2024.06.14-12.00.49:614][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.01.01:264][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) +[2024.06.14-12.01.19:228][871]LogEditorViewport: Clicking Background +[2024.06.14-12.01.27:707][324]Cmd: TRANSACTION UNDO +[2024.06.14-12.01.27:708][324]LogEditorTransaction: Undo Clicking Background +[2024.06.14-12.01.33:271][578]LogEditorViewport: Clicking Background +[2024.06.14-12.01.39:357][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) +[2024.06.14-12.01.42:890][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) +[2024.06.14-12.01.47:292][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) +[2024.06.14-12.01.50:070][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) +[2024.06.14-12.01.52:052][634]LogEditorViewport: Clicking Background +[2024.06.14-12.01.55:883][819]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) +[2024.06.14-12.02.03:884][156]Cmd: DELETE +[2024.06.14-12.02.03:884][156]Cmd: ACTOR DELETE +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.03:906][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.14-12.02.03:912][156]LogEditorActor: Deleted 15 Actors (0.028 secs) +[2024.06.14-12.02.28:641][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) +[2024.06.14-12.02.32:093][756]Cmd: DELETE +[2024.06.14-12.02.32:093][756]Cmd: ACTOR DELETE +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.02.32:112][756]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.06.14-12.02.32:116][756]LogEditorActor: Deleted 6 Actors (0.023 secs) +[2024.06.14-12.02.41:352][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) +[2024.06.14-12.02.46:094][431]LogEditorViewport: Clicking Background +[2024.06.14-12.02.59:028][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-12.03.06:167][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-12.03.07:381][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-12.03.08:784][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-12.03.11:083][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-12.03.29:563][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) +[2024.06.14-12.03.30:247][828]Cmd: DELETE +[2024.06.14-12.03.30:247][828]Cmd: ACTOR DELETE +[2024.06.14-12.03.30:253][828]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.03.30:266][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.06.14-12.03.30:270][828]LogEditorActor: Deleted 1 Actors (0.022 secs) +[2024.06.14-12.03.39:616][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.03.47:683][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.03.54:902][175]LogEditorViewport: Clicking Background +[2024.06.14-12.04.03:252][673]LogEditorViewport: Clicking Background +[2024.06.14-12.04.09:632][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.04.22:480][526]LogEditorViewport: Clicking Background +[2024.06.14-12.04.26:335][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) +[2024.06.14-12.04.30:491][930]Cmd: DELETE +[2024.06.14-12.04.30:491][930]Cmd: ACTOR DELETE +[2024.06.14-12.04.30:497][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.04.30:515][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.14-12.04.30:517][930]LogEditorActor: Deleted 5 Actors (0.026 secs) +[2024.06.14-12.04.31:873][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-12.04.34:324][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) +[2024.06.14-12.04.35:645][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.04.45:084][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) +[2024.06.14-12.04.47:621][665]LogEditorViewport: Clicking Background +[2024.06.14-12.04.55:842][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) +[2024.06.14-12.05.02:277][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) +[2024.06.14-12.05.07:269][720]LogEditorViewport: Clicking Background +[2024.06.14-12.05.11:503][922]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.05.12:835][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-12.05.13:811][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.14-12.05.28:082][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.05.31:727][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) +[2024.06.14-12.05.40:518][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) +[2024.06.14-12.05.44:671][512]LogEditorViewport: Clicking Background +[2024.06.14-12.05.57:645][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) +[2024.06.14-12.06.17:760][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-12.06.32:034][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-12.06.35:666][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-12.06.38:431][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.06.43:265][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-12.06.48:757][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.06.56:465][834]Cmd: EDIT COPY +[2024.06.14-12.06.56:815][849]Cmd: EDIT PASTE +[2024.06.14-12.07.09:627][424]LogEditorViewport: Clicking Background +[2024.06.14-12.07.14:588][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.07.16:271][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-12.07.17:026][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.07.21:511][ 63]LogEditorViewport: Clicking Background +[2024.06.14-12.07.22:111][ 95]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.07.24:965][236]LogEditorViewport: Clicking Background +[2024.06.14-12.07.55:577][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.14-12.07.55:580][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-12.07.55:612][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto67322B3DB4F0FEE51B6CF6F8AE48650B4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap' +[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.049 +[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.049 +[2024.06.14-12.08.12:256][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-12.08.23:217][ 28]Cmd: EDIT COPY +[2024.06.14-12.08.23:688][ 48]Cmd: EDIT PASTE +[2024.06.14-12.08.44:173][860]LogEditorViewport: Clicking Background +[2024.06.14-12.08.50:738][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) +[2024.06.14-12.08.52:906][229]Cmd: EDIT COPY +[2024.06.14-12.08.53:236][243]Cmd: EDIT PASTE +[2024.06.14-12.08.57:434][413]LogEditorViewport: Clicking Background +[2024.06.14-12.09.02:775][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-12.09.04:776][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-12.09.06:439][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-12.09.35:743][892]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-12.09.39:314][ 95]Cmd: EDIT COPY +[2024.06.14-12.09.39:621][109]Cmd: EDIT PASTE +[2024.06.14-12.09.43:527][301]LogEditorViewport: Clicking Background +[2024.06.14-12.09.58:214][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-12.10.07:616][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-12.10.15:720][748]LogEditorViewport: Clicking Background +[2024.06.14-12.10.32:998][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) +[2024.06.14-12.11.14:004][374]LogEditorViewport: Clicking Background +[2024.06.14-12.11.26:344][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.06.14-12.11.31:658][229]Cmd: EDIT COPY +[2024.06.14-12.11.32:120][254]Cmd: EDIT PASTE +[2024.06.14-12.11.40:335][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump7) +[2024.06.14-12.11.42:587][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) +[2024.06.14-12.11.44:246][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) +[2024.06.14-12.11.50:955][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) +[2024.06.14-12.12.02:334][577]EditorErrors: New page: Actor attachment +[2024.06.14-12.12.03:391][621]LogEditorViewport: Clicking Background +[2024.06.14-12.12.06:094][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.12.20:112][167]Cmd: EDIT COPY +[2024.06.14-12.12.20:691][189]Cmd: EDIT PASTE +[2024.06.14-12.12.58:434][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) +[2024.06.14-12.13.01:260][143]Cmd: EDIT COPY +[2024.06.14-12.13.01:593][163]Cmd: EDIT PASTE +[2024.06.14-12.13.05:499][396]LogEditorViewport: Clicking Background +[2024.06.14-12.13.10:356][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) +[2024.06.14-12.13.14:938][948]LogEditorViewport: Clicking Background +[2024.06.14-12.13.15:910][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) +[2024.06.14-12.13.19:015][188]Cmd: EDIT COPY +[2024.06.14-12.13.19:387][210]Cmd: EDIT PASTE +[2024.06.14-12.13.25:257][560]LogEditorViewport: Clicking Background +[2024.06.14-12.13.27:738][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) +[2024.06.14-12.13.31:336][912]Cmd: EDIT COPY +[2024.06.14-12.13.31:675][932]Cmd: EDIT PASTE +[2024.06.14-12.13.34:650][108]LogEditorViewport: Clicking Background +[2024.06.14-12.13.37:026][250]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG107) +[2024.06.14-12.13.37:521][278]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG105) +[2024.06.14-12.13.38:061][309]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG104) +[2024.06.14-12.13.39:992][423]Cmd: TRANSACTION UNDO +[2024.06.14-12.13.39:993][423]LogEditorTransaction: Undo Move Actors +[2024.06.14-12.13.44:639][674]LogEditorViewport: Clicking Background +[2024.06.14-12.13.50:288][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) +[2024.06.14-12.14.08:293][ 54]Cmd: EDIT COPY +[2024.06.14-12.14.08:677][ 77]Cmd: EDIT PASTE +[2024.06.14-12.14.26:100][ 99]LogEditorViewport: Clicking Background +[2024.06.14-12.14.35:103][605]LogActorFactory: Actor Factory created Cone +[2024.06.14-12.14.37:100][720]LogActorFactory: Actor Factory created Cone +[2024.06.14-12.15.06:880][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) +[2024.06.14-12.15.15:308][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) +[2024.06.14-12.15.26:352][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) +[2024.06.14-12.15.37:691][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) +[2024.06.14-12.15.40:577][474]Cmd: EDIT COPY +[2024.06.14-12.15.40:812][482]Cmd: EDIT PASTE +[2024.06.14-12.15.44:340][596]LogEditorViewport: Clicking Background +[2024.06.14-12.15.45:349][629]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) +[2024.06.14-12.15.50:625][791]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) +[2024.06.14-12.15.57:457][ 7]LogEditorViewport: Clicking Background +[2024.06.14-12.15.58:270][ 35]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG99) +[2024.06.14-12.15.59:438][ 90]LogEditorViewport: Clicking Background +[2024.06.14-12.16.01:880][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) +[2024.06.14-12.16.02:606][256]Cmd: EDIT COPY +[2024.06.14-12.16.02:873][272]Cmd: EDIT PASTE +[2024.06.14-12.16.05:764][444]Cmd: DELETE +[2024.06.14-12.16.05:765][444]Cmd: ACTOR DELETE +[2024.06.14-12.16.05:769][444]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.16.05:783][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.14-12.16.05:786][444]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.06.14-12.16.06:755][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG110) +[2024.06.14-12.16.07:019][516]Cmd: DELETE +[2024.06.14-12.16.07:019][516]Cmd: ACTOR DELETE +[2024.06.14-12.16.07:022][516]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.16.07:032][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms +[2024.06.14-12.16.07:033][516]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.14-12.16.10:026][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) +[2024.06.14-12.16.12:120][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) +[2024.06.14-12.16.15:677][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) +[2024.06.14-12.16.29:633][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) +[2024.06.14-12.16.33:804][932]Cmd: EDIT COPY +[2024.06.14-12.16.34:148][952]Cmd: EDIT PASTE +[2024.06.14-12.16.44:519][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) +[2024.06.14-12.16.51:687][689]LogEditorViewport: Clicking Background +[2024.06.14-12.18.06:775][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen2) +[2024.06.14-12.20.47:048][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.14-12.20.47:051][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.14-12.20.47:090][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto75884C27C4307B018623B299FA6F35DA8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap' +[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 +[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 +[2024.06.14-12.26.42:859][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-12.26.49:490][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.14-12.26.53:083][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule10) +[2024.06.14-12.27.32:712][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) +[2024.06.14-12.27.50:651][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) +[2024.06.14-12.27.55:246][661]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Boden EG21) +[2024.06.14-12.28.00:336][872]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) +[2024.06.14-12.28.04:488][ 51]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) +[2024.06.14-12.28.04:870][ 65]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) +[2024.06.14-12.28.09:340][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) +[2024.06.14-12.28.12:771][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) +[2024.06.14-12.28.16:134][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) +[2024.06.14-12.28.17:614][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) +[2024.06.14-12.28.20:775][706]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) +[2024.06.14-12.28.29:905][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) +[2024.06.14-12.28.33:221][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) +[2024.06.14-12.28.37:431][361]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) +[2024.06.14-12.28.40:598][483]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) +[2024.06.14-12.28.44:309][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) +[2024.06.14-12.28.49:138][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) +[2024.06.14-12.28.52:165][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) +[2024.06.14-12.28.55:905][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) +[2024.06.14-12.28.56:925][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) +[2024.06.14-12.28.59:532][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) +[2024.06.14-12.29.53:562][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.14-12.29.55:193][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) +[2024.06.14-12.29.56:402][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) +[2024.06.14-12.30.48:467][959]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule2) +[2024.06.14-12.30.58:986][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) +[2024.06.14-12.31.08:313][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule6) +[2024.06.14-12.31.14:318][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) +[2024.06.14-12.31.23:059][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) +[2024.06.14-12.31.36:977][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG47) +[2024.06.14-12.31.41:180][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG45) +[2024.06.14-12.31.46:542][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG43) +[2024.06.14-12.31.52:286][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) +[2024.06.14-12.31.55:340][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) +[2024.06.14-12.31.57:936][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG42) +[2024.06.14-12.32.00:900][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG44) +[2024.06.14-12.32.03:124][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) +[2024.06.14-12.32.06:058][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) +[2024.06.14-12.32.08:994][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) +[2024.06.14-12.32.11:578][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) +[2024.06.14-12.32.13:712][646]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) +[2024.06.14-12.32.16:581][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) +[2024.06.14-12.32.20:804][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) +[2024.06.14-12.32.26:264][252]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG29) +[2024.06.14-12.32.31:812][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) +[2024.06.14-12.32.38:660][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) +[2024.06.14-12.32.41:801][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG30) +[2024.06.14-12.32.44:145][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG31) +[2024.06.14-12.32.46:406][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG39) +[2024.06.14-12.32.50:308][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG40) +[2024.06.14-12.32.53:101][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG32) +[2024.06.14-12.32.55:814][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG41) +[2024.06.14-12.32.59:308][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) +[2024.06.14-12.33.30:628][416]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) +[2024.06.14-12.33.40:646][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) +[2024.06.14-12.33.44:198][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) +[2024.06.14-12.33.54:154][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) +[2024.06.14-12.33.57:633][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) +[2024.06.14-12.34.00:254][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) +[2024.06.14-12.34.02:529][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG60) +[2024.06.14-12.34.05:231][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) +[2024.06.14-12.34.07:629][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) +[2024.06.14-12.34.10:277][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG61) +[2024.06.14-12.34.13:196][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG70) +[2024.06.14-12.34.19:207][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG71) +[2024.06.14-12.34.22:336][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG62) +[2024.06.14-12.34.25:061][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) +[2024.06.14-12.34.27:130][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) +[2024.06.14-12.34.28:809][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG55) +[2024.06.14-12.34.31:363][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG64) +[2024.06.14-12.34.33:461][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG63) +[2024.06.14-12.34.36:179][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) +[2024.06.14-12.34.38:393][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG64) +[2024.06.14-12.34.40:441][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) +[2024.06.14-12.34.42:850][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) +[2024.06.14-12.34.48:212][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG76) +[2024.06.14-12.34.51:715][ 14]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG75) +[2024.06.14-12.34.53:595][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG74) +[2024.06.14-12.34.55:649][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG67) +[2024.06.14-12.35.00:194][436]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG66) +[2024.06.14-12.35.02:432][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG65) +[2024.06.14-12.35.05:030][693]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG58) +[2024.06.14-12.35.07:795][839]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG57) +[2024.06.14-12.35.10:349][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) +[2024.06.14-12.35.12:094][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) +[2024.06.14-12.35.18:890][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) +[2024.06.14-12.35.29:911][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) +[2024.06.14-12.35.32:064][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) +[2024.06.14-12.35.33:830][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) +[2024.06.14-12.35.36:292][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) +[2024.06.14-12.35.38:623][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) +[2024.06.14-12.35.42:241][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) +[2024.06.14-12.35.47:685][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) +[2024.06.14-12.36.01:540][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) +[2024.06.14-12.36.06:634][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) +[2024.06.14-12.36.20:623][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) +[2024.06.14-12.36.23:961][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-12.36.27:985][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG115) +[2024.06.14-12.36.31:244][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG114) +[2024.06.14-12.36.34:098][161]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG113) +[2024.06.14-12.36.36:213][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG116) +[2024.06.14-12.36.39:334][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG117) +[2024.06.14-12.36.42:580][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) +[2024.06.14-12.36.44:538][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG111) +[2024.06.14-12.36.46:832][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) +[2024.06.14-12.36.49:545][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) +[2024.06.14-12.36.51:755][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) +[2024.06.14-12.36.54:492][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.06.14-12.36.56:294][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) +[2024.06.14-12.37.07:114][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) +[2024.06.14-12.37.11:608][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) +[2024.06.14-12.37.15:883][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) +[2024.06.14-12.37.17:828][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) +[2024.06.14-12.37.19:697][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) +[2024.06.14-12.37.22:615][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) +[2024.06.14-12.37.24:784][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) +[2024.06.14-12.37.28:352][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) +[2024.06.14-12.37.30:744][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) +[2024.06.14-12.37.32:412][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) +[2024.06.14-12.37.35:032][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) +[2024.06.14-12.37.39:891][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.37.45:747][783]LogEditorViewport: Clicking Background +[2024.06.14-12.37.46:360][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) +[2024.06.14-12.37.48:747][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) +[2024.06.14-12.37.50:608][ 14]Cmd: EDIT COPY +[2024.06.14-12.37.56:496][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.38.04:694][727]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) +[2024.06.14-12.38.06:221][803]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) +[2024.06.14-12.38.07:578][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) +[2024.06.14-12.38.10:978][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) +[2024.06.14-12.38.13:598][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) +[2024.06.14-12.38.15:770][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) +[2024.06.14-12.38.17:832][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG81) +[2024.06.14-12.38.20:180][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG80) +[2024.06.14-12.38.22:214][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG82) +[2024.06.14-12.38.28:026][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) +[2024.06.14-12.38.37:177][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) +[2024.06.14-12.38.38:603][406]Cmd: EDIT COPY +[2024.06.14-12.38.40:264][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.06.14-12.38.42:429][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) +[2024.06.14-12.38.44:663][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) +[2024.06.14-12.38.47:247][826]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) +[2024.06.14-12.38.49:868][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG90) +[2024.06.14-12.38.54:247][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) +[2024.06.14-12.38.59:462][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.06.14-12.39.03:167][591]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) +[2024.06.14-12.39.06:792][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) +[2024.06.14-12.39.08:351][853]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG83) +[2024.06.14-12.39.11:318][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) +[2024.06.14-12.39.13:860][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) +[2024.06.14-12.39.15:962][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) +[2024.06.14-12.39.18:484][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) +[2024.06.14-12.39.23:467][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG59) +[2024.06.14-12.39.33:526][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG60) +[2024.06.14-12.39.38:456][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG63) +[2024.06.14-12.39.40:382][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) +[2024.06.14-12.39.46:045][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) +[2024.06.14-12.39.50:381][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) +[2024.06.14-12.39.51:472][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) +[2024.06.14-12.39.56:053][210]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) +[2024.06.14-12.39.58:548][334]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) +[2024.06.14-12.40.02:131][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) +[2024.06.14-12.40.04:268][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) +[2024.06.14-12.40.09:288][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) +[2024.06.14-12.40.16:150][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) +[2024.06.14-12.40.33:778][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) +[2024.06.14-12.40.36:520][478]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG97) +[2024.06.14-12.40.38:796][594]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG94) +[2024.06.14-12.40.40:828][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) +[2024.06.14-12.40.45:589][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) +[2024.06.14-12.40.48:380][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG102) +[2024.06.14-12.40.50:671][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG101) +[2024.06.14-12.40.52:930][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) +[2024.06.14-12.41.03:106][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) +[2024.06.14-12.41.04:092][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) +[2024.06.14-12.41.06:443][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) +[2024.06.14-12.41.08:201][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG93) +[2024.06.14-12.41.10:267][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) +[2024.06.14-12.41.12:406][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) +[2024.06.14-12.41.13:199][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) +[2024.06.14-12.41.15:391][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG98) +[2024.06.14-12.41.17:570][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG114) +[2024.06.14-12.41.22:144][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) +[2024.06.14-12.41.24:546][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG104) +[2024.06.14-12.41.28:774][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG115) +[2024.06.14-12.41.32:693][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) +[2024.06.14-12.41.35:350][731]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG108) +[2024.06.14-12.41.43:572][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG109) +[2024.06.14-12.41.46:136][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) +[2024.06.14-12.41.48:553][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) +[2024.06.14-12.42.24:126][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) +[2024.06.14-12.42.43:004][808]Cmd: DELETE +[2024.06.14-12.42.43:004][808]Cmd: ACTOR DELETE +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.14-12.42.43:042][808]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.14-12.42.43:045][808]LogEditorActor: Deleted 42 Actors (0.040 secs) +[2024.06.14-12.42.43:163][815]Cmd: DELETE +[2024.06.14-12.42.43:163][815]Cmd: ACTOR DELETE +[2024.06.14-12.42.43:178][815]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.06.14-12.42.43:178][815]LogEditorActor: Deleted 0 Actors (0.015 secs) +[2024.06.14-12.42.43:343][824]Cmd: DELETE +[2024.06.14-12.42.43:343][824]Cmd: ACTOR DELETE +[2024.06.14-12.42.43:358][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.14-12.42.43:359][824]LogEditorActor: Deleted 0 Actors (0.016 secs) +[2024.06.14-12.42.44:711][894]Cmd: TRANSACTION UNDO +[2024.06.14-12.42.44:711][894]LogEditorTransaction: Undo Delete Actors +[2024.06.14-12.43.07:537][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) +[2024.06.14-12.43.13:373][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) +[2024.06.14-12.43.32:548][773]LogEditorViewport: Clicking Background +[2024.06.14-12.44.00:551][ 58]LogEditorViewport: Clicking Background +[2024.06.14-12.44.59:194][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) +[2024.06.14-12.45.01:845][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) +[2024.06.14-12.45.19:904][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) +[2024.06.14-12.45.22:622][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) +[2024.06.14-12.45.27:118][585]LogEditorViewport: Clicking Background +[2024.06.14-12.45.39:689][233]LogEditorViewport: Clicking Background +[2024.06.14-12.45.55:626][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) +[2024.06.14-12.46.36:347][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-12.46.36:361][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.14-12.46.36:402][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapEB7B723743C9574D6A027DA461DB0607.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-12.46.36:435][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-12.46.36:450][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataBF0E713940EEACEADE31219E87EDA415.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-12.46.36:465][319]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-12.46.38:497][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-12.46.38:506][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.14-12.46.38:547][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapABF3E314424201A6A6F4B7805E9D0F42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-12.46.38:549][384]LogEditorTransaction: Non zero active count in UTransBuffer::Reset +ActiveCount : 1 +SessionName : +Reason : Map Saved + +Purging the undo buffer... + +[2024.06.14-12.46.38:551][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-12.46.38:566][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataDDA4304F4242FE04A0DF0D85405BFB07.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-12.46.38:582][384]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-12.46.41:313][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-12.46.41:326][476]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.06.14-12.46.41:363][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2CC7C2AB4CE752AE6E839F8DBD30565C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-12.46.41:367][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-12.46.41:382][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4C8342BE4E31039E66FF9985AE1D73D7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-12.46.41:397][476]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-12.47.48:536][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) +[2024.06.14-12.48.07:348][ 72]Cmd: EDIT COPY +[2024.06.14-12.48.07:630][ 82]Cmd: EDIT PASTE +[2024.06.14-12.48.22:389][646]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.48.23:858][717]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.48.48:000][519]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.48.48:813][544]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.11:307][150]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.12:098][191]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.28:147][ 3]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.28:940][ 41]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.35:962][434]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.36:983][489]LogActorFactory: Actor Factory created Sphere +[2024.06.14-12.49.53:494][272]LogActorFactory: Actor Factory created Cube +[2024.06.14-12.49.54:189][302]LogActorFactory: Actor Factory created Cube +[2024.06.14-12.50.07:903][909]Cmd: EDIT COPY +[2024.06.14-12.50.08:128][918]Cmd: EDIT PASTE +[2024.06.14-12.50.13:003][127]Cmd: EDIT COPY +[2024.06.14-12.50.13:240][137]Cmd: EDIT PASTE +[2024.06.14-12.50.16:462][283]Cmd: EDIT COPY +[2024.06.14-12.50.16:829][300]Cmd: EDIT PASTE +[2024.06.14-12.50.32:112][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.14-12.50.35:498][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.14-12.52.03:890][563]Cmd: DELETE +[2024.06.14-12.52.03:890][563]Cmd: ACTOR DELETE +[2024.06.14-12.52.03:937][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.06.14-12.52.03:947][563]LogEditorActor: Deleted 0 Actors (0.057 secs) +[2024.06.14-12.53.18:182][238]EditorErrors: New page: Actor attachment +[2024.06.14-12.54.21:856][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-12.54.21:864][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.06.14-12.54.21:910][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map753D764749633BD41282FBA4E4B5770D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-12.54.21:916][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-12.54.21:935][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData871600C0468C53A01460C1A5C5C13897.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-12.54.21:951][560]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-12.55.34:448][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.14-12.55.34:460][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.06.14-12.55.34:497][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE978E0D84C822CE6AD19918AEABC8278.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.14-12.55.34:508][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.14-12.55.34:521][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData189FE6E84AF7C3CD277556A02419DFD3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.14-12.55.34:536][461]AssetCheck: New page: Asset Save: multiple assets +[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.14-12.55.35:936][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.06.14-12.55.39:760][525]LogSlate: Window 'Save Content' being destroyed +[2024.06.14-12.55.39:824][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/BasicShapes/BasicShapeMaterial" FILE="../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset" SILENT=true +[2024.06.14-12.55.39:836][525]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial5CC12E1E42148CF04DF3D5B8DAF12DD7.tmp' to '../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset' +[2024.06.14-12.55.39:905][525]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.14-12.55.40:073][525]AssetCheck: New page: Asset Save: BasicShapeMaterial +[2024.06.14-12.55.40:073][525]LogContentValidation: Display: Validating Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial +[2024.06.14-12.55.40:074][526]Cmd: QUIT_EDITOR +[2024.06.14-12.55.40:074][526]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.14-12.55.40:077][526]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.14-12.55.40:080][526]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.14-12.55.40:080][526]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.14-12.55.40:080][526]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.14-12.55.40:080][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.14-12.55.40:082][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.14-12.55.40:144][526]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.14-12.55.40:146][526]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.14-12.55.40:158][526]LogExit: Preparing to exit. +[2024.06.14-12.55.40:178][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.14-12.55.41:439][526]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.14-12.55.41:454][526]LogExit: Transaction tracking system shut down +[2024.06.14-12.55.41:468][526]LogExit: Editor shut down +[2024.06.14-12.55.41:824][526]LogExit: Object subsystem successfully closed. +[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Total job queries 891, among them cache hits 658 (73.85%) +[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 73 distinct outputs (41.24%) +[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: ================================================ +[2024.06.14-12.55.41:883][526]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) +[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module PlanarCut (834) +[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module CharacterAI (832) +[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (830) +[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (828) +[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (826) +[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) +[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) +[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) +[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMedia (812) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (810) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (808) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (806) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (804) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module SequenceRecorder (803) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) +[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module TextureAlignMode (792) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module BspMode (790) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module GeometryMode (788) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (786) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (784) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (782) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SmartSnapping (780) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (778) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.14-12.55.41:963][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.14-12.55.42:656][526]MemoryProfiler: Shutdown +[2024.06.14-12.55.42:656][526]NetworkingProfiler: Shutdown +[2024.06.14-12.55.42:656][526]LoadingProfiler: Shutdown +[2024.06.14-12.55.42:656][526]TimingProfiler: Shutdown +[2024.06.14-12.55.42:658][526]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.14-12.55.42:661][526]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.14-12.55.42:664][526]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.14-12.55.42:699][526]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.14-12.55.42:701][526]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.14-12.55.42:704][526]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.14-12.55.42:723][526]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module EditableMesh (578) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module GooglePAD (576) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (574) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AssetTags (572) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (570) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CableComponent (568) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCapture (566) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeSequencer (556) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeMovieScene (554) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (548) +[2024.06.14-12.55.42:917][526]LogOpenImageDenoise: OIDN shutting down +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynth (544) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MeshConversion (540) +[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (532) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (531) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (528) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (526) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (524) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (522) +[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (520) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (518) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtils (516) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FractureEditor (514) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module BackChannel (512) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosNiagara (510) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (508) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (507) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicImporter (504) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicLibrary (503) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCache (502) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (501) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ImgMedia (496) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module TemplateSequence (494) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (492) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (490) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module