GARGame/Saved/Logs/DesertGame.log
Angeline 5df8973756 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	Intermediate/CachedAssetRegistry.bin
#	Saved/AutoScreenshot.png
#	Saved/Config/CrashReportClient/UE4CC-Windows-26C0574148A80F1241BAC28EB3C6CB42/CrashReportClient.ini
#	Saved/Config/CrashReportClient/UE4CC-Windows-85ACC2DF4F5ECBEB010EDC890FABFAB7/CrashReportClient.ini
#	Saved/Config/CrashReportClient/UE4CC-Windows-884F02AE422160193B63EB9556766C5A/CrashReportClient.ini
#	Saved/Config/CrashReportClient/UE4CC-Windows-AB1C1390466C882DFD90D08C57659F53/CrashReportClient.ini
#	Saved/Config/Windows/EditorPerProjectUserSettings.ini
#	Saved/Logs/DesertGame.log
#	Saved/SaveGames/1.sav
2024-07-01 13:42:18 +02:00

5946 lines
630 KiB
Plaintext

<<<<<<< HEAD
Log file open, 07/01/24 12:12:47
=======
Log file open, 06/28/24 10:15:32
>>>>>>> origin/main
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogInit: Display: Running engine for game: DesertGame
LogPlatformFile: Not using cached read wrapper
LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
<<<<<<< HEAD
LogStats: Stats thread started at 0.198507
=======
LogStats: Stats thread started at 0.195149
>>>>>>> origin/main
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Display: Loading text-based GConfig....
LogPluginManager: Mounting plugin MeshPainting
LogPluginManager: Mounting plugin XGEController
LogPluginManager: Mounting plugin AISupport
LogPluginManager: Mounting plugin EnvironmentQueryEditor
LogPluginManager: Mounting plugin Paper2D
<<<<<<< HEAD
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin PluginBrowser
=======
LogPluginManager: Mounting plugin GameplayCameras
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin CameraShakePreviewer
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin CryptoKeys
LogPluginManager: Mounting plugin CurveEditorTools
LogPluginManager: Mounting plugin DataValidation
LogPluginManager: Mounting plugin GeometryMode
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin FacialAnimation
>>>>>>> origin/main
LogPluginManager: Mounting plugin MaterialAnalyzer
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
<<<<<<< HEAD
LogPluginManager: Mounting plugin AnimationSharing
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin CLionSourceCodeAccess
LogPluginManager: Mounting plugin OodleData
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin MacGraphicsSwitching
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin PlasticSourceControl
LogPluginManager: Mounting plugin PixWinPlugin
LogPluginManager: Mounting plugin PluginUtils
LogPluginManager: Mounting plugin PropertyAccessNode
LogPluginManager: Mounting plugin RiderSourceCodeAccess
LogPluginManager: Mounting plugin TextureFormatOodle
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin SkeletalReduction
=======
>>>>>>> origin/main
LogPluginManager: Mounting plugin Niagara
LogPluginManager: Mounting plugin LuminPlatformFeatures
LogPluginManager: Mounting plugin MagicLeap
LogPluginManager: Mounting plugin MagicLeapLightEstimation
LogPluginManager: Mounting plugin MagicLeapMedia
<<<<<<< HEAD
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin DatasmithContent
LogPluginManager: Mounting plugin VariantManagerContent
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
=======
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin AutomationUtils
LogPluginManager: Mounting plugin BackChannel
LogPluginManager: Mounting plugin MagicLeapPassableWorld
LogPluginManager: Mounting plugin ChaosCloth
LogPluginManager: Mounting plugin ChaosEditor
LogPluginManager: Mounting plugin MLSDK
LogPluginManager: Mounting plugin ChaosClothEditor
LogPluginManager: Mounting plugin ChaosNiagara
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin ChaosSolverPlugin
LogPluginManager: Mounting plugin GeometryCache
LogPluginManager: Mounting plugin GeometryCollectionPlugin
LogPluginManager: Mounting plugin GeometryProcessing
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin OpenImageDenoise
LogPluginManager: Mounting plugin MotoSynth
LogPluginManager: Mounting plugin PlanarCut
LogPluginManager: Mounting plugin PlatformCrypto
LogPluginManager: Mounting plugin ProxyLODPlugin
LogPluginManager: Mounting plugin PythonScriptPlugin
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WebMMedia
LogPluginManager: Mounting plugin SkeletalReduction
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin TemplateSequence
LogPluginManager: Mounting plugin LauncherChunkInstaller
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin ActorLayerUtilities
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleImageUtils
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin AssetTags
LogPluginManager: Mounting plugin AudioSynesthesia
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin ChunkDownloader
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin EditableMesh
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GooglePAD
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ScreenshotTools
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OpenXREyeTracker
LogPluginManager: Mounting plugin OpenXR
LogPluginManager: Mounting plugin OpenXRHandTracking
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin PostSplashScreen
LogPluginManager: Mounting plugin PropertyAccessEditor
LogPluginManager: Mounting plugin SoundFields
LogPluginManager: Mounting plugin SignificanceManager
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin Synthesis
LogPluginManager: Mounting plugin WebMMoviePlayer
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin Takes
LogPluginManager: Mounting plugin OodleNetwork
LogPluginManager: Mounting plugin LiveLink
LogPluginManager: Mounting plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting plugin ContentBrowserClassDataSource
>>>>>>> origin/main
LogPluginManager: Mounting plugin ContentBrowserFileDataSource
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin SteamVR
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.1.1
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogOnline: OSS: Creating online subsystem instance for: NULL
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogOculusPluginWrapper: OculusPlugin initialized successfully
LogHMD: Failed initializing OVRPlugin 1.59.0
LogInit: Build: ++UE4+Release-4.27-CL-18319896
LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27
LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27
LogInit: Net CL: 17155196
LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics
LogInit: Compiled (64-bit): Nov 30 2021 07:12:08
LogInit: Compiled with Visual C++: 19.24.28315.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.27
LogInit: Command Line:
LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/
LogInit: Allocator: TBB
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 29
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
LogInit: Object subsystem initialized
LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
LogConfig: Setting CVar [[r.setres:1280x720]]
<<<<<<< HEAD
[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.01-10.12.47:432][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.01-10.12.47:432][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.07.01-10.12.47:432][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.07.01-10.12.47:432][ 0]LogInit: Going up to parent DeviceProfile []
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini]
[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini]
[2024.07.01-10.12.47:433][ 0]LogInit: Computer: NB-PBM2H22CST
[2024.07.01-10.12.47:433][ 0]LogInit: User: bib
[2024.07.01-10.12.47:433][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.07.01-10.12.47:433][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.07.01-10.12.47:433][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.07.01-10.12.47:433][ 0]LogMemory: Platform Memory Stats for Windows
[2024.07.01-10.12.47:433][ 0]LogMemory: Process Physical Memory: 145.10 MB used, 145.10 MB peak
[2024.07.01-10.12.47:433][ 0]LogMemory: Process Virtual Memory: 132.06 MB used, 132.06 MB peak
[2024.07.01-10.12.47:433][ 0]LogMemory: Physical Memory: 10523.82 MB used, 5544.89 MB free, 16068.70 MB total
[2024.07.01-10.12.47:433][ 0]LogMemory: Virtual Memory: 134205112.00 MB used, 12613.15 MB free, 134217728.00 MB total
[2024.07.01-10.12.47:436][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.07.01-10.12.47:455][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected language (de-DE).
[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected locale (de-DE).
