GARGame/Saved/Logs/DesertGame.log

1266 lines
126 KiB
Plaintext

Log file open, 06/26/24 15:03:11
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.179997
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.26-13.03.12:098][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.26-13.03.12:098][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.06.26-13.03.12:098][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.06.26-13.03.12:098][ 0]LogInit: Going up to parent DeviceProfile []
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini]
[2024.06.26-13.03.12:099][ 0]LogInit: Computer: NB-PBM2H22CUN
[2024.06.26-13.03.12:099][ 0]LogInit: User: bib
[2024.06.26-13.03.12:099][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.06.26-13.03.12:099][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.06.26-13.03.12:099][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.06.26-13.03.12:099][ 0]LogMemory: Platform Memory Stats for Windows
[2024.06.26-13.03.12:099][ 0]LogMemory: Process Physical Memory: 146.18 MB used, 146.18 MB peak
[2024.06.26-13.03.12:099][ 0]LogMemory: Process Virtual Memory: 131.76 MB used, 131.76 MB peak
[2024.06.26-13.03.12:099][ 0]LogMemory: Physical Memory: 11409.84 MB used, 4658.86 MB free, 16068.70 MB total
[2024.06.26-13.03.12:099][ 0]LogMemory: Virtual Memory: 134207760.00 MB used, 9967.87 MB free, 134217728.00 MB total
[2024.06.26-13.03.12:103][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.06.26-13.03.12:117][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.06.26-13.03.12:117][ 0]LogInit: Using OS detected language (de-DE).
[2024.06.26-13.03.12:117][ 0]LogInit: Using OS detected locale (de-DE).
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.06.26-13.03.12:120][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.06.26-13.03.12:120][ 0]LogInit: Setting process to per monitor DPI aware
[2024.06.26-13.03.12:131][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.26-13.03.12:143][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.06.26-13.03.12:143][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.06.26-13.03.12:207][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.06.26-13.03.12:208][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 adapters:
[2024.06.26-13.03.12:262][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.06.26-13.03.12:262][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Revision : 000c
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.26-13.03.12:271][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.06.26-13.03.12:271][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.06.26-13.03.12:271][ 0]LogWindows: EnumDisplayDevices:
[2024.06.26-13.03.12:271][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.06.26-13.03.12:271][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-13.03.12:271][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-13.03.12:272][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.26-13.03.12:272][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.06.26-13.03.12:272][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Revision : 000c
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.26-13.03.12:323][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: Async texture creation enabled
[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.06.26-13.03.12:340][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.06.26-13.03.12:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.06.26-13.03.12:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.06.26-13.03.12:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.06.26-13.03.12:617][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.06.26-13.03.12:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.06.26-13.03.12:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.06.26-13.03.12:628][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.06.26-13.03.12:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.06.26-13.03.12:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.06.26-13.03.12:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.06.26-13.03.12:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.06.26-13.03.12:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.06.26-13.03.12:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.06.26-13.03.12:668][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.06.26-13.03.12:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.06.26-13.03.12:674][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.06.26-13.03.12:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.06.26-13.03.12:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.06.26-13.03.12:688][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.06.26-13.03.12:691][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.06.26-13.03.12:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.06.26-13.03.12:697][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.06.26-13.03.12:697][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.06.26-13.03.12:703][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.06.26-13.03.12:729][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.06.26-13.03.12:753][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.06.26-13.03.12:753][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/8536/).
[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A58B392C4E145BCDFC6EA98EC87C30EA/'.