UObjectPlugin (488) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (486) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (484) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MediaCompositing (482) +[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (480) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginUtils (476) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (474) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module GitSourceControl (472) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SourceControl (471) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (468) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) +[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (464) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (462) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (460) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CurveEditorTools (458) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (454) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeys (452) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (448) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (446) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (444) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (442) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (440) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (438) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (436) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (434) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (432) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (430) +[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLink (428) +[2024.06.14-12.55.43:458][526]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (426) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (422) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (420) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module Paper2DEditor (418) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (416) +[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) +[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module ActorSequence (386) +[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (382) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module DataValidation (380) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (378) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (376) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimation (374) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AnimationSharing (370) +[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (368) +[2024.06.14-12.55.43:665][526]LogModuleManager: Shutting down and abandoning module LevelEditor (367) +[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (366) +[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (364) +[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module MainFrame (362) +[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module HotReload (361) +[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module ToolMenus (357) +[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module TreeMap (355) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) +[2024.06.14-12.55.43:672][526]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (330) +[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module Niagara (328) +[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module SignalProcessing (327) +[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module NiagaraEditor (325) +[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowser (324) +[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowserData (323) +[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module NiagaraCore (318) +[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) +[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module Paper2D (312) +[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (310) +[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.14-12.55.43:684][526]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.14-12.55.43:692][526]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.14-12.55.43:693][526]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.14-12.55.43:715][526]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.14-12.55.43:730][526]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.14-12.55.43:730][526]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module ChaosCloth (94) +[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.06.14-12.55.43:738][526]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.06.14-12.55.43:738][526]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.14-12.55.43:738][526]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3A0D7DBA-4A28-FAB9-DE1F-B3B78B3E80B5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.14-12.55.43:738][526]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.14-12.55.43:769][526]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (74) +[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72) +[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.06.14-12.55.43:777][526]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module PixWinPlugin (64) +[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) +[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MLSDK (58) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MagicLeap (56) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.14-12.55.43:781][526]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.14-12.55.43:782][526]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.14-12.55.43:785][526]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.14-12.55.43:810][526]LogD3D11RHI: Shutdown +[2024.06.14-12.55.43:810][526]LogD3D11RHI: CleanupD3DDevice +[2024.06.14-12.55.43:817][526]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.14-12.55.43:825][526]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.14-12.55.43:825][526]LogExit: Exiting. +[2024.06.14-12.55.43:838][526]Log file closed, 06/14/24 14:55:43 diff --git a/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log b/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log new file mode 100644 index 0000000..1a3343c --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.21-11.53.36.log @@ -0,0 +1,2059 @@ +Log file open, 06/21/24 13:41:41 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.410374 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.21-11.41.42:766][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:767][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.21-11.41.42:778][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.21-11.41.42:779][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.21-11.41.42:780][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.21-11.41.42:780][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.21-11.41.42:780][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.21-11.41.42:780][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.21-11.41.42:780][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.21-11.41.42:781][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.21-11.41.42:782][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.21-11.41.42:783][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.41.42:783][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.06.21-11.41.42:783][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.06.21-11.41.42:783][ 0]LogInit: User: bib +[2024.06.21-11.41.42:783][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.21-11.41.42:783][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.21-11.41.42:783][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.21-11.41.42:783][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.21-11.41.42:783][ 0]LogMemory: Process Physical Memory: 144.72 MB used, 144.73 MB peak +[2024.06.21-11.41.42:783][ 0]LogMemory: Process Virtual Memory: 131.83 MB used, 131.83 MB peak +[2024.06.21-11.41.42:783][ 0]LogMemory: Physical Memory: 13126.48 MB used, 2942.22 MB free, 16068.70 MB total +[2024.06.21-11.41.42:783][ 0]LogMemory: Virtual Memory: 134208864.00 MB used, 8866.50 MB free, 134217728.00 MB total +[2024.06.21-11.41.42:793][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.21-11.41.42:841][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.21-11.41.42:843][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.21-11.41.42:856][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.21-11.41.42:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.21-11.41.42:857][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.21-11.41.42:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.21-11.41.42:859][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.21-11.41.42:883][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.21-11.41.42:911][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.21-11.41.42:911][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.21-11.41.43:178][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.21-11.41.43:183][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.21-11.41.43:183][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.21-11.41.43:341][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: Revision : 000c +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.21-11.41.43:346][ 0]LogD3D11RHI: AdapterLuid : 0 74162 +[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.21-11.41.43:360][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.21-11.41.43:360][ 0]LogWindows: EnumDisplayDevices: +[2024.06.21-11.41.43:360][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.21-11.41.43:361][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.41.43:361][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.41.43:362][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.41.43:362][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.21-11.41.43:362][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.21-11.41.43:362][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: Revision : 000c +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.21-11.41.43:375][ 0]LogD3D11RHI: AdapterLuid : 0 74162 +[2024.06.21-11.41.43:508][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.21-11.41.43:524][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.21-11.41.43:525][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.21-11.41.43:526][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.21-11.41.43:549][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.21-11.41.44:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.21-11.41.44:299][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.21-11.41.44:327][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.21-11.41.44:342][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.21-11.41.44:349][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.21-11.41.44:358][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.21-11.41.44:366][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.21-11.41.44:385][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.21-11.41.44:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.21-11.41.44:405][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.21-11.41.44:452][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.21-11.41.44:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.21-11.41.44:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.21-11.41.44:484][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.21-11.41.44:491][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.21-11.41.44:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.21-11.41.44:525][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.21-11.41.44:535][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.21-11.41.44:544][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.21-11.41.44:554][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.21-11.41.44:566][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.21-11.41.44:635][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.21-11.41.44:699][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/85096/). +[2024.06.21-11.41.44:699][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/50F0E6674519931C73C202B1BE0944D1/'. +[2024.06.21-11.41.44:700][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.21-11.41.44:700][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.21-11.41.45:869][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.21-11.41.45:938][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.21-11.41.45:957][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.21-11.41.45:958][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.21-11.41.45:966][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1617.69MBs, RandomWriteSpeed=115.59MBs. Assigned SpeedClass 'Local' +[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.21-11.41.45:967][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.21-11.41.46:021][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.21-11.41.46:021][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.21-11.41.46:048][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2024.06.21-11.41.46:553][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.21-11.41.46:554][ 0]LogInit: Active device profile: [00000221F3630D00][00000221D1914640 49] Windows +[2024.06.21-11.41.46:554][ 0]LogInit: Profiles: [00000221F3630D00][00000221D1914640 49] Windows, [00000221F35F2300][00000221F12BA780 49] WindowsNoEditor, [00000221F3631C00][00000221D19188C0 49] WindowsServer, [00000221F35F3100][00000221D1920A40 49] WindowsClient, [00000221F3632900][00000221E4A2CBC0 49] IOS, [00000221F35F1A00][00000221E4A30D40 49] iPadAir, [00000221F3633E00][00000221E4A34EC0 49] iPadAir2, [00000221F357D100][00000221E4A3D180 49] IPadPro, [00000221F357D200][00000221E4A391C0 49] iPadAir3, [00000221F35F0C00][00000221E4A41340 49] iPadAir4, [00000221F357DE00][00000221F26054C0 49] iPadMini2, [00000221F35F3300][00000221F2609640 49] iPadMini3, [00000221F357F900][00000221F260D7C0 49] iPadMini4, [00000221F35F1000][00000221F2611940 49] iPadMini5, [00000221F3594900][00000221F2619C00 49] iPhone6, [00000221F3594A00][00000221F26140C0 49] iPodTouch6, [00000221F3632E00][00000221F2620380 49] iPhone7, [00000221F3632F00][00000221F261C3C0 49] iPodTouch7, [00000221F357FE00][00000221F2624540 49] iPhone5S, [00000221F3631100][00000221F26286C0 49] iPhone6Plus, [00000221F3594100][00000221D191C800 49] iPhone6S, [00000221F357C300][00000221F262C940 49] iPhone6SPlus, [00000221F3596800][00000221F2630A80 49] iPhone7Plus, [00000221F357E300][00000221F2634BC0 49] iPhoneSE, [00000221F3596600][00000221F263CD40 49] iPhone8, [00000221F357D000][00000221F2640EC0 49] iPhone8Plus, [00000221F3597100][00000221F2645040 49] iPhoneX, [00000221F3631500][00000221F26491C0 49] iPhoneXS, [00000221F3596B00][00000221F264D340 49] iPhoneXSMax, [00000221F3630700][00000221F26514C0 49] iPhoneXR, [00000221F3594700][00000221F2655640 49] iPhone11, [00000221F3630E00][00000221F26597C0 49] iPhone11Pro, [00000221F3595A00][00000221F265D940 49] iPhone11ProMax, [00000221F3633800][00000221F2661AC0 49] iPhoneSE2, [00000221F3597800][00000221F26640C0 49] iPhone12Mini, [00000221F3632300][00000221F2668240 49] iPhone12, [00000221F3596300][00000221F266C3C0 49] iPhone12Pro, [00000221F3630500][00000221F2670540 49] iPhone12ProMax, [00000221F3595500][00000221F26746C0 49] iPadPro105, [00000221F3630A00][00000221F2678840 49] iPadPro129, [00000221F3597D00][00000221F2638980 49] iPadPro97, [00000221F3631200][00000221F267CAC0 49] iPadPro2_129, [00000221F3596A00][00000221F2680C00 49] iPad5, [00000221F3631D00][00000221F2684D40 49] iPad6, [00000221F3595300][00000221F268CEC0 49] iPad7, [00000221F3633A00][00000221F2691040 49] iPad8, [00000221F3594300][00000221F26951C0 49] iPadPro11, [00000221F3630100][00000221F2699340 49] iPadPro2_11, [00000221F3595600][00000221F269D4C0 49] iPadPro3_129, [00000221F3633300][00000221F26A1640 49] iPadPro4_129, [00000221F3595000][00000221F26A57C0 49] AppleTV, [00000221F3631B00][00000221F26A9940 49] AppleTV4K, [00000221F3597200][00000221F26ADAC0 49] TVOS, [00000221F3633B00][00000221F26B00C0 49] Mac, [00000221F3597700][00000221F26B4240 49] MacClient, [00000221F3633F00][00000221F26B83C0 49] MacNoEditor, [00000221F3597000][00000221F26BC540 49] MacServer, [00000221F3632C00][00000221F26C06C0 49] Linux, [00000221F3595D00][00000221F26C4840 49] LinuxAArch64, [00000221F3632A00][00000221F26C89C0 49] LinuxNoEditor, [00000221F3597900][00000221F26CCB40 49] LinuxAArch64NoEditor, [00000221F3633100][00000221F2688C80 49] LinuxClient, [00000221F3596F00][00000221F36E0DC0 49] LinuxAArch64Client, [00000221F3633200][00000221F36E4F00 49] LinuxServer, [00000221F3597F00][00000221F36ED080 49] LinuxAArch64Server, [00000221F3630200][00000221F36F1200 49] Android, [00000221F3594500][00000221F36F5380 49] Android_Low, [00000221F3632200][00000221F36F9500 49] Android_Mid, [00000221F3597B00][00000221F36FD680 49] Android_High, [00000221F3632000][00000221F3701800 49] Android_Default, [00000221F3597300][00000221F3705980 49] Android_Adreno4xx, [00000221F3633700][00000221F3709B00 49] Android_Adreno5xx_Low, [00000221F3594B00][00000221F370C100 49] Android_Adreno5xx, [00000221F3632600][00000221F3710280 49] Android_Adreno6xx, [00000221F35F0500][00000221F3714400 49] Android_Adreno6xx_Vulkan, [00000221F357D300][00000221F3718580 49] Android_Mali_T6xx, [00000221F35F3B00][00000221F371C700 49] Android_Mali_T7xx, [00000221F357F300][00000221F3720880 49] Android_Mali_T8xx, [00000221F35F2E00][00000221F3724A00 49] Android_Mali_G71, [00000221F357E800][00000221F3728B80 49] Android_Mali_G72, [00000221F35F1400][00000221F372CD00 49] Android_Mali_G72_Vulkan, [00000221F357D500][00000221F36E8E40 49] Android_Mali_G76, [00000221F35F3D00][00000221F3730F80 49] Android_Mali_G76_Vulkan, [00000221F357EC00][00000221F37350C0 49] Android_Mali_G77, [00000221F35F3600][00000221F373D240 49] Android_Mali_G77_Vulkan, [00000221F357D700][00000221F37413C0 49] Android_Mali_G78, [00000221F35F2200][00000221F3745540 49] Android_Mali_G78_Vulkan, [00000221F357CB00][00000221F37496C0 49] Android_Mali_G710, [00000221F35F0300][00000221F374D840 49] Android_Mali_G710_Vulkan, [00000221F357C200][00000221F37519C0 49] Android_Vulkan_SM5, [00000221F35F0800][00000221F3755B40 49] Android_PowerVR_G6xxx, [00000221F357E500][00000221F3758140 49] Android_PowerVR_GT7xxx, [00000221F35F0E00][00000221F375C2C0 49] Android_PowerVR_GE8xxx, [00000221F357D400][00000221F3760440 49] Android_PowerVR_GM9xxx, [00000221F35F3400][00000221F37645C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000221F357C600][00000221F3768740 49] Android_TegraK1, [00000221F35F1E00][00000221F376C8C0 49] Android_Unknown_Vulkan, [00000221F357E100][00000221F3770A40 49] Lumin, [00000221F35F1100][00000221F3774BC0 49] Lumin_Desktop, [00000221F357F400][00000221F3778D40 49] HoloLens, +[2024.06.21-11.41.46:880][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.21-11.41.46:881][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.21-11.41.46:881][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.21-11.41.46:881][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.21-11.41.46:916][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.21-11.41.47:773][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.41.47:911][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.21-11.41.47:924][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.21-11.41.47:924][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.21-11.41.47:924][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.21-11.41.48:779][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 084B5790490CF5FE00B741A70DE1FD89 | Instance: 800D01C040D443705FEB29A1054CE452 (NB-PBM2H22CST-85096). +[2024.06.21-11.41.48:875][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.21-11.41.48:905][ 0]LogPython: Using Python 3.7.7 +[2024.06.21-11.41.49:765][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.49:839][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.49:841][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.49:848][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.49:852][ 0]LogUProjectInfo: Found projects: +[2024.06.21-11.41.49:861][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.50:075][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.21-11.41.50:083][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.21-11.41.50:097][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.21-11.41.50:197][ 0]LogCollectionManager: Loaded 0 collections in 0.001308 seconds +[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.06.21-11.41.50:218][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.06.21-11.41.50:218][ 0]LogOcInput: OculusInput pre-init called +[2024.06.21-11.41.50:441][ 0]LogEngine: Initializing Engine... +[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.21-11.41.50:508][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.21-11.41.50:509][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.21-11.41.50:510][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.21-11.41.50:620][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.21-11.41.50:630][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.21-11.41.50:633][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.21-11.41.50:635][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.21-11.41.50:636][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.21-11.41.50:637][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.21-11.41.50:637][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.21-11.41.50:646][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.21-11.41.50:925][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.21-11.41.50:927][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.21-11.41.50:929][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.21-11.41.50:930][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.21-11.41.50:930][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.21-11.41.50:931][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.21-11.41.50:931][ 0]LogInit: FAudioDevice initialized. +[2024.06.21-11.41.50:932][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.21-11.41.50:932][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.21-11.41.51:014][ 0]LogDerivedDataCache: Saved boot cache 0.08s 106MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.21-11.41.51:015][ 0]LogInit: Texture streaming: Enabled +[2024.06.21-11.41.51:025][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.21-11.41.51:029][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.21-11.41.51:029][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.21-11.41.51:031][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.21-11.41.51:050][ 0]LogInit: Transaction tracking system initialized +[2024.06.21-11.41.51:066][ 0]BlueprintLog: New page: Editor Load +[2024.06.21-11.41.51:105][ 0]LocalizationService: Localization service is disabled +[2024.06.21-11.41.51:122][ 0]TimingProfiler: Initialize +[2024.06.21-11.41.51:122][ 0]TimingProfiler: OnSessionChanged +[2024.06.21-11.41.51:122][ 0]LoadingProfiler: Initialize +[2024.06.21-11.41.51:122][ 0]LoadingProfiler: OnSessionChanged +[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: Initialize +[2024.06.21-11.41.51:122][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.21-11.41.51:122][ 0]MemoryProfiler: Initialize +[2024.06.21-11.41.51:122][ 0]MemoryProfiler: OnSessionChanged +[2024.06.21-11.41.51:241][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.06.21-11.41.51:241][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.21-11.41.51:241][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.21-11.41.51:589][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.21-11.41.51:592][ 0]SourceControl: Source control is disabled +[2024.06.21-11.41.51:592][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.078 +[2024.06.21-11.41.51:592][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.21-11.41.51:593][ 0]LightingResults: New page: Lighting Build +[2024.06.21-11.41.51:594][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.41.51:594][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.21-11.41.51:594][ 0]MapCheck: New page: Map Check +[2024.06.21-11.41.51:594][ 0]LightingResults: New page: Lighting Build +[2024.06.21-11.41.51:599][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.21-11.41.51:602][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.21-11.41.51:647][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.21-11.41.51:653][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.21-11.41.51:654][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.21-11.41.51:658][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.21-11.41.51:666][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.21-11.41.51:666][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.21-11.41.51:666][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,191ms to complete. +[2024.06.21-11.41.51:666][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.074 +[2024.06.21-11.41.51:668][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.154 +[2024.06.21-11.41.51:837][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.41.51:843][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.41.51:847][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.41.51:851][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.41.51:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0081 seconds. Added 3822 classes and 928 folders. +[2024.06.21-11.41.51:896][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:909][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.21-11.41.51:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000745 +[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:919][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:919][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.21-11.41.51:919][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:926][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:926][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.21-11.41.51:926][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:932][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:932][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.21-11.41.51:932][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:938][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:938][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.21-11.41.51:938][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:943][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:943][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.21-11.41.51:943][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:948][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:948][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.21-11.41.51:948][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:954][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:954][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.21-11.41.51:954][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:960][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:960][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.21-11.41.51:960][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:967][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:967][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.21-11.41.51:967][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:973][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:973][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.21-11.41.51:973][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:979][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:979][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.21-11.41.51:979][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:985][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:985][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.21-11.41.51:985][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:991][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:991][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.21-11.41.51:991][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.51:996][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.51:996][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.21-11.41.51:996][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.41.52:001][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.52:002][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:002][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.21-11.41.52:002][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 +[2024.06.21-11.41.52:007][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.21-11.41.52:008][ 0]LogPakFile: PakFile 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Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.21-11.41.52:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.52:018][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:018][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.21-11.41.52:018][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 +[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.52:027][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.21-11.41.52:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.41.52:033][ 0]LogPakFile: PakFile PathHashIndexSize=101 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PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.21-11.41.52:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.41.52:070][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.41.52:070][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.21-11.41.52:070][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.21-11.41.52:299][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. 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priority +[2024.06.21-11.42.08:120][698]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.06.21-11.42.08:121][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.06.21-11.42.08:570][704]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.21-11.42.08:584][704]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.21-11.42.09:392][714]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.38:844][129]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\stairs.fbx) +[2024.06.21-11.42.38:869][129]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\stairs.fbx +[2024.06.21-11.42.38:876][129]LogFbx: FBX Scene Loaded Succesfully +[2024.06.21-11.42.46:297][129]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.21-11.42.46:338][129]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: CD4ADF15009B23332FFF7F7845305B37EDE3F3AD), compiling. +[2024.06.21-11.42.46:341][129]LogFbx: Display: Triangulating static mesh Cube +[2024.06.21-11.42.46:360][129]LogStaticMesh: Building static mesh stairs_Cube... +[2024.06.21-11.42.46:371][129]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/stairs_Cube.stairs_Cube +[2024.06.21-11.42.46:379][129]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.06.21-11.42.46:382][129]LogStaticMesh: Building static mesh stairs_Cube_001... +[2024.06.21-11.42.46:387][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_001.stairs_Cube_001 +[2024.06.21-11.42.46:390][129]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.06.21-11.42.46:392][129]LogStaticMesh: Building static mesh stairs_Cube_002... +[2024.06.21-11.42.46:395][129]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/stairs_Cube_002.stairs_Cube_002 +[2024.06.21-11.42.46:408][129]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.21-11.42.46:523][129]LogSlate: Took 0.004810 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.21-11.42.46:692][134]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.42.46:695][134]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.42.46:700][134]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.06.21-11.42.46:715][134]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.21-11.42.47:698][146]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.21-11.42.47:954][149]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.42.57:717][262]LogSlate: Window 'Message Log' being destroyed +[2024.06.21-11.42.57:723][262]LogSlate: Window 'Message Log' being destroyed +[2024.06.21-11.43.14:178][594]LogActorFactory: Actor Factory created stairs_Cube +[2024.06.21-11.43.16:337][675]LogActorFactory: Actor Factory created stairs_Cube +[2024.06.21-11.43.17:528][708]Cmd: TRANSACTION UNDO +[2024.06.21-11.43.17:530][708]LogEditorTransaction: Undo Create Actors +[2024.06.21-11.43.19:009][759]LogActorFactory: Actor Factory created stairs_Cube_001 +[2024.06.21-11.43.19:815][784]LogActorFactory: Actor Factory created stairs_Cube_001 +[2024.06.21-11.43.20:730][798]LogActorFactory: Actor Factory created stairs_Cube_002 +[2024.06.21-11.43.22:326][845]LogActorFactory: Actor Factory created stairs_Cube_002 +[2024.06.21-11.43.23:147][868]Cmd: TRANSACTION UNDO +[2024.06.21-11.43.23:147][868]LogEditorTransaction: Undo Create Actors +[2024.06.21-11.43.23:528][878]Cmd: TRANSACTION UNDO +[2024.06.21-11.43.23:528][878]LogEditorTransaction: Undo Create Actors +[2024.06.21-11.43.38:320][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.06.21-11.43.47:929][305]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.21-11.43.47:963][305]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Material.Material +[2024.06.21-11.43.48:429][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.21-11.43.53:284][395]LogActorFactory: Actor Factory created stairs_Cube +[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_001 +[2024.06.21-11.43.53:285][395]LogActorFactory: Actor Factory created stairs_Cube_002 +[2024.06.21-11.43.56:464][515]LogActorFactory: Actor Factory created stairs_Cube +[2024.06.21-11.43.56:473][515]LogActorFactory: Actor Factory created stairs_Cube_001 +[2024.06.21-11.43.56:482][515]LogActorFactory: Actor Factory created stairs_Cube_002 +[2024.06.21-11.43.58:556][566]Cmd: TRANSACTION UNDO +[2024.06.21-11.43.58:556][566]LogEditorTransaction: Undo Create Actors +[2024.06.21-11.44.53:911][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.21-11.44.55:493][ 79]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.21-11.44.55:560][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.21-11.44.58:092][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.21-11.44.59:088][187]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.21-11.44.59:154][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.06.21-11.45.01:974][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.21-11.45.03:042][308]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.21-11.45.03:084][308]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.06.21-11.45.26:268][440]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx) +[2024.06.21-11.45.26:273][440]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\GAR Projekt\Treppe\treppe.fbx +[2024.06.21-11.45.26:278][440]LogFbx: FBX Scene Loaded Succesfully +[2024.06.21-11.45.29:107][440]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.21-11.45.29:131][440]LogStaticMesh: Building static mesh treppe_Cube... +[2024.06.21-11.45.29:141][440]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.21-11.45.29:149][440]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.06.21-11.45.29:153][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.21-11.45.29:158][440]LogStaticMesh: Building static mesh treppe_Cube_002... +[2024.06.21-11.45.29:160][440]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.06.21-11.45.29:176][440]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.21-11.45.31:422][487]LogSlate: Window 'Message Log' being destroyed +[2024.06.21-11.45.31:429][487]LogSlate: Window 'Message Log' being destroyed +[2024.06.21-11.45.51:456][905]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.21-11.45.51:457][905]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.21-11.45.57:700][146]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.21-11.45.57:711][146]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.21-11.45.57:721][146]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.21-11.45.58:994][181]Cmd: TRANSACTION UNDO +[2024.06.21-11.45.58:994][181]LogEditorTransaction: Undo Create Actors +[2024.06.21-11.47.08:641][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.21-11.47.08:648][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.21-11.47.08:697][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3DE320BC4BFF28A0B07A2B82639FC211.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.21-11.47.08:703][526]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.21-11.47.08:718][526]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5B632EE24B8E59EF451CE6A067276480.