[2024.07.01-10.12.47:458][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.07.01-10.12.47:459][ 0]LogInit: Setting process to per monitor DPI aware
[2024.07.01-10.12.47:474][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.01-10.12.47:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.07.01-10.12.47:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.07.01-10.12.47:567][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.07.01-10.12.47:570][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 adapters:
[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Revision : 000c
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: AdapterLuid : 0 73451
[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.07.01-10.12.47:665][ 0]LogWindows: EnumDisplayDevices:
[2024.07.01-10.12.47:665][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.07.01-10.12.47:666][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.01-10.12.47:666][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.01-10.12.47:666][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.07.01-10.12.47:666][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.07.01-10.12.47:666][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: VendorId : 8086
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DeviceId : 4628
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: SubSysId : b061028
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Revision : 000c
[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: AdapterLuid : 0 73451
[2024.07.01-10.12.47:742][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Async texture creation enabled
[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.07.01-10.12.47:761][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.07.01-10.12.48:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.07.01-10.12.48:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.07.01-10.12.48:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.07.01-10.12.48:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.07.01-10.12.48:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.07.01-10.12.48:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.07.01-10.12.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.07.01-10.12.48:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.07.01-10.12.48:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.07.01-10.12.48:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.07.01-10.12.48:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.07.01-10.12.48:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.07.01-10.12.48:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.07.01-10.12.48:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.07.01-10.12.48:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.07.01-10.12.48:123][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.07.01-10.12.48:147][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.07.01-10.12.48:169][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19784/).
[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/75AAC7344AA136302D9B9594F8DD9C59/'.
[2024.07.01-10.12.48:170][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.07.01-10.12.48:765][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1518.35MBs, RandomWriteSpeed=75.66MBs. Assigned SpeedClass 'Local'
[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.07.01-10.12.48:918][ 0]LogSlate: Using FreeType 2.10.0
[2024.07.01-10.12.48:919][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.07.01-10.12.48:945][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up
[2024.07.01-10.12.49:121][ 0]LogInit: Selected Device Profile: [Windows]
[2024.07.01-10.12.49:121][ 0]LogInit: Active device profile: [000001F88F7FCD00][000001F88D037880 49] Windows
[2024.07.01-10.12.49:121][ 0]LogInit: Profiles: [000001F88F7FCD00][000001F88D037880 49] Windows, [000001F88F7C6300][000001F88F3ADA00 49] WindowsNoEditor, [000001F88F7FDC00][000001F88F3B1B80 49] WindowsServer, [000001F88F7C7100][000001F88F3B4180 49] WindowsClient, [000001F88F7FE900][000001F88F3B8300 49] IOS, [000001F88F7C5A00][000001F88F3BC480 49] iPadAir, [000001F88F7FFE00][000001F88F3A85C0 49] iPadAir2, [000001F88F775100][000001F88F3C4800 49] IPadPro, [000001F88F775200][000001F88F3C0840 49] iPadAir3, [000001F88F7C4C00][000001F88F3C8980 49] iPadAir4, [000001F88F775E00][000001F88F3D0B00 49] iPadMini2, [000001F88F7C7300][000001F88F3D4C80 49] iPadMini3, [000001F88F777900][000001F88F3D8E00 49] iPadMini4, [000001F88F7C5000][000001F88F426F80 49] iPadMini5, [000001F88F794900][000001F88F489240 49] iPhone6, [000001F88F794A00][000001F88F42B280 49] iPodTouch6, [000001F88F7FEE00][000001F88F501540 49] iPhone7, [000001F88F7FEF00][000001F88F4F9580 49] iPodTouch7, [000001F88F777E00][000001F88F58D700 49] iPhone5S, [000001F88F7FD100][000001F8909F1880 49] iPhone6Plus, [000001F88F794100][000001F890A0DA00 49] iPhone6S, [000001F88F774300][000001F88B191B80 49] iPhone6SPlus, [000001F88F796800][000001F88B1AC180 49] iPhone7Plus, [000001F88F776300][000001F88B1B0300 49] iPhoneSE, [000001F88F796600][000001F88B1B4480 49] iPhone8, [000001F88F775000][000001F88B1B8600 49] iPhone8Plus, [000001F88F797100][000001F88F3CC740 49] iPhoneX, [000001F88F7FD500][000001F88B1CC880 49] iPhoneXS, [000001F88F796B00][000001F88B1D09C0 49] iPhoneXSMax, [000001F88F7FC700][000001F88B1D4B00 49] iPhoneXR, [000001F88F794700][000001F88B1DCC80 49] iPhone11, [000001F88F7FCE00][000001F88B1E0E00 49] iPhone11Pro, [000001F88F795A00][000001F88B1E4F80 49] iPhone11ProMax, [000001F88F7FF800][000001F88B1F1100 49] iPhoneSE2, [000001F88F797800][000001F88F485280 49] iPhone12Mini, [000001F88F7FE300][000001F88B1FD400 49] iPhone12, [000001F88F796300][000001F88B201580 49] iPhone12Pro, [000001F88F7FC500][000001F890DAF700 49] iPhone12ProMax, [000001F88F795500][000001F890DB3880 49] iPadPro105, [000001F88F7FCA00][000001F890DD7A00 49] iPadPro129, [000001F88F797D00][000001F890DDBB80 49] iPadPro97, [000001F88F7FD200][000001F88F57E180 49] iPadPro2_129, [000001F88F796A00][000001F88F582300 49] iPad5, [000001F88F7FDD00][000001F88F586480 49] iPad6, [000001F88F795300][000001F890DDE600 49] iPad7, [000001F88F7FFA00][000001F890DE2780 49] iPad8, [000001F88F794300][000001F890DE6900 49] iPadPro11, [000001F88F7FC100][000001F88B1D8A40 49] iPadPro2_11, [000001F88F795600][000001F890DEAB80 49] iPadPro3_129, [000001F88F7FF300][000001F88F4DCCC0 49] iPadPro4_129, [000001F88F795000][000001F88F4ECE40 49] AppleTV, [000001F88F7FDB00][000001F8909D8FC0 49] AppleTV4K, [000001F88F797200][000001F8909DD140 49] TVOS, [000001F88F7FFB00][000001F88F4F12C0 49] Mac, [000001F88F797700][000001F88F4F5440 49] MacClient, [000001F88F7FFF00][000001F88861F5C0 49] MacNoEditor, [000001F88F797000][000001F888623740 49] MacServer, [000001F88F7FEC00][000001F8886318C0 49] Linux, [000001F88F795D00][000001F888635A40 49] LinuxAArch64, [000001F88F7FEA00][000001F888639BC0 49] LinuxNoEditor, [000001F88F797900][000001F88863C1C0 49] LinuxAArch64NoEditor, [000001F88F7FF100][000001F888640340 49] LinuxClient, [000001F88F796F00][000001F8886444C0 49] LinuxAArch64Client, [000001F88F7FF200][000001F88865C640 49] LinuxServer, [000001F88F797F00][000001F8886687C0 49] LinuxAArch64Server, [000001F88F7FC200][000001F88F4D6940 49] Android, [000001F88F794500][000001F88F548AC0 49] Android_Low, [000001F88F7FE200][000001F88F4E8C00 49] Android_Mid, [000001F88F797B00][000001F88F550D40 49] Android_High, [000001F88F7FE000][000001F88F554E80 49] Android_Default, [000001F88F797300][000001F88F558FC0 49] Android_Adreno4xx, [000001F88F7FF700][000001F88F561140 49] Android_Adreno5xx_Low, [000001F88F794B00][000001F88F5692C0 49] Android_Adreno5xx, [000001F88F7FE600][000001F88F56D440 49] Android_Adreno6xx, [000001F88F7C4500][000001F88F5715C0 49] Android_Adreno6xx_Vulkan, [000001F88F775300][000001F88F579740 49] Android_Mali_T6xx, [000001F88F7C7B00][000001F88D13F8C0 49] Android_Mali_T7xx, [000001F88F777300][000001F88D143A40 49] Android_Mali_T8xx, [000001F88F7C6E00][000001F88D147BC0 49] Android_Mali_G71, [000001F88F776800][000001F88D14A1C0 49] Android_Mali_G72, [000001F88F7C5400][000001F890DB6340 49] Android_Mali_G72_Vulkan, [000001F88F775500][000001F890DBA4C0 49] Android_Mali_G76, [000001F88F7C7D00][000001F890DBE640 49] Android_Mali_G76_Vulkan, [000001F88F776C00][000001F890DCE7C0 49] Android_Mali_G77, [000001F88F7C7600][000001F890DD2940 49] Android_Mali_G77_Vulkan, [000001F88F775700][000001F88F574AC0 49] Android_Mali_G78, [000001F88F7C6200][000001F890C90C40 49] Android_Mali_G78_Vulkan, [000001F88F774B00][000001F88F55CD80 49] Android_Mali_G710, [000001F88F7C4300][000001F890C94EC0 49] Android_Mali_G710_Vulkan, [000001F88F774200][000001F890C99000 49] Android_Vulkan_SM5, [000001F88F7C4800][000001F890C9D140 49] Android_PowerVR_G6xxx, 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[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.07.01-10.12.49:216][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.07.01-10.12.49:216][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.07.01-10.12.49:227][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.07.01-10.12.49:529][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.07.01-10.12.49:604][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.07.01-10.12.49:609][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.07.01-10.12.49:609][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.07.01-10.12.49:609][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.07.01-10.12.49:818][ 0]LogPython: Using Python 3.7.7
[2024.07.01-10.12.50:163][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 815F87C7447C210DCEEFE9ADE8C4DFA9 | Instance: E73B09844911445271A24DA6B586CAEF (NB-PBM2H22CST-19784).