[2024.06.26-13.03.12:754][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.06.26-13.03.13:334][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.06.26-13.03.13:420][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.06.26-13.03.13:420][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2077.51MBs, RandomWriteSpeed=191.42MBs. Assigned SpeedClass 'Local'
[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.06.26-13.03.13:458][ 0]LogSlate: Using FreeType 2.10.0
[2024.06.26-13.03.13:458][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.06.26-13.03.13:478][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up
[2024.06.26-13.03.13:673][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.26-13.03.13:673][ 0]LogInit: Active device profile: [000002D381574B00][000002D3833FD100 49] Windows
[2024.06.26-13.03.13:673][ 0]LogInit: Profiles: [000002D381574B00][000002D3833FD100 49] Windows, [000002D38154A100][000002D3F3D81280 49] WindowsNoEditor, [000002D381575900][000002D3F3D85400 49] WindowsServer, [000002D38154AE00][000002D3F3D91580 49] WindowsClient, [000002D381577C00][000002D3F9A33700 49] IOS, [000002D381548F00][000002D3FB0A1880 49] iPadAir, [000002D381577E00][000002D3FB0B1A00 49] iPadAir2, [000002D3814D0C00][000002D383110140 49] IPadPro, [000002D3814D0D00][000002D38310C180 49] iPadAir3, [000002D38154BB00][000002D383114300 49] iPadAir4, [000002D3814D3600][000002D38311C480 49] iPadMini2, [000002D38154B200][000002D3F3D7C5C0 49] iPadMini3, [000002D3814D3800][000002D38312A700 49] iPadMini4, [000002D38154B800][000002D38312E840 49] iPadMini5, [000002D3814D8600][000002D38313AAC0 49] iPhone6, [000002D3814D8700][000002D383132B00 49] iPodTouch6, [000002D381576900][000002D383142DC0 49] iPhone7, [000002D381576800][000002D38313EE00 49] iPodTouch7, [000002D3814D8100][000002D383146F80 49] iPhone5S, [000002D3814D0700][000002D383167100 49] iPhone6Plus, [000002D3814DA500][000002D38316B280 49] iPhone6S, [000002D3814D1300][000002D383173400 49] iPhone6SPlus, [000002D3814DBB00][000002D3FFAF7580 49] iPhone7Plus, [000002D3814D3500][000002D3FFAFB700 49] iPhoneSE, [000002D381576600][000002D3FFB03880 49] iPhone8, [000002D3814D0600][000002D3FFB07A00 49] iPhone8Plus, [000002D381576200][000002D3FFB0BB80 49] iPhoneX, [000002D3814D3300][000002D3FFB0E180 49] iPhoneXS, [000002D381577400][000002D3FFB16300 49] iPhoneXSMax, [000002D3814D2D00][000002D3FFB1A480 49] iPhoneXR, [000002D381574200][000002D3FFB1E600 49] iPhone11, [000002D3814D1E00][000002D383136740 49] iPhone11Pro, [000002D381576A00][000002D3FFB22880 49] iPhone11ProMax, [000002D3814D3700][000002D3FFB269C0 49] iPhoneSE2, [000002D381574D00][000002D3FFB2AB00 49] iPhone12Mini, [000002D3814D1F00][000002D3FB07CC80 49] iPhone12, [000002D381574700][000002D3FB080E00 49] iPhone12Pro, [000002D3814D1400][000002D3FB084F80 49] iPhone12ProMax, [000002D381574C00][000002D3FFB13100 49] iPadPro105, [000002D3814D1700][000002D3FFAFF280 49] iPadPro129, [000002D381574100][000002D3FB089400 49] iPadPro97, [000002D3814D3C00][000002D38316F580 49] iPadPro2_129, [000002D381574800][000002D3F3D8D700 49] iPad5, [000002D3814D3100][000002D3F3D89880 49] iPad6, [000002D381574500][000002D3F9B15A00 49] iPad7, [000002D3814D2800][000002D3837E5B80 49] iPad8, [000002D381575500][000002D3837E8180 49] iPadPro11, [000002D3814D1500][000002D3837EC300 49] iPadPro2_11, [000002D381574F00][000002D3837F0480 49] iPadPro3_129, [000002D3814D2C00][000002D3837F4600 49] iPadPro4_129, [000002D381576500][000002D3837F8780 49] AppleTV, [000002D3814D1100][000002D3837FC900 49] AppleTV4K, [000002D381574400][000002D3FB078A40 