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.21-11.47.08:733][526]AssetCheck: New page: Asset Save: multiple assets +[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.21-11.47.08:733][526]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.21-11.47.26:420][ 23]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.21-11.47.26:445][ 23]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.21-11.47.29:973][149]LogContentBrowser: Attempting asset rename: NewFolder -> Textures +[2024.06.21-11.47.29:974][149]LogContentBrowser: End creating deferred item NewFolder +[2024.06.21-11.49.08:511][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Base_color.png) +[2024.06.21-11.49.08:644][595]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.08:889][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.08:912][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Height.png) +[2024.06.21-11.49.08:977][595]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048) +[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.09:114][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.09:134][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Mixed_AO.png) +[2024.06.21-11.49.09:162][595]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.09:330][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.09:365][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal.png) +[2024.06.21-11.49.09:623][595]LogTexture: Display: Building textures: Treppe_Normal (OODLE_BC5, 2048X2048) +[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.49.09:752][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.49.09:816][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png) +[2024.06.21-11.49.10:097][595]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.49.10:246][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.49.10:299][595]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Roughness.png) +[2024.06.21-11.49.10:339][595]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.06.21-11.49.10:591][595]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.10:592][595]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.06.21-11.49.19:053][870]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.06.21-11.49.19:060][870]LogContentBrowser: Creating deferred item: NewMaterial +[2024.06.21-11.49.21:687][946]LogContentBrowser: Attempting asset rename: NewMaterial -> Treppe +[2024.06.21-11.49.21:689][946]LogContentBrowser: End creating deferred item NewMaterial +[2024.06.21-11.49.23:359][985]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.06.21-11.49.23:363][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: CB537BAEDB6DC4D77E59B4C05B3D445E4259E42D), compiling. +[2024.06.21-11.49.23:369][985]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.21-11.49.23:383][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.49.23:465][985]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.49.23:656][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9DD4EDF45496003D7839E1D42A423675991B9CD4), compiling. +[2024.06.21-11.49.23:660][985]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6DDC7024230BADBD8614B63CC69DE5079FBCD802), compiling. +[2024.06.21-11.49.23:672][985]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.49.23:676][985]LogSlate: Took 0.000567 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.49.23:787][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Total job queries 93, among them cache hits 9 (9.68%) +[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: Tracking 65 distinct input hashes that result in 21 distinct outputs (32.31%) +[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: RAM used: 0.12 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.06.21-11.49.24:813][995]LogShaderCompilers: Display: ================================================ +[2024.06.21-11.49.25:038][998]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.49.25:821][ 11]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.49.30:435][144]LogSlate: Window 'Treppe' being destroyed +[2024.06.21-11.49.31:667][218]LogMaterialEditor: Saving and Compiling material Treppe +[2024.06.21-11.49.31:716][218]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.06.21-11.49.31:721][218]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe2B279D16413BC728A7ABDD92EAC4BAA4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.06.21-11.49.31:734][218]AssetCheck: New page: Asset Save: Treppe +[2024.06.21-11.49.31:734][218]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.06.21-11.49.45:916][ 56]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21A58677C05BD0C5705E9A6D61A7204B6C7942D7), compiling. +[2024.06.21-11.49.45:918][ 56]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F1BE186B89DC5E6A76EF54F08D9CDC9E306DA3BB), compiling. +[2024.06.21-11.49.48:631][209]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7C1BBF6A3962D4F769130B160A324D11939D4434), compiling. +[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C560A0BE4CE7B66A27AD4291AA71A1D01AAB6483), compiling. +[2024.06.21-11.49.48:633][209]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DB010E8A296C72A3F645394A13C52C4E99E2343B), compiling. +[2024.06.21-11.49.48:635][209]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.49.48:665][211]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.49.48:665][211]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6F7783B3B7BD103EAE7E43986EB360701B5689C1), compiling. +[2024.06.21-11.49.49:605][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BCCC9E81C8BC74C00292519BE46DFE271FC2BC46), compiling. +[2024.06.21-11.49.49:607][263]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 65F33A4E795ED941FDCCFB27FFBECB3208A57C82), compiling. +[2024.06.21-11.49.49:608][263]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.49.49:638][265]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.49.49:638][265]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.49.50:212][299]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3ADEFDFB6BF2DF770DFB22A70DBD3F525A36E6B5), compiling. +[2024.06.21-11.49.50:213][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 72F24D52AAD49B924F7456061E200F00F46DBB07), compiling. +[2024.06.21-11.49.50:221][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A91C300B8C26E745EE882AFA29320BAA9808767), compiling. +[2024.06.21-11.49.50:223][299]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.49.50:254][301]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.49.50:254][301]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.00:399][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 56B6A6C72485F9F6CF1C3A9DDEC8232BA0463DFF), compiling. +[2024.06.21-11.50.00:401][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A98ABEB197F34F4DFF8C05EFA1B5745A2B5E916D), compiling. +[2024.06.21-11.50.00:403][851]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5887108C71861180396FE9E5A95A385DD88E8E2B), compiling. +[2024.06.21-11.50.00:405][851]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 7A979382DAFD8BEC551C2BFA5BA7C18280D7DD7C), compiling. +[2024.06.21-11.50.00:409][851]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.00:446][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.00:446][852]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.00:446][852]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.00:463][854]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.06:180][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 81F8FF0C37A3314412A4E43DD018BA8408B92488), compiling. +[2024.06.21-11.50.06:181][163]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: C08AFB6C2692A834987353C83483E6844380C3BE), compiling. +[2024.06.21-11.50.06:183][163]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6C0418C5D089575A247F044763EE6F298287D36D), compiling. +[2024.06.21-11.50.06:186][163]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.06:227][164]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.06:227][164]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.06:227][164]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.06:233][165]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.15:949][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B18271C2AC9AF601C988926159EC92E224E78CAE), compiling. +[2024.06.21-11.50.15:958][697]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D222F94E9E75344D248A3B08B40516CBB2FD931B), compiling. +[2024.06.21-11.50.15:959][697]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 04B198822397CE9AAEF08A4CC6567F1C7895A578), compiling. +[2024.06.21-11.50.15:962][697]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.15:991][698]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.15:991][698]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.15:991][698]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.19:527][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2B33DB8D602982BAAD489857FD13D3FAD3447BA7), compiling. +[2024.06.21-11.50.19:528][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: FC2DC0E327C2C305B8425B0DC3FA9440540B8E7D), compiling. +[2024.06.21-11.50.19:530][897]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: FD691273C73954DB7EEDBA3D9AD848A5AB23523F), compiling. +[2024.06.21-11.50.19:533][897]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.19:573][898]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.19:573][898]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.19:573][898]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.19:590][900]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.23:382][124]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 34C87E19D5499A64FFF80792127EB705ABE5A063), compiling. +[2024.06.21-11.50.23:391][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F2D6F7A458B1E5B3D4B133C32FF9AEC6EA64E741), compiling. +[2024.06.21-11.50.23:393][124]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 7212802E1374F577049138A6EBEDDDC9F2993BA8), compiling. +[2024.06.21-11.50.23:394][124]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.23:421][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.23:426][126]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.23:426][126]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.34:638][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 69E441DBB2DEFA2788C5AB60DFE78D32A2CEB52A), compiling. +[2024.06.21-11.50.34:639][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F136E8A45F39E1AC2048C2E6F68F64C216A9B5E), compiling. +[2024.06.21-11.50.34:641][734]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 60A03A3716E47AAD5D5E38E54D9C24A3A266BFAB), compiling. +[2024.06.21-11.50.34:644][734]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.34:683][735]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader: 117 instructions +[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.06.21-11.50.34:683][735]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.21-11.50.34:683][735]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.34:690][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.40:382][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 181EF56F59B7EC9B0083753317D7B8A90DC48D2D), compiling. +[2024.06.21-11.50.40:383][ 45]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D12ECED08FEF9063D118FD69A0A898F6F8282596), compiling. +[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.21-11.50.40:386][ 45]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.50.40:390][ 46]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.40:397][ 47]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.50.40:399][ 47]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.21-11.50.41:283][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader: 120 instructions +[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.06.21-11.50.42:429][138]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.21-11.50.42:429][138]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.06.21-11.50.42:429][138]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.50.51:472][536]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 233D9BDAAA554D3E24EF9ECDA06302B0170981C9), compiling. +[2024.06.21-11.50.51:473][536]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: DF301AFCC876D2D099487FF2DD0F6FB69871B42E), compiling. +[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.50.51:476][536]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.21-11.50.51:476][536]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.50.51:480][537]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.50.51:496][538]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.21-11.50.51:516][539]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.21-11.50.52:607][586]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.21-11.50.52:607][586]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader: 126 instructions +[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions +[2024.06.21-11.50.53:704][648]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture samplers: 4/16 +[2024.06.21-11.50.53:704][648]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.06.21-11.50.53:704][648]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.01:852][ 50]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67D5A63CA273AC6A75E126344B7185A08A886FE0), compiling. +[2024.06.21-11.51.01:854][ 50]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C082408FB596D5D1D3DEFF9FF1A068B5F672C42), compiling. +[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.21-11.51.01:871][ 50]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.51.01:905][ 50]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.21-11.51.02:832][ 96]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.06.21-11.51.03:739][139]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.51.03:739][139]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.06.21-11.51.03:739][139]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.11:148][476]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 40AA58FD36FDED4803189799F01AC2EAB5311DF6), compiling. +[2024.06.21-11.51.11:158][476]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DF4565B27B2B75C656065E28A6BFB1766F48ED25), compiling. +[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.51.11:185][476]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.11:185][476]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.51.11:220][476]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.51.12:123][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.12:123][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.51.12:626][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.12:626][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.51.13:533][600]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.51.13:533][600]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.13:533][600]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.16:188][718]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 054777F825C9E2B5EFC406EE57E8607C0DAF1957), compiling. +[2024.06.21-11.51.16:190][718]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 10CA193B4AF49C1F05921ED1CDFDBA04E0222D3C), compiling. +[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.51.16:197][718]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.16:197][718]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.16:201][719]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.16:205][720]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.16:206][720]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.51.16:207][720]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.51.17:160][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.17:161][763]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.51.17:996][802]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.51.17:996][802]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.51.17:997][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.17:997][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.36:553][850]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 82AC5425F19E9F97332FC31FE253D1CE0E2A4733), compiling. +[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.51.36:560][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.36:560][850]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.36:585][851]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1630E8D06587C582046EEA95650ACA19C160F762), compiling. +[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.51.36:589][851]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.51.36:589][851]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.36:589][851]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.36:599][852]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.21-11.51.36:600][852]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.51.38:285][938]LogEditorTransaction: Undo Material Editor: New Function Call +[2024.06.21-11.51.38:287][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 67DCDB0F9C83CC619A8F6021A41D701F435BA7F9), compiling. +[2024.06.21-11.51.38:292][938]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1B6D10A42705680E0278946E96B7FB4F9D818101), compiling. +[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.51.38:299][938]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.38:299][938]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.51.38:375][940]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.51.38:375][940]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.51.38:375][940]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.51.57:678][ 72]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: DF7AA5D638762D61900B0A435E8ED0B9FF2DEBD1), compiling. +[2024.06.21-11.51.57:733][ 73]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F55F98D63ADE49EB728BC59DAACBB747EF9C65E8), compiling. +[2024.06.21-11.51.57:743][ 74]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.51.57:756][ 75]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.51.57:757][ 75]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.02:954][328]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E79D33AD9510859B4E75895545CC5F9DB3FB6CAE), compiling. +[2024.06.21-11.52.02:962][328]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 15F02C46FD76A37E96FA30F8D14E0EFCC1F78D29), compiling. +[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.52.02:967][328]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.02:967][328]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.52.02:999][330]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.52.02:999][330]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.02:999][330]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.05:146][430]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 54727BE49372EBB373D560506D665F55E7797641), compiling. +[2024.06.21-11.52.05:148][430]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6A0F58B64C1F77E7B8CF73A9F19E6B986A2EA6C7), compiling. +[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.52.05:164][430]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.05:164][430]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.52.05:188][432]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.05:188][432]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.52.05:218][433]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.52.05:218][433]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.05:218][433]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.08:529][601]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B0F420AAA451A14B7E3910FA0A5B7028818788F6), compiling. +[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.52.08:534][601]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.08:534][601]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.08:537][602]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.52.08:550][603]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.52.08:551][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture samplers: 5/16 +[2024.06.21-11.52.09:419][646]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.09:419][646]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.52.09:837][671]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.09:837][671]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader: 128 instructions +[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.06.21-11.52.10:132][688]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.52.10:132][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.06.21-11.52.10:132][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.15:177][958]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 16F1480304E47AA31980153441D194B65BA12870), compiling. +[2024.06.21-11.52.15:178][958]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D448778F0E904E9C81142A0AF0DBF5D99A2425F), compiling. +[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.52.15:186][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.15:186][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.15:190][959]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.52.15:200][960]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.16:165][ 9]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.16:676][ 39]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.17:057][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.17:824][108]LogMaterialEditor: Saving and Compiling material Treppe +[2024.06.21-11.52.18:078][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 962DF0002A4231C59FE371A468F77BF3FCFF936A), compiling. +[2024.06.21-11.52.18:105][108]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E8C42A8AD8B1A73474AA5637D9B8D2CA354FE53D), compiling. +[2024.06.21-11.52.18:134][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.21-11.52.18:140][108]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.21-11.52.18:455][108]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.52.18:481][108]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.21-11.52.18:527][108]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.21-11.52.18:531][108]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.52.18:547][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.06.21-11.52.18:553][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TreppeC3BDC09949070E5A612ACA854E2404C0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.06.21-11.52.18:568][108]AssetCheck: New page: Asset Save: Treppe +[2024.06.21-11.52.18:569][108]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.21-11.52.18:577][108]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.18:577][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.21-11.52.19:407][156]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.19:407][156]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.21-11.52.19:440][158]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture samplers: 8/16 +[2024.06.21-11.52.19:440][158]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.52.19:440][158]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.21-11.52.36:205][790]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.21-11.52.37:825][836]LogActorFactory: Actor Factory created treppe_Cube +[2024.06.21-11.52.37:836][836]LogActorFactory: Actor Factory created treppe_Cube_001 +[2024.06.21-11.52.37:847][836]LogActorFactory: Actor Factory created treppe_Cube_002 +[2024.06.21-11.52.44:706][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.21-11.53.10:106][662]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (treppe_Cube_001) +[2024.06.21-11.53.13:459][815]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.06.21-11.53.14:579][845]Cmd: DELETE +[2024.06.21-11.53.14:586][845]Cmd: ACTOR DELETE +[2024.06.21-11.53.14:609][845]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.21-11.53.14:620][845]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.21-11.53.14:622][845]LogEditorActor: Deleted 1 Actors (0.023 secs) +[2024.06.21-11.53.15:301][865]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.21-11.53.15:911][880]Cmd: DELETE +[2024.06.21-11.53.15:911][880]Cmd: ACTOR DELETE +[2024.06.21-11.53.15:917][880]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.21-11.53.15:924][880]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.06.21-11.53.15:924][880]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.06.21-11.53.16:744][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_002) +[2024.06.21-11.53.17:314][917]Cmd: DELETE +[2024.06.21-11.53.17:314][917]Cmd: ACTOR DELETE +[2024.06.21-11.53.17:320][917]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.21-11.53.17:327][917]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.21-11.53.17:328][917]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.21-11.53.19:011][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.21-11.53.19:017][963]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.21-11.53.19:059][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map14A9548F408956E2F9C34595C991FEFE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.21-11.53.19:064][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.21-11.53.19:076][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData66264E2E4937109BAB42018357CD95B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.21-11.53.19:093][963]AssetCheck: New page: Asset Save: multiple assets +[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.21-11.53.19:093][963]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.21-11.53.21:295][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.21-11.53.21:302][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.21-11.53.21:354][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD9F988C5432488569735E99C55A355BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.06.21-11.53.21:359][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.21-11.53.21:372][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E0AC743454FE2F874F61B934098C450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.06.21-11.53.21:384][ 9]AssetCheck: New page: Asset Save: multiple assets +[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.21-11.53.21:384][ 9]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.21-11.53.24:325][ 76]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.53.24:325][ 76]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.21-11.53.28:325][176]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.06.21-11.53.30:309][176]LogSlate: Window 'Save Content' being destroyed +[2024.06.21-11.53.30:346][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset" SILENT=true +[2024.06.21-11.53.30:574][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Base_color6AA215D2464F90D5B1FACBAE1A1D7916.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Base_color.uasset' +[2024.06.21-11.53.30:598][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.21-11.53.30:607][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube15EE254A437D91D987327A9F240ED8B7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube.uasset' +[2024.06.21-11.53.30:630][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_001" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset" SILENT=true +[2024.06.21-11.53.30:635][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_001BEEEF5E049B99A431D57B7B05C6A47A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_001.uasset' +[2024.06.21-11.53.30:659][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube_002" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset" SILENT=true +[2024.06.21-11.53.30:665][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/treppe_Cube_0027FF0BAD84677AA3D7219A5A52EEF6347.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/treppe_Cube_002.uasset' +[2024.06.21-11.53.30:669][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Height" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset" SILENT=true +[2024.06.21-11.53.30:783][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Height2F4B01C048530646A21A4981BBB55F74.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Height.uasset' +[2024.06.21-11.53.30:788][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset" SILENT=true +[2024.06.21-11.53.30:837][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AOC8DC017A49918F3637904FA564641C9F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Mixed_AO.uasset' +[2024.06.21-11.53.30:842][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset" SILENT=true +[2024.06.21-11.53.31:335][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_NormalE48A135B468D6E5E6AA8F08000B738EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal.uasset' +[2024.06.21-11.53.31:340][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset" SILENT=true +[2024.06.21-11.53.32:013][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectXF76CFC664F70F63773AC37BF0D49B176.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset' +[2024.06.21-11.53.32:018][176]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset" SILENT=true +[2024.06.21-11.53.32:083][176]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_RoughnessF16331FC4CD880C8AAC65F866CAEAAAF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Roughness.uasset' +[2024.06.21-11.53.32:157][176]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.21-11.53.32:281][176]AssetCheck: New page: Asset Save: multiple assets +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Roughness.Treppe_Roughness +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal.Treppe_Normal +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Height.Treppe_Height +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Base_color.Treppe_Base_color +[2024.06.21-11.53.32:281][176]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.21-11.53.32:282][177]Cmd: QUIT_EDITOR +[2024.06.21-11.53.32:282][177]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.21-11.53.32:287][177]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.21-11.53.32:292][177]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.21-11.53.32:292][177]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.21-11.53.32:292][177]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.21-11.53.32:293][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.21-11.53.32:294][177]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.21-11.53.32:348][177]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.21-11.53.32:348][177]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.21-11.53.32:357][177]LogExit: Preparing to exit. +[2024.06.21-11.53.32:370][177]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.53.33:398][177]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.53.33:423][177]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.21-11.53.33:435][177]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.53.33:435][177]LogExit: Editor shut down +[2024.06.21-11.53.33:436][177]LogExit: Transaction tracking system shut down +[2024.06.21-11.53.33:699][177]LogExit: Object subsystem successfully closed. +[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Total job queries 414, among them cache hits 228 (55.07%) +[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: Tracking 176 distinct input hashes that result in 87 distinct outputs (49.43%) +[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: RAM used: 0.51 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.06.21-11.53.33:712][177]LogShaderCompilers: Display: ================================================ +[2024.06.21-11.53.33:734][177]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.21-11.53.33:777][177]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.21-11.53.33:778][177]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.21-11.53.33:779][177]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module PlanarCut (834) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module CharacterAI (814) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812) +[2024.06.21-11.53.33:780][177]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.21-11.53.33:781][177]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.21-11.53.33:782][177]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.21-11.53.33:783][177]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.21-11.53.35:555][177]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.21-11.53.35:555][177]MemoryProfiler: Shutdown +[2024.06.21-11.53.35:555][177]NetworkingProfiler: Shutdown +[2024.06.21-11.53.35:556][177]LoadingProfiler: Shutdown +[2024.06.21-11.53.35:556][177]TimingProfiler: Shutdown +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.21-11.53.35:556][177]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.21-11.53.35:557][177]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.21-11.53.35:558][177]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.21-11.53.35:590][177]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.21-11.53.35:592][177]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.21-11.53.35:593][177]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.21-11.53.35:595][177]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.21-11.53.35:596][177]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.21-11.53.35:597][177]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.21-11.53.35:598][177]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.21-11.53.35:599][177]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.21-11.53.35:607][177]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.21-11.53.35:722][177]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.06.21-11.53.35:726][177]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module CableComponent (566) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AssetTags (564) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCapture (562) +[2024.06.21-11.53.35:727][177]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (556) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AppleImageUtils (554) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (546) +[2024.06.21-11.53.35:728][177]LogOpenImageDenoise: OIDN shutting down +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (544) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MotoSynth (542) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module MeshConversion (540) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FractureEditor (514) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513) +[2024.06.21-11.53.35:728][177]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module BackChannel (508) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (506) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AutomationUtils (504) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MediaCompositing (502) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicImporter (500) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module AlembicLibrary (499) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCache (498) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (497) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module ImgMedia (492) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (490) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (488) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (486) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module PluginBrowser (478) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (472) +[2024.06.21-11.53.35:729][177]LogModuleManager: Shutting down and abandoning module CurveEditorTools (470) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (468) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module CryptoKeys (466) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (460) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (458) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (456) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (454) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (452) +[2024.06.21-11.53.35:730][177]LogModuleManager: Shutting down and abandoning module LiveLink (450) +[2024.06.21-11.53.36:273][177]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (448) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (446) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (444) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module UObjectPlugin (442) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (440) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (438) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PluginUtils (436) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module GitSourceControl (432) +[2024.06.21-11.53.36:274][177]LogModuleManager: Shutting down and abandoning module SourceControl (431) +[2024.06.21-11.53.36:281][177]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (424) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.21-11.53.36:282][177]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.21-11.53.36:283][177]LogModuleManager: Shutting down and abandoning module TcpMessaging (392) +[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (390) +[2024.06.21-11.53.36:383][177]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ActorSequence (386) +[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) +[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382) +[2024.06.21-11.53.36:484][177]LogModuleManager: Shutting down and abandoning module Niagara (380) +[2024.06.21-11.53.36:487][177]LogModuleManager: Shutting down and abandoning module SignalProcessing (379) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module NiagaraCore (374) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368) +[2024.06.21-11.53.36:488][177]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366) +[2024.06.21-11.53.36:489][177]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364) +[2024.06.21-11.53.36:490][177]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapController (354) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.06.21-11.53.36:490][177]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.06.21-11.53.36:492][177]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (320) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.21-11.53.36:493][177]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.21-11.53.36:496][177]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.21-11.53.36:497][177]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.21-11.53.36:498][177]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.21-11.53.36:499][177]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.21-11.53.36:500][177]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.21-11.53.36:501][177]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.21-11.53.36:502][177]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.21-11.53.36:504][177]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.21-11.53.36:506][177]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.21-11.53.36:507][177]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.21-11.53.36:508][177]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.21-11.53.36:509][177]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.21-11.53.36:510][177]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.21-11.53.36:511][177]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.21-11.53.36:512][177]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.21-11.53.36:513][177]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.21-11.53.36:515][177]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.21-11.53.36:516][177]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.21-11.53.36:517][177]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.21-11.53.36:517][177]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.21-11.53.36:518][177]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.21-11.53.36:518][177]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.06.21-11.53.36:519][177]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.06.21-11.53.36:520][177]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.06.21-11.53.36:523][177]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.06.21-11.53.36:524][177]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.06.21-11.53.36:548][177]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.06.21-11.53.36:548][177]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.21-11.53.36:549][177]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B80069F05-421F-9AB8-5867-C59D79AF2161%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.21-11.53.36:549][177]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.06.21-11.53.36:559][177]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.06.21-11.53.36:563][177]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ChaosCloth (68) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module NiagaraShader (62) +[2024.06.21-11.53.36:564][177]LogModuleManager: Shutting down and abandoning module MLSDK (60) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module MagicLeap (58) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.21-11.53.36:565][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.21-11.53.36:566][177]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.21-11.53.36:567][177]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.21-11.53.36:568][177]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.21-11.53.36:569][177]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.21-11.53.36:570][177]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.21-11.53.36:602][177]LogD3D11RHI: Shutdown +[2024.06.21-11.53.36:602][177]LogD3D11RHI: CleanupD3DDevice +[2024.06.21-11.53.36:607][177]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.21-11.53.36:613][177]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.21-11.53.36:613][177]LogExit: Exiting. +[2024.06.21-11.53.36:623][177]Log file closed, 06/21/24 13:53:36 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index ceb481a..90cb7d8 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 06/14/24 11:38:22 +Log file open, 06/21/24 13:57:35 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,134 +10,134 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 1.921950 +LogStats: Stats thread started at 0.193683 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,3529 +228,1250 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:367][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.14-09.38.24:372][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.14-09.38.24:373][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.14-09.38.24:374][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.14-09.38.24:374][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.14-09.38.24:396][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.14-09.38.24:396][ 0]LogInit: User: bib -[2024.06.14-09.38.24:396][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.14-09.38.24:396][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.14-09.38.24:396][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.14-09.38.24:396][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.14-09.38.24:396][ 0]LogMemory: Process Physical Memory: 144.69 MB used, 144.69 MB peak -[2024.06.14-09.38.24:396][ 0]LogMemory: Process Virtual Memory: 131.73 MB used, 131.73 MB peak -[2024.06.14-09.38.24:396][ 0]LogMemory: Physical Memory: 6956.41 MB used, 9112.29 MB free, 16068.70 MB total -[2024.06.14-09.38.24:396][ 0]LogMemory: Virtual Memory: 134208152.00 MB used, 9572.37 MB free, 134217728.00 MB total -[2024.06.14-09.38.24:408][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.14-09.38.24:807][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.14-09.38.24:854][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.14-09.38.24:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.14-09.38.24:891][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.14-09.38.24:968][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.14-09.38.25:060][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.14-09.38.25:060][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.14-09.38.29:935][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.14-09.38.29:939][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Revision : 000c -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: AdapterLuid : 0 71402 -[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.14-09.38.30:042][ 0]LogWindows: EnumDisplayDevices: -[2024.06.14-09.38.30:043][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.14-09.38.30:043][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.14-09.38.30:045][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Revision : 000c -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: AdapterLuid : 0 71402 -[2024.06.14-09.38.30:151][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.14-09.38.30:217][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.14-09.38.30:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.14-09.38.30:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.14-09.38.30:838][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.14-09.38.30:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.14-09.38.30:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.14-09.38.30:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.14-09.38.30:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.14-09.38.30:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.14-09.38.30:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.14-09.38.30:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.14-09.38.30:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.14-09.38.30:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.14-09.38.31:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.14-09.38.31:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.14-09.38.31:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.14-09.38.31:134][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.14-09.38.31:270][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.14-09.38.31:517][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.14-09.38.31:518][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23648/). -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A4FC96004D8DC5720B7A82B57A9D1126/'. -[2024.06.14-09.38.31:519][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.14-09.38.37:320][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Loaded boot cache 0.15s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds -[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.60ms. RandomReadSpeed=9.34MBs, RandomWriteSpeed=126.65MBs. Assigned SpeedClass 'Local' -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:690][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.14-09.38.37:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.14-09.38.37:811][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up -[2024.06.14-09.38.38:251][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.14-09.38.38:252][ 0]LogInit: Active device profile: [000001D91168CB00][000001D9043EB200 49] Windows -[2024.06.14-09.38.38:252][ 0]LogInit: Profiles: [000001D91168CB00][000001D9043EB200 49] Windows, [000001D91164E100][000001D9043F3380 