[2024.07.01-10.12.50:282][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.07.01-10.12.50:285][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.50:446][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.50:448][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.50:452][ 0]LogUProjectInfo: Found projects:
[2024.07.01-10.12.50:454][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.50:556][ 0]LogOpenImageDenoise: OIDN starting up
[2024.07.01-10.12.50:596][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.07.01-10.12.50:722][ 0]LogCollectionManager: Loaded 0 collections in 0.001319 seconds
[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s
[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s
[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s
[2024.07.01-10.12.50:744][ 0]LogOcInput: OculusInput pre-init called
[2024.07.01-10.12.50:939][ 0]LogEngine: Initializing Engine...
[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.07.01-10.12.50:940][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.07.01-10.12.50:941][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.07.01-10.12.51:043][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.07.01-10.12.51:053][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.07.01-10.12.51:057][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.07.01-10.12.51:062][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.07.01-10.12.51:063][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.07.01-10.12.51:063][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.07.01-10.12.51:085][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo)
[2024.07.01-10.12.51:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.07.01-10.12.51:091][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.07.01-10.12.51:094][ 0]LogInit: FAudioDevice initialized.
[2024.07.01-10.12.51:094][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.07.01-10.12.51:094][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.07.01-10.12.51:148][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.07.01-10.12.51:148][ 0]LogInit: Texture streaming: Enabled
[2024.07.01-10.12.51:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.07.01-10.12.51:161][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.07.01-10.12.51:161][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.07.01-10.12.51:162][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.07.01-10.12.51:183][ 0]LogInit: Transaction tracking system initialized
[2024.07.01-10.12.51:199][ 0]BlueprintLog: New page: Editor Load
[2024.07.01-10.12.51:242][ 0]LocalizationService: Localization service is disabled
[2024.07.01-10.12.51:258][ 0]TimingProfiler: Initialize
[2024.07.01-10.12.51:258][ 0]TimingProfiler: OnSessionChanged
[2024.07.01-10.12.51:258][ 0]LoadingProfiler: Initialize
[2024.07.01-10.12.51:258][ 0]LoadingProfiler: OnSessionChanged
[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: Initialize
[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: OnSessionChanged
[2024.07.01-10.12.51:258][ 0]MemoryProfiler: Initialize
[2024.07.01-10.12.51:258][ 0]MemoryProfiler: OnSessionChanged
[2024.07.01-10.12.51:372][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.07.01-10.12.51:372][ 0]LogCook: Display: Mobile HDR setting 1
[2024.07.01-10.12.51:526][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s
[2024.07.01-10.12.51:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.07.01-10.12.51:681][ 0]SourceControl: Source control is disabled
[2024.07.01-10.12.51:681][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.102
[2024.07.01-10.12.51:682][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.07.01-10.12.51:682][ 0]LightingResults: New page: Lighting Build
[2024.07.01-10.12.51:683][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.07.01-10.12.51:683][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.07.01-10.12.51:683][ 0]MapCheck: New page: Map Check
[2024.07.01-10.12.51:683][ 0]LightingResults: New page: Lighting Build
[2024.07.01-10.12.51:687][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.07.01-10.12.51:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
[2024.07.01-10.12.51:739][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.07.01-10.12.52:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.07.01-10.12.52:392][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.07.01-10.12.52:406][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.07.01-10.12.52:414][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms
[2024.07.01-10.12.52:414][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.07.01-10.12.52:415][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete.
[2024.07.01-10.12.52:415][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.733
[2024.07.01-10.12.52:416][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.837
[2024.07.01-10.12.52:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.01-10.12.52:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.01-10.12.52:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.01-10.12.52:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.07.01-10.12.52:575][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders.
[2024.07.01-10.12.52:577][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021
[2024.07.01-10.12.52:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.07.01-10.12.52:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders.
[2024.07.01-10.12.52:672][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.07.01-10.12.52:673][ 0]LogSlate: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.07.01-10.12.52:675][ 0]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.07.01-10.12.52:738][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1).
[2024.07.01-10.12.52:803][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.01-10.12.52:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders.
[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds
[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.07.01-10.12.52:908][ 0]LogAssetRegistry: Asset discovery search completed in 3.9642 seconds
[2024.07.01-10.12.52:912][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
[2024.07.01-10.12.52:915][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.07.01-10.12.53:931][ 43]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Running AutomationTool...
[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/bib/Documents/GAR/Dino Game/" -install="C:/Users/bib/Documents/Unreal Projects/DesertGame.zip"
[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Started zipping project up
[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Project directory: C:\Users\bib\Documents\GAR\Dino Game
[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Install directory: C:/Users/bib/Documents/Unreal Projects/DesertGame.zip
[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Packaging up the project...
[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): Completed zipping project up
[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL
[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success)
[2024.07.01-10.15.59:915][434]LogSlate: Took 0.015054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.07.01-10.17.27:331][213]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.07.01-10.17.27:374][213]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.07.01-10.17.27:457][214]Cmd: QUIT_EDITOR
[2024.07.01-10.17.27:457][214]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.07.01-10.17.27:459][214]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.07.01-10.17.27:460][214]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.07.01-10.17.27:460][214]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.07.01-10.17.27:460][214]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'.
[2024.07.01-10.17.27:460][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.01-10.17.27:461][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.07.01-10.17.27:466][214]LogAudio: Display: Audio Device Manager Shutdown
[2024.07.01-10.17.27:466][214]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.07.01-10.17.27:470][214]LogExit: Preparing to exit.
[2024.07.01-10.17.28:452][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
[2024.07.01-10.17.28:591][214]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.07.01-10.17.28:596][214]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.07.01-10.17.28:597][214]LogExit: Editor shut down
[2024.07.01-10.17.28:597][214]LogExit: Transaction tracking system shut down
[2024.07.01-10.17.28:731][214]LogExit: Object subsystem successfully closed.
[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: ================================================
[2024.07.01-10.17.28:760][214]LogShaderCompilers: Display: Shaders left to compile 0
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module UATHelper (872)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMedia (812)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlanarCut (790)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CharacterAI (788)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module BspMode (784)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.07.01-10.17.29:455][214]MemoryProfiler: Shutdown
[2024.07.01-10.17.29:455][214]NetworkingProfiler: Shutdown
[2024.07.01-10.17.29:455][214]LoadingProfiler: Shutdown
[2024.07.01-10.17.29:455][214]TimingProfiler: Shutdown
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.07.01-10.17.29:508][214]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596)
[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594)
[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (588)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeSequencer (586)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ScreenshotTools (582)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module Synthesis (578)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenXREditor (572)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GooglePAD (568)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module EditableMesh (566)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCapture (562)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AssetTags (558)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CableComponent (554)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AndroidPermission (548)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TemplateSequence (542)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MediaCompositing (540)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ImgMedia (538)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (536)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (532)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (530)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (528)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524)
[2024.07.01-10.17.29:736][214]LogOpenImageDenoise: OIDN shutting down
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynth (520)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MeshConversion (518)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DynamicMesh (516)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514)
[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometricObjects (512)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (498)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosNiagara (496)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FractureEditor (494)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtils (486)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module BackChannel (484)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicImporter (482)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCache (480)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module UObjectPlugin (472)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginUtils (464)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GitSourceControl (454)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SourceControl (453)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginBrowser (442)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeys (438)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CurveEditorTools (436)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424)
[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLink (422)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SoundFields (410)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SignificanceManager (406)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module ActorSequence (392)
[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module UdpMessaging (390)
[2024.07.01-10.17.30:608][214]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376)
[2024.07.01-10.17.30:708][214]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapController (366)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362)
[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module Niagara (358)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module SignalProcessing (357)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraCore (352)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module AnimationSharing (346)
[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344)
[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module FacialAnimation (342)
[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340)
[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module DataValidation (338)
[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336)
[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module LevelEditor (335)
[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334)
[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332)
[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module MainFrame (330)
[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module HotReload (329)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ToolMenus (325)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowser (323)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module TreeMap (319)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module Paper2D (312)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310)
[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.07.01-10.17.30:719][214]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.07.01-10.17.30:721][214]LogHMD: Freeing OpenVRDLLHandle.