49] TVOS, [000002D3814D2600][000002D383800B80 49] Mac, [000002D381577D00][000002D383804CC0 49] MacClient, [000002D3814D1800][000002D38380CE40 49] MacNoEditor, [000002D381577100][000002D3F3D52FC0 49] MacServer, [000002D3814D3900][000002D3F3D57140 49] Linux, [000002D381574900][000002D3F3D5B2C0 49] LinuxAArch64, [000002D3814D3F00][000002D3F3D5F440 49] LinuxNoEditor, [000002D381575B00][000002D3F3D635C0 49] LinuxAArch64NoEditor, [000002D3814D3400][000002D3F3D67740 49] LinuxClient, [000002D381575C00][000002D3F3D6B8C0 49] LinuxAArch64Client, [000002D3814D1D00][000002D3F3D6FA40 49] LinuxServer, [000002D381576F00][000002D3F9995BC0 49] LinuxAArch64Server, [000002D3814D0500][000002D3F99981C0 49] Android, [000002D381575E00][000002D3F999C340 49] Android_Low, [000002D3814D3000][000002D3F99A04C0 49] Android_Mid, [000002D381576400][000002D3F99A4640 49] Android_High, [000002D3814D0800][000002D3F99A87C0 49] Android_Default, [000002D381577200][000002D3F99AC940 49] Android_Adreno4xx, [000002D38154A400][000002D3F99B0AC0 49] Android_Adreno5xx_Low, [000002D3814D9C00][000002D383808C00 49] Android_Adreno5xx, [000002D38154BD00][000002D3F99B4D40 49] Android_Adreno6xx, [000002D3814DAB00][000002D3F99B8E80 49] Android_Adreno6xx_Vulkan, [000002D38154BE00][000002D3F99BCFC0 49] Android_Mali_T6xx, [000002D3814D8F00][000002D3F99C5140 49] Android_Mali_T7xx, [000002D381549300][000002D3F99C92C0 49] Android_Mali_T8xx, [000002D3814D9F00][000002D3F99CD440 49] Android_Mali_G71, [000002D381549C00][000002D3F99D15C0 49] Android_Mali_G72, [000002D3814DA400][000002D3F99D5740 49] Android_Mali_G72_Vulkan, [000002D38154B600][000002D3F99D98C0 49] Android_Mali_G76, [000002D3814DA100][000002D3F99DDA40 49] Android_Mali_G76_Vulkan, [000002D381549B00][000002D3F99E1BC0 49] Android_Mali_G77, [000002D3814D8A00][000002D3FFC2E1C0 49] Android_Mali_G77_Vulkan, [000002D38154B400][000002D3FFC32340 49] Android_Mali_G78, [000002D3814D9300][000002D3FFC364C0 49] Android_Mali_G78_Vulkan, [000002D38154A900][000002D3FFC3A640 49] Android_Mali_G710, [000002D3814DBD00][000002D3FFC3E7C0 49] Android_Mali_G710_Vulkan, [000002D381549E00][000002D3FFC42940 49] Android_Vulkan_SM5, [000002D3814D8900][000002D3FFC46AC0 49] Android_PowerVR_G6xxx, [000002D381549F00][000002D3FFC4AC40 49] Android_PowerVR_GT7xxx, [000002D3814DA700][000002D3F99C0D80 49] Android_PowerVR_GE8xxx, [000002D38154A300][000002D3FFC4EEC0 49] Android_PowerVR_GM9xxx, [000002D3814DB200][000002D3FFC53000 49] Android_PowerVR_GM9xxx_Vulkan, [000002D38154B000][000002D3FFC57140 49] Android_TegraK1, [000002D3814D9700][000002D3FFC5F2C0 49] Android_Unknown_Vulkan, [000002D38154B700][000002D3FFC63440 49] Lumin, [000002D3814D8200][000002D3FFC675C0 49] Lumin_Desktop, [000002D38154A200][000002D3FFC6B740 49] HoloLens,
[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.06.26-13.03.13:757][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.06.26-13.03.13:757][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.06.26-13.03.13:766][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.06.26-13.03.14:030][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.26-13.03.14:099][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.06.26-13.03.14:103][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.06.26-13.03.14:103][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.06.26-13.03.14:103][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.06.26-13.03.14:221][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F28BBD484F6869D00FE8DA98D57CFC63 | Instance: 05EF3EF54745AD5196A6388D739B0E98 (NB-PBM2H22CUN-8536).