49] WindowsNoEditor, [000001D91168D900][000001D9043F7500 49] WindowsServer, [000001D91164EE00][000001D9043FB680 49] WindowsClient, [000001D91168FC00][000001D9043FF800 49] IOS, [000001D91164CF00][000001D904403980 49] iPadAir, [000001D91168FE00][000001D904407B00 49] iPadAir2, [000001D9115FCC00][000001D90440E240 49] IPadPro, [000001D9115FCD00][000001D90440A280 49] iPadAir3, [000001D91164FB00][000001D904412400 49] iPadAir4, [000001D9115FF600][000001D9043EE540 49] iPadMini2, [000001D91164F200][000001D9111C6680 49] iPadMini3, [000001D9115FF800][000001D9111CA7C0 49] iPadMini4, [000001D91164F800][000001D9111CE900 49] iPadMini5, [000001D91162C600][000001D9111DABC0 49] iPhone6, [000001D91162C700][000001D9111D6C00 49] iPodTouch6, [000001D91168E900][000001D911212EC0 49] iPhone7, [000001D91168E800][000001D91120EF00 49] iPodTouch7, [000001D91162C100][000001D911217080 49] iPhone5S, [000001D9115FC700][000001D91121B200 49] iPhone6Plus, [000001D91162E500][000001D911257380 49] iPhone6S, [000001D9115FD300][000001D91125B500 49] iPhone6SPlus, [000001D91162FB00][000001D91125F680 49] iPhone7Plus, [000001D9115FF500][000001D911263800 49] iPhoneSE, [000001D91168E600][000001D911267980 49] iPhone8, [000001D9115FC600][000001D91126BB00 49] iPhone8Plus, [000001D91168E200][000001D9112B6100 49] iPhoneX, [000001D9115FF300][000001D9112BA280 49] iPhoneXS, [000001D91168F400][000001D9112BE400 49] iPhoneXSMax, [000001D9115FED00][000001D9112C2580 49] iPhoneXR, [000001D91168C200][000001D9112C6700 49] iPhone11, [000001D9115FDE00][000001D9111D2840 49] iPhone11Pro, [000001D91168EA00][000001D9720C4980 49] iPhone11ProMax, [000001D9115FF700][000001D9720C8AC0 49] iPhoneSE2, [000001D91168CD00][000001D9720D0C40 49] iPhone12Mini, [000001D9115FDF00][000001D9720D4DC0 49] iPhone12, [000001D91168C700][000001D9720D8F40 49] iPhone12Pro, [000001D9115FD400][000001D9720DD0C0 49] iPhone12ProMax, [000001D91168CC00][000001D9720E1240 49] iPadPro105, [000001D9115FD700][000001D9720E53C0 49] iPadPro129, [000001D91168C100][000001D9720E9540 49] iPadPro97, [000001D9115FFC00][000001D9720ED6C0 49] iPadPro2_129, [000001D91168C800][000001D9720F1840 49] iPad5, [000001D9115FF100][000001D9113259C0 49] iPad6, [000001D91168C500][000001D911329B40 49] iPad7, [000001D9115FE800][000001D91132C140 49] iPad8, [000001D91168D500][000001D9113302C0 49] iPadPro11, [000001D9115FD500][000001D911334440 49] iPadPro2_11, [000001D91168CF00][000001D9113385C0 49] iPadPro3_129, [000001D9115FEC00][000001D91133C740 49] iPadPro4_129, [000001D91168E500][000001D9113408C0 49] AppleTV, [000001D9115FD100][000001D9720CCA00 49] AppleTV4K, [000001D91168C400][000001D911344B40 49] TVOS, [000001D9115FE600][000001D911348C80 49] Mac, [000001D91168FD00][000001D91134CDC0 49] MacClient, [000001D9115FD800][000001D911354F40 49] MacNoEditor, [000001D91168F100][000001D9113590C0 49] MacServer, [000001D9115FF900][000001D91135D240 49] Linux, [000001D91168C900][000001D9113613C0 49] LinuxAArch64, [000001D9115FFF00][000001D911365540 49] LinuxNoEditor, [000001D91168DB00][000001D9113696C0 49] LinuxAArch64NoEditor, [000001D9115FF400][000001D91136D840 49] LinuxClient, [000001D91168DC00][000001D9123DD9C0 49] LinuxAArch64Client, [000001D9115FDD00][000001D9123E1B40 49] LinuxServer, [000001D91168EF00][000001D9123E4140 49] LinuxAArch64Server, [000001D9115FC500][000001D9123E82C0 49] Android, [000001D91168DE00][000001D9123EC440 49] Android_Low, [000001D9115FF000][000001D9123F05C0 49] Android_Mid, [000001D91168E400][000001D9123F4740 49] Android_High, [000001D9115FC800][000001D9123F88C0 49] Android_Default, [000001D91168F200][000001D9123FCA40 49] Android_Adreno4xx, [000001D91164E400][000001D911350B80 49] Android_Adreno5xx_Low, [000001D91162DC00][000001D912400CC0 49] Android_Adreno5xx, [000001D91164FD00][000001D912404E00 49] Android_Adreno6xx, [000001D91162EB00][000001D912408F40 49] Android_Adreno6xx_Vulkan, [000001D91164FE00][000001D9124110C0 49] Android_Mali_T6xx, [000001D91162CF00][000001D912415240 49] Android_Mali_T7xx, [000001D91164D300][000001D9124193C0 49] Android_Mali_T8xx, [000001D91162DF00][000001D91241D540 49] Android_Mali_G71, [000001D91164DC00][000001D9124216C0 49] Android_Mali_G72, [000001D91162E400][000001D912425840 49] Android_Mali_G72_Vulkan, [000001D91164F600][000001D9124299C0 49] Android_Mali_G76, [000001D91162E100][000001D91242DB40 49] Android_Mali_G76_Vulkan, [000001D91164DB00][000001D912430140 49] Android_Mali_G77, [000001D91162CA00][000001D9124342C0 49] Android_Mali_G77_Vulkan, [000001D91164F400][000001D912438440 49] Android_Mali_G78, [000001D91162D300][000001D91243C5C0 49] Android_Mali_G78_Vulkan, [000001D91164E900][000001D912440740 49] Android_Mali_G710, [000001D91162FD00][000001D9124448C0 49] Android_Mali_G710_Vulkan, [000001D91164DE00][000001D912448A40 49] Android_Vulkan_SM5, [000001D91162C900][000001D91244CBC0 49] Android_PowerVR_G6xxx, [000001D91164DF00][000001D912450D40 49] Android_PowerVR_GT7xxx, [000001D91162E700][000001D91240CE80 49] Android_PowerVR_GE8xxx, [000001D91164E300][000001D912454FC0 49] Android_PowerVR_GM9xxx, [000001D91162F200][000001D912459100 49] Android_PowerVR_GM9xxx_Vulkan, [000001D91164F000][000001D912461280 49] Android_TegraK1, [000001D91162D700][000001D912465400 49] Android_Unknown_Vulkan, [000001D91164F700][000001D912469580 49] Lumin, [000001D91162C200][000001D91246D700 49] Lumin_Desktop, [000001D91164E200][000001D912471880 49] HoloLens, -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.14-09.38.38:620][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.14-09.38.38:738][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.14-09.38.40:956][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.14-09.38.41:301][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.14-09.38.41:324][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.14-09.38.41:324][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.14-09.38.41:324][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.14-09.38.42:313][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 226693BE46183F36A4EEF0A335903CE9 | Instance: C472752043ACAB85849615B3A58DBA1A (NB-PBM2H22CWE-23648). -[2024.06.14-09.38.43:584][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.14-09.38.43:612][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.14-09.38.43:684][ 0]LogPython: Using Python 3.7.7 -[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:747][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:762][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:845][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:857][ 0]LogUProjectInfo: Found projects: -[2024.06.14-09.38.46:460][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.14-09.38.46:486][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.14-09.38.47:168][ 0]LogCollectionManager: Loaded 0 collections in 0.006381 seconds -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.01s -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.14-09.38.47:283][ 0]LogOcInput: OculusInput pre-init called -[2024.06.14-09.38.47:949][ 0]LogEngine: Initializing Engine... -[2024.06.14-09.38.48:032][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.14-09.38.48:034][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.14-09.38.48:034][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.14-09.38.48:050][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.005 s -[2024.06.14-09.38.48:616][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.14-09.38.48:678][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.14-09.38.48:685][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.14-09.38.48:703][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.14-09.38.48:724][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.14-09.38.49:487][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.14-09.38.49:489][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.14-09.38.49:543][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.14-09.38.49:544][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.14-09.38.49:546][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.14-09.38.49:548][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.14-09.38.49:548][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.14-09.38.49:549][ 0]LogInit: FAudioDevice initialized. -[2024.06.14-09.38.49:550][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.14-09.38.49:550][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.14-09.38.49:678][ 0]LogDerivedDataCache: Saved boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.14-09.38.49:679][ 0]LogInit: Texture streaming: Enabled -[2024.06.14-09.38.49:719][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.14-09.38.49:727][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.14-09.38.49:727][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.14-09.38.49:728][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.14-09.38.49:781][ 0]LogInit: Transaction tracking system initialized -[2024.06.14-09.38.49:873][ 0]BlueprintLog: New page: Editor Load -[2024.06.14-09.38.50:092][ 0]LocalizationService: Localization service is disabled -[2024.06.14-09.38.50:212][ 0]TimingProfiler: Initialize -[2024.06.14-09.38.50:215][ 0]TimingProfiler: OnSessionChanged -[2024.06.14-09.38.50:215][ 0]LoadingProfiler: Initialize -[2024.06.14-09.38.50:216][ 0]LoadingProfiler: OnSessionChanged -[2024.06.14-09.38.50:216][ 0]NetworkingProfiler: Initialize -[2024.06.14-09.38.50:217][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.14-09.38.50:217][ 0]MemoryProfiler: Initialize -[2024.06.14-09.38.50:217][ 0]MemoryProfiler: OnSessionChanged -[2024.06.14-09.38.51:065][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.14-09.38.51:065][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.14-09.38.51:065][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.14-09.38.52:015][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.14-09.38.52:021][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.52:022][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 36.026 -[2024.06.14-09.38.52:024][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.14-09.38.52:048][ 0]LightingResults: New page: Lighting Build -[2024.06.14-09.38.52:056][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.14-09.38.52:057][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-09.38.52:057][ 0]MapCheck: New page: Map Check -[2024.06.14-09.38.52:057][ 0]LightingResults: New page: Lighting Build -[2024.06.14-09.38.52:069][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.14-09.38.52:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.14-09.38.52:287][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.14-09.38.52:291][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.14-09.38.52:295][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.14-09.38.52:336][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.14-09.38.52:349][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.14-09.38.52:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.14-09.38.52:353][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,782ms to complete. -[2024.06.14-09.38.52:353][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.330 -[2024.06.14-09.38.52:390][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 36.393 -[2024.06.14-09.38.52:613][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:621][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. -[2024.06.14-09.38.52:707][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.14-09.38.52:731][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.14-09.38.52:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.14-09.38.52:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.14-09.38.52:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.14-09.38.52:787][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.14-09.38.52:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.14-09.38.52:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.14-09.38.52:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.14-09.38.52:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.14-09.38.52:813][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.14-09.38.52:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.14-09.38.52:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000141 -[2024.06.14-09.38.52:852][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.14-09.38.52:853][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.14-09.38.52:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.14-09.38.52:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:877][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.14-09.38.52:877][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.14-09.38.52:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.14-09.38.52:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:922][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.14-09.38.52:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.14-09.38.52:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.14-09.38.52:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.14-09.38.52:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000140 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.14-09.38.52:990][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.14-09.38.53:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000157 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.14-09.38.53:026][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.14-09.38.53:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000197 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.14-09.38.53:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.14-09.38.53:474][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.53:478][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.14-09.38.53:759][ 0]LogSlate: Took 0.008457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.14-09.38.53:783][ 0]LogSlate: Took 0.020489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.14-09.38.53:795][ 0]LogSlate: Took 0.008406 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.14-09.38.54:080][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). -[2024.06.14-09.38.54:306][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total time: 38.31 seconds -[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.14-09.38.54:380][ 0]LogAssetRegistry: Asset discovery search completed in 16.5697 seconds -[2024.06.14-09.38.54:423][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000015 seconds (updated 0 objects) -[2024.06.14-09.38.54:433][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.14-09.38.55:025][ 2]LogSlate: Took 0.012446 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.14-09.38.57:081][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.06.14-09.38.57:103][ 13]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.14-09.38.57:199][ 13]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.14-09.38.57:199][ 13]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.14-09.38.57:199][ 13]LightingResults: New page: Lighting Build -[2024.06.14-09.38.57:199][ 13]LoadErrors: New page: Loading map: Map.umap -[2024.06.14-09.38.57:225][ 13]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.14-09.38.57:225][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-09.38.57:225][ 13]MapCheck: New page: Map Check -[2024.06.14-09.38.57:225][ 13]LightingResults: New page: Lighting Build -[2024.06.14-09.38.57:236][ 13]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.14-09.38.57:241][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.06.14-09.38.57:242][ 13]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.14-09.38.57:302][ 13]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.14-09.38.57:302][ 13]LogAIModule: Creating AISystem for world Map -[2024.06.14-09.38.57:315][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.14-09.38.57:318][ 13]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.14-09.38.57:318][ 13]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete. -[2024.06.14-09.38.57:318][ 13]LogFileHelpers: Loading map 'Map' took 0.119 -[2024.06.14-09.39.07:059][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.39.10:643][819]LogEditorViewport: Clicking Background -[2024.06.14-09.39.19:908][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.39.31:036][214]LogEditorViewport: Clicking Background -[2024.06.14-09.39.40:886][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-09.39.44:021][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.39.47:790][350]LogEditorViewport: Clicking Background -[2024.06.14-09.39.52:523][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.14-09.39.56:502][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.14-09.40.45:338][426]LogEditorViewport: Clicking Background -[2024.06.14-09.40.53:669][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-09.40.55:663][ 76]LogEditorViewport: Clicking Background -[2024.06.14-09.41.08:923][843]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (BodenOG2) -[2024.06.14-09.41.10:099][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) -[2024.06.14-09.41.11:144][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.14-09.41.45:027][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.06:322][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) -[2024.06.14-09.42.07:570][435]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.13:069][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.25:963][370]LogEditorViewport: Clicking Background -[2024.06.14-09.42.33:343][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.40:946][347]LogEditorViewport: Clicking Background -[2024.06.14-09.42.43:501][492]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.45:406][590]Cmd: DELETE -[2024.06.14-09.42.45:406][590]Cmd: ACTOR DELETE -[2024.06.14-09.42.45:415][590]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.45:417][590]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.45:430][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.14-09.42.45:432][590]LogEditorActor: Deleted 2 Actors (0.024 secs) -[2024.06.14-09.42.51:813][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.14-09.42.56:930][239]Cmd: DELETE -[2024.06.14-09.42.56:930][239]Cmd: ACTOR DELETE -[2024.06.14-09.42.56:935][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:950][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-09.42.56:952][239]LogEditorActor: Deleted 6 Actors (0.022 secs) -[2024.06.14-09.43.03:139][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-09.43.05:215][700]Cmd: EDIT COPY -[2024.06.14-09.43.05:550][717]Cmd: EDIT PASTE -[2024.06.14-09.43.13:263][138]EditorErrors: New page: Actor attachment -[2024.06.14-09.43.25:377][801]LogEditorViewport: Clicking Background -[2024.06.14-09.43.30:430][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.43.50:817][316]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.43.55:335][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.44.01:095][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.44.02:710][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.44.05:966][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-09.44.08:029][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.14-09.44.13:348][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.14-09.44.14:182][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.14-09.44.15:176][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.06.14-09.44.18:644][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) -[2024.06.14-09.44.20:437][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) -[2024.06.14-09.44.21:321][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.44.25:289][287]LogEditorViewport: Clicking Background -[2024.06.14-09.44.36:312][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) -[2024.06.14-09.44.37:787][118]Cmd: EDIT COPY -[2024.06.14-09.44.38:141][139]Cmd: EDIT PASTE -[2024.06.14-09.44.41:852][366]Cmd: EDIT COPY -[2024.06.14-09.44.42:114][382]Cmd: EDIT PASTE -[2024.06.14-09.44.44:074][498]Cmd: EDIT PASTE -[2024.06.14-09.44.51:618][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-09.44.58:034][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-09.45.14:352][200]LogEditorViewport: Clicking Background -[2024.06.14-09.45.22:246][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube55) -[2024.06.14-09.45.31:060][ 89]Cmd: DELETE -[2024.06.14-09.45.31:061][ 89]Cmd: ACTOR DELETE -[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:086][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.06.14-09.45.31:087][ 89]LogEditorActor: Deleted 11 Actors (0.026 secs) -[2024.06.14-09.45.32:719][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.06.14-09.45.34:633][285]Cmd: DELETE -[2024.06.14-09.45.34:633][285]Cmd: ACTOR DELETE -[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:639][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:654][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.06.14-09.45.34:657][285]LogEditorActor: Deleted 3 Actors (0.024 secs) -[2024.06.14-09.45.36:258][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) -[2024.06.14-09.45.38:980][515]Cmd: DELETE -[2024.06.14-09.45.38:980][515]Cmd: ACTOR DELETE -[2024.06.14-09.45.38:984][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:996][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.06.14-09.45.38:997][515]LogEditorActor: Deleted 4 Actors (0.017 secs) -[2024.06.14-09.45.40:245][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) -[2024.06.14-09.45.42:315][695]Cmd: DELETE -[2024.06.14-09.45.42:315][695]Cmd: ACTOR DELETE -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:331][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-09.45.42:332][695]LogEditorActor: Deleted 3 Actors (0.017 secs) -[2024.06.14-09.45.43:596][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-09.45.46:627][927]Cmd: DELETE -[2024.06.14-09.45.46:627][927]Cmd: ACTOR DELETE -[2024.06.14-09.45.46:632][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:646][927]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-09.45.46:647][927]LogEditorActor: Deleted 3 Actors (0.020 secs) -[2024.06.14-09.45.48:043][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) -[2024.06.14-09.45.50:410][134]Cmd: DELETE -[2024.06.14-09.45.50:410][134]Cmd: ACTOR DELETE -[2024.06.14-09.45.50:414][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:427][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-09.45.50:428][134]LogEditorActor: Deleted 4 Actors (0.018 secs) -[2024.06.14-09.45.51:663][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.45.56:090][444]Cmd: DELETE -[2024.06.14-09.45.56:091][444]Cmd: ACTOR DELETE -[2024.06.14-09.45.56:095][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:109][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-09.45.56:110][444]LogEditorActor: Deleted 6 Actors (0.019 secs) -[2024.06.14-09.45.59:456][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.46.00:105][692]Cmd: DELETE -[2024.06.14-09.46.00:105][692]Cmd: ACTOR DELETE -[2024.06.14-09.46.00:112][692]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.46.00:128][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.14-09.46.00:130][692]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.06.14-09.46.26:808][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.46.46:734][781]Cmd: EDIT COPY -[2024.06.14-09.46.47:104][805]Cmd: EDIT PASTE -[2024.06.14-09.47.31:415][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-09.47.40:191][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.47.49:862][783]Cmd: TRANSACTION UNDO -[2024.06.14-09.47.49:862][783]LogEditorTransaction: Undo Move Actors -[2024.06.14-09.47.59:228][340]LogEditorViewport: Clicking Background -[2024.06.14-09.48.03:628][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.48.07:184][875]LogEditorViewport: Clicking Background -[2024.06.14-09.48.15:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.48.16:712][489]Cmd: EDIT COPY -[2024.06.14-09.48.17:000][507]Cmd: EDIT PASTE -[2024.06.14-09.48.23:672][919]LogEditorViewport: Clicking Background -[2024.06.14-09.48.24:541][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-09.48.26:757][111]Cmd: EDIT COPY -[2024.06.14-09.48.27:024][128]Cmd: EDIT PASTE -[2024.06.14-09.48.31:050][375]LogEditorViewport: Clicking Background -[2024.06.14-09.48.43:600][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.48.46:782][418]Cmd: EDIT COPY -[2024.06.14-09.48.47:194][444]Cmd: EDIT PASTE -[2024.06.14-09.48.59:441][168]LogEditorViewport: Clicking Background -[2024.06.14-09.49.02:924][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.49.08:311][684]Cmd: EDIT COPY -[2024.06.14-09.49.08:529][694]Cmd: EDIT PASTE -[2024.06.14-09.49.11:779][880]LogEditorViewport: Clicking Background -[2024.06.14-09.49.13:037][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-09.50.42:404][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.50.57:890][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-09.51.02:547][289]Cmd: EDIT COPY -[2024.06.14-09.51.02:832][305]Cmd: EDIT PASTE -[2024.06.14-09.51.12:920][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.51.23:672][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.51.30:794][894]Cmd: EDIT COPY -[2024.06.14-09.51.31:335][925]Cmd: EDIT PASTE -[2024.06.14-09.52.04:820][832]LogEditorViewport: Clicking Background -[2024.06.14-09.52.10:366][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.52.28:019][175]LogEditorViewport: Clicking Background -[2024.06.14-09.52.32:858][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.52.43:646][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.52.48:887][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.52.51:185][523]Cmd: DELETE -[2024.06.14-09.52.51:186][523]Cmd: ACTOR DELETE -[2024.06.14-09.52.51:189][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:190][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:191][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:203][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.14-09.52.51:204][523]LogEditorActor: Deleted 3 Actors (0.018 secs) -[2024.06.14-09.52.52:543][602]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.53.01:194][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.53.04:529][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) -[2024.06.14-09.53.06:354][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.14-09.53.10:186][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.53.12:651][662]Cmd: EDIT COPY -[2024.06.14-09.53.12:965][680]Cmd: EDIT PASTE -[2024.06.14-09.53.19:360][ 17]LogEditorViewport: Clicking Background -[2024.06.14-09.53.29:808][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.53.30:598][673]Cmd: EDIT COPY -[2024.06.14-09.53.30:987][695]Cmd: EDIT PASTE -[2024.06.14-09.53.37:653][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.53.38:478][113]Cmd: EDIT COPY -[2024.06.14-09.53.38:782][130]Cmd: EDIT PASTE -[2024.06.14-09.53.57:077][148]LogEditorViewport: Clicking Background -[2024.06.14-09.54.01:046][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.54.03:470][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG8) -[2024.06.14-09.54.04:743][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.54.30:243][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.54.37:796][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.54.39:211][559]Cmd: DELETE -[2024.06.14-09.54.39:211][559]Cmd: ACTOR DELETE -[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.54.39:226][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.06.14-09.54.39:228][559]LogEditorActor: Deleted 2 Actors (0.017 secs) -[2024.06.14-09.54.42:174][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.54.47:301][ 9]Cmd: EDIT COPY -[2024.06.14-09.54.47:860][ 41]Cmd: EDIT PASTE -[2024.06.14-09.54.54:170][407]Cmd: EDIT COPY -[2024.06.14-09.54.54:415][419]Cmd: EDIT PASTE -[2024.06.14-09.55.02:523][886]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) -[2024.06.14-09.55.03:566][947]Cmd: EDIT COPY -[2024.06.14-09.55.04:049][976]Cmd: EDIT PASTE -[2024.06.14-09.55.19:385][847]Cmd: EDIT COPY -[2024.06.14-09.55.19:740][868]Cmd: EDIT PASTE -[2024.06.14-09.55.22:892][ 53]Cmd: EDIT COPY -[2024.06.14-09.55.23:409][ 83]Cmd: EDIT PASTE -[2024.06.14-09.55.27:516][321]Cmd: EDIT COPY -[2024.06.14-09.55.27:754][330]Cmd: EDIT PASTE -[2024.06.14-09.55.31:419][533]Cmd: EDIT COPY -[2024.06.14-09.55.31:746][550]Cmd: EDIT PASTE -[2024.06.14-09.55.38:927][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.55.39:728][988]Cmd: EDIT COPY -[2024.06.14-09.55.40:104][ 10]Cmd: EDIT PASTE -[2024.06.14-09.56.04:446][394]Cmd: EDIT COPY -[2024.06.14-09.56.05:021][428]Cmd: EDIT PASTE -[2024.06.14-09.56.08:921][657]LogEditorViewport: Clicking Background -[2024.06.14-09.56.13:730][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) -[2024.06.14-09.56.30:732][737]Cmd: EDIT COPY -[2024.06.14-09.56.31:241][763]Cmd: EDIT PASTE -[2024.06.14-09.56.35:096][955]LogEditorViewport: Clicking Background -[2024.06.14-09.56.39:476][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) -[2024.06.14-09.56.43:379][420]Cmd: EDIT COPY -[2024.06.14-09.56.43:994][452]Cmd: EDIT PASTE -[2024.06.14-09.56.47:467][626]LogEditorViewport: Clicking Background -[2024.06.14-09.56.51:091][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-09.57.06:623][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-09.57.09:678][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.06.14-09.57.16:581][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) -[2024.06.14-09.57.21:332][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.57.34:028][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-09.57.44:593][604]LogEditorViewport: Clicking Background -[2024.06.14-09.57.54:118][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.57.55:221][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.07:541][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.16:182][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.28:669][855]Cmd: DELETE -[2024.06.14-09.58.28:669][855]Cmd: ACTOR DELETE -[2024.06.14-09.58.28:673][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:674][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:675][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:687][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.14-09.58.28:689][855]LogEditorActor: Deleted 3 Actors (0.020 secs) -[2024.06.14-09.58.37:440][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.58.49:640][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG12) -[2024.06.14-09.58.58:248][515]Cmd: DELETE -[2024.06.14-09.58.58:248][515]Cmd: ACTOR DELETE -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:262][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-09.58.58:263][515]LogEditorActor: Deleted 9 Actors (0.015 secs) -[2024.06.14-09.59.01:352][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.59.03:371][813]Cmd: EDIT COPY -[2024.06.14-09.59.03:854][842]Cmd: EDIT PASTE -[2024.06.14-09.59.08:514][119]LogEditorViewport: Clicking Background -[2024.06.14-09.59.20:943][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.59.21:987][902]Cmd: EDIT COPY -[2024.06.14-09.59.22:340][920]Cmd: EDIT PASTE -[2024.06.14-09.59.25:145][ 63]Cmd: EDIT COPY -[2024.06.14-09.59.25:483][ 79]Cmd: EDIT PASTE -[2024.06.14-09.59.28:081][212]Cmd: EDIT COPY -[2024.06.14-09.59.28:334][224]Cmd: EDIT PASTE -[2024.06.14-09.59.33:849][514]Cmd: EDIT COPY -[2024.06.14-09.59.34:123][527]Cmd: EDIT PASTE -[2024.06.14-09.59.37:144][684]LogEditorViewport: Clicking Background -[2024.06.14-09.59.43:585][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) -[2024.06.14-09.59.46:402][183]Cmd: EDIT COPY -[2024.06.14-09.59.46:875][211]Cmd: EDIT PASTE -[2024.06.14-09.59.53:834][581]LogEditorViewport: Clicking Background -[2024.06.14-10.00.01:714][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-10.00.06:039][249]Cmd: EDIT COPY -[2024.06.14-10.00.06:527][274]Cmd: EDIT PASTE -[2024.06.14-10.00.10:655][504]LogEditorViewport: Clicking Background -[2024.06.14-10.00.21:954][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18) -[2024.06.14-10.00.24:540][277]LogEditorViewport: Clicking Background -[2024.06.14-10.00.26:603][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) -[2024.06.14-10.00.30:150][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG17) -[2024.06.14-10.00.35:033][845]LogEditorViewport: Clicking Background -[2024.06.14-10.00.39:825][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) -[2024.06.14-10.00.42:288][233]Cmd: EDIT COPY -[2024.06.14-10.00.42:848][262]Cmd: EDIT PASTE -[2024.06.14-10.00.47:268][493]LogEditorViewport: Clicking Background -[2024.06.14-10.01.27:121][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-10.01.56:388][ 62]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wand EG) -[2024.06.14-10.01.57:903][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-10.01.59:735][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-10.02.09:715][701]Cmd: EDIT COPY -[2024.06.14-10.02.10:067][719]Cmd: EDIT PASTE -[2024.06.14-10.02.14:140][907]LogEditorViewport: Clicking Background -[2024.06.14-10.02.16:909][ 41]Cmd: TRANSACTION UNDO -[2024.06.14-10.02.16:909][ 41]LogEditorTransaction: Undo Clicking Background -[2024.06.14-10.02.19:752][152]LogEditorViewport: Clicking Background -[2024.06.14-10.02.33:995][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.02.35:039][965]Cmd: DELETE -[2024.06.14-10.02.35:039][965]Cmd: ACTOR DELETE -[2024.06.14-10.02.35:044][965]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.35:058][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.14-10.02.35:059][965]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-10.02.39:927][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-10.02.41:518][294]Cmd: DELETE -[2024.06.14-10.02.41:518][294]Cmd: ACTOR DELETE -[2024.06.14-10.02.41:523][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.41:524][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.41:536][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.14-10.02.41:538][294]LogEditorActor: Deleted 2 Actors (0.020 secs) -[2024.06.14-10.02.44:194][446]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.02.52:519][916]Cmd: EDIT COPY -[2024.06.14-10.02.52:953][942]Cmd: EDIT PASTE -[2024.06.14-10.02.56:864][154]LogEditorViewport: Clicking Background -[2024.06.14-10.03.29:135][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.14-10.03.29:142][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.03.29:169][979]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto127499FEE4396982C648429ACB8EA6927.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 -[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 -[2024.06.14-10.04.49:477][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG5) -[2024.06.14-10.04.56:806][ 91]Cmd: EDIT COPY -[2024.06.14-10.04.57:268][113]Cmd: EDIT PASTE -[2024.06.14-10.05.37:481][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-10.05.38:684][327]Cmd: EDIT COPY -[2024.06.14-10.05.39:061][348]Cmd: EDIT PASTE -[2024.06.14-10.05.42:853][551]LogEditorViewport: Clicking Background -[2024.06.14-10.05.49:460][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.05.51:790][ 20]Cmd: EDIT COPY -[2024.06.14-10.05.52:182][ 39]Cmd: EDIT PASTE -[2024.06.14-10.05.56:560][248]Cmd: EDIT COPY -[2024.06.14-10.05.56:877][264]Cmd: EDIT PASTE -[2024.06.14-10.06.02:073][522]LogEditorViewport: Clicking Background -[2024.06.14-10.06.17:933][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.14-10.06.25:053][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.14-10.06.30:048][872]Cmd: EDIT COPY -[2024.06.14-10.06.30:454][889]Cmd: EDIT PASTE -[2024.06.14-10.06.58:639][248]LogEditorViewport: Clicking Background -[2024.06.14-10.07.03:727][484]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube36) -[2024.06.14-10.07.07:568][641]Cmd: EDIT COPY -[2024.06.14-10.07.08:039][661]Cmd: EDIT PASTE -[2024.06.14-10.07.38:562][ 96]LogEditorViewport: Clicking Background -[2024.06.14-10.07.43:553][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-10.07.55:054][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-10.07.57:447][131]Cmd: EDIT COPY -[2024.06.14-10.07.57:893][153]Cmd: EDIT PASTE -[2024.06.14-10.08.01:579][348]Cmd: EDIT COPY -[2024.06.14-10.08.02:006][370]Cmd: EDIT PASTE -[2024.06.14-10.08.06:131][591]Cmd: EDIT COPY -[2024.06.14-10.08.06:471][610]Cmd: EDIT PASTE -[2024.06.14-10.08.13:819][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.08.31:325][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.08.38:615][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.09.25:661][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-10.09.36:276][142]LogEditorViewport: Clicking Background -[2024.06.14-10.09.50:690][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.10.07:101][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.10.17:192][ 80]Cmd: EDIT COPY -[2024.06.14-10.10.17:656][104]Cmd: EDIT PASTE -[2024.06.14-10.10.22:396][334]LogEditorViewport: Clicking Background -[2024.06.14-10.10.23:500][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.10.32:389][808]LogEditorViewport: Clicking Background -[2024.06.14-10.10.37:279][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.10.49:687][632]LogEditorViewport: Clicking Background -[2024.06.14-10.11.01:143][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-10.11.07:740][547]Cmd: EDIT COPY -[2024.06.14-10.11.08:113][565]Cmd: EDIT PASTE -[2024.06.14-10.11.12:519][805]Cmd: EDIT COPY -[2024.06.14-10.11.12:888][823]Cmd: EDIT PASTE -[2024.06.14-10.11.19:396][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-10.11.33:087][961]LogEditorViewport: Clicking Background -[2024.06.14-10.11.39:732][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-10.11.40:963][377]Cmd: EDIT COPY -[2024.06.14-10.11.41:287][396]Cmd: EDIT PASTE -[2024.06.14-10.11.46:011][673]LogEditorViewport: Clicking Background -[2024.06.14-10.11.51:180][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-10.11.55:526][162]Cmd: EDIT COPY -[2024.06.14-10.11.55:881][180]Cmd: EDIT PASTE -[2024.06.14-10.12.04:124][620]Cmd: EDIT COPY -[2024.06.14-10.12.04:452][636]Cmd: EDIT PASTE -[2024.06.14-10.12.08:776][867]LogEditorViewport: Clicking Background -[2024.06.14-10.12.21:155][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.14-10.12.26:442][681]Cmd: EDIT COPY -[2024.06.14-10.12.27:113][711]Cmd: EDIT PASTE -[2024.06.14-10.12.34:842][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.12.37:428][180]Cmd: EDIT COPY -[2024.06.14-10.12.37:831][199]Cmd: EDIT PASTE -[2024.06.14-10.12.41:560][378]LogEditorViewport: Clicking Background -[2024.06.14-10.12.43:490][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.12.53:408][943]LogEditorViewport: Clicking Background -[2024.06.14-10.12.55:096][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.12.57:761][157]LogEditorViewport: Clicking Background -[2024.06.14-10.13.00:682][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.13.15:474][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.13.16:230][981]Cmd: DELETE -[2024.06.14-10.13.16:230][981]Cmd: ACTOR DELETE -[2024.06.14-10.13.16:236][981]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.16:249][981]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.14-10.13.16:250][981]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-10.13.17:973][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.13.18:822][ 91]Cmd: EDIT COPY -[2024.06.14-10.13.19:177][106]Cmd: EDIT PASTE -[2024.06.14-10.13.24:607][329]LogEditorViewport: Clicking Background -[2024.06.14-10.13.37:457][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.13.48:036][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) -[2024.06.14-10.13.55:166][741]Cmd: DELETE -[2024.06.14-10.13.55:166][741]Cmd: ACTOR DELETE -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:187][741]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.06.14-10.13.55:189][741]LogEditorActor: Deleted 7 Actors (0.023 secs) -[2024.06.14-10.13.58:048][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.14.05:591][208]Cmd: EDIT COPY -[2024.06.14-10.14.05:975][224]Cmd: EDIT PASTE -[2024.06.14-10.14.25:050][ 54]LogEditorViewport: Clicking Background -[2024.06.14-10.14.31:387][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-10.14.49:466][167]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.14.49:476][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7023C64D26E3A1219BE6F624D00D8EAA5BF6E7C4), compiling. -[2024.06.14-10.14.49:506][167]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.06.14-10.14.49:528][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.14-10.14.49:637][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.14-10.14.49:883][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 48B783AC9516F08C5130DD2AB72FEC4E3FE5B65E), compiling. -[2024.06.14-10.14.49:890][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF0123186F9F261034085F6AE5D9B8AD2EEDCFFE), compiling. -[2024.06.14-10.14.49:895][167]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C7447EB88DBAD2EFA8A927EF625191518330A4D0), compiling. -[2024.06.14-10.14.49:915][167]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.14.49:932][167]LogSlate: Took 0.009819 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.14.50:176][170]LogSlate: Took 0.018015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Total job queries 26, among them cache hits 0 (0.00%) -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: ================================================ -[2024.06.14-10.14.52:329][211]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.14.58:259][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 26AE0313FFB66C48807FBB4C5F1FF6E3DE61C44D), compiling. -[2024.06.14-10.14.58:260][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C8EC22AD1F5DC0225AFFD983A1AD52AE4C0FA21), compiling. -[2024.06.14-10.14.58:262][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2834894FB4D1E3DBEED7EFFB9A4B23E46CC59B3B), compiling. -[2024.06.14-10.14.58:263][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5286BFB24D710F3617B8F85B2554312C6C4E493E), compiling. -[2024.06.14-10.14.58:265][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BF3D6BB69EA19BBCAFB3A87BD5924121F246349D), compiling. -[2024.06.14-10.14.58:266][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 