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108)
[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DatasmithContent (106)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRAR (100)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module AugmentedReality (99)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96)
[2024.07.01-10.17.30:722][214]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95)
[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92)
[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90)
[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88)
[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84)
[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module XMPP (79)
[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module WebSockets (78)
[2024.07.01-10.17.30:738][214]LogModuleManager: Shutting down and abandoning module HTTP (75)
[2024.07.01-10.17.30:738][214]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.07.01-10.17.30:738][214]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA50E1989-49EC-60BA-6ACC-5480966C28F1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.07.01-10.17.30:739][214]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.07.01-10.17.30:760][214]LogModuleManager: Shutting down and abandoning module SSL (74)
[2024.07.01-10.17.30:762][214]LogModuleManager: Shutting down and abandoning module WmfMedia (70)
[2024.07.01-10.17.30:764][214]LogModuleManager: Shutting down and abandoning module Media (69)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MediaInfo (68)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MLSDK (62)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MagicLeap (60)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraShader (56)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ChaosCloth (54)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.07.01-10.17.30:766][214]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.07.01-10.17.30:766][214]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.07.01-10.17.30:780][214]LogD3D11RHI: Shutdown
[2024.07.01-10.17.30:780][214]LogD3D11RHI: CleanupD3DDevice
[2024.07.01-10.17.30:781][214]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.07.01-10.17.30:784][214]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.07.01-10.17.30:784][214]LogExit: Exiting.
[2024.07.01-10.17.30:800][214]Log file closed, 07/01/24 12:17:30
=======
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.VSync:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]
[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.28-08.15.33:016][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.28-08.15.33:016][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2024.06.28-08.15.33:016][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2024.06.28-08.15.33:016][ 0]LogInit: Going up to parent DeviceProfile []
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini]
[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini]
[2024.06.28-08.15.33:017][ 0]LogInit: Computer: NB-PBM2H22CUN
[2024.06.28-08.15.33:017][ 0]LogInit: User: bib
[2024.06.28-08.15.33:017][ 0]LogInit: CPU Page size=4096, Cores=10
[2024.06.28-08.15.33:017][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2024.06.28-08.15.33:017][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx)
[2024.06.28-08.15.33:017][ 0]LogMemory: Platform Memory Stats for Windows
[2024.06.28-08.15.33:017][ 0]LogMemory: Process Physical Memory: 144.98 MB used, 144.98 MB peak
[2024.06.28-08.15.33:017][ 0]LogMemory: Process Virtual Memory: 131.77 MB used, 131.77 MB peak
[2024.06.28-08.15.33:017][ 0]LogMemory: Physical Memory: 10265.61 MB used, 5803.10 MB free, 16068.70 MB total
[2024.06.28-08.15.33:017][ 0]LogMemory: Virtual Memory: 134205776.00 MB used, 11955.31 MB free, 134217728.00 MB total
[2024.06.28-08.15.33:021][ 0]LogWindows: WindowsPlatformFeatures enabled
[2024.06.28-08.15.33:037][ 0]LogInit: Physics initialised using underlying interface: PhysX
[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected language (de-DE).
[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected locale (de-DE).
[2024.06.28-08.15.33:039][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used.
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading!
[2024.06.28-08.15.33:040][ 0]LogInit: Setting process to per monitor DPI aware
[2024.06.28-08.15.33:051][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.28-08.15.33:063][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
[2024.06.28-08.15.33:063][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2024.06.28-08.15.33:152][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2024.06.28-08.15.33:155][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 adapters:
[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0)
[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Chosen D3D11 Adapter:
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Revision : 000c
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id")
[2024.06.28-08.15.33:226][ 0]LogWindows: EnumDisplayDevices:
[2024.06.28-08.15.33:226][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1)
[2024.06.28-08.15.33:227][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.28-08.15.33:227][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.28-08.15.33:227][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0)
[2024.06.28-08.15.33:227][ 0]LogWindows: DebugString: FoundDriverCount:4
[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics
[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333)
[2024.06.28-08.15.33:228][ 0]LogD3D11RHI: Driver Date: 2-21-2024
[2024.06.28-08.15.33:228][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB)
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Creating D3DDevice using adapter:
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: VendorId : 8086
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DeviceId : 4628
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SubSysId : b061028
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Revision : 000c
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes
[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: AdapterLuid : 0 68864
[2024.06.28-08.15.33:276][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics
[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0
[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1
[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions Framework enabled
[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started
[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Async texture creation enabled
[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Array index from any shader is supported
[2024.06.28-08.15.33:293][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0)
[2024.06.28-08.15.33:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2024.06.28-08.15.33:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2024.06.28-08.15.33:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
[2024.06.28-08.15.33:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2024.06.28-08.15.33:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2024.06.28-08.15.33:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
[2024.06.28-08.15.33:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
[2024.06.28-08.15.33:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
[2024.06.28-08.15.33:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
[2024.06.28-08.15.33:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
[2024.06.28-08.15.33:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
[2024.06.28-08.15.33:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
[2024.06.28-08.15.33:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2024.06.28-08.15.33:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2024.06.28-08.15.33:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
[2024.06.28-08.15.33:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2024.06.28-08.15.33:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2024.06.28-08.15.33:645][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2024.06.28-08.15.33:669][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
[2024.06.28-08.15.33:688][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23132/).
[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/2F0B931749357CE6AFEED2BF7DEF215F/'.