[2024.06.26-13.03.14:353][ 0]LogPython: Using Python 3.7.7
[2024.06.26-13.03.14:704][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.06.26-13.03.14:707][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.06.26-13.03.14:803][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.14:803][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.14:805][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.14:806][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.14:810][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.14:818][ 0]LogUProjectInfo: Found projects:
[2024.06.26-13.03.14:950][ 0]LogOpenImageDenoise: OIDN starting up
[2024.06.26-13.03.14:979][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.06.26-13.03.14:989][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.26-13.03.14:989][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.26-13.03.15:078][ 0]LogCollectionManager: Loaded 0 collections in 0.001151 seconds
[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.06.26-13.03.15:096][ 0]LogOcInput: OculusInput pre-init called
[2024.06.26-13.03.15:274][ 0]LogEngine: Initializing Engine...
[2024.06.26-13.03.15:275][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.06.26-13.03.15:275][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.26-13.03.15:275][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.06.26-13.03.15:276][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.06.26-13.03.15:367][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.06.26-13.03.15:378][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.06.26-13.03.15:379][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.06.26-13.03.15:382][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-13.03.15:382][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-13.03.15:383][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-13.03.15:389][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-13.03.15:389][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-13.03.15:437][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-13.03.15:440][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-13.03.15:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-13.03.15:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-13.03.15:445][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-13.03.15:445][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-13.03.15:445][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-13.03.15:446][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-13.03.15:447][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-13.03.15:447][ 0]LogInit: FAudioDevice initialized.
[2024.06.26-13.03.15:447][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.06.26-13.03.15:447][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.06.26-13.03.15:497][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.26-13.03.15:498][ 0]LogInit: Texture streaming: Enabled
[2024.06.26-13.03.15:506][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.06.26-13.03.15:508][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.06.26-13.03.15:508][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.06.26-13.03.15:510][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.06.26-13.03.15:526][ 0]LogInit: Transaction tracking system initialized
[2024.06.26-13.03.15:540][ 0]BlueprintLog: New page: Editor Load
[2024.06.26-13.03.15:582][ 0]LocalizationService: Localization service is disabled
[2024.06.26-13.03.15:596][ 0]TimingProfiler: Initialize
[2024.06.26-13.03.15:596][ 0]TimingProfiler: OnSessionChanged
[2024.06.26-13.03.15:596][ 0]LoadingProfiler: Initialize
[2024.06.26-13.03.15:596][ 0]LoadingProfiler: OnSessionChanged
[2024.06.26-13.03.15:596][ 0]NetworkingProfiler: Initialize
[2024.06.26-13.03.15:596][ 0]NetworkingProfiler: OnSessionChanged
[2024.06.26-13.03.15:596][ 0]MemoryProfiler: Initialize
[2024.06.26-13.03.15:596][ 0]MemoryProfiler: OnSessionChanged
[2024.06.26-13.03.15:700][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.06.26-13.03.15:700][ 0]LogCook: Display: Mobile HDR setting 1
[2024.06.26-13.03.15:762][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s
[2024.06.26-13.03.15:985][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.06.26-13.03.15:987][ 0]SourceControl: Source control is disabled
[2024.06.26-13.03.15:987][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.585
[2024.06.26-13.03.15:987][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.26-13.03.15:987][ 0]LightingResults: New page: Lighting Build
[2024.06.26-13.03.15:988][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.03.15:988][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.03.15:988][ 0]MapCheck: New page: Map Check
[2024.06.26-13.03.15:988][ 0]LightingResults: New page: Lighting Build
[2024.06.26-13.03.15:996][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.03.15:997][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.06.26-13.03.16:684][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:431][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.26-13.03.17:431][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:432][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:306][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.26-13.03.18:307][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:307][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1
[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1
[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1
[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1
[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1
[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:394][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1
[2024.06.26-13.03.18:394][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority
[2024.06.26-13.03.18:394][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.06.26-13.03.18:396][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.03.18:473][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.713954 sec (time since issued), 5.832068 sec (combined shader worker time).