01191BF21F7805507AED3317F0BF01772F804391), compiling. -[2024.06.14-10.14.58:267][405]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.14.58:279][405]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.02:495][463]LogSlate: Window 'Message' being destroyed -[2024.06.14-10.15.02:509][463]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -(Selecting 'No' will cause all changes to be lost!) -[2024.06.14-10.15.02:760][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 1278F7AC5D48C8F0D6DB7EE057DF5F3BB1B761D4), compiling. -[2024.06.14-10.15.02:784][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 71653C9C4A11071F90A5A5C10E3BFB299C8F40F1), compiling. -[2024.06.14-10.15.02:839][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:840][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:842][463]LogShaderCompilers: Display: Submitted 13 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 63 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 39 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 31 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Started 63 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:856][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.14-10.15.07:362][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.14-10.15.07:387][463]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.07:390][463]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.07:409][463]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.15.07:410][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.15.09:142][540]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.09:142][540]LogEditorTransaction: Undo Edit Default Value -[2024.06.14-10.15.09:162][540]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 81CE4B7890E1B7824C89FDF72871ADED29D4119D), compiling. -[2024.06.14-10.15.10:238][575]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.10:238][575]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.15.11:351][622]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.11:351][622]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.15.15:193][770]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.15.15:195][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 96FB0CC406E3A01DAF4B5AE51AEC112B1247B17B), compiling. -[2024.06.14-10.15.15:204][770]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.15:319][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A56E105A3EBC3162D13155418D03FB2D11A5F6A8), compiling. -[2024.06.14-10.15.15:323][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3A499658F995009581B737875FEFCA4E1E334C4), compiling. -[2024.06.14-10.15.15:326][770]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F68CB39BE83BD3D93E696C4ABC29676100BF0A1C), compiling. -[2024.06.14-10.15.15:343][770]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.16:835][794]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.19:723][880]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9146724B75B44D55EEF7D9121BFF109A894DF742), compiling. -[2024.06.14-10.15.19:724][880]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BCED7D9961A6373913C717AA355B6A3DF531F2A), compiling. -[2024.06.14-10.15.19:726][880]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.21:090][936]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E242072E1EB6F819E500B73F359AACD9210E99D0), compiling. -[2024.06.14-10.15.21:092][936]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E1FEF073C3361652594868DD3E21DE8AD4C3AFD2), compiling. -[2024.06.14-10.15.21:097][936]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.22:307][978]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 025973B075BAA864F40F1ACC20DF209227B03F78), compiling. -[2024.06.14-10.15.22:308][978]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 24D7BEE02B1B9E7CF5122503E3B49227B8E43D52), compiling. -[2024.06.14-10.15.22:310][978]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.15.22:326][978]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.25:212][ 41]LogSlate: Window 'Message' being destroyed -[2024.06.14-10.15.25:230][ 41]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -(Selecting 'No' will cause all changes to be lost!) -[2024.06.14-10.15.25:542][ 41]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 286F0A88E3AA5A37698A93D2A905780BFFCCD592), compiling. -[2024.06.14-10.15.25:586][ 41]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66CBED3DAD106B22A2643697B21C330C23714AA0), compiling. -[2024.06.14-10.15.25:665][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.14-10.15.25:850][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.06.14-10.15.25:864][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.25:868][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.25:891][ 41]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.15.25:892][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.15.37:008][463]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.14-10.15.37:030][463]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.14-10.15.39:605][596]LogContentBrowser: Attempting asset rename: NewFolder -> Materials -[2024.06.14-10.15.39:606][596]LogContentBrowser: End creating deferred item NewFolder -[2024.06.14-10.15.44:444][828]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.14-10.15.44:461][828]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.14-10.15.50:534][130]LogContentBrowser: Attempting asset rename: NewMaterial -> Watercolor -[2024.06.14-10.15.50:542][130]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.14-10.15.52:849][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.15.52:850][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 3383EEA217E7B8EC2AEF666F3A6ED90EDED05EC1), compiling. -[2024.06.14-10.15.52:858][201]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.52:955][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 10955DBEEB517FDA267506C4546A454F01E08EFA), compiling. -[2024.06.14-10.15.52:958][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 1A5F8CB119E42257204D628B14A268B2C8831719), compiling. -[2024.06.14-10.15.52:972][201]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.54:762][234]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.20:670][375]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.16.20:672][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B88CBB1AED2D961813184074E07ABDC656BEE63D), compiling. -[2024.06.14-10.16.20:737][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AD6C4FA9A49C2A2F241D3131D7A5E25FFA13BCE1), compiling. -[2024.06.14-10.16.20:741][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 52F7EE7B84AF7712C822C043C0DBA70ED183AD41), compiling. -[2024.06.14-10.16.20:743][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DD96A32D4A6DE98D4676C2A94F35F96CBC9FCB0), compiling. -[2024.06.14-10.16.20:764][375]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.28:041][620]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: F374D7FAB5D512FFAE2D0AAAF3FAAD1C83CC3306), compiling. -[2024.06.14-10.16.28:042][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4EC8F1539F188A08A533F181977964BD820E6F0F), compiling. -[2024.06.14-10.16.28:045][620]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.31:378][746]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: E76FB16E466128EA4FE4D1BDC60D647E6535B112), compiling. -[2024.06.14-10.16.31:382][746]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D58FC1B72623377FD7FA7913469F16A746B6E2C), compiling. -[2024.06.14-10.16.31:391][746]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.31:418][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.31:428][748]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.33:876][828]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 78381CB23A1833AEA33A77A83CBF7DC2D4EE9FF2), compiling. -[2024.06.14-10.16.33:879][828]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CFFD941E3F2C8A2FAAC0FA1389C2078C0700C4E), compiling. -[2024.06.14-10.16.33:995][831]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.35:161][870]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: FC8869E1BD1521D91C5083FC6DF8449E83204715), compiling. -[2024.06.14-10.16.35:164][870]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 458E48AA44EB71DAAA5BE1BF40B66E8A13F5BFF5), compiling. -[2024.06.14-10.16.35:168][870]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.36:806][926]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 62035631467A5474B70FBB9CA9B996CD197598CB), compiling. -[2024.06.14-10.16.36:808][926]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 545FA500C3AC8D063D4956F5710EDC5A16C24467), compiling. -[2024.06.14-10.16.36:811][926]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.37:966][979]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 9271B8416C2E1141F6DFF54E75286AE38130A10E), compiling. -[2024.06.14-10.16.37:967][979]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B924CC8691B19F5C94AE791C0A4BF641C7CDAA61), compiling. -[2024.06.14-10.16.37:971][979]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.39:888][ 42]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 049F0859799DCBA5DA3DD8F7E01817DDA0519DE9), compiling. -[2024.06.14-10.16.39:889][ 42]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6519C3768DBA5707D069CBED8D136C9806659277), compiling. -[2024.06.14-10.16.39:891][ 42]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.16.39:908][ 42]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.42:953][140]LogMaterialEditor: Applying material Watercolor -[2024.06.14-10.16.43:266][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 679D165FFF33085F427D2C8D481AEAFB9992A9E8), compiling. -[2024.06.14-10.16.43:304][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: DF15336192A5AEFA322D234B962CF2E1D2FA8BDD), compiling. -[2024.06.14-10.16.43:340][140]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-10.16.43:343][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.43:673][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.06.14-10.16.43:695][140]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.43:723][142]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.43:768][142]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.44:215][152]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.44:750][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.44:762][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor322D24034C025A5255BD2599E64DF5FB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.44:784][152]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.44:784][152]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.16.50:989][362]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 8D24CAB52DDA410049E3FCD26A43B3B60947C6BD), compiling. -[2024.06.14-10.16.50:994][362]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.54:438][472]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 32D0031A745597D2A752FE97366C567FAA2FA6CA), compiling. -[2024.06.14-10.16.54:454][472]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.54:503][472]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.54:518][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.55:632][493]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.56:741][518]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.57:089][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: A462382D34D6FCAC1877DFA5CB64C87B5119D30D), compiling. -[2024.06.14-10.16.57:114][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling. -[2024.06.14-10.16.57:125][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-10.16.57:130][518]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.57:453][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.14-10.16.57:541][518]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.57:580][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.57:585][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor6F51DA424B1EFA7960A304AFD02CAC9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.57:612][518]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.57:612][518]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.58:662][542]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.58:694][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.58:697][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/WatercolorD037C04B4DD5D4335ADD9495E2DADCC2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.58:738][542]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.58:738][542]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.58:816][544]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.17.00:329][594]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.17.00:339][594]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.17.00:360][594]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.17.00:360][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.17.00:393][594]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.17.00:393][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.17.07:569][883]LogEditorViewport: Clicking Background -[2024.06.14-10.17.20:372][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.14-10.17.24:322][634]Cmd: EDIT COPY -[2024.06.14-10.17.25:982][699]Cmd: EDIT PASTE -[2024.06.14-10.18.06:539][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-10.18.12:648][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.18.22:221][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.18.26:147][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-10.18.50:393][ 41]Cmd: EDIT COPY -[2024.06.14-10.18.50:858][ 65]Cmd: EDIT PASTE -[2024.06.14-10.19.00:411][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-10.19.15:665][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-10.19.17:786][327]Cmd: EDIT COPY -[2024.06.14-10.19.18:082][337]Cmd: EDIT PASTE -[2024.06.14-10.19.23:286][522]Cmd: EDIT COPY -[2024.06.14-10.19.23:539][529]Cmd: EDIT PASTE -[2024.06.14-10.19.25:735][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-10.19.26:137][614]Cmd: EDIT COPY -[2024.06.14-10.19.26:398][623]Cmd: EDIT PASTE -[2024.06.14-10.19.28:090][679]Cmd: TRANSACTION UNDO -[2024.06.14-10.19.28:090][679]LogEditorTransaction: Undo Paste -[2024.06.14-10.19.30:123][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.19.31:033][775]Cmd: EDIT COPY -[2024.06.14-10.19.31:332][785]Cmd: EDIT PASTE -[2024.06.14-10.20.18:175][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.20.21:385][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.20.22:504][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-10.20.28:982][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.20.31:421][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) -[2024.06.14-10.20.34:085][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) -[2024.06.14-10.20.36:560][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) -[2024.06.14-10.23.30:237][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-10.23.57:035][447]Cmd: TRANSACTION UNDO -[2024.06.14-10.23.57:035][447]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.23.58:272][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) -[2024.06.14-10.24.19:220][264]LogEditorViewport: Clicking Background -[2024.06.14-10.24.25:808][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.14-10.26.00:275][398]Cmd: TRANSACTION UNDO -[2024.06.14-10.26.00:276][398]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.26.51:258][658]LogEditorViewport: Clicking Background -[2024.06.14-10.26.57:199][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-10.26.59:116][948]LogEditorViewport: Clicking Background -[2024.06.14-10.27.29:549][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.27.30:745][378]Cmd: EDIT COPY -[2024.06.14-10.27.31:083][392]Cmd: EDIT PASTE -[2024.06.14-10.27.53:831][355]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Säule2) -[2024.06.14-10.27.55:410][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-10.28.19:694][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.14-10.28.19:703][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.28.19:729][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2C60AA6B54C9C6C76F3D0A686022D30AB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.051 -[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.051 -[2024.06.14-10.28.19:731][579]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Engine/BasicShapes/BasicShapeMaterial] ([1] browsable assets)... -[2024.06.14-10.28.19:753][579]OBJ SavePackage: Rendered thumbnail for [Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial] -[2024.06.14-10.28.19:753][579]OBJ SavePackage: Finished generating thumbnails for package [/Engine/BasicShapes/BasicShapeMaterial] -[2024.06.14-10.28.19:758][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial_Auto224EFF44B4442227A5FD57A9F22307D82.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset' -[2024.06.14-10.28.19:759][579]LogFileHelpers: Auto-saving content packages took 0.028 -[2024.06.14-10.28.43:087][729]Cmd: EDIT COPY -[2024.06.14-10.28.43:304][740]Cmd: EDIT PASTE -[2024.06.14-10.28.47:318][930]LogEditorViewport: Clicking Background -[2024.06.14-10.28.48:056][967]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-10.28.48:813][ 2]Cmd: EDIT COPY -[2024.06.14-10.28.49:061][ 14]Cmd: EDIT PASTE -[2024.06.14-10.28.52:183][162]Cmd: EDIT COPY -[2024.06.14-10.28.52:430][173]Cmd: EDIT PASTE -[2024.06.14-10.28.55:168][300]LogEditorViewport: Clicking Background -[2024.06.14-10.28.57:686][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-10.28.59:135][488]LogEditorViewport: Clicking Background -[2024.06.14-10.29.02:373][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-10.29.04:986][705]Cmd: EDIT COPY -[2024.06.14-10.29.05:355][718]Cmd: EDIT PASTE -[2024.06.14-10.29.10:561][918]Cmd: EDIT COPY -[2024.06.14-10.29.10:928][932]Cmd: EDIT PASTE -[2024.06.14-10.29.13:909][ 89]Cmd: EDIT COPY -[2024.06.14-10.29.14:260][106]Cmd: EDIT PASTE -[2024.06.14-10.29.17:242][260]Cmd: EDIT COPY -[2024.06.14-10.29.17:614][279]Cmd: EDIT PASTE -[2024.06.14-10.29.22:996][579]Cmd: EDIT COPY -[2024.06.14-10.29.23:306][591]Cmd: EDIT PASTE -[2024.06.14-10.29.25:832][734]LogEditorViewport: Clicking Background -[2024.06.14-10.30.26:608][347]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.34.16:867][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.34.22:763][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.35.09:335][957]LogEditorViewport: Clicking Background -[2024.06.14-10.35.18:539][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.35.20:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-10.35.27:368][806]Cmd: DELETE -[2024.06.14-10.35.27:368][806]Cmd: ACTOR DELETE -[2024.06.14-10.35.27:375][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:399][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.06.14-10.35.27:402][806]LogEditorActor: Deleted 8 Actors (0.033 secs) -[2024.06.14-10.35.28:855][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.35.30:493][977]Cmd: DELETE -[2024.06.14-10.35.30:493][977]Cmd: ACTOR DELETE -[2024.06.14-10.35.30:498][977]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.30:499][977]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.30:510][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.14-10.35.30:511][977]LogEditorActor: Deleted 2 Actors (0.018 secs) -[2024.06.14-10.35.31:863][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.35.51:271][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-10.36.04:043][838]Cmd: DELETE -[2024.06.14-10.36.04:043][838]Cmd: ACTOR DELETE -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:061][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-10.36.04:062][838]LogEditorActor: Deleted 16 Actors (0.019 secs) -[2024.06.14-10.38.33:086][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.14-10.38.33:089][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.38.33:115][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto30DCF857A43E2DB02C1999EB697FE1C64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' -[2024.06.14-10.38.33:116][434]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.043 -[2024.06.14-10.38.33:117][434]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043 -[2024.06.14-10.38.35:493][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-10.38.35:506][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-10.38.35:532][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8316D2F5475BD6B312E2D19EC6A6910C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-10.38.35:567][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-10.38.35:586][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData77B907B54DA3916F24AF7CB6CFD84288.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-10.38.35:607][524]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-10.40.31:381][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.40.33:831][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-10.40.36:106][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-10.40.47:274][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.40.53:293][ 46]Cmd: TRANSACTION UNDO -[2024.06.14-10.40.53:293][ 46]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.40.54:596][ 91]Cmd: TRANSACTION UNDO -[2024.06.14-10.40.54:596][ 91]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.40.57:247][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-10.41.02:601][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.41.07:783][795]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.41.09:457][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.41.10:041][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.42.01:574][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.42.48:000][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.42.52:401][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.42.53:018][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.42.53:934][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-10.42.55:265][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.42.56:665][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.43.15:987][838]LogEditorViewport: Clicking Background -[2024.06.14-10.43.18:506][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-10.43.43:786][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.44.14:324][807]LogEditorViewport: Clicking Background -[2024.06.14-10.44.31:444][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-10.44.39:309][ 37]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.14-10.44.39:320][ 37]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.14-10.44.43:992][199]LogContentBrowser: Attempting asset rename: NewMaterial -> Tuer -[2024.06.14-10.44.43:993][199]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.14-10.44.46:933][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer -[2024.06.14-10.44.46:934][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: FE40AF6DB1C1B522C587B8968BD27BF41ED8CA57), compiling. -[2024.06.14-10.44.46:945][276]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:029][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 53AB91D04C417AC4CAF65111FE81301080B496E9), compiling. -[2024.06.14-10.44.47:031][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 7F22582B2F32F448BBABBA031CD64E3ED7E71A54), compiling. -[2024.06.14-10.44.47:041][276]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Total job queries 600, among them cache hits 413 (68.83%) -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 73 distinct outputs (55.30%) -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: ================================================ -[2024.06.14-10.44.48:984][310]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.50:463][334]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.44.50:465][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFEC681BF244A1C8988793744464B7FABF09828), compiling. -[2024.06.14-10.44.50:475][334]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.44.50:551][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E11F477FD11B0DD7DE0EC09D348F9BE6650DB9DD), compiling. -[2024.06.14-10.44.50:554][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 996BE375A6DAB2B467A33319B78C5D0949B3B4DE), compiling. -[2024.06.14-10.44.50:556][334]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ED85B68A294A5EC11714E532C7B62C7629621F20), compiling. -[2024.06.14-10.44.50:590][334]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.52:757][388]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.55:961][506]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8A3FC36BEC1414B2829AE26E22261713DC03FF58), compiling. -[2024.06.14-10.44.55:963][506]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 107BE20330D0E91CE922DCC25563D2ABE574CCD5), compiling. -[2024.06.14-10.44.55:966][506]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.59:486][643]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 5C368A97CA698D5D378B3D6E55FA0F849ECB7941), compiling. -[2024.06.14-10.44.59:488][643]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 79A984D74C6DF031B828D29D58FA24DC4BECA795), compiling. -[2024.06.14-10.44.59:501][643]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.01:739][706]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C77ED30459AA69C25DA665FB78B0BB57E6B54106), compiling. -[2024.06.14-10.45.01:765][708]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.03:116][743]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.06:457][888]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8446A834D9E39F1EFEBB6BA060DA04BD7F057688), compiling. -[2024.06.14-10.45.06:459][888]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5518CBB015B9554B02EC65662D2583883E65C050), compiling. -[2024.06.14-10.45.06:463][888]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.08:491][965]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0E2D4BAED2ECAE4DE6203FF41989B94875B5990), compiling. -[2024.06.14-10.45.08:497][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 23FA268BEC8C53BF14AD0247EE092066532641F1), compiling. -[2024.06.14-10.45.08:506][965]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.08:631][968]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.08:631][968]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.12:545][173]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: A50320A164A9D11EF9AA12568E46741816370304), compiling. -[2024.06.14-10.45.12:547][173]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFD4ABB1CDD6CFC7491249E4142FC61DDEF02BA1), compiling. -[2024.06.14-10.45.12:550][173]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.14:533][252]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: CDBDB978291E954906DBE768C7BD81B1371113DA), compiling. -[2024.06.14-10.45.14:535][252]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3AE4A48156582196BCDC9DF4316A1489B6472E), compiling. -[2024.06.14-10.45.14:537][252]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.45.14:554][252]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.16:624][313]LogMaterialEditor: Saving and Compiling material Tuer -[2024.06.14-10.45.16:904][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B12C4FBB56F3092CBC07F26550A74BA3C30FEC3C), compiling. -[2024.06.14-10.45.16:948][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 44B7FC304144935644873A1C0701D003D5401BA6), compiling. -[2024.06.14-10.45.16:984][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.14-10.45.16:988][313]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.17:310][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-10.45.17:402][313]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.17:464][313]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-10.45.17:483][313]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB993E203498D9FEEED1861918DBAC393.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-10.45.17:510][313]AssetCheck: New page: Asset Save: Tuer -[2024.06.14-10.45.17:510][313]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer -[2024.06.14-10.45.17:517][313]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.18:689][345]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.45.18:997][358]LogSlate: Window 'Watercolor' being destroyed -[2024.06.14-10.45.19:008][358]LogSlate: Window 'Watercolor' being destroyed -[2024.06.14-10.45.19:031][358]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.45.19:031][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.45.19:068][358]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.45.19:069][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.45.24:368][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.45.54:831][ 47]LogEditorViewport: Clicking Background -[2024.06.14-10.46.02:102][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-10.48.05:931][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.48.20:708][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-10.48.23:985][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-10.48.39:628][915]LogEditorViewport: Clicking Background -[2024.06.14-10.48.44:479][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.48.45:896][213]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) -[2024.06.14-10.48.46:634][245]Cmd: DELETE -[2024.06.14-10.48.46:634][245]Cmd: ACTOR DELETE -[2024.06.14-10.48.46:640][245]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.48.46:675][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.14-10.48.46:679][245]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.06.14-10.48.52:650][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-10.49.01:752][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.49.06:151][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) -[2024.06.14-10.49.06:899][241]Cmd: DELETE -[2024.06.14-10.49.06:899][241]Cmd: ACTOR DELETE -[2024.06.14-10.49.06:903][241]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.49.06:915][241]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.14-10.49.06:918][241]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.14-10.49.16:531][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.49.18:883][779]Cmd: EDIT COPY -[2024.06.14-10.49.19:263][798]Cmd: EDIT PASTE -[2024.06.14-10.49.40:304][726]LogEditorViewport: Clicking Background -[2024.06.14-10.49.43:331][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-10.49.43:343][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.14-10.49.43:371][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5A3DD7D54AA7F0C6773C549DA4ADC21A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-10.49.43:379][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-10.49.43:394][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataC8413A784DAD5C73EA4CE79C6B85A70D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-10.49.43:412][841]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-10.51.45:714][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.52.17:198][796]LogEditorViewport: Clicking Background -[2024.06.14-10.52.29:911][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.52.30:854][413]Cmd: EDIT COPY -[2024.06.14-10.52.31:104][423]Cmd: EDIT PASTE -[2024.06.14-10.52.35:101][580]LogEditorViewport: Clicking Background -[2024.06.14-10.52.56:756][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-10.53.20:567][868]LogEditorViewport: Clicking Background -[2024.06.14-10.53.31:007][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-10.53.33:101][433]Cmd: EDIT COPY -[2024.06.14-10.53.33:531][450]Cmd: EDIT PASTE -[2024.06.14-10.53.39:447][695]LogEditorViewport: Clicking Background -[2024.06.14-10.53.42:025][831]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG50) -[2024.06.14-10.53.44:410][963]LogEditorViewport: Clicking Background -[2024.06.14-10.55.03:682][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.55.06:129][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.55.10:051][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-10.55.12:125][985]LogEditorViewport: Clicking Background -[2024.06.14-10.55.48:462][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.55.52:175][934]LogEditorViewport: Clicking Background -[2024.06.14-10.55.54:576][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.55.58:413][253]LogEditorViewport: Clicking Background -[2024.06.14-10.56.03:623][540]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.56.06:793][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-10.56.09:743][834]LogEditorViewport: Clicking Background -[2024.06.14-10.56.19:762][370]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.56.23:292][564]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG31) -[2024.06.14-10.56.24:749][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.56.26:796][757]Cmd: EDIT COPY -[2024.06.14-10.56.27:092][772]Cmd: EDIT PASTE -[2024.06.14-10.56.33:033][100]Cmd: EDIT COPY -[2024.06.14-10.56.35:908][271]LogEditorViewport: Clicking Background -[2024.06.14-10.56.47:120][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-10.56.49:422][ 2]Cmd: EDIT COPY -[2024.06.14-10.56.49:741][ 19]Cmd: EDIT PASTE -[2024.06.14-10.56.53:805][242]LogEditorViewport: Clicking Background -[2024.06.14-10.56.54:772][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-10.56.55:429][330]Cmd: EDIT COPY -[2024.06.14-10.56.55:769][349]Cmd: EDIT PASTE -[2024.06.14-10.56.58:588][499]Cmd: EDIT COPY -[2024.06.14-10.56.58:846][512]Cmd: EDIT PASTE -[2024.06.14-10.57.01:327][644]LogEditorViewport: Clicking Background -[2024.06.14-10.57.08:248][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) -[2024.06.14-10.57.09:852][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.57.11:736][161]LogEditorViewport: Clicking Background -[2024.06.14-10.57.14:859][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) -[2024.06.14-10.57.15:905][349]Cmd: EDIT COPY -[2024.06.14-10.57.16:243][363]Cmd: EDIT PASTE -[2024.06.14-10.57.26:616][902]LogEditorViewport: Clicking Background -[2024.06.14-10.57.28:892][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.57.31:162][140]LogEditorViewport: Clicking Background -[2024.06.14-10.57.33:055][246]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-10.57.35:522][390]LogEditorViewport: Clicking Background -[2024.06.14-10.57.42:335][720]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-10.57.43:382][758]Cmd: EDIT COPY -[2024.06.14-10.57.43:640][767]Cmd: EDIT PASTE -[2024.06.14-10.57.47:725][924]Cmd: EDIT COPY -[2024.06.14-10.57.48:068][935]Cmd: EDIT PASTE -[2024.06.14-10.57.51:181][ 43]LogEditorViewport: Clicking Background -[2024.06.14-10.57.57:007][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.58.00:097][545]Cmd: EDIT COPY -[2024.06.14-10.58.00:424][563]Cmd: EDIT PASTE -[2024.06.14-10.58.07:263][966]LogEditorViewport: Clicking Background -[2024.06.14-10.58.14:408][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-10.58.24:042][739]Cmd: EDIT COPY -[2024.06.14-10.58.24:388][754]Cmd: EDIT PASTE -[2024.06.14-10.58.40:757][570]Cmd: EDIT COPY -[2024.06.14-10.58.41:162][590]Cmd: EDIT PASTE -[2024.06.14-10.58.47:881][952]Cmd: EDIT COPY -[2024.06.14-10.58.48:300][973]Cmd: EDIT PASTE -[2024.06.14-10.58.56:317][396]LogEditorViewport: Clicking Background -[2024.06.14-10.58.59:974][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) -[2024.06.14-10.59.01:343][661]Cmd: EDIT COPY -[2024.06.14-10.59.01:616][675]Cmd: EDIT PASTE -[2024.06.14-10.59.06:265][932]Cmd: EDIT COPY -[2024.06.14-10.59.06:570][948]Cmd: EDIT PASTE -[2024.06.14-10.59.08:958][ 79]Cmd: EDIT COPY -[2024.06.14-10.59.09:246][ 93]Cmd: EDIT PASTE -[2024.06.14-10.59.12:543][278]LogEditorViewport: Clicking Background -[2024.06.14-10.59.13:052][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) -[2024.06.14-10.59.15:099][418]Cmd: EDIT COPY -[2024.06.14-10.59.15:338][432]Cmd: EDIT PASTE -[2024.06.14-10.59.17:716][562]LogEditorViewport: Clicking Background -[2024.06.14-10.59.24:674][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) -[2024.06.14-10.59.46:660][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG89) -[2024.06.14-10.59.57:150][686]Cmd: EDIT COPY -[2024.06.14-10.59.57:533][706]Cmd: EDIT PASTE -[2024.06.14-11.00.02:183][943]LogEditorViewport: Clicking Background -[2024.06.14-11.00.07:058][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-11.00.17:050][776]Cmd: EDIT COPY -[2024.06.14-11.00.17:708][814]Cmd: EDIT PASTE -[2024.06.14-11.00.23:223][124]LogEditorViewport: Clicking Background -[2024.06.14-11.00.30:324][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.00.31:699][520]Cmd: EDIT COPY -[2024.06.14-11.00.32:029][530]Cmd: EDIT PASTE -[2024.06.14-11.00.41:312][912]LogEditorViewport: Clicking Background -[2024.06.14-11.00.59:595][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG102) -[2024.06.14-11.01.06:383][100]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG104) -[2024.06.14-11.01.22:685][994]Cmd: DELETE -[2024.06.14-11.01.22:686][994]Cmd: ACTOR DELETE -[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:692][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:704][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.14-11.01.22:708][994]LogEditorActor: Deleted 12 Actors (0.022 secs) -[2024.06.14-11.01.30:883][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.01.34:681][673]LogEditorViewport: Clicking Background -[2024.06.14-11.02.15:256][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-11.02.15:265][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-11.02.15:296][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto4A503F9FF4128E1463BF2079DA9B28206.