[2024.06.28-08.15.33:688][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
[2024.06.28-08.15.33:689][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2024.06.28-08.15.34:282][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2024.06.28-08.15.34:357][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1700.23MBs, RandomWriteSpeed=154.39MBs. Assigned SpeedClass 'Local'
[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2024.06.28-08.15.34:407][ 0]LogSlate: Using FreeType 2.10.0
[2024.06.28-08.15.34:407][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2024.06.28-08.15.34:427][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up
[2024.06.28-08.15.34:590][ 0]LogInit: Selected Device Profile: [Windows]
[2024.06.28-08.15.34:590][ 0]LogInit: Active device profile: [00000227D4608B00][00000227C9BBB540 49] Windows
[2024.06.28-08.15.34:590][ 0]LogInit: Profiles: [00000227D4608B00][00000227C9BBB540 49] Windows, [00000227D45CE100][00000227C9BC36C0 49] WindowsNoEditor, [00000227D4609900][00000227C9BC7840 49] WindowsServer, [00000227D45CEE00][00000227D43A59C0 49] WindowsClient, [00000227D460BC00][00000227D43A9B40 49] IOS, [00000227D45CCF00][00000227D43AC140 49] iPadAir, [00000227D460BE00][00000227D43B02C0 49] iPadAir2, [00000227D457CC00][00000227C9BBE540 49] IPadPro, [00000227D457CD00][00000227D43B4580 49] iPadAir3, [00000227D45CFB00][00000227D43B86C0 49] iPadAir4, [00000227D457F600][00000227D43BC800 49] iPadMini2, [00000227D45CF200][00000227D43C0940 49] iPadMini3, [00000227D457F800][00000227D43C8AC0 49] iPadMini4, [00000227D45CF800][00000227D43CCC40 49] iPadMini5, [00000227D4584600][00000227D43D4F00 49] iPhone6, [00000227D4584700][00000227D43D0F40 49] iPodTouch6, [00000227D460A900][00000227D43DD200 49] iPhone7, [00000227D460A800][00000227D43D9240 49] iPodTouch7, [00000227D4584100][00000227D43E13C0 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Linux, [00000227D4608900][00000227C9E49740 49] LinuxAArch64, [00000227D457FF00][00000227C9E4D8C0 49] LinuxNoEditor, [00000227D4609B00][00000227C9E55A40 49] LinuxAArch64NoEditor, [00000227D457F400][00000227C9E5DBC0 49] LinuxClient, [00000227D4609C00][00000227C97961C0 49] LinuxAArch64Client, [00000227D457DD00][00000227C97A4340 49] LinuxServer, [00000227D460AF00][00000227C9F444C0 49] LinuxAArch64Server, [00000227D457C500][00000227C9F48640 49] Android, [00000227D4609E00][00000227C9F4C7C0 49] Android_Low, [00000227D457F000][00000227C9F70940 49] Android_Mid, [00000227D460A400][00000227D553EAC0 49] Android_High, [00000227D457C800][00000227D562EC00 49] Android_Default, [00000227D460B200][00000227D5542D40 49] Android_Adreno4xx, [00000227D45CE400][00000227D5572E80 49] Android_Adreno5xx_Low, [00000227D4585C00][00000227D5576FC0 49] Android_Adreno5xx, [00000227D45CFD00][00000227D5A6F140 49] Android_Adreno6xx, [00000227D4586B00][00000227D5A732C0 49] Android_Adreno6xx_Vulkan, [00000227D45CFE00][00000227D5A77440 49] Android_Mali_T6xx, [00000227D4584F00][00000227D5A7B5C0 49] Android_Mali_T7xx, [00000227D45CD300][00000227D5B89740 49] Android_Mali_T8xx, [00000227D4585F00][00000227D5BBD8C0 49] Android_Mali_G71, [00000227D45CDC00][00000227D5BDFA40 49] Android_Mali_G72, [00000227D4586400][00000227D5C1BBC0 49] Android_Mali_G72_Vulkan, [00000227D45CF600][00000227D5C2A1C0 49] Android_Mali_G76, [00000227D4586100][00000227D5C38340 49] Android_Mali_G76_Vulkan, [00000227D45CDB00][00000227D5C3C4C0 49] Android_Mali_G77, [00000227D4584A00][00000227D5C40640 49] Android_Mali_G77_Vulkan, [00000227D45CF400][00000227D5C487C0 49] Android_Mali_G78, [00000227D4585300][00000227D5C56940 49] Android_Mali_G78_Vulkan, [00000227D45CE900][00000227D5C5AAC0 49] Android_Mali_G710, [00000227D4587D00][00000227D5C5EC40 49] Android_Mali_G710_Vulkan, [00000227D45CDE00][00000227D557AD80 49] Android_Vulkan_SM5, [00000227D4584900][00000227D5C62EC0 49] Android_PowerVR_G6xxx, [00000227D45CDF00][00000227D5C67000 49] Android_PowerVR_GT7xxx, [00000227D4586700][00000227D5C6B140 49] Android_PowerVR_GE8xxx, [00000227D45CE300][00000227D5C732C0 49] Android_PowerVR_GM9xxx, [00000227D4587200][00000227D5C8B440 49] Android_PowerVR_GM9xxx_Vulkan, [00000227D45CF000][00000227D55BB5C0 49] Android_TegraK1, [00000227D4585700][00000227D55CB740 49] Android_Unknown_Vulkan, [00000227D45CF700][00000227D55CF8C0 49] Lumin, [00000227D4584200][00000227D55D3A40 49] Lumin_Desktop, [00000227D45CE200][00000227D55D7BC0 49] HoloLens,
[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2024.06.28-08.15.34:685][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2024.06.28-08.15.34:685][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.06.28-08.15.34:695][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279)
[2024.06.28-08.15.35:040][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.28-08.15.35:111][ 0]LogHMD: PokeAHoleMaterial loaded successfully
[2024.06.28-08.15.35:116][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load.
[2024.06.28-08.15.35:116][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool.
[2024.06.28-08.15.35:116][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.06.28-08.15.35:318][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C243B27449694BA3C35E0890E91EB9C3 | Instance: CF435A3C40D4B66A71DE1EBEA75B47B7 (NB-PBM2H22CUN-23132).
[2024.06.28-08.15.35:402][ 0]LogPython: Using Python 3.7.7
[2024.06.28-08.15.35:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2024.06.28-08.15.35:758][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.35:827][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.35:831][ 0]LogUProjectInfo: Found projects:
[2024.06.28-08.15.35:836][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.35:862][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.35:991][ 0]LogOpenImageDenoise: OIDN starting up
[2024.06.28-08.15.36:019][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.06.28-08.15.36:184][ 0]LogCollectionManager: Loaded 0 collections in 0.001213 seconds
[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s
[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s
[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s
[2024.06.28-08.15.36:203][ 0]LogOcInput: OculusInput pre-init called
[2024.06.28-08.15.36:393][ 0]LogEngine: Initializing Engine...
[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2024.06.28-08.15.36:443][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
[2024.06.28-08.15.36:444][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.06.28-08.15.36:544][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.06.28-08.15.36:554][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.06.28-08.15.36:558][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2024.06.28-08.15.36:560][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2024.06.28-08.15.36:561][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Audio Device Manager Initialized
[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.15.36:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.15.36:562][ 0]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.15.36:623][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.15.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.15.36:629][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.15.36:631][ 0]LogInit: FAudioDevice initialized.
[2024.06.28-08.15.36:631][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2024.06.28-08.15.36:631][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.06.28-08.15.36:686][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc.
[2024.06.28-08.15.36:689][ 0]LogInit: Texture streaming: Enabled
[2024.06.28-08.15.36:700][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27
[2024.06.28-08.15.36:702][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2024.06.28-08.15.36:702][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
[2024.06.28-08.15.36:704][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
[2024.06.28-08.15.36:724][ 0]LogInit: Transaction tracking system initialized
[2024.06.28-08.15.36:741][ 0]BlueprintLog: New page: Editor Load
[2024.06.28-08.15.36:782][ 0]LocalizationService: Localization service is disabled
[2024.06.28-08.15.36:797][ 0]TimingProfiler: Initialize
[2024.06.28-08.15.36:798][ 0]TimingProfiler: OnSessionChanged
[2024.06.28-08.15.36:798][ 0]LoadingProfiler: Initialize
[2024.06.28-08.15.36:798][ 0]LoadingProfiler: OnSessionChanged
[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: Initialize
[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: OnSessionChanged
[2024.06.28-08.15.36:798][ 0]MemoryProfiler: Initialize
[2024.06.28-08.15.36:798][ 0]MemoryProfiler: OnSessionChanged
[2024.06.28-08.15.36:923][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
[2024.06.28-08.15.36:923][ 0]LogCook: Display: Mobile HDR setting 1
[2024.06.28-08.15.37:069][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s
[2024.06.28-08.15.37:215][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
[2024.06.28-08.15.37:218][ 0]SourceControl: Source control is disabled
[2024.06.28-08.15.37:218][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.993
[2024.06.28-08.15.37:218][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2024.06.28-08.15.37:218][ 0]LightingResults: New page: Lighting Build
[2024.06.28-08.15.37:219][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.15.37:219][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.15.37:219][ 0]MapCheck: New page: Map Check
[2024.06.28-08.15.37:219][ 0]LightingResults: New page: Lighting Build
[2024.06.28-08.15.37:223][ 0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.15.37:225][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
[2024.06.28-08.15.37:463][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.06.28-08.15.38:211][ 0]LogStaticMesh: Building static mesh gras...
[2024.06.28-08.15.38:216][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Blueprints/Foliage/gras.gras
[2024.06.28-08.15.38:616][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'.