[2024.06.26-13.03.18:545][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 2.191853 sec (time since issued), 10.775205 sec (combined shader worker time).
[2024.06.26-13.03.18:547][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.26-13.03.18:565][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms
[2024.06.26-13.03.18:566][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.26-13.03.18:566][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,265ms to complete.
[2024.06.26-13.03.18:566][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.578
[2024.06.26-13.03.18:569][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.167
[2024.06.26-13.03.18:736][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.03.18:746][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.03.18:755][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.03.18:766][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.03.18:788][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0145 seconds. Added 3822 classes and 928 folders.
[2024.06.26-13.03.18:811][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-13.03.18:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.06.26-13.03.18:814][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.06.26-13.03.18:815][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.06.26-13.03.18:815][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-13.03.18:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.06.26-13.03.18:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.06.26-13.03.18:817][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.06.26-13.03.18:817][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.26-13.03.18:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.06.26-13.03.18:818][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.06.26-13.03.18:819][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.06.26-13.03.18:819][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.26-13.03.18:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.06.26-13.03.18:820][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.06.26-13.03.18:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.06.26-13.03.18:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.06.26-13.03.18:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.06.26-13.03.18:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.26-13.03.18:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.06.26-13.03.18:823][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.06.26-13.03.18:824][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.26-13.03.18:824][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-13.03.18:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.06.26-13.03.18:825][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.06.26-13.03.18:826][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050
[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.06.26-13.03.18:826][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.06.26-13.03.18:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.06.26-13.03.18:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.06.26-13.03.18:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.06.26-13.03.18:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.06.26-13.03.18:829][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.06.26-13.03.18:829][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.26-13.03.18:830][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.26-13.03.18:830][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.06.26-13.03.18:830][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.26-13.03.18:876][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
[2024.06.26-13.03.18:879][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders.
[2024.06.26-13.03.18:927][ 0]LogSlate: Took 0.000354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.06.26-13.03.18:928][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.06.26-13.03.18:929][ 0]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.06.26-13.03.19:057][ 0]LogRenderer: Reallocating scene render targets to support 868x328 Format 10 NumSamples 1 (Frame:1).
[2024.06.26-13.03.19:168][ 0]LogSlate: Took 0.000331 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.26-13.03.19:254][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
[2024.06.26-13.03.19:254][ 0]LogLoad: (Engine Initialization) Total time: 7.85 seconds
[2024.06.26-13.03.19:254][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.06.26-13.03.19:327][ 0]LogAssetRegistry: Asset discovery search completed in 5.8503 seconds
[2024.06.26-13.03.19:335][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.06.26-13.03.19:339][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.06.26-13.03.19:408][ 1]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.878196 sec (time since issued), 6.248022 sec (combined shader worker time).
[2024.06.26-13.03.22:931][173]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.06.26-13.03.24:945][249]LogSlate: Took 0.000294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.06.26-13.03.26:719][349]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.26-13.03.26:732][349]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.26-13.03.26:819][349]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders.
[2024.06.26-13.03.27:318][349]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.06.26-13.03.27:370][349]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.06.26-13.03.33:567][666]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.26-13.03.35:688][739]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.26-13.03.35:688][739]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.26-13.03.35:688][739]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/Blueprints/BPI_JumpAndRun.PLACEHOLDER-CLASS__BP_Checkpoint_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Projectile.PLACEHOLDER-CLASS__BPI_JumpAndRun_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BP_Checkpoint_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BPI_JumpAndRun_C_1 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BP_Projectile_C_2 has parent None, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.26-13.03.44:739][224]LogLinker: Warning: Failed to load '/Game/Blueprints/Blueprints/BP_GameInstance': Can't find file.
[2024.06.26-13.03.44:740][224]LogLinker: Warning: Failed to load '/Game/Blueprints/Blueprints/BP_GameInstance': Can't find file.