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap' -[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 -[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 -[2024.06.14-11.03.21:062][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) -[2024.06.14-11.03.22:353][508]Cmd: EDIT COPY -[2024.06.14-11.03.22:704][521]Cmd: EDIT PASTE -[2024.06.14-11.04.19:178][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.14-11.04.22:084][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule7) -[2024.06.14-11.04.24:012][297]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.24:012][297]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.04.24:417][306]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.24:417][306]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.04.25:340][338]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.25:340][338]LogEditorTransaction: Undo Move Actors -[2024.06.14-11.04.39:622][793]Cmd: EDIT COPY -[2024.06.14-11.04.39:925][802]Cmd: EDIT PASTE -[2024.06.14-11.04.49:543][124]LogEditorViewport: Clicking Background -[2024.06.14-11.04.56:943][404]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule8) -[2024.06.14-11.04.58:154][442]Cmd: EDIT COPY -[2024.06.14-11.04.58:499][453]Cmd: EDIT PASTE -[2024.06.14-11.05.07:222][753]Cmd: EDIT COPY -[2024.06.14-11.05.07:490][761]Cmd: EDIT PASTE -[2024.06.14-11.05.13:200][948]LogEditorViewport: Clicking Background -[2024.06.14-11.05.23:135][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.14-11.05.28:855][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.14-11.05.31:911][636]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.14-11.05.33:442][683]Cmd: EDIT COPY -[2024.06.14-11.05.33:717][690]Cmd: EDIT PASTE -[2024.06.14-11.05.40:977][ 39]EditorErrors: New page: Actor attachment -[2024.06.14-11.06.01:070][711]Cmd: EDIT COPY -[2024.06.14-11.06.01:285][717]Cmd: EDIT PASTE -[2024.06.14-11.06.04:460][815]LogEditorViewport: Clicking Background -[2024.06.14-11.06.46:887][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) -[2024.06.14-11.06.55:897][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.07.06:105][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) -[2024.06.14-11.07.07:598][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.07.08:081][595]Cmd: TRANSACTION UNDO -[2024.06.14-11.07.08:081][595]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.07.09:261][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.08.26:855][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.08.31:781][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.08.40:087][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.08.45:536][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.08.47:523][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.08.56:062][659]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:062][659]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.08.56:440][668]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:440][668]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.56:895][684]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:895][684]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.57:648][725]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.57:648][725]LogEditorTransaction: Undo Move Actors -[2024.06.14-11.08.58:116][748]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:116][748]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.58:518][766]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:518][766]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.08.58:902][785]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:902][785]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.59:304][804]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.59:304][804]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.59:695][825]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.59:695][825]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.09.00:200][848]Cmd: TRANSACTION UNDO -[2024.06.14-11.09.00:201][848]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.09.06:025][168]Cmd: TRANSACTION UNDO -[2024.06.14-11.09.06:025][168]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.09.16:572][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.09.24:630][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.09.51:396][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.09.52:440][665]Cmd: EDIT COPY -[2024.06.14-11.09.52:705][676]Cmd: EDIT PASTE -[2024.06.14-11.10.10:682][643]LogEditorViewport: Clicking Background -[2024.06.14-11.10.13:656][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.15:001][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.16:489][979]LogEditorViewport: Clicking Background -[2024.06.14-11.10.18:973][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.20:665][205]Cmd: EDIT COPY -[2024.06.14-11.10.21:080][229]Cmd: EDIT PASTE -[2024.06.14-11.10.24:762][436]Cmd: EDIT COPY -[2024.06.14-11.10.25:050][450]Cmd: EDIT PASTE -[2024.06.14-11.10.32:889][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.10.37:025][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.51:219][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.10.56:133][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-11.10.58:877][925]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) -[2024.06.14-11.11.01:588][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-11.11.21:894][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-11.11.23:367][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-11.11.31:698][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.06.14-11.11.46:441][504]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.11.48:762][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-11.11.51:934][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.12.03:602][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-11.12.10:259][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.12:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.12.14:686][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.12.17:802][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.12.20:092][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.12.21:898][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.12.25:768][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.36:345][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.38:269][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.12.56:159][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.12.58:129][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.13.00:072][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-11.13.03:622][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.13.05:231][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-11.13.13:912][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.13.15:523][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.13.16:811][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.17:746][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.19:716][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.20:921][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.22:248][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-11.13.25:871][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.27:415][174]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.28:544][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.29:576][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.13.30:871][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.31:641][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-11.13.34:462][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.45:355][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.53:388][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.54:542][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-11.13.55:284][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.55:846][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.56:536][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.56:960][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.13.58:152][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.14.00:552][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-11.14.03:338][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-11.14.04:820][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.14.06:832][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.14.07:847][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-11.14.08:833][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.14.19:842][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.14.21:166][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.14.22:936][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.14.23:902][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-11.14.25:659][295]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.14.26:634][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.14.34:089][525]LogEditorViewport: Clicking Background -[2024.06.14-11.14.40:192][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-11.14.40:206][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.14-11.14.40:244][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapC4869DC3433775188E3DFAADACB9B24B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-11.14.40:252][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-11.14.40:268][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataB3B03406445A94383C165EBA610D04E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-11.14.40:289][782]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-11.14.42:391][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.14.46:027][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.15.16:712][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.15.17:928][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.15.20:392][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.15.24:199][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.15.25:397][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.15.25:925][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.15.26:766][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.15.27:476][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.15.28:640][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.15.29:958][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.15.31:020][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.15.31:930][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.15.33:309][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.15.34:105][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.15.36:602][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.15.46:861][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.15.48:331][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.15.49:554][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.16.00:024][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.16.02:108][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.16.03:175][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.16.04:048][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.16.05:350][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.16.16:742][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.17:514][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.16.18:988][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.16.21:132][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.16.21:639][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.16.22:440][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.16.23:005][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.16.23:643][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.16.31:067][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.16.32:923][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.34:591][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.16.35:958][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.16.36:563][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.16.37:610][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.16.38:407][618]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.16.39:105][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.16.40:022][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.46:516][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.16.47:379][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.48:200][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.16.48:799][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.16.56:450][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.16.57:975][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.16.58:915][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.16.59:937][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.17.00:823][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.17.09:142][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.17.13:916][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.17.14:762][898]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.17.15:472][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.17.15:985][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.17.17:077][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.17.17:947][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.17.19:118][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.17.19:941][ 84]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.17.20:636][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.17.21:416][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.17.23:022][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.17.26:730][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.17.27:732][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.17.29:663][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.17.34:213][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.35:774][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.36:988][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.37:694][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.38:433][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.39:775][754]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.43:328][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-11.17.45:847][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-11.17.47:544][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) -[2024.06.14-11.17.48:397][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-11.17.57:700][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.17.59:592][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.18.00:586][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) -[2024.06.14-11.18.01:535][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-11.18.02:406][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) -[2024.06.14-11.18.04:245][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-11.18.06:888][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-11.18.08:199][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.18.21:898][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.18.29:516][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.18.30:645][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.18.37:906][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-11.18.40:821][521]Cmd: DELETE -[2024.06.14-11.18.40:821][521]Cmd: ACTOR DELETE -[2024.06.14-11.18.40:828][521]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.18.40:858][521]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.14-11.18.40:864][521]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.06.14-11.18.41:443][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.18.41:738][547]Cmd: DELETE -[2024.06.14-11.18.41:738][547]Cmd: ACTOR DELETE -[2024.06.14-11.18.41:742][547]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.18.41:751][547]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-11.18.41:752][547]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-11.18.42:138][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.24.40:380][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-11.24.40:386][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-11.24.40:421][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto5D798869A46C78681D339A18607E3C0B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap' -[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.057 -[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.057 -[2024.06.14-11.44.11:509][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.44.17:770][ 4]LogEditorViewport: Clicking Background -[2024.06.14-11.44.21:556][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.44.22:174][172]Cmd: EDIT COPY -[2024.06.14-11.44.22:526][184]Cmd: EDIT PASTE -[2024.06.14-11.44.25:797][294]LogEditorViewport: Clicking Background -[2024.06.14-11.44.26:625][322]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.44.27:343][345]Cmd: EDIT COPY -[2024.06.14-11.44.27:628][355]Cmd: EDIT PASTE -[2024.06.14-11.44.41:451][ 28]LogEditorViewport: Clicking Background -[2024.06.14-11.44.50:169][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-11.44.52:305][503]Cmd: EDIT COPY -[2024.06.14-11.44.52:717][516]Cmd: EDIT PASTE -[2024.06.14-11.44.58:233][699]Cmd: EDIT COPY -[2024.06.14-11.44.58:595][710]Cmd: EDIT PASTE -[2024.06.14-11.45.03:200][855]LogEditorViewport: Clicking Background -[2024.06.14-11.45.18:316][670]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.45.27:419][971]Cmd: EDIT COPY -[2024.06.14-11.45.27:721][985]Cmd: EDIT PASTE -[2024.06.14-11.45.32:858][258]Cmd: EDIT COPY -[2024.06.14-11.45.33:124][271]Cmd: EDIT PASTE -[2024.06.14-11.45.36:777][462]Cmd: EDIT COPY -[2024.06.14-11.45.37:077][476]Cmd: EDIT PASTE -[2024.06.14-11.45.46:621][920]Cmd: EDIT COPY -[2024.06.14-11.45.46:988][929]Cmd: EDIT PASTE -[2024.06.14-11.45.51:283][ 62]Cmd: EDIT COPY -[2024.06.14-11.45.51:677][ 73]Cmd: EDIT PASTE -[2024.06.14-11.45.58:795][284]LogEditorViewport: Clicking Background -[2024.06.14-11.45.59:861][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.46.02:681][397]LogEditorViewport: Clicking Background -[2024.06.14-11.46.18:676][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-11.46.19:895][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) -[2024.06.14-11.46.20:861][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) -[2024.06.14-11.46.22:562][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.46.25:030][463]Cmd: EDIT COPY -[2024.06.14-11.46.25:352][479]Cmd: EDIT PASTE -[2024.06.14-11.46.30:256][743]LogEditorViewport: Clicking Background -[2024.06.14-11.46.33:659][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) -[2024.06.14-11.46.36:854][102]Cmd: EDIT COPY -[2024.06.14-11.46.37:167][118]Cmd: EDIT PASTE -[2024.06.14-11.46.41:018][327]LogEditorViewport: Clicking Background -[2024.06.14-11.47.12:646][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG98) -[2024.06.14-11.47.17:035][966]Cmd: EDIT COPY -[2024.06.14-11.47.17:351][980]Cmd: EDIT PASTE -[2024.06.14-11.47.25:354][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG102) -[2024.06.14-11.47.27:233][466]Cmd: EDIT COPY -[2024.06.14-11.47.29:030][573]Cmd: EDIT PASTE -[2024.06.14-11.47.32:064][751]Cmd: EDIT COPY -[2024.06.14-11.47.32:337][766]Cmd: EDIT PASTE -[2024.06.14-11.47.42:856][322]Cmd: EDIT COPY -[2024.06.14-11.47.43:211][338]Cmd: EDIT PASTE -[2024.06.14-11.47.47:212][546]LogEditorViewport: Clicking Background -[2024.06.14-11.47.51:526][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-11.47.54:054][809]Cmd: EDIT COPY -[2024.06.14-11.47.54:352][824]Cmd: EDIT PASTE -[2024.06.14-11.47.57:422][997]LogEditorViewport: Clicking Background -[2024.06.14-11.48.05:611][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-11.48.06:875][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG69) -[2024.06.14-11.48.11:249][604]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.11:251][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B92E8F7A472B74212EA73E7A4B26BDD39A5E553D), compiling. -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: Total job queries 780, among them cache hits 547 (70.13%) -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 73 distinct outputs (41.24%) -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: ================================================ -[2024.06.14-11.48.11:375][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: D645C9C6DF54A1ADA6AAEC0CA7D77D82AC500836), compiling. -[2024.06.14-11.48.11:378][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B2EA44BF92E6B9D0367578B5E44D702C4199B4E7), compiling. -[2024.06.14-11.48.11:380][604]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 04F5F7DF7146FC94F182119DCF22F929A404C4A7), compiling. -[2024.06.14-11.48.11:406][604]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.19:130][895]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 768A632CE0C06DE4C90E1B17E853D408C642ECAA), compiling. -[2024.06.14-11.48.19:132][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 083AA57B1C8C845193DA18924BF2BF346C15D7F2), compiling. -[2024.06.14-11.48.19:135][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.20:387][943]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: E69AF037B4D6EF5CADE6BDF43F4E013E0FBBF8CE), compiling. -[2024.06.14-11.48.20:389][943]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C1C77A633FC3BA482BE768B32536B4EFF9C0CBBA), compiling. -[2024.06.14-11.48.20:391][943]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.22:273][ 15]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: E5B18921E02269135A08AC141AABA190B9E458C4), compiling. -[2024.06.14-11.48.22:277][ 15]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B70A022B8899131A6E5E3FE4B988985EA5929F37), compiling. -[2024.06.14-11.48.22:284][ 15]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.22:466][ 18]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.24:116][ 74]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0AA99D99B87EBA7F764E727F8E8EFF9D5774C57), compiling. -[2024.06.14-11.48.24:117][ 74]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F5006B22B1568C9E1F15BA7510EF33A38CA70F4B), compiling. -[2024.06.14-11.48.24:119][ 74]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-11.48.24:137][ 74]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.27:730][182]LogMaterialEditor: Saving and Compiling material Tuer -[2024.06.14-11.48.28:032][182]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 4FA3B5E095E87F380071E48A807B3E0A53C1A99B), compiling. -[2024.06.14-11.48.28:068][182]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C04AB715E2636705AC9B39D56BF8983F194B77D5), compiling. -[2024.06.14-11.48.28:127][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.14-11.48.28:270][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-11.48.28:379][182]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-11.48.28:384][182]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB18CB1CC41FE2BD60304B2975499E64B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-11.48.28:401][182]AssetCheck: New page: Asset Save: Tuer -[2024.06.14-11.48.28:401][182]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-11.48.29:568][226]LogSlate: Window 'Tuer' being destroyed -[2024.06.14-11.48.29:579][226]LogSlate: Window 'Tuer' being destroyed -[2024.06.14-11.48.29:601][226]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.06.14-11.48.29:602][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-11.48.38:803][584]LogContentBrowser: Attempting asset rename: Tuer -> Event -[2024.06.14-11.48.38:918][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Event" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Event.uasset" SILENT=true -[2024.06.14-11.48.38:923][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/EventCEEEA42A4AB23C50BC2210A050D388E5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Event.uasset' -[2024.06.14-11.48.38:925][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-11.48.38:925][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Tuer8A3683EA4A5A66DBE871D9A4EFA8A8A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-11.48.38:971][584]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-11.48.38:971][584]LogContentValidation: Display: Validating Material /Game/Materials/Event.Event -[2024.06.14-11.48.38:971][584]LogContentValidation: Display: Validating ObjectRedirector /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.52:040][183]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG106) -[2024.06.14-11.48.56:697][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG75) -[2024.06.14-11.49.04:884][838]LogEditorViewport: Clicking Background -[2024.06.14-11.49.17:484][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.31:271][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.34:062][228]LogEditorViewport: Clicking Background -[2024.06.14-11.49.35:450][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG64) -[2024.06.14-11.49.39:781][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG63) -[2024.06.14-11.49.44:052][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.47:512][916]LogEditorViewport: Clicking Background -[2024.06.14-11.49.50:172][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.50.11:933][154]LogEditorViewport: Clicking Background -[2024.06.14-11.50.26:057][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.50.30:339][134]Cmd: EDIT COPY -[2024.06.14-11.50.30:649][145]Cmd: EDIT PASTE -[2024.06.14-11.50.35:306][329]LogEditorViewport: Clicking Background -[2024.06.14-11.50.39:249][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG83) -[2024.06.14-11.50.42:654][691]Cmd: EDIT COPY -[2024.06.14-11.50.42:929][704]Cmd: EDIT PASTE -[2024.06.14-11.50.46:582][886]LogEditorViewport: Clicking Background -[2024.06.14-11.51.11:408][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG90) -[2024.06.14-11.51.43:991][194]Cmd: DELETE -[2024.06.14-11.51.43:991][194]Cmd: ACTOR DELETE -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:005][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:020][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.14-11.51.44:025][194]LogEditorActor: Deleted 32 Actors (0.033 secs) -[2024.06.14-11.51.45:824][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.52.07:935][298]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG87) -[2024.06.14-11.52.08:766][337]Cmd: DELETE -[2024.06.14-11.52.08:766][337]Cmd: ACTOR DELETE -[2024.06.14-11.52.08:773][337]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.52.08:796][337]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-11.52.08:801][337]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.06.14-11.52.10:143][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.52.50:399][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG80) -[2024.06.14-11.53.04:273][893]LogEditorViewport: Clicking Background -[2024.06.14-11.53.04:946][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG82) -[2024.06.14-11.53.10:124][169]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-11.54.30:039][790]LogEditorViewport: Clicking Background -[2024.06.14-11.54.36:438][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-11.54.42:414][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-11.54.42:903][324]LogEditorViewport: Clicking Background -[2024.06.14-11.54.47:397][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG93) -[2024.06.14-11.54.53:786][810]LogEditorViewport: Clicking Background -[2024.06.14-11.54.57:236][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-11.55.01:757][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.55.24:136][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.55.25:652][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.55.49:847][602]LogEditorViewport: Clicking Background -[2024.06.14-11.55.52:167][730]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.56.20:362][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.56.24:688][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-11.56.27:040][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.56.32:015][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-11.56.38:566][788]LogEditorViewport: Clicking Background -[2024.06.14-11.56.47:881][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) -[2024.06.14-11.57.01:214][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) -[2024.06.14-11.57.09:708][257]LogEditorViewport: Clicking Background -[2024.06.14-11.57.18:527][680]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-11.57.26:538][ 2]Cmd: EDIT COPY -[2024.06.14-11.57.26:860][ 15]Cmd: EDIT PASTE -[2024.06.14-11.57.35:145][359]LogEditorViewport: Clicking Background -[2024.06.14-11.57.41:478][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.57.52:694][259]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG64) -[2024.06.14-11.57.53:376][292]LogEditorViewport: Clicking Background -[2024.06.14-11.58.14:143][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.58.22:252][819]LogEditorViewport: Clicking Background -[2024.06.14-11.58.29:745][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.59.35:494][534]LogEditorViewport: Clicking Background -[2024.06.14-11.59.43:490][914]Cmd: TRANSACTION UNDO -[2024.06.14-11.59.43:490][914]LogEditorTransaction: Undo Clicking Background -[2024.06.14-11.59.55:970][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG72) -[2024.06.14-11.59.56:570][388]Cmd: DELETE -[2024.06.14-11.59.56:570][388]Cmd: ACTOR DELETE -[2024.06.14-11.59.56:576][388]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.56:588][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.14-11.59.56:592][388]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.14-11.59.57:224][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) -[2024.06.14-11.59.57:383][420]Cmd: DELETE -[2024.06.14-11.59.57:383][420]Cmd: ACTOR DELETE -[2024.06.14-11.59.57:388][420]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.57:398][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.14-11.59.57:398][420]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.14-11.59.57:966][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.59.58:082][447]Cmd: DELETE -[2024.06.14-11.59.58:082][447]Cmd: ACTOR DELETE -[2024.06.14-11.59.58:086][447]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.58:095][447]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.14-11.59.58:096][447]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-11.59.58:407][460]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) -[2024.06.14-11.59.58:680][469]Cmd: DELETE -[2024.06.14-11.59.58:681][469]Cmd: ACTOR DELETE -[2024.06.14-11.59.58:686][469]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.58:697][469]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.14-11.59.58:698][469]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-11.59.59:008][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG74) -[2024.06.14-11.59.59:116][485]Cmd: DELETE -[2024.06.14-11.59.59:116][485]Cmd: ACTOR DELETE -[2024.06.14-11.59.59:120][485]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.59:130][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.14-11.59.59:133][485]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-11.59.59:555][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG75) -[2024.06.14-11.59.59:629][504]Cmd: DELETE -[2024.06.14-11.59.59:629][504]Cmd: ACTOR DELETE -[2024.06.14-11.59.59:634][504]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.59:643][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-11.59.59:644][504]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-12.00.00:072][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.00.00:192][526]Cmd: DELETE -[2024.06.14-12.00.00:192][526]Cmd: ACTOR DELETE -[2024.06.14-12.00.00:197][526]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.00:207][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.14-12.00.00:209][526]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-12.00.00:544][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.00.00:680][543]Cmd: DELETE -[2024.06.14-12.00.00:680][543]Cmd: ACTOR DELETE -[2024.06.14-12.00.00:685][543]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.00:697][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-12.00.00:697][543]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.02:034][597]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.02:034][597]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.00.02:371][604]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.02:371][604]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-12.00.03:001][625]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.03:001][625]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.00.03:378][636]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.03:378][636]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-12.00.03:910][655]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG69) -[2024.06.14-12.00.04:625][680]Cmd: DELETE -[2024.06.14-12.00.04:625][680]Cmd: ACTOR DELETE -[2024.06.14-12.00.04:629][680]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.04:643][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.14-12.00.04:644][680]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-12.00.05:467][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) -[2024.06.14-12.00.06:303][742]Cmd: DELETE -[2024.06.14-12.00.06:303][742]Cmd: ACTOR DELETE -[2024.06.14-12.00.06:307][742]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.06:321][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.14-12.00.06:321][742]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.14-12.00.06:974][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG70) -[2024.06.14-12.00.07:082][774]Cmd: DELETE -[2024.06.14-12.00.07:082][774]Cmd: ACTOR DELETE -[2024.06.14-12.00.07:087][774]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.07:099][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.14-12.00.07:100][774]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.07:532][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) -[2024.06.14-12.00.07:646][796]Cmd: DELETE -[2024.06.14-12.00.07:646][796]Cmd: ACTOR DELETE -[2024.06.14-12.00.07:651][796]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.07:663][796]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.14-12.00.07:664][796]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-12.00.08:152][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-12.00.08:283][821]Cmd: DELETE -[2024.06.14-12.00.08:283][821]Cmd: ACTOR DELETE -[2024.06.14-12.00.08:288][821]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.08:298][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.06.14-12.00.08:299][821]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.08:943][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-12.00.09:032][852]Cmd: DELETE -[2024.06.14-12.00.09:032][852]Cmd: ACTOR DELETE -[2024.06.14-12.00.09:036][852]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.09:051][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.14-12.00.09:052][852]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-12.00.13:286][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.00.20:156][325]LogEditorViewport: Clicking Background -[2024.06.14-12.00.24:828][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-12.00.32:483][836]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG107) -[2024.06.14-12.00.36:921][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.00.41:292][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.00.49:614][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.01.01:264][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) -[2024.06.14-12.01.19:228][871]LogEditorViewport: Clicking Background -[2024.06.14-12.01.27:707][324]Cmd: TRANSACTION UNDO -[2024.06.14-12.01.27:708][324]LogEditorTransaction: Undo Clicking Background -[2024.06.14-12.01.33:271][578]LogEditorViewport: Clicking Background -[2024.06.14-12.01.39:357][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) -[2024.06.14-12.01.42:890][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) -[2024.06.14-12.01.47:292][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) -[2024.06.14-12.01.50:070][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-12.01.52:052][634]LogEditorViewport: Clicking Background -[2024.06.14-12.01.55:883][819]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.02.03:884][156]Cmd: DELETE -[2024.06.14-12.02.03:884][156]Cmd: ACTOR DELETE -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:906][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.14-12.02.03:912][156]LogEditorActor: Deleted 15 Actors (0.028 secs) -[2024.06.14-12.02.28:641][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-12.02.32:093][756]Cmd: DELETE -[2024.06.14-12.02.32:093][756]Cmd: ACTOR DELETE -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:112][756]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.06.14-12.02.32:116][756]LogEditorActor: Deleted 6 Actors (0.023 secs) -[2024.06.14-12.02.41:352][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) -[2024.06.14-12.02.46:094][431]LogEditorViewport: Clicking Background -[2024.06.14-12.02.59:028][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-12.03.06:167][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.03.07:381][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.03.08:784][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.03.11:083][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.03.29:563][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-12.03.30:247][828]Cmd: DELETE -[2024.06.14-12.03.30:247][828]Cmd: ACTOR DELETE -[2024.06.14-12.03.30:253][828]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.03.30:266][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.06.14-12.03.30:270][828]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.14-12.03.39:616][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.03.47:683][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.03.54:902][175]LogEditorViewport: Clicking Background -[2024.06.14-12.04.03:252][673]LogEditorViewport: Clicking Background -[2024.06.14-12.04.09:632][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.04.22:480][526]LogEditorViewport: Clicking Background -[2024.06.14-12.04.26:335][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-12.04.30:491][930]Cmd: DELETE -[2024.06.14-12.04.30:491][930]Cmd: ACTOR DELETE -[2024.06.14-12.04.30:497][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:515][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.14-12.04.30:517][930]LogEditorActor: Deleted 5 Actors (0.026 secs) -[2024.06.14-12.04.31:873][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-12.04.34:324][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.04.35:645][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.04.45:084][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.04.47:621][665]LogEditorViewport: Clicking Background -[2024.06.14-12.04.55:842][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-12.05.02:277][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-12.05.07:269][720]LogEditorViewport: Clicking Background -[2024.06.14-12.05.11:503][922]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.05.12:835][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-12.05.13:811][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-12.05.28:082][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.05.31:727][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.05.40:518][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) -[2024.06.14-12.05.44:671][512]LogEditorViewport: Clicking Background -[2024.06.14-12.05.57:645][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-12.06.17:760][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.32:034][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.35:666][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.38:431][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.06.43:265][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.06.48:757][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.06.56:465][834]Cmd: EDIT COPY -[2024.06.14-12.06.56:815][849]Cmd: EDIT PASTE -[2024.06.14-12.07.09:627][424]LogEditorViewport: Clicking Background -[2024.06.14-12.07.14:588][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.16:271][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.07.17:026][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.21:511][ 63]LogEditorViewport: Clicking Background -[2024.06.14-12.07.22:111][ 95]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.24:965][236]LogEditorViewport: Clicking Background -[2024.06.14-12.07.55:577][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-12.07.55:580][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-12.07.55:612][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto67322B3DB4F0FEE51B6CF6F8AE48650B4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap' -[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.049 -[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.049 -[2024.06.14-12.08.12:256][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-12.08.23:217][ 28]Cmd: EDIT COPY -[2024.06.14-12.08.23:688][ 48]Cmd: EDIT PASTE -[2024.06.14-12.08.44:173][860]LogEditorViewport: Clicking Background -[2024.06.14-12.08.50:738][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.08.52:906][229]Cmd: EDIT COPY -[2024.06.14-12.08.53:236][243]Cmd: EDIT PASTE -[2024.06.14-12.08.57:434][413]LogEditorViewport: Clicking Background -[2024.06.14-12.09.02:775][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.04:776][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.06:439][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.35:743][892]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-12.09.39:314][ 95]Cmd: EDIT COPY -[2024.06.14-12.09.39:621][109]Cmd: EDIT PASTE -[2024.06.14-12.09.43:527][301]LogEditorViewport: Clicking Background -[2024.06.14-12.09.58:214][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-12.10.07:616][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-12.10.15:720][748]LogEditorViewport: Clicking Background -[2024.06.14-12.10.32:998][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.11.14:004][374]LogEditorViewport: Clicking Background -[2024.06.14-12.11.26:344][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.11.31:658][229]Cmd: EDIT COPY -[2024.06.14-12.11.32:120][254]Cmd: EDIT PASTE -[2024.06.14-12.11.40:335][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump7) -[2024.06.14-12.11.42:587][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) -[2024.06.14-12.11.44:246][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) -[2024.06.14-12.11.50:955][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) -[2024.06.14-12.12.02:334][577]EditorErrors: New page: Actor attachment -[2024.06.14-12.12.03:391][621]LogEditorViewport: Clicking Background -[2024.06.14-12.12.06:094][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.12.20:112][167]Cmd: EDIT COPY -[2024.06.14-12.12.20:691][189]Cmd: EDIT PASTE -[2024.06.14-12.12.58:434][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) -[2024.06.14-12.13.01:260][143]Cmd: EDIT COPY -[2024.06.14-12.13.01:593][163]Cmd: EDIT PASTE -[2024.06.14-12.13.05:499][396]LogEditorViewport: Clicking Background -[2024.06.14-12.13.10:356][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) -[2024.06.14-12.13.14:938][948]LogEditorViewport: Clicking Background -[2024.06.14-12.13.15:910][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) -[2024.06.14-12.13.19:015][188]Cmd: EDIT COPY -[2024.06.14-12.13.19:387][210]Cmd: EDIT PASTE -[2024.06.14-12.13.25:257][560]LogEditorViewport: Clicking Background -[2024.06.14-12.13.27:738][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) -[2024.06.14-12.13.31:336][912]Cmd: EDIT COPY -[2024.06.14-12.13.31:675][932]Cmd: EDIT PASTE -[2024.06.14-12.13.34:650][108]LogEditorViewport: Clicking Background -[2024.06.14-12.13.37:026][250]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.13.37:521][278]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.13.38:061][309]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG104) -[2024.06.14-12.13.39:992][423]Cmd: TRANSACTION UNDO -[2024.06.14-12.13.39:993][423]LogEditorTransaction: Undo Move Actors -[2024.06.14-12.13.44:639][674]LogEditorViewport: Clicking Background -[2024.06.14-12.13.50:288][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.14.08:293][ 54]Cmd: EDIT COPY -[2024.06.14-12.14.08:677][ 77]Cmd: EDIT PASTE -[2024.06.14-12.14.26:100][ 99]LogEditorViewport: Clicking Background -[2024.06.14-12.14.35:103][605]LogActorFactory: Actor Factory created Cone -[2024.06.14-12.14.37:100][720]LogActorFactory: Actor Factory created Cone -[2024.06.14-12.15.06:880][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) -[2024.06.14-12.15.15:308][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) -[2024.06.14-12.15.26:352][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.15.37:691][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.15.40:577][474]Cmd: EDIT COPY -[2024.06.14-12.15.40:812][482]Cmd: EDIT PASTE -[2024.06.14-12.15.44:340][596]LogEditorViewport: Clicking Background -[2024.06.14-12.15.45:349][629]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) -[2024.06.14-12.15.50:625][791]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.15.57:457][ 7]LogEditorViewport: Clicking Background -[2024.06.14-12.15.58:270][ 35]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG99) -[2024.06.14-12.15.59:438][ 90]LogEditorViewport: Clicking Background -[2024.06.14-12.16.01:880][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) -[2024.06.14-12.16.02:606][256]Cmd: EDIT COPY -[2024.06.14-12.16.02:873][272]Cmd: EDIT PASTE -[2024.06.14-12.16.05:764][444]Cmd: DELETE -[2024.06.14-12.16.05:765][444]Cmd: ACTOR DELETE -[2024.06.14-12.16.05:769][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.16.05:783][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.14-12.16.05:786][444]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.06.14-12.16.06:755][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG110) -[2024.06.14-12.16.07:019][516]Cmd: DELETE -[2024.06.14-12.16.07:019][516]Cmd: ACTOR DELETE -[2024.06.14-12.16.07:022][516]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.16.07:032][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.14-12.16.07:033][516]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-12.16.10:026][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.16.12:120][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) -[2024.06.14-12.16.15:677][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.16.29:633][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) -[2024.06.14-12.16.33:804][932]Cmd: EDIT COPY -[2024.06.14-12.16.34:148][952]Cmd: EDIT PASTE -[2024.06.14-12.16.44:519][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) -[2024.06.14-12.16.51:687][689]LogEditorViewport: Clicking Background -[2024.06.14-12.18.06:775][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen2) -[2024.06.14-12.20.47:048][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-12.20.47:051][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-12.20.47:090][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto75884C27C4307B018623B299FA6F35DA8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap' -[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 -[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 -[2024.06.14-12.26.42:859][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-12.26.49:490][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-12.26.53:083][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule10) -[2024.06.14-12.27.32:712][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-12.27.50:651][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-12.27.55:246][661]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Boden EG21) -[2024.06.14-12.28.00:336][872]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-12.28.04:488][ 51]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-12.28.04:870][ 65]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.06.14-12.28.09:340][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-12.28.12:771][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-12.28.16:134][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.06.14-12.28.17:614][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-12.28.20:775][706]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-12.28.29:905][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-12.28.33:221][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-12.28.37:431][361]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-12.28.40:598][483]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-12.28.44:309][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-12.28.49:138][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-12.28.52:165][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-12.28.55:905][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) -[2024.06.14-12.28.56:925][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-12.28.59:532][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.06.14-12.29.53:562][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-12.29.55:193][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-12.29.56:402][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-12.30.48:467][959]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule2) -[2024.06.14-12.30.58:986][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-12.31.08:313][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule6) -[2024.06.14-12.31.14:318][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) -[2024.06.14-12.31.23:059][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) -[2024.06.14-12.31.36:977][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG47) -[2024.06.14-12.31.41:180][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG45) -[2024.06.14-12.31.46:542][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG43) -[2024.06.14-12.31.52:286][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-12.31.55:340][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-12.31.57:936][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG42) -[2024.06.14-12.32.00:900][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG44) -[2024.06.14-12.32.03:124][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.06.14-12.32.06:058][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) -[2024.06.14-12.32.08:994][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-12.32.11:578][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.32.13:712][646]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-12.32.16:581][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) -[2024.06.14-12.32.20:804][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-12.32.26:264][252]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG29) -[2024.06.14-12.32.31:812][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-12.32.38:660][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-12.32.41:801][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG30) -[2024.06.14-12.32.44:145][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG31) -[2024.06.14-12.32.46:406][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG39) -[2024.06.14-12.32.50:308][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG40) -[2024.06.14-12.32.53:101][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG32) -[2024.06.14-12.32.55:814][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG41) -[2024.06.14-12.32.59:308][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-12.33.30:628][416]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-12.33.40:646][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-12.33.44:198][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) -[2024.06.14-12.33.54:154][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) -[2024.06.14-12.33.57:633][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.34.00:254][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) -[2024.06.14-12.34.02:529][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG60) -[2024.06.14-12.34.05:231][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) -[2024.06.14-12.34.07:629][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-12.34.10:277][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG61) -[2024.06.14-12.34.13:196][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG70) -[2024.06.14-12.34.19:207][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG71) -[2024.06.14-12.34.22:336][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG62) -[2024.06.14-12.34.25:061][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-12.34.27:130][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) -[2024.06.14-12.34.28:809][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG55) -[2024.06.14-12.34.31:363][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG64) -[2024.06.14-12.34.33:461][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG63) -[2024.06.14-12.34.36:179][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) -[2024.06.14-12.34.38:393][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG64) -[2024.06.14-12.34.40:441][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) -[2024.06.14-12.34.42:850][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.34.48:212][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG76) -[2024.06.14-12.34.51:715][ 14]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG75) -[2024.06.14-12.34.53:595][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG74) -[2024.06.14-12.34.55:649][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG67) -[2024.06.14-12.35.00:194][436]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG66) -[2024.06.14-12.35.02:432][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG65) -[2024.06.14-12.35.05:030][693]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG58) -[2024.06.14-12.35.07:795][839]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG57) -[2024.06.14-12.35.10:349][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-12.35.12:094][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.06.14-12.35.18:890][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) -[2024.06.14-12.35.29:911][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-12.35.32:064][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) -[2024.06.14-12.35.33:830][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-12.35.36:292][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-12.35.38:623][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.35.42:241][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-12.35.47:685][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-12.36.01:540][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.06.14-12.36.06:634][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.36.20:623][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.36.23:961][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.36.27:985][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG115) -[2024.06.14-12.36.31:244][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG114) -[2024.06.14-12.36.34:098][161]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG113) -[2024.06.14-12.36.36:213][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG116) -[2024.06.14-12.36.39:334][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG117) -[2024.06.14-12.36.42:580][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.36.44:538][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG111) -[2024.06.14-12.36.46:832][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) -[2024.06.14-12.36.49:545][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.36.51:755][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.36.54:492][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.06.14-12.36.56:294][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-12.37.07:114][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-12.37.11:608][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-12.37.15:883][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-12.37.17:828][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.37.19:697][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-12.37.22:615][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-12.37.24:784][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-12.37.28:352][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-12.37.30:744][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-12.37.32:412][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-12.37.35:032][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-12.37.39:891][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.37.45:747][783]LogEditorViewport: Clicking Background -[2024.06.14-12.37.46:360][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.37.48:747][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.37.50:608][ 14]Cmd: EDIT COPY -[2024.06.14-12.37.56:496][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.38.04:694][727]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.38.06:221][803]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.38.07:578][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.06.14-12.38.10:978][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.38.13:598][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.38.15:770][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.38.17:832][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG81) -[2024.06.14-12.38.20:180][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG80) -[2024.06.14-12.38.22:214][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG82) -[2024.06.14-12.38.28:026][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-12.38.37:177][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) -[2024.06.14-12.38.38:603][406]Cmd: EDIT COPY -[2024.06.14-12.38.40:264][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.38.42:429][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) -[2024.06.14-12.38.44:663][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) -[2024.06.14-12.38.47:247][826]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) -[2024.06.14-12.38.49:868][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG90) -[2024.06.14-12.38.54:247][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.38.59:462][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.39.03:167][591]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) -[2024.06.14-12.39.06:792][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.39.08:351][853]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG83) -[2024.06.14-12.39.11:318][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) -[2024.06.14-12.39.13:860][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-12.39.15:962][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-12.39.18:484][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-12.39.23:467][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG59) -[2024.06.14-12.39.33:526][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG60) -[2024.06.14-12.39.38:456][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG63) -[2024.06.14-12.39.40:382][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-12.39.46:045][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.39.50:381][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) -[2024.06.14-12.39.51:472][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.39.56:053][210]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-12.39.58:548][334]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.40.02:131][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) -[2024.06.14-12.40.04:268][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-12.40.09:288][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) -[2024.06.14-12.40.16:150][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) -[2024.06.14-12.40.33:778][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) -[2024.06.14-12.40.36:520][478]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG97) -[2024.06.14-12.40.38:796][594]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG94) -[2024.06.14-12.40.40:828][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.40.45:589][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) -[2024.06.14-12.40.48:380][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG102) -[2024.06.14-12.40.50:671][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG101) -[2024.06.14-12.40.52:930][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) -[2024.06.14-12.41.03:106][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.06.14-12.41.04:092][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) -[2024.06.14-12.41.06:443][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) -[2024.06.14-12.41.08:201][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG93) -[2024.06.14-12.41.10:267][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) -[2024.06.14-12.41.12:406][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.06.14-12.41.13:199][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) -[2024.06.14-12.41.15:391][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG98) -[2024.06.14-12.41.17:570][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG114) -[2024.06.14-12.41.22:144][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) -[2024.06.14-12.41.24:546][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG104) -[2024.06.14-12.41.28:774][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG115) -[2024.06.14-12.41.32:693][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.41.35:350][731]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG108) -[2024.06.14-12.41.43:572][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG109) -[2024.06.14-12.41.46:136][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) -[2024.06.14-12.41.48:553][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.42.24:126][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.06.14-12.42.43:004][808]Cmd: DELETE -[2024.06.14-12.42.43:004][808]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:042][808]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.14-12.42.43:045][808]LogEditorActor: Deleted 42 Actors (0.040 secs) -[2024.06.14-12.42.43:163][815]Cmd: DELETE -[2024.06.14-12.42.43:163][815]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:178][815]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-12.42.43:178][815]LogEditorActor: Deleted 0 Actors (0.015 secs) -[2024.06.14-12.42.43:343][824]Cmd: DELETE -[2024.06.14-12.42.43:343][824]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:358][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.14-12.42.43:359][824]LogEditorActor: Deleted 0 Actors (0.016 secs) -[2024.06.14-12.42.44:711][894]Cmd: TRANSACTION UNDO -[2024.06.14-12.42.44:711][894]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.43.07:537][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) -[2024.06.14-12.43.13:373][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.06.14-12.43.32:548][773]LogEditorViewport: Clicking Background -[2024.06.14-12.44.00:551][ 58]LogEditorViewport: Clicking Background -[2024.06.14-12.44.59:194][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.01:845][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.19:904][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.22:622][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) -[2024.06.14-12.45.27:118][585]LogEditorViewport: Clicking Background -[2024.06.14-12.45.39:689][233]LogEditorViewport: Clicking Background -[2024.06.14-12.45.55:626][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.06.14-12.46.36:347][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.36:361][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.14-12.46.36:402][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapEB7B723743C9574D6A027DA461DB0607.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.36:435][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.36:450][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataBF0E713940EEACEADE31219E87EDA415.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.36:465][319]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.46.38:497][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.38:506][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.14-12.46.38:547][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapABF3E314424201A6A6F4B7805E9D0F42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.38:549][384]LogEditorTransaction: Non zero active count in UTransBuffer::Reset -ActiveCount : 1 -SessionName : -Reason : Map Saved - -Purging the undo buffer... - -[2024.06.14-12.46.38:551][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.38:566][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataDDA4304F4242FE04A0DF0D85405BFB07.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.38:582][384]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.46.41:313][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.41:326][476]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.14-12.46.41:363][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2CC7C2AB4CE752AE6E839F8DBD30565C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.41:367][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.41:382][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4C8342BE4E31039E66FF9985AE1D73D7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.41:397][476]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.47.48:536][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) -[2024.06.14-12.48.07:348][ 72]Cmd: EDIT COPY -[2024.06.14-12.48.07:630][ 82]Cmd: EDIT PASTE -[2024.06.14-12.48.22:389][646]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.23:858][717]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.48:000][519]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.48:813][544]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.11:307][150]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.12:098][191]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.28:147][ 3]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.28:940][ 41]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.35:962][434]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.36:983][489]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.53:494][272]LogActorFactory: Actor Factory created Cube -[2024.06.14-12.49.54:189][302]LogActorFactory: Actor Factory created Cube -[2024.06.14-12.50.07:903][909]Cmd: EDIT COPY -[2024.06.14-12.50.08:128][918]Cmd: EDIT PASTE -[2024.06.14-12.50.13:003][127]Cmd: EDIT COPY -[2024.06.14-12.50.13:240][137]Cmd: EDIT PASTE -[2024.06.14-12.50.16:462][283]Cmd: EDIT COPY -[2024.06.14-12.50.16:829][300]Cmd: EDIT PASTE -[2024.06.14-12.50.32:112][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.14-12.50.35:498][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.14-12.52.03:890][563]Cmd: DELETE -[2024.06.14-12.52.03:890][563]Cmd: ACTOR DELETE -[2024.06.14-12.52.03:937][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.14-12.52.03:947][563]LogEditorActor: Deleted 0 Actors (0.057 secs) -[2024.06.14-12.53.18:182][238]EditorErrors: New page: Actor attachment -[2024.06.14-12.54.21:856][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.54.21:864][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.06.14-12.54.21:910][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map753D764749633BD41282FBA4E4B5770D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.54.21:916][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.54.21:935][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData871600C0468C53A01460C1A5C5C13897.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.54.21:951][560]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.55.34:448][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.55.34:460][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-12.55.34:497][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE978E0D84C822CE6AD19918AEABC8278.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.55.34:508][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.55.34:521][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData189FE6E84AF7C3CD277556A02419DFD3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.55.34:536][461]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.55.35:936][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.06.14-12.55.39:760][525]LogSlate: Window 'Save Content' being destroyed -[2024.06.14-12.55.39:824][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/BasicShapes/BasicShapeMaterial" FILE="../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset" SILENT=true -[2024.06.14-12.55.39:836][525]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial5CC12E1E42148CF04DF3D5B8DAF12DD7.tmp' to '../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset' -[2024.06.14-12.55.39:905][525]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.14-12.55.40:073][525]AssetCheck: New page: Asset Save: BasicShapeMaterial -[2024.06.14-12.55.40:073][525]LogContentValidation: Display: Validating Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-12.55.40:074][526]Cmd: QUIT_EDITOR -[2024.06.14-12.55.40:074][526]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.14-12.55.40:077][526]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.14-12.55.40:080][526]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.14-12.55.40:080][526]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.14-12.55.40:080][526]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.14-12.55.40:080][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.14-12.55.40:082][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.14-12.55.40:144][526]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.14-12.55.40:146][526]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.14-12.55.40:158][526]LogExit: Preparing to exit. -[2024.06.14-12.55.40:178][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.14-12.55.41:439][526]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.14-12.55.41:454][526]LogExit: Transaction tracking system shut down -[2024.06.14-12.55.41:468][526]LogExit: Editor shut down -[2024.06.14-12.55.41:824][526]LogExit: Object subsystem successfully closed. -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Total job queries 891, among them cache hits 658 (73.85%) -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 73 distinct outputs (41.24%) -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: ================================================ -[2024.06.14-12.55.41:883][526]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module CharacterAI (832) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (830) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (828) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (826) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (810) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (808) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (806) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (804) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module SequenceRecorder (803) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module TextureAlignMode (792) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module BspMode (790) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module GeometryMode (788) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (786) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (784) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (782) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SmartSnapping (780) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (778) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.14-12.55.41:963][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.14-12.55.42:656][526]MemoryProfiler: Shutdown -[2024.06.14-12.55.42:656][526]NetworkingProfiler: Shutdown -[2024.06.14-12.55.42:656][526]LoadingProfiler: Shutdown -[2024.06.14-12.55.42:656][526]TimingProfiler: Shutdown -[2024.06.14-12.55.42:658][526]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.14-12.55.42:661][526]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.14-12.55.42:664][526]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.14-12.55.42:699][526]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.14-12.55.42:701][526]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.14-12.55.42:704][526]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.14-12.55.42:723][526]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module EditableMesh (578) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module GooglePAD (576) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (574) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AssetTags (572) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (570) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CableComponent (568) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCapture (566) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeSequencer (556) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeMovieScene (554) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (548) -[2024.06.14-12.55.42:917][526]LogOpenImageDenoise: OIDN shutting down -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynth (544) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (532) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (531) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (528) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (526) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (524) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (522) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (520) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (518) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtils (516) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FractureEditor (514) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module BackChannel (512) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosNiagara (510) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (508) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (507) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicImporter (504) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicLibrary (503) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCache (502) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (501) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ImgMedia (496) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module TemplateSequence (494) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (492) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (490) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module UObjectPlugin (488) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (486) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (484) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MediaCompositing (482) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (480) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginUtils (476) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (474) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module GitSourceControl (472) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SourceControl (471) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (468) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (464) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (462) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (460) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CurveEditorTools (458) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (454) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeys (452) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (448) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (446) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (444) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (442) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (440) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (438) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (436) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (434) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (432) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (430) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLink (428) -[2024.06.14-12.55.43:458][526]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (426) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (422) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (420) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module Paper2DEditor (418) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (416) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module ActorSequence (386) -[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (382) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module DataValidation (380) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (378) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (376) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimation (374) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AnimationSharing (370) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (368) -[2024.06.14-12.55.43:665][526]LogModuleManager: Shutting down and abandoning module LevelEditor (367) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (366) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (364) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module MainFrame (362) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module HotReload (361) -[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module ToolMenus (357) -[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module TreeMap (355) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) -[2024.06.14-12.55.43:672][526]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (330) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module Niagara (328) -[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module SignalProcessing (327) -[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module NiagaraEditor (325) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowser (324) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowserData (323) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module NiagaraCore (318) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (310) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.14-12.55.43:684][526]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.14-12.55.43:692][526]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.14-12.55.43:693][526]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.14-12.55.43:715][526]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.14-12.55.43:730][526]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.14-12.55.43:730][526]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module ChaosCloth (94) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.06.14-12.55.43:738][526]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.06.14-12.55.43:738][526]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.14-12.55.43:738][526]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3A0D7DBA-4A28-FAB9-DE1F-B3B78B3E80B5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.14-12.55.43:738][526]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.14-12.55.43:769][526]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (74) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.06.14-12.55.43:777][526]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module PixWinPlugin (64) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MLSDK (58) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.14-12.55.43:781][526]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.14-12.55.43:782][526]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.14-12.55.43:785][526]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.14-12.55.43:810][526]LogD3D11RHI: Shutdown -[2024.06.14-12.55.43:810][526]LogD3D11RHI: CleanupD3DDevice -[2024.06.14-12.55.43:817][526]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.14-12.55.43:825][526]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.14-12.55.43:825][526]LogExit: Exiting. -[2024.06.14-12.55.43:838][526]Log file closed, 06/14/24 14:55:43 +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:274][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.21-11.57.36:274][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.21-11.57.36:275][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:275][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:278][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.21-11.57.36:278][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.21-11.57.36:279][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.21-11.57.36:279][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.21-11.57.36:279][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.21-11.57.36:279][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.21-11.57.36:279][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.06.21-11.57.36:280][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.06.21-11.57.36:280][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.06.21-11.57.36:280][ 0]LogInit: User: bib +[2024.06.21-11.57.36:280][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.21-11.57.36:280][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.21-11.57.36:280][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.21-11.57.36:280][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.21-11.57.36:280][ 0]LogMemory: Process Physical Memory: 146.55 MB used, 146.55 MB peak +[2024.06.21-11.57.36:280][ 0]LogMemory: Process Virtual Memory: 132.12 MB used, 132.12 MB peak +[2024.06.21-11.57.36:280][ 0]LogMemory: Physical Memory: 12737.91 MB used, 3330.79 MB free, 16068.70 MB total +[2024.06.21-11.57.36:280][ 0]LogMemory: Virtual Memory: 134208752.00 MB used, 8979.14 MB free, 134217728.00 MB total +[2024.06.21-11.57.36:284][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.21-11.57.36:298][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.21-11.57.36:298][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.21-11.57.36:298][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.21-11.57.36:301][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.21-11.57.36:302][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.21-11.57.36:314][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.21-11.57.36:323][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.21-11.57.36:323][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.21-11.57.36:405][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.21-11.57.36:409][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.21-11.57.36:409][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.21-11.57.36:409][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.21-11.57.36:409][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.21-11.57.36:489][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.21-11.57.36:489][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: Revision : 000c +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.21-11.57.36:491][ 0]LogD3D11RHI: AdapterLuid : 0 74162 +[2024.06.21-11.57.36:498][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.21-11.57.36:498][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.21-11.57.36:498][ 0]LogWindows: EnumDisplayDevices: +[2024.06.21-11.57.36:498][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.21-11.57.36:498][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.57.36:498][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.57.36:498][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.21-11.57.36:498][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.21-11.57.36:498][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.21-11.57.36:498][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.21-11.57.36:498][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.21-11.57.36:498][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: Revision : 000c +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.21-11.57.36:504][ 0]LogD3D11RHI: AdapterLuid : 0 74162 +[2024.06.21-11.57.36:563][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.21-11.57.36:571][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.21-11.57.36:571][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.21-11.57.36:571][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.21-11.57.36:572][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.21-11.57.36:572][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.21-11.57.36:572][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.21-11.57.36:580][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.21-11.57.36:817][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.21-11.57.36:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.21-11.57.36:832][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.21-11.57.36:832][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.21-11.57.36:832][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.21-11.57.36:832][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.21-11.57.36:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.21-11.57.36:844][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.21-11.57.36:851][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.21-11.57.36:854][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.21-11.57.36:856][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.21-11.57.36:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.21-11.57.36:865][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.21-11.57.36:868][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.21-11.57.36:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.21-11.57.36:886][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.21-11.57.36:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.21-11.57.36:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.21-11.57.36:895][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.21-11.57.36:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.21-11.57.36:900][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.21-11.57.36:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.21-11.57.36:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.21-11.57.36:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.21-11.57.36:916][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.21-11.57.36:919][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.21-11.57.36:922][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.21-11.57.36:922][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.21-11.57.36:926][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.21-11.57.36:950][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.21-11.57.36:970][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.21-11.57.36:970][ 0]LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/125328/). +[2024.06.21-11.57.36:970][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/337DC0FF49B2D9F25CF4E9B686A6EC9F/'. +[2024.06.21-11.57.36:970][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.21-11.57.36:970][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.21-11.57.36:970][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.21-11.57.37:522][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.21-11.57.37:575][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.21-11.57.37:589][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.21-11.57.37:589][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.21-11.57.37:589][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.21-11.57.37:594][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds +[2024.06.21-11.57.37:594][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1950.67MBs, RandomWriteSpeed=228.21MBs. Assigned SpeedClass 