[2024.06.28-08.15.38:617][ 0]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.15.38:825][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2024.06.28-08.15.38:838][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms
[2024.06.28-08.15.38:838][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2024.06.28-08.15.38:838][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete.
[2024.06.28-08.15.38:838][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.620
[2024.06.28-08.15.38:839][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.614
[2024.06.28-08.15.38:999][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.15.39:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.15.39:009][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.15.39:013][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.15.39:041][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0080 seconds. Added 3822 classes and 928 folders.
[2024.06.28-08.15.39:057][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack)
[2024.06.28-08.15.39:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046
[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack)
[2024.06.28-08.15.39:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043
[2024.06.28-08.15.39:087][ 0]LogPakFile: PakFile PrimaryIndexSize=191
[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160
[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack)
[2024.06.28-08.15.39:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack)
[2024.06.28-08.15.39:093][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack)
[2024.06.28-08.15.39:102][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack)
[2024.06.28-08.15.39:108][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028
[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack)
[2024.06.28-08.15.39:114][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack)
[2024.06.28-08.15.39:120][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack)
[2024.06.28-08.15.39:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.06.28-08.15.39:135][ 0]LogPakFile: PakFile PrimaryIndexSize=182
[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138
[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack)
[2024.06.28-08.15.39:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PrimaryIndexSize=184
[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142
[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack)
[2024.06.28-08.15.39:142][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.28-08.15.39:149][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack)
[2024.06.28-08.15.39:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack)
[2024.06.28-08.15.39:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.28-08.15.39:162][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack)
[2024.06.28-08.15.39:163][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062
[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PrimaryIndexSize=190
[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154
[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack)
[2024.06.28-08.15.39:171][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034
[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack)
[2024.06.28-08.15.39:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029
[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PrimaryIndexSize=189
[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152
[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack)
[2024.06.28-08.15.39:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack)
[2024.06.28-08.15.39:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038
[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack)
[2024.06.28-08.15.39:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2024.06.28-08.15.39:207][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack)
[2024.06.28-08.15.39:208][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049
[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PrimaryIndexSize=187
[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148
[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack)
[2024.06.28-08.15.39:215][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032
[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PrimaryIndexSize=183
[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140
[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack)
[2024.06.28-08.15.39:221][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031
[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PrimaryIndexSize=186
[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146
[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack)
[2024.06.28-08.15.39:227][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PrimaryIndexSize=188
[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150
[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack)
[2024.06.28-08.15.39:235][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044
[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PrimaryIndexSize=185
[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:242][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144
[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack)
[2024.06.28-08.15.39:242][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030
[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PrimaryIndexSize=192
[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PathHashIndexSize=101
[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158
[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted
[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack)
[2024.06.28-08.15.39:248][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033
[2024.06.28-08.15.39:457][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.28-08.15.39:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
[2024.06.28-08.15.39:514][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.06.28-08.15.39:521][ 0]LogSlate: Took 0.006365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.06.28-08.15.39:522][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.06.28-08.15.39:654][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1).
[2024.06.28-08.15.40:107][ 0]LogSlate: Took 0.006150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.28-08.15.40:161][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total time: 7.94 seconds
[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2024.06.28-08.15.40:326][ 0]LogAssetRegistry: Asset discovery search completed in 5.8997 seconds
[2024.06.28-08.15.40:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects)
[2024.06.28-08.15.40:335][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2024.06.28-08.15.41:348][ 15]LogSlate: Took 0.000462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.06.28-08.15.48:866][361]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.28-08.15.49:978][361]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.06.28-08.15.49:999][361]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2024.06.28-08.15.50:007][361]LogContentBrowser: Creating deferred item: NewBlueprint
[2024.06.28-08.16.03:485][773]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_BrokenPlattform
[2024.06.28-08.16.03:495][773]LogContentBrowser: End creating deferred item NewBlueprint
[2024.06.28-08.16.06:138][849]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.16.06:801][849]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders.
[2024.06.28-08.16.07:465][849]LogRenderer: Reallocating scene render targets to support 912x460 Format 10 NumSamples 1 (Frame:1).
[2024.06.28-08.16.37:329][ 86]LogSlate: Window 'BP_BrokenPlattform' being destroyed
[2024.06.28-08.16.49:025][286]LogSlate: Took 0.008286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
[2024.06.28-08.18.37:223][ 25]LogEditorTransaction: Undo Modify Component(s)
[2024.06.28-08.19.56:492][627]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.19.56:597][627]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
[2024.06.28-08.19.56:663][627]LogSlate: Took 0.018239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
[2024.06.28-08.19.57:146][661]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.19.57:155][661]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformCFD87CFE4C3EF8A056A9A785349C4164.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.19.57:169][661]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.19.57:169][661]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.20.10:483][921]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
[2024.06.28-08.20.34:511][782]LogEditorTransaction: Undo Add Node
[2024.06.28-08.20.38:243][137]LogEditorTransaction: Undo Add Node
[2024.06.28-08.23.54:214][413]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.23.54:216][413]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_BrokenPlattform.uasset: [Compiler] 'Third Person Character' does not inherit from 'Primitive Component' ( Cast To ThirdPersonCharacter would always fail).
[2024.06.28-08.23.54:259][413]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms
[2024.06.28-08.24.07:766][743]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.24.07:803][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms
[2024.06.28-08.24.09:093][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.24.09:102][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform341B1F744BEA667039E0068B5BA64148.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.24.09:116][844]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.24.09:116][844]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.25.03:591][ 39]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.25.03:607][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.25.03:608][ 39]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:03)
[2024.06.28-08.25.03:610][ 39]LogOnline: OSS: Creating online subsystem instance for: NULL
[2024.06.28-08.25.03:612][ 39]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
[2024.06.28-08.25.03:618][ 39]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.03:624][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006568s)
[2024.06.28-08.25.03:625][ 39]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: World Init took: (0.000879s)
[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007556s)
[2024.06.28-08.25.03:649][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms
[2024.06.28-08.25.03:653][ 39]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.25.03:654][ 39]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.25.03:713][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.25.03:714][ 39]LogInit: FAudioDevice initialized.
[2024.06.28-08.25.03:714][ 39]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file.
[2024.06.28-08.25.03:723][ 39]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C'
[2024.06.28-08.25.03:723][ 39]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.03
[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing up level for play took: 0.001598
[2024.06.28-08.25.03:726][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_7
[2024.06.28-08.25.03:737][ 39]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders.
[2024.06.28-08.25.03:739][ 39]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE
[2024.06.28-08.25.03:739][ 39]PIE: Server logged in
[2024.06.28-08.25.03:740][ 39]PIE: Play in editor total start time 0,137 seconds.
[2024.06.28-08.25.08:342][410]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.25.08:342][410]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.25.08:342][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.08:343][410]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.25.08:343][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.25.08:373][410]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.25.08:415][410]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
[2024.06.28-08.25.08:417][410]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.08:427][410]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008933s)
[2024.06.28-08.25.08:427][410]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: World Init took: (0.000937s)
[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010634s)
[2024.06.28-08.25.08:428][410]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'.
[2024.06.28-08.25.08:428][410]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.25.08:431][410]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.08
[2024.06.28-08.25.08:431][410]LogWorld: Bringing up level for play took: 0.001661
[2024.06.28-08.25.08:432][410]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.25.08:433][410]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE
[2024.06.28-08.25.08:433][410]LogLoad: Took 0.090267 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.25.15:688][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.25.15:688][ 65]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.15:688][ 65]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.25.15:688][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.25.15:702][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.25.15:710][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.25.15:733][ 65]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.25.15:736][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.25.15:737][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.25.15:740][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.25.15:764][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms
[2024.06.28-08.25.15:782][ 66]LogPlayLevel: Display: Destroying online subsystem :Context_7
[2024.06.28-08.25.20:134][331]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.25.20:144][331]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.25.20:144][331]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:20)
[2024.06.28-08.25.20:145][331]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.20:155][331]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010798s)
[2024.06.28-08.25.20:156][331]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: World Init took: (0.001094s)
[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012025s)
[2024.06.28-08.25.20:187][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
[2024.06.28-08.25.20:188][331]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.25.20:188][331]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.25.20:189][331]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.25.20:264][331]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.25.20:265][331]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.25.20:266][331]LogInit: FAudioDevice initialized.