[2024.06.26-13.03.44:741][224]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C'
[2024.06.26-13.04.04:820][997]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-13.04.04:826][997]LogSlate: Window 'Project Settings' being destroyed
[2024.06.26-13.04.15:741][553]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-13.04.15:754][553]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-13.04.15:755][553]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:15)
[2024.06.26-13.04.15:756][553]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.06.26-13.04.15:757][553]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.06.26-13.04.15:757][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.15:764][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007324s)
[2024.06.26-13.04.15:765][553]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.04.15:765][553]LogPlayLevel: PIE: World Init took: (0.001038s)
[2024.06.26-13.04.15:765][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008461s)
[2024.06.26-13.04.15:808][553]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms
[2024.06.26-13.04.15:811][553]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-13.04.15:811][553]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-13.04.15:812][553]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-13.04.15:813][553]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-13.04.15:813][553]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-13.04.15:857][553]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-13.04.15:857][553]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-13.04.15:857][553]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-13.04.15:858][553]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-13.04.15:858][553]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-13.04.15:858][553]LogInit: FAudioDevice initialized.
[2024.06.26-13.04.15:858][553]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.06.26-13.04.15:864][553]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.04.15:866][553]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.15
[2024.06.26-13.04.15:866][553]LogWorld: Bringing up level for play took: 0.001428
[2024.06.26-13.04.15:866][553]LogOnline: OSS: Creating online subsystem instance for: :Context_6
[2024.06.26-13.04.15:870][553]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0002 seconds. Added 20 classes and 0 folders.
[2024.06.26-13.04.15:870][553]PIE: Server logged in
[2024.06.26-13.04.15:872][553]PIE: Play in editor total start time 0,126 seconds.
[2024.06.26-13.04.20:414][809]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.04.20:414][809]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.20:414][809]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.04.20:414][809]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.04.20:430][809]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-13.04.20:459][809]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.04.20:487][809]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.04.20:490][809]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.04.20:491][809]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.04.20:494][809]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.04.20:522][809]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
[2024.06.26-13.04.20:555][810]LogPlayLevel: Display: Destroying online subsystem :Context_6
[2024.06.26-13.04.43:209][898]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-13.04.43:214][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-13.04.43:215][898]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:43)
[2024.06.26-13.04.43:252][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006342s)
[2024.06.26-13.04.43:259][898]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: World Init took: (0.000738s)
[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007226s)
[2024.06.26-13.04.43:306][898]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
[2024.06.26-13.04.43:307][898]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-13.04.43:307][898]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-13.04.43:309][898]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-13.04.43:309][898]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-13.04.43:354][898]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-13.04.43:354][898]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-13.04.43:355][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-13.04.43:356][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-13.04.43:356][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-13.04.43:356][898]LogInit: FAudioDevice initialized.
[2024.06.26-13.04.43:356][898]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'.
[2024.06.26-13.04.43:365][898]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.04.43:366][898]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.43
[2024.06.26-13.04.43:367][898]LogWorld: Bringing up level for play took: 0.001346
[2024.06.26-13.04.43:367][898]LogOnline: OSS: Creating online subsystem instance for: :Context_8
[2024.06.26-13.04.43:368][898]PIE: Server logged in
[2024.06.26-13.04.43:369][898]PIE: Play in editor total start time 0,155 seconds.
[2024.06.26-13.04.47:351][136]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE
[2024.06.26-13.04.50:633][333]LogNet: Browse: /Game/Emmy_Testing
[2024.06.26-13.04.50:633][333]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.26-13.04.50:633][333]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.50:634][333]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.04.50:634][333]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.04.50:659][333]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.04.50:663][333]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
[2024.06.26-13.04.50:665][333]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.50:673][333]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008372s)
[2024.06.26-13.04.50:674][333]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.04.50:674][333]LogPlayLevel: PIE: World Init took: (0.000779s)
[2024.06.26-13.04.50:674][333]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009278s)
[2024.06.26-13.04.50:674][333]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'.