'Local' +[2024.06.21-11.57.37:595][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.21-11.57.37:595][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.21-11.57.37:595][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.21-11.57.37:631][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.21-11.57.37:632][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.21-11.57.37:654][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.06.21-11.57.37:823][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.21-11.57.37:823][ 0]LogInit: Active device profile: [00000294C1355400][00000294B41A82C0 49] Windows +[2024.06.21-11.57.37:823][ 0]LogInit: Profiles: [00000294C1355400][00000294B41A82C0 49] Windows, [00000294C12F6600][00000294B9C4C440 49] WindowsNoEditor, [00000294C1357400][00000294BA33A580 49] WindowsServer, [00000294C12DFF00][00000294B9C506C0 49] WindowsClient, [00000294C12F7800][00000294B9C54800 49] IOS, [00000294C12DF100][00000294B9C58940 49] iPadAir, [00000294C12F6B00][00000294B9C60AC0 49] iPadAir2, [00000294C129C700][00000294B9C68D80 49] IPadPro, [00000294C129C800][00000294B9C64DC0 49] iPadAir3, [00000294C12DDD00][00000294B9C6CF40 49] iPadAir4, [00000294C129D600][00000294B9C710C0 49] iPadMini2, [00000294C12DC700][00000294B9C75240 49] iPadMini3, [00000294C129E200][00000294B9C793C0 49] iPadMini4, [00000294C12DE900][00000294B9C7D540 49] iPadMini5, [00000294C1355100][00000294B9C85800 49] iPhone6, [00000294C1356400][00000294B9C81840 49] iPodTouch6, [00000294C129BF00][00000294B9C8DB00 49] iPhone7, [00000294C129BE00][00000294B9C89B40 49] iPodTouch7, [00000294C129ED00][00000294B9C90140 49] iPhone5S, [00000294C129B200][00000294B9CDE2C0 49] iPhone6Plus, [00000294C129DD00][00000294B9D3C440 49] iPhone6S, [00000294C1299400][00000294B9D405C0 49] iPhone6SPlus, [00000294C129F400][00000294B9DB4740 49] iPhone7Plus, [00000294C1299200][00000294B9C5C880 49] iPhoneSE, [00000294C129E700][00000294B9DBC9C0 49] iPhone8, [00000294C129A000][00000294B9E40B00 49] iPhone8Plus, [00000294C1356500][00000294B9EA0C80 49] iPhoneX, [00000294C1298200][00000294B9EA4E00 49] iPhoneXS, [00000294C1356D00][00000294B9EC0F80 49] iPhoneXSMax, [00000294C129AA00][00000294BD041100 49] iPhoneXR, [00000294C1355E00][00000294BD045280 49] iPhone11, [00000294C1298800][00000294BD049400 49] iPhone11Pro, [00000294C1354400][00000294BD051580 49] iPhone11ProMax, [00000294C129BC00][00000294BD059700 49] iPhoneSE2, [00000294C1355B00][00000294BD05D880 49] iPhone12Mini, [00000294C1299B00][00000294BD061A00 49] iPhone12, [00000294C1355300][00000294BD065B80 49] iPhone12Pro, [00000294C129BD00][00000294BD06C180 49] iPhone12ProMax, [00000294C1355C00][00000294BD074300 49] iPadPro105, [00000294C129AF00][00000294C24BA480 49] iPadPro129, [00000294C1354600][00000294B9F2C600 49] iPadPro97, [00000294C1299C00][00000294B9D28780 49] iPadPro2_129, [00000294C1356600][00000294B9D2C900 49] iPad5, [00000294C129AD00][00000294B9E98A40 49] iPad6, [00000294C1357200][00000294B9D30B80 49] iPad7, [00000294C129A100][00000294B9D34CC0 49] iPad8, [00000294C1355900][00000294B9E32E40 49] iPadPro11, [00000294C1298600][00000294B9E36FC0 49] iPadPro2_11, [00000294C1354800][00000294BD071140 49] iPadPro3_129, [00000294C129AE00][00000294B9E3B2C0 49] iPadPro4_129, [00000294C1354A00][00000294B9D99440 49] AppleTV, [00000294C1298F00][00000294B9D9D5C0 49] AppleTV4K, [00000294C1355600][00000294B69AF740 49] TVOS, [00000294C129B900][00000294B9DA58C0 49] Mac, [00000294C1357100][00000294BD86DA40 49] MacClient, [00000294C129A300][00000294BD87DBC0 49] MacNoEditor, [00000294C1356A00][00000294BD8801C0 49] MacServer, [00000294C1299E00][00000294BD884340 49] Linux, [00000294C1356F00][00000294BD8884C0 49] LinuxAArch64, [00000294C129AC00][00000294B69B2640 49] LinuxNoEditor, [00000294C1357000][00000294B69BA7C0 49] LinuxAArch64NoEditor, [00000294C1299800][00000294B69C8940 49] LinuxClient, [00000294C1356900][00000294B69CCAC0 49] LinuxAArch64Client, [00000294C129B700][00000294B9D38C00 49] LinuxServer, [00000294C1356300][00000294B69D0D40 49] LinuxAArch64Server, [00000294C1299900][00000294C21B2E80 49] Android, [00000294C1355800][00000294C2804FC0 49] Android_Low, [00000294C129A800][00000294C281D140 49] Android_Mid, [00000294C12F4300][00000294C28552C0 49] Android_High, [00000294C129C100][00000294C288D440 49] Android_Default, [00000294C12F6100][00000294C28915C0 49] Android_Adreno4xx, [00000294C129DC00][00000294C2895740 49] Android_Adreno5xx_Low, [00000294C12F5D00][00000294C28998C0 49] Android_Adreno5xx, [00000294C129FA00][00000294C28A1A40 49] Android_Adreno6xx, [00000294C12F7B00][00000294C28A5BC0 49] Android_Adreno6xx_Vulkan, [00000294C129FE00][00000294C28A81C0 49] Android_Mali_T6xx, [00000294C12F7300][00000294C28B0340 49] Android_Mali_T7xx, [00000294C129C200][00000294C28B44C0 49] Android_Mali_T8xx, [00000294C12F5200][00000294C28B8640 49] Android_Mali_G71, [00000294C129E900][00000294C28BC7C0 49] Android_Mali_G72, [00000294C12F7400][00000294C28C0940 49] Android_Mali_G72_Vulkan, [00000294C129FF00][00000294C28C4AC0 49] Android_Mali_G76, [00000294C12F4B00][00000294C28C8C40 49] Android_Mali_G76_Vulkan, [00000294C129D000][00000294C21B6D80 49] Android_Mali_G77, [00000294C12F5300][00000294C289CEC0 49] Android_Mali_G77_Vulkan, [00000294C129D300][00000294C28CD000 49] Android_Mali_G78, [00000294C12F5A00][00000294B9E29140 49] Android_Mali_G78_Vulkan, [00000294C129DB00][00000294B95A92C0 49] Android_Mali_G710, [00000294C12F7E00][00000294B95AD440 49] Android_Mali_G710_Vulkan, [00000294C129F800][00000294C28895C0 49] Android_Vulkan_SM5, [00000294C12F6000][00000294C28AD740 49] Android_PowerVR_G6xxx, [00000294C129C500][00000294B95B18C0 49] Android_PowerVR_GT7xxx, [00000294C12F4800][00000294B6963A40 49] Android_PowerVR_GE8xxx, [00000294C1299600][00000294B6967BC0 49] Android_PowerVR_GM9xxx, [00000294C12F6C00][00000294B696A1C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000294C129BB00][00000294B696E340 49] Android_TegraK1, [00000294C12F6F00][00000294B69724C0 49] Android_Unknown_Vulkan, [00000294C1299000][00000294B6976640 49] Lumin, [00000294C12F6E00][00000294B697A7C0 49] Lumin_Desktop, [00000294C1298B00][00000294B697E940 49] HoloLens, +[2024.06.21-11.57.37:912][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.21-11.57.37:912][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.21-11.57.37:912][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.21-11.57.37:912][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.21-11.57.37:912][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.21-11.57.37:924][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.21-11.57.38:194][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.57.38:260][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.21-11.57.38:264][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.21-11.57.38:264][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.21-11.57.38:264][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.21-11.57.38:463][ 0]LogPython: Using Python 3.7.7 +[2024.06.21-11.57.38:813][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 94A2D51B4154A69B18D67DAF57A839F9 | Instance: ED856F7D49931D154F2D95BAF97B6111 (NB-PBM2H22CST-125328). +[2024.06.21-11.57.38:936][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.21-11.57.38:942][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.21-11.57.39:186][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.21-11.57.39:200][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.39:200][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.39:203][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.39:205][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.39:209][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.39:213][ 0]LogUProjectInfo: Found projects: +[2024.06.21-11.57.39:238][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.21-11.57.39:254][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.21-11.57.39:254][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.21-11.57.39:362][ 0]LogCollectionManager: Loaded 0 collections in 0.001140 seconds +[2024.06.21-11.57.39:381][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.06.21-11.57.39:381][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.06.21-11.57.39:381][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.06.21-11.57.39:381][ 0]LogOcInput: OculusInput pre-init called +[2024.06.21-11.57.39:576][ 0]LogEngine: Initializing Engine... +[2024.06.21-11.57.39:578][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.21-11.57.39:578][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.21-11.57.39:578][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.21-11.57.39:579][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.21-11.57.39:677][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.21-11.57.39:687][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.21-11.57.39:689][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.21-11.57.39:692][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.21-11.57.39:693][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.21-11.57.39:693][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.21-11.57.39:693][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.21-11.57.39:693][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.21-11.57.39:693][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.21-11.57.39:694][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.21-11.57.39:694][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.21-11.57.39:694][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.21-11.57.39:694][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.21-11.57.39:702][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.21-11.57.39:702][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.21-11.57.39:985][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.21-11.57.39:988][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.21-11.57.39:990][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.21-11.57.39:990][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.21-11.57.39:991][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.21-11.57.39:991][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.21-11.57.39:991][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.21-11.57.39:992][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.21-11.57.39:992][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.21-11.57.39:992][ 0]LogInit: FAudioDevice initialized. +[2024.06.21-11.57.39:993][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.21-11.57.39:993][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.21-11.57.40:060][ 0]LogDerivedDataCache: Saved boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.21-11.57.40:061][ 0]LogInit: Texture streaming: Enabled +[2024.06.21-11.57.40:070][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.21-11.57.40:073][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.21-11.57.40:073][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.21-11.57.40:074][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.21-11.57.40:093][ 0]LogInit: Transaction tracking system initialized +[2024.06.21-11.57.40:107][ 0]BlueprintLog: New page: Editor Load +[2024.06.21-11.57.40:147][ 0]LocalizationService: Localization service is disabled +[2024.06.21-11.57.40:162][ 0]TimingProfiler: Initialize +[2024.06.21-11.57.40:162][ 0]TimingProfiler: OnSessionChanged +[2024.06.21-11.57.40:162][ 0]LoadingProfiler: Initialize +[2024.06.21-11.57.40:162][ 0]LoadingProfiler: OnSessionChanged +[2024.06.21-11.57.40:162][ 0]NetworkingProfiler: Initialize +[2024.06.21-11.57.40:162][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.21-11.57.40:162][ 0]MemoryProfiler: Initialize +[2024.06.21-11.57.40:162][ 0]MemoryProfiler: OnSessionChanged +[2024.06.21-11.57.40:267][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.21-11.57.40:267][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.21-11.57.40:402][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.06.21-11.57.40:546][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.21-11.57.40:548][ 0]SourceControl: Source control is disabled +[2024.06.21-11.57.40:548][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.039 +[2024.06.21-11.57.40:548][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.21-11.57.40:548][ 0]LightingResults: New page: Lighting Build +[2024.06.21-11.57.40:549][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.57.40:549][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.21-11.57.40:549][ 0]MapCheck: New page: Map Check +[2024.06.21-11.57.40:549][ 0]LightingResults: New page: Lighting Build +[2024.06.21-11.57.40:553][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.21-11.57.40:556][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.21-11.57.40:592][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.21-11.57.40:595][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.21-11.57.40:596][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.21-11.57.40:599][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.21-11.57.40:605][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.21-11.57.40:606][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.21-11.57.40:606][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. +[2024.06.21-11.57.40:606][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.058 +[2024.06.21-11.57.40:607][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.098 +[2024.06.21-11.57.40:736][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.57.40:740][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.57.40:744][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.57.40:749][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.21-11.57.40:758][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0066 seconds. Added 3822 classes and 928 folders. +[2024.06.21-11.57.40:760][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.21-11.57.40:761][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.57.40:761][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:761][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.57.40:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:761][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.21-11.57.40:761][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.21-11.57.40:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.21-11.57.40:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.21-11.57.40:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.21-11.57.40:762][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:762][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.57.40:762][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.21-11.57.40:763][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.21-11.57.40:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.21-11.57.40:763][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:763][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.21-11.57.40:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.21-11.57.40:763][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.21-11.57.40:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.21-11.57.40:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.21-11.57.40:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.21-11.57.40:765][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.21-11.57.40:765][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:765][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.21-11.57.40:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:765][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.21-11.57.40:765][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.21-11.57.40:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.21-11.57.40:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:766][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:766][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.21-11.57.40:766][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.21-11.57.40:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.21-11.57.40:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:767][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:767][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.21-11.57.40:767][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.21-11.57.40:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.21-11.57.40:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.21-11.57.40:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.21-11.57.40:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.21-11.57.40:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:769][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:769][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.21-11.57.40:769][ 0]LogPakFile: OnPakFileMounted2Time == 0.000019 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.21-11.57.40:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.21-11.57.40:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:770][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:770][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.21-11.57.40:770][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.06.21-11.57.40:771][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.21-11.57.40:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.21-11.57.40:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.21-11.57.40:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.21-11.57.40:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.21-11.57.40:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.21-11.57.40:804][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.21-11.57.40:805][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.06.21-11.57.40:865][ 0]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.21-11.57.40:866][ 0]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.21-11.57.40:866][ 0]LogSlate: Took 0.000124 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.21-11.57.40:923][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). +[2024.06.21-11.57.41:010][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.21-11.57.41:010][ 0]LogLoad: (Engine Initialization) Total time: 5.50 seconds +[2024.06.21-11.57.41:010][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.21-11.57.41:060][ 0]LogAssetRegistry: Asset discovery search completed in 3.4064 seconds +[2024.06.21-11.57.41:063][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.06.21-11.57.41:064][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.21-11.57.41:168][ 2]LogSlate: Took 0.000305 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.21-11.57.59:923][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.21-11.57.59:930][118]LogSlate: Took 0.000200 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.21-11.57.59:984][118]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.21-11.57.59:984][118]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.21-11.57.59:984][118]LightingResults: New page: Lighting Build +[2024.06.21-11.57.59:984][118]LoadErrors: New page: Loading map: Map.umap +[2024.06.21-11.58.00:032][118]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.58.00:032][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.21-11.58.00:032][118]MapCheck: New page: Map Check +[2024.06.21-11.58.00:032][118]LightingResults: New page: Lighting Build +[2024.06.21-11.58.00:039][118]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.21-11.58.00:041][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.21-11.58.00:042][118]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.21-11.58.00:090][118]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.21-11.58.00:090][118]LogAIModule: Creating AISystem for world Map +[2024.06.21-11.58.00:098][118]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.21-11.58.00:100][118]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.21-11.58.00:101][118]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete. +[2024.06.21-11.58.00:101][118]LogFileHelpers: Loading map 'Map' took 0.117 +[2024.06.21-11.58.08:558][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.21-11.58.17:117][428]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.21-11.58.17:132][428]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Textures/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.06.21-11.58.17:512][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.21-11.58.17:518][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.06.21-11.58.17:523][428]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms +[2024.06.21-11.58.21:508][491]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\Treppe_Normal_DirectX.png) +[2024.06.21-11.58.21:639][491]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.06.21-11.58.21:743][491]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.58.21:743][491]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.06.21-11.58.34:557][771]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.06.21-11.58.34:566][771]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0128EFD12E89B503F7F1FFE2E261791F068F9309), compiling. +[2024.06.21-11.58.34:585][771]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.06.21-11.58.34:588][771]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.58.34:661][771]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.21-11.58.34:784][771]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BD8D232AEEEB0C0E6C07639CF8818A733AD131AF), compiling. +[2024.06.21-11.58.34:786][771]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 9F3D542CCFE279A77F71F7ED819D7BB1663F1C28), compiling. +[2024.06.21-11.58.34:788][771]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59244ED4812DC6490B02A8D385C637E2F06DBF18), compiling. +[2024.06.21-11.58.34:789][771]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 64BDC2A866A53A8245B40A1BCF6693B9A8DF01D2), compiling. +[2024.06.21-11.58.34:790][771]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: FA3B282DD6239FD7838A457887B0196FBA27C439), compiling. +[2024.06.21-11.58.34:791][771]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A41F531DAA98D330406B9CB5F860B6EC38061356), compiling. +[2024.06.21-11.58.34:792][771]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 419EC673886821A0CCEA517636574E24C8B2B11D), compiling. +[2024.06.21-11.58.34:800][771]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.21-11.58.34:800][771]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.58.34:800][771]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.58.34:802][771]LogSlate: Took 0.000294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.21-11.58.34:875][771]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.34:875][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.58.34:875][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.21-11.58.34:875][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.34:875][771]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.06.21-11.58.34:875][771]LogSlate: Took 0.000222 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.21-11.58.34:915][772]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.06.21-11.58.34:915][772]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.06.21-11.58.34:915][772]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.06.21-11.58.34:915][772]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.06.21-11.58.34:915][772]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.06.21-11.58.35:920][820]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.35:920][820]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.21-11.58.35:920][820]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.21-11.58.35:920][820]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.35:926][820]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.35:931][820]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.35:956][821]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.06.21-11.58.35:956][821]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.35:997][823]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.36:020][824]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.36:176][833]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 +[2024.06.21-11.58.36:176][833]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.36:187][833]MaterialEditorStats: Texture samplers: 6/16 +[2024.06.21-11.58.36:187][833]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.58.36:187][833]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.58.37:176][876]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.06.21-11.58.37:176][876]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 5 +[2024.06.21-11.58.37:176][876]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.37:206][877]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.21-11.58.37:207][877]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.58.37:207][877]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.58.37:248][879]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.06.21-11.58.37:248][879]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.37:273][880]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.06.21-11.58.37:273][880]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.37:297][881]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.21-11.58.37:297][881]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.37:461][886]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.21-11.58.37:461][886]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.21-11.58.37:710][893]MaterialEditorStats: Base pass shader: 134 instructions +[2024.06.21-11.58.37:710][893]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.06.21-11.58.37:710][893]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.06.21-11.58.37:710][893]MaterialEditorStats: Texture samplers: 7/16 +[2024.06.21-11.58.37:710][893]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.06.21-11.58.37:711][893]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.06.21-11.58.42:153][138]LogMaterialEditor: Saving and Compiling material Treppe +[2024.06.21-11.58.42:186][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.06.21-11.58.42:192][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe5703D1804B5788F486309CB02D26A96D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.06.21-11.58.42:204][138]AssetCheck: New page: Asset Save: Treppe +[2024.06.21-11.58.42:204][138]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.06.21-11.58.47:855][372]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.21-11.58.49:882][372]LogSlate: Window 'Save Content' being destroyed +[2024.06.21-11.58.49:919][372]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset" SILENT=true +[2024.06.21-11.58.50:224][372]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Normal_DirectX6F4A58784B3E77BA19B9E0899EE2FC08.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe_Normal_DirectX.uasset' +[2024.06.21-11.58.50:246][372]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.58.50:246][372]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.21-11.58.50:281][372]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.21-11.58.50:373][372]AssetCheck: New page: Asset Save: Treppe_Normal_DirectX +[2024.06.21-11.58.50:374][372]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe_Normal_DirectX.Treppe_Normal_DirectX +[2024.06.21-11.58.50:375][373]Cmd: QUIT_EDITOR +[2024.06.21-11.58.50:375][373]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.21-11.58.50:378][373]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.21-11.58.50:379][373]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.21-11.58.50:379][373]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.21-11.58.50:379][373]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.21-11.58.50:379][373]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.21-11.58.50:380][373]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.21-11.58.50:422][373]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.21-11.58.50:422][373]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.21-11.58.50:427][373]LogExit: Preparing to exit. +[2024.06.21-11.58.50:982][373]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.21-11.58.51:097][373]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.58.51:103][373]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GAR/Dino Game/Content/] +[2024.06.21-11.58.51:122][373]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.21-11.58.51:132][373]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.21-11.58.51:132][373]LogExit: Editor shut down +[2024.06.21-11.58.51:133][373]LogExit: Transaction tracking system shut down +[2024.06.21-11.58.51:299][373]LogExit: Object subsystem successfully closed. +[2024.06.21-11.58.51:311][373]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.21-11.58.51:312][373]LogShaderCompilers: Display: Total job queries 39, among them cache hits 9 (23.08%) +[2024.06.21-11.58.51:312][373]LogShaderCompilers: Display: Tracking 20 distinct input hashes that result in 11 distinct outputs (55.00%) +[2024.06.21-11.58.51:312][373]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.06.21-11.58.51:312][373]LogShaderCompilers: Display: ================================================ +[2024.06.21-11.58.51:323][373]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (848) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (846) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (844) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (842) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module WebMMedia (840) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (838) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (836) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (834) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (832) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (830) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (828) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module TakeRecorder (827) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (824) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module TakesCore (822) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (820) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (818) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module OpenXRInput (816) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (814) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (812) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.06.21-11.58.51:349][373]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.21-11.58.51:350][373]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.21-11.58.52:230][373]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.21-11.58.52:230][373]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.21-11.58.52:230][373]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.21-11.58.52:230][373]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.21-11.58.52:230][373]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.21-11.58.52:231][373]MemoryProfiler: Shutdown +[2024.06.21-11.58.52:231][373]NetworkingProfiler: Shutdown +[2024.06.21-11.58.52:231][373]LoadingProfiler: Shutdown +[2024.06.21-11.58.52:231][373]TimingProfiler: Shutdown +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.21-11.58.52:231][373]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.21-11.58.52:232][373]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.21-11.58.52:265][373]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.21-11.58.52:266][373]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.21-11.58.52:266][373]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.21-11.58.52:266][373]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.21-11.58.52:266][373]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.21-11.58.52:266][373]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.21-11.58.52:267][373]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.21-11.58.52:268][373]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.21-11.58.52:269][373]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.21-11.58.52:288][373]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.21-11.58.52:435][373]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.21-11.58.52:435][373]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.21-11.58.52:435][373]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.21-11.58.52:435][373]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.21-11.58.52:435][373]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ImgMedia (590) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module MediaCompositing (588) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module SynthesisEditor (586) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module Synthesis (584) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (582) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (580) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.06.21-11.58.52:436][373]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module CableComponent (564) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AssetTags (560) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AudioCapture (558) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (540) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (538) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (530) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (528) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module UObjectPlugin (526) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (524) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (522) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (520) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module PluginUtils (518) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (516) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module GitSourceControl (514) +[2024.06.21-11.58.52:437][373]LogModuleManager: Shutting down and abandoning module SourceControl (513) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (510) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (508) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (506) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (504) +[2024.06.21-11.58.52:438][373]LogOpenImageDenoise: OIDN shutting down +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (502) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module MotoSynth (500) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module MeshConversion (498) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module DynamicMesh (496) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (494) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometricObjects (492) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (490) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (489) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (486) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (484) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (482) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (480) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module FractureEditor (478) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (476) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module ChaosNiagara (474) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (473) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (470) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module BackChannel (468) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (466) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module AutomationUtils (464) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module AlembicImporter (462) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module AlembicLibrary (461) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCache (460) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (459) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (454) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module PluginBrowser (450) +[2024.06.21-11.58.52:438][373]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (448) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module CurveEditorTools (446) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (444) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module CryptoKeys (442) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (440) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (438) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.06.21-11.58.52:439][373]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.06.21-11.58.53:049][373]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.06.21-11.58.53:050][373]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.06.21-11.58.53:151][373]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.06.21-11.58.53:151][373]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.06.21-11.58.53:252][373]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (360) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module AnimationSharing (358) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) +[2024.06.21-11.58.53:252][373]LogModuleManager: Shutting down and abandoning module Niagara (354) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (346) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module DataValidation (344) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module FacialAnimation (338) +[2024.06.21-11.58.53:253][373]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.06.21-11.58.53:254][373]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.06.21-11.58.53:255][373]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.06.21-11.58.53:256][373]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.06.21-11.58.53:256][373]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.06.21-11.58.53:256][373]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.21-11.58.53:257][373]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.21-11.58.53:258][373]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.21-11.58.53:258][373]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.21-11.58.53:258][373]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.21-11.58.53:258][373]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.21-11.58.53:258][373]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.21-11.58.53:259][373]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.21-11.58.53:261][373]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.21-11.58.53:262][373]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.21-11.58.53:262][373]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.21-11.58.53:263][373]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.21-11.58.53:264][373]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.21-11.58.53:265][373]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.21-11.58.53:265][373]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.21-11.58.53:265][373]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.21-11.58.53:265][373]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.21-11.58.53:265][373]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.21-11.58.53:266][373]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.21-11.58.53:267][373]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.21-11.58.53:269][373]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.21-11.58.53:269][373]LogModuleManager: Shutting down and abandoning module WmfMedia (108) +[2024.06.21-11.58.53:272][373]LogModuleManager: Shutting down and abandoning module Media (107) +[2024.06.21-11.58.53:274][373]LogModuleManager: Shutting down and abandoning module MediaInfo (106) +[2024.06.21-11.58.53:274][373]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (102) +[2024.06.21-11.58.53:274][373]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (100) +[2024.06.21-11.58.53:275][373]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module OpenXRHMD (92) +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) +[2024.06.21-11.58.53:275][373]LogModuleManager: Shutting down and abandoning module ChunkDownloader (88) +[2024.06.21-11.58.53:276][373]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86) +[2024.06.21-11.58.53:276][373]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) +[2024.06.21-11.58.53:276][373]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) +[2024.06.21-11.58.53:278][373]LogModuleManager: Shutting down and abandoning module XMPP (75) +[2024.06.21-11.58.53:278][373]LogModuleManager: Shutting down and abandoning module WebSockets (74) +[2024.06.21-11.58.53:302][373]LogModuleManager: Shutting down and abandoning module HTTP (71) +[2024.06.21-11.58.53:302][373]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.21-11.58.53:302][373]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3DEA1535-4EC8-14B6-C8CD-5E8C4E3A0DA3%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.21-11.58.53:302][373]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.21-11.58.53:306][373]LogModuleManager: Shutting down and abandoning module SSL (70) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module PixWinPlugin (62) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module ChaosCloth (56) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) +[2024.06.21-11.58.53:307][373]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) +[2024.06.21-11.58.53:308][373]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.21-11.58.53:309][373]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.21-11.58.53:310][373]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.21-11.58.53:311][373]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.21-11.58.53:311][373]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.21-11.58.53:415][373]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.21-11.58.53:447][373]LogD3D11RHI: Shutdown +[2024.06.21-11.58.53:447][373]LogD3D11RHI: CleanupD3DDevice +[2024.06.21-11.58.53:450][373]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.21-11.58.53:453][373]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.21-11.58.53:453][373]LogExit: Exiting. +[2024.06.21-11.58.53:462][373]Log file closed, 06/21/24 13:58:53