[2024.06.28-08.25.20:266][331]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'.
[2024.06.28-08.25.20:276][331]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.25.20:278][331]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.20
[2024.06.28-08.25.20:279][331]LogWorld: Bringing up level for play took: 0.002339
[2024.06.28-08.25.20:279][331]LogOnline: OSS: Creating online subsystem instance for: :Context_8
[2024.06.28-08.25.20:282][331]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE
[2024.06.28-08.25.20:282][331]PIE: Server logged in
[2024.06.28-08.25.20:283][331]PIE: Play in editor total start time 0,139 seconds.
[2024.06.28-08.25.25:322][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.25.25:322][732]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.25.25:322][732]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.25.25:323][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.25.25:335][732]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.25.25:344][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.25.25:374][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.25.25:374][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.25.25:375][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.25.25:382][732]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms
[2024.06.28-08.25.25:403][733]LogPlayLevel: Display: Destroying online subsystem :Context_8
[2024.06.28-08.25.52:504][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.25.52:513][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformF06FEBF1444B3A8C6035829116D235E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.25.52:527][ 62]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.25.52:527][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.25.53:262][148]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.25.53:303][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms
[2024.06.28-08.25.53:890][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.25.53:899][191]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform6A48E5E44622405492098BA1C3E34261.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.25.53:910][191]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.25.53:911][191]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.26.17:569][567]LogEditorTransaction: Undo Modify Component(s)
[2024.06.28-08.26.55:671][162]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.26.55:742][162]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms
[2024.06.28-08.26.56:472][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.26.56:481][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformBFA3D989449810CA6FA409A518FD5C48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.26.56:494][194]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.26.56:494][194]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.26.59:351][386]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.26.59:356][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.26.59:356][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:26:59)
[2024.06.28-08.26.59:356][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.26.59:364][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007609s)
[2024.06.28-08.26.59:364][386]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: World Init took: (0.000945s)
[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008662s)
[2024.06.28-08.26.59:390][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
[2024.06.28-08.26.59:391][386]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.26.59:391][386]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.26.59:391][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.26.59:392][386]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.26.59:449][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.26.59:449][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.26.59:450][386]LogInit: FAudioDevice initialized.
[2024.06.28-08.26.59:450][386]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'.
[2024.06.28-08.26.59:457][386]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.26.59:459][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.26.59
[2024.06.28-08.26.59:459][386]LogWorld: Bringing up level for play took: 0.001580
[2024.06.28-08.26.59:459][386]LogOnline: OSS: Creating online subsystem instance for: :Context_9
[2024.06.28-08.26.59:462][386]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE
[2024.06.28-08.26.59:462][386]PIE: Server logged in
[2024.06.28-08.26.59:462][386]PIE: Play in editor total start time 0,107 seconds.
[2024.06.28-08.27.11:161][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.27.11:161][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.27.11:162][427]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.27.11:162][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.27.11:172][427]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.27.11:180][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.27.11:204][427]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.27.11:204][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.27.11:206][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.27.11:209][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.27.11:213][427]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
[2024.06.28-08.27.11:236][428]LogPlayLevel: Display: Destroying online subsystem :Context_9
[2024.06.28-08.27.25:366][531]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.27.25:428][531]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2024.06.28-08.27.25:845][556]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.27.25:856][556]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformD64F839241E2DC1806A6ADBFEE8FA15B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.27.25:870][556]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.27.25:870][556]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.27.29:099][754]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.27.29:104][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.27.29:104][754]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:29)
[2024.06.28-08.27.29:104][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.27.29:112][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007720s)
[2024.06.28-08.27.29:113][754]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: World Init took: (0.001006s)
[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008831s)
[2024.06.28-08.27.29:139][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
[2024.06.28-08.27.29:141][754]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.27.29:141][754]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.27.29:192][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.27.29:194][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.27.29:195][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.27.29:195][754]LogInit: FAudioDevice initialized.
[2024.06.28-08.27.29:195][754]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'.
[2024.06.28-08.27.29:206][754]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.27.29:207][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.29
[2024.06.28-08.27.29:208][754]LogWorld: Bringing up level for play took: 0.001579
[2024.06.28-08.27.29:208][754]LogOnline: OSS: Creating online subsystem instance for: :Context_10
[2024.06.28-08.27.29:210][754]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE
[2024.06.28-08.27.29:210][754]PIE: Server logged in
[2024.06.28-08.27.29:211][754]PIE: Play in editor total start time 0,108 seconds.
[2024.06.28-08.27.34:191][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.27.34:191][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.27.34:191][196]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.27.34:192][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.27.34:201][196]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.27.34:209][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.27.34:234][196]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.27.34:234][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.27.34:235][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.27.34:239][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.27.34:242][196]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.06.28-08.27.34:265][197]LogPlayLevel: Display: Destroying online subsystem :Context_10
[2024.06.28-08.27.49:963][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-08.27.49:990][307]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms
[2024.06.28-08.27.50:017][307]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5CF412B843D95F2DC526BA8FD5BF7D61.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-08.27.50:048][307]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-08.27.50:048][307]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-08.27.51:297][386]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.27.51:302][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.27.51:302][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:51)
[2024.06.28-08.27.51:340][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.27.51:348][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008044s)
[2024.06.28-08.27.51:349][386]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: World Init took: (0.000911s)
[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009171s)
[2024.06.28-08.27.51:374][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
[2024.06.28-08.27.51:376][386]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.27.51:376][386]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.27.51:428][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.27.51:429][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.27.51:430][386]LogInit: FAudioDevice initialized.
[2024.06.28-08.27.51:430][386]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'.
[2024.06.28-08.27.51:438][386]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.27.51:439][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.51
[2024.06.28-08.27.51:439][386]LogWorld: Bringing up level for play took: 0.001575
[2024.06.28-08.27.51:439][386]LogOnline: OSS: Creating online subsystem instance for: :Context_11
[2024.06.28-08.27.51:442][386]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE
[2024.06.28-08.27.51:442][386]PIE: Server logged in
[2024.06.28-08.27.51:442][386]PIE: Play in editor total start time 0,141 seconds.
[2024.06.28-08.28.05:951][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.28.05:951][629]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.28.05:951][629]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.28.05:952][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.28.05:963][629]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.28.05:971][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.28.05:995][629]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.28.05:995][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.28.05:996][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.28.06:000][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.28.06:003][629]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
[2024.06.28-08.28.06:028][630]LogPlayLevel: Display: Destroying online subsystem :Context_11
[2024.06.28-08.28.25:433][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.28.25:442][450]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform20A078D34CF9D10353F673BB63E13146.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.28.25:455][450]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.28.25:456][450]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.28.26:376][548]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.28.26:417][548]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2024.06.28-08.28.26:851][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.28.26:860][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform45BC31024097FD844857079C1DB24FB4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.28.26:877][574]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.28.26:877][574]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.28.32:962][ 18]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform)
[2024.06.28-08.28.45:860][111]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.28.45:906][111]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms
[2024.06.28-08.28.46:318][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.28.46:327][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform600180694DB3EEB28910A9871D82D813.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.28.46:340][138]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.28.46:340][138]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.28.50:950][529]BlueprintLog: New page: Compile BP_BrokenPlattform
[2024.06.28-08.28.50:993][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.06.28-08.28.51:668][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true
[2024.06.28-08.28.51:677][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformB5C2B29B49854E72E76520A7B6BFC557.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset'
[2024.06.28-08.28.51:689][578]AssetCheck: New page: Asset Save: BP_BrokenPlattform
[2024.06.28-08.28.51:689][578]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform
[2024.06.28-08.28.57:655][925]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.28.57:662][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.28.57:662][925]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:28:57)
[2024.06.28-08.28.57:663][925]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.28.57:670][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007607s)
[2024.06.28-08.28.57:671][925]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: World Init took: (0.000888s)
[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s)
[2024.06.28-08.28.57:697][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms
[2024.06.28-08.28.57:698][925]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.28.57:698][925]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.28.57:751][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.28.57:753][925]LogInit: FAudioDevice initialized.