[2024.06.26-13.04.50:674][333]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.04.50:676][333]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.50
[2024.06.26-13.04.50:676][333]LogWorld: Bringing up level for play took: 0.001101
[2024.06.26-13.04.50:677][333]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.26-13.04.50:677][333]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE
[2024.06.26-13.04.50:677][333]LogLoad: Took 0.044040 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.26-13.04.54:664][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.04.54:664][570]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.54:664][570]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.04.54:665][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.04.54:674][570]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-13.04.54:682][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.04.54:707][570]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.04.54:707][570]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.04.54:708][570]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.04.54:712][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.04.54:715][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2024.06.26-13.04.54:731][571]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.06.26-13.04.56:691][686]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-13.04.56:696][686]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-13.04.56:696][686]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:56)
[2024.06.26-13.04.56:696][686]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.04.56:703][686]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006803s)
[2024.06.26-13.04.56:704][686]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.04.56:704][686]LogPlayLevel: PIE: World Init took: (0.000874s)
[2024.06.26-13.04.56:704][686]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007782s)
[2024.06.26-13.04.56:736][686]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms
[2024.06.26-13.04.56:737][686]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-13.04.56:737][686]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-13.04.56:739][686]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-13.04.56:739][686]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-13.04.56:792][686]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-13.04.56:792][686]LogInit: FAudioDevice initialized.
[2024.06.26-13.04.56:792][686]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'.
[2024.06.26-13.04.56:803][686]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.04.56:804][686]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.56
[2024.06.26-13.04.56:805][686]LogWorld: Bringing up level for play took: 0.001395
[2024.06.26-13.04.56:805][686]LogOnline: OSS: Creating online subsystem instance for: :Context_9
[2024.06.26-13.04.56:807][686]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE
[2024.06.26-13.04.56:807][686]PIE: Server logged in
[2024.06.26-13.04.56:808][686]PIE: Play in editor total start time 0,113 seconds.
[2024.06.26-13.05.04:903][170]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE
[2024.06.26-13.05.07:703][338]LogNet: Browse: /Game/Emmy_Testing
[2024.06.26-13.05.07:703][338]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.26-13.05.07:703][338]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.07:703][338]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.05.07:703][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.07:733][338]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.05.07:736][338]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2024.06.26-13.05.07:738][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006431s)
[2024.06.26-13.05.07:744][338]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: World Init took: (0.000822s)
[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007390s)
[2024.06.26-13.05.07:744][338]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'.
[2024.06.26-13.05.07:745][338]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.05.07:746][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.07
[2024.06.26-13.05.07:746][338]LogWorld: Bringing up level for play took: 0.001208
[2024.06.26-13.05.07:747][338]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.26-13.05.07:748][338]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE
[2024.06.26-13.05.07:748][338]LogLoad: Took 0.045590 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.26-13.05.10:493][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.05.10:493][501]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.10:493][501]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.05.10:493][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.10:505][501]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-13.05.10:512][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.10:539][501]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.05.10:539][501]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.05.10:540][501]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.05.10:543][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.05.10:546][501]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2024.06.26-13.05.10:587][503]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.06.26-13.05.12:678][624]LogTemp: Repeating last play command: Selected Viewport
[2024.06.26-13.05.12:683][624]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.26-13.05.12:683][624]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:05:12)
[2024.06.26-13.05.12:683][624]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.12:689][624]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006475s)
[2024.06.26-13.05.12:690][624]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.05.12:690][624]LogPlayLevel: PIE: World Init took: (0.000871s)
[2024.06.26-13.05.12:690][624]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007444s)
[2024.06.26-13.05.12:720][624]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.06.26-13.05.12:722][624]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.26-13.05.12:722][624]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.26-13.05.12:724][624]LogAudioMixer: Display: 0: FrontLeft
[2024.06.26-13.05.12:724][624]LogAudioMixer: Display: 1: FrontRight
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio)
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.26-13.05.12:776][624]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.26-13.05.12:777][624]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.26-13.05.12:777][624]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.26-13.05.12:777][624]LogInit: FAudioDevice initialized.
[2024.06.26-13.05.12:777][624]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'.
[2024.06.26-13.05.12:789][624]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.05.12:791][624]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.12
[2024.06.26-13.05.12:791][624]LogWorld: Bringing up level for play took: 0.001406
[2024.06.26-13.05.12:791][624]LogOnline: OSS: Creating online subsystem instance for: :Context_10
[2024.06.26-13.05.12:793][624]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE
[2024.06.26-13.05.12:794][624]PIE: Server logged in
[2024.06.26-13.05.12:794][624]PIE: Play in editor total start time 0,112 seconds.
[2024.06.26-13.05.19:886][ 47]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE
[2024.06.26-13.05.22:671][214]LogNet: Browse: /Game/Emmy_Testing
[2024.06.26-13.05.22:671][214]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.26-13.05.22:671][214]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.22:671][214]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.05.22:671][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.22:716][214]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.26-13.05.22:719][214]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms
[2024.06.26-13.05.22:720][214]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.22:726][214]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005502s)
[2024.06.26-13.05.22:726][214]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.26-13.05.22:727][214]LogPlayLevel: PIE: World Init took: (0.000761s)
[2024.06.26-13.05.22:727][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006400s)
[2024.06.26-13.05.22:727][214]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'.
[2024.06.26-13.05.22:727][214]LogLoad: Game class is 'GameModeBase'
[2024.06.26-13.05.22:729][214]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.22
[2024.06.26-13.05.22:729][214]LogWorld: Bringing up level for play took: 0.001158
[2024.06.26-13.05.22:730][214]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.26-13.05.22:730][214]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE
[2024.06.26-13.05.22:730][214]LogLoad: Took 0.059669 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.26-13.05.24:172][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.05.24:172][299]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.26-13.05.24:172][299]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.26-13.05.24:173][299]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.24:185][299]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.26-13.05.24:193][299]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.26-13.05.24:219][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.26-13.05.24:220][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.05.24:221][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.26-13.05.24:227][299]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms
[2024.06.26-13.05.24:269][301]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2024.06.26-13.05.30:973][702]LogRenderer: Reallocating scene render targets to support 868x332 Format 10 NumSamples 1 (Frame:5500).
[2024.06.26-13.05.31:013][703]LogRenderer: Reallocating scene render targets to support 868x336 Format 10 NumSamples 1 (Frame:5502).
[2024.06.26-13.05.31:053][704]LogRenderer: Reallocating scene render targets to support 868x356 Format 10 NumSamples 1 (Frame:5504).
[2024.06.26-13.05.31:097][705]LogRenderer: Reallocating scene render targets to support 868x388 Format 10 NumSamples 1 (Frame:5506).
[2024.06.26-13.05.31:143][706]LogRenderer: Reallocating scene render targets to support 868x404 Format 10 NumSamples 1 (Frame:5508).
[2024.06.26-13.05.31:190][707]LogRenderer: Reallocating scene render targets to support 868x416 Format 10 NumSamples 1 (Frame:5510).
[2024.06.26-13.05.31:231][708]LogRenderer: Reallocating scene render targets to support 868x428 Format 10 NumSamples 1 (Frame:5512).
[2024.06.26-13.05.31:273][709]LogRenderer: Reallocating scene render targets to support 868x452 Format 10 NumSamples 1 (Frame:5514).
[2024.06.26-13.05.31:319][710]LogRenderer: Reallocating scene render targets to support 868x472 Format 10 NumSamples 1 (Frame:5516).
[2024.06.26-13.05.31:361][711]LogRenderer: Reallocating scene render targets to support 868x484 Format 10 NumSamples 1 (Frame:5518).
[2024.06.26-13.05.31:403][712]LogRenderer: Reallocating scene render targets to support 868x492 Format 10 NumSamples 1 (Frame:5520).
[2024.06.26-13.05.31:447][713]LogRenderer: Reallocating scene render targets to support 868x504 Format 10 NumSamples 1 (Frame:5522).