[2024.06.28-08.28.57:753][925]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'.
[2024.06.28-08.28.57:764][925]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.28.57:765][925]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.28.57
[2024.06.28-08.28.57:766][925]LogWorld: Bringing up level for play took: 0.001567
[2024.06.28-08.28.57:766][925]LogOnline: OSS: Creating online subsystem instance for: :Context_12
[2024.06.28-08.28.57:768][925]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE
[2024.06.28-08.28.57:768][925]PIE: Server logged in
[2024.06.28-08.28.57:768][925]PIE: Play in editor total start time 0,107 seconds.
[2024.06.28-08.29.01:941][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.01:941][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.01:941][300]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.29.01:941][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.01:950][300]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.29.01:957][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.01:980][300]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.29.01:980][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.01:982][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.01:985][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.01:988][300]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.06.28-08.29.02:010][301]LogPlayLevel: Display: Destroying online subsystem :Context_12
[2024.06.28-08.29.03:555][401]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.29.03:561][401]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.29.03:561][401]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:03)
[2024.06.28-08.29.03:561][401]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.03:568][401]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007194s)
[2024.06.28-08.29.03:568][401]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: World Init took: (0.000916s)
[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008217s)
[2024.06.28-08.29.03:593][401]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.06.28-08.29.03:595][401]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.29.03:595][401]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.29.03:649][401]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.29.03:649][401]LogInit: FAudioDevice initialized.
[2024.06.28-08.29.03:649][401]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'.
[2024.06.28-08.29.03:655][401]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.29.03:657][401]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.03
[2024.06.28-08.29.03:657][401]LogWorld: Bringing up level for play took: 0.001504
[2024.06.28-08.29.03:657][401]LogOnline: OSS: Creating online subsystem instance for: :Context_13
[2024.06.28-08.29.03:660][401]LogBlueprintUserMessages: [BP_GameInstance_C_6] SAVE
[2024.06.28-08.29.03:660][401]PIE: Server logged in
[2024.06.28-08.29.03:660][401]PIE: Play in editor total start time 0,1 seconds.
[2024.06.28-08.29.12:601][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.12:601][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.12:601][200]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.29.12:602][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.12:610][200]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.29.12:618][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.12:642][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.12:643][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.12:644][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.12:650][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2024.06.28-08.29.12:672][201]LogPlayLevel: Display: Destroying online subsystem :Context_13
[2024.06.28-08.29.14:445][315]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.29.14:454][315]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.29.14:455][315]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:14)
[2024.06.28-08.29.14:481][315]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.14:488][315]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008576s)
[2024.06.28-08.29.14:489][315]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: World Init took: (0.000971s)
[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009711s)
[2024.06.28-08.29.14:519][315]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms
[2024.06.28-08.29.14:520][315]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.29.14:520][315]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.29.14:521][315]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.29.14:583][315]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.29.14:584][315]LogInit: FAudioDevice initialized.
[2024.06.28-08.29.14:584][315]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'.
[2024.06.28-08.29.14:594][315]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.29.14:596][315]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.14
[2024.06.28-08.29.14:596][315]LogWorld: Bringing up level for play took: 0.001679
[2024.06.28-08.29.14:597][315]LogOnline: OSS: Creating online subsystem instance for: :Context_14
[2024.06.28-08.29.14:599][315]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE
[2024.06.28-08.29.14:599][315]PIE: Server logged in
[2024.06.28-08.29.14:599][315]PIE: Play in editor total start time 0,145 seconds.
[2024.06.28-08.29.18:861][679]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.29.18:861][679]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.29.18:861][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.18:861][679]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.29.18:862][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.18:914][679]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.29.18:917][679]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2024.06.28-08.29.18:919][679]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.18:927][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008108s)
[2024.06.28-08.29.18:927][679]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: World Init took: (0.000933s)
[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009189s)
[2024.06.28-08.29.18:928][679]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'.
[2024.06.28-08.29.18:928][679]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.29.18:930][679]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.18
[2024.06.28-08.29.18:931][679]LogWorld: Bringing up level for play took: 0.001509
[2024.06.28-08.29.18:931][679]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.29.18:932][679]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE
[2024.06.28-08.29.18:932][679]LogLoad: Took 0.071358 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.29.26:281][314]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.29.26:281][314]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.29.26:281][314]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.26:282][314]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.29.26:282][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.26:344][314]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.29.26:348][314]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
[2024.06.28-08.29.26:349][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.26:358][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008309s)
[2024.06.28-08.29.26:359][314]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: World Init took: (0.000977s)
[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009442s)
[2024.06.28-08.29.26:359][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'.
[2024.06.28-08.29.26:359][314]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.29.26:362][314]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.26
[2024.06.28-08.29.26:362][314]LogWorld: Bringing up level for play took: 0.001588
[2024.06.28-08.29.26:363][314]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.29.26:363][314]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE
[2024.06.28-08.29.26:364][314]LogLoad: Took 0.082096 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.29.28:921][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.28:921][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.28:922][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.29.28:922][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.28:931][538]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.29.28:939][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.29.28:963][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.29.28:964][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.28:965][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.29.28:972][538]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
[2024.06.28-08.29.28:996][539]LogPlayLevel: Display: Destroying online subsystem :Context_14
[2024.06.28-08.29.46:705][549]Cmd: TRANSACTION UNDO
[2024.06.28-08.29.46:705][549]LogEditorTransaction: Undo Create Actors
[2024.06.28-08.29.52:767][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-08.29.52:795][892]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms
[2024.06.28-08.29.52:823][892]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing8865E0814C1754128C9082ADD96DC26E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-08.29.52:843][892]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-08.29.52:843][892]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-08.29.54:227][975]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.29.54:232][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.29.54:232][975]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:54)
[2024.06.28-08.29.54:232][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.29.54:240][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007951s)
[2024.06.28-08.29.54:241][975]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: World Init took: (0.000962s)
[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009019s)
[2024.06.28-08.29.54:267][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.06.28-08.29.54:268][975]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.29.54:268][975]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.29.54:325][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.29.54:326][975]LogInit: FAudioDevice initialized.
[2024.06.28-08.29.54:326][975]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'.
[2024.06.28-08.29.54:337][975]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.29.54:338][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.54
[2024.06.28-08.29.54:339][975]LogWorld: Bringing up level for play took: 0.001581
[2024.06.28-08.29.54:339][975]LogOnline: OSS: Creating online subsystem instance for: :Context_15
[2024.06.28-08.29.54:341][975]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE
[2024.06.28-08.29.54:341][975]PIE: Server logged in
[2024.06.28-08.29.54:342][975]PIE: Play in editor total start time 0,11 seconds.
[2024.06.28-08.30.00:288][499]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.30.00:288][499]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.30.00:288][499]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.00:289][499]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.30.00:290][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.30.00:348][499]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.30.00:351][499]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2024.06.28-08.30.00:353][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.00:362][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008797s)
[2024.06.28-08.30.00:362][499]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: World Init took: (0.000982s)
[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009944s)
[2024.06.28-08.30.00:363][499]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'.
[2024.06.28-08.30.00:363][499]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.30.00:365][499]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.00
[2024.06.28-08.30.00:365][499]LogWorld: Bringing up level for play took: 0.001577
[2024.06.28-08.30.00:366][499]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.30.00:367][499]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE
[2024.06.28-08.30.00:367][499]LogLoad: Took 0.078787 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.30.04:761][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.30.04:761][878]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.04:762][878]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.30.04:762][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.30.04:772][878]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.30.04:780][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.30.04:804][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.30.04:805][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.30.04:806][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.30.04:813][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms
[2024.06.28-08.30.04:836][879]LogPlayLevel: Display: Destroying online subsystem :Context_15
[2024.06.28-08.30.08:843][154]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.30.08:848][154]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.30.08:848][154]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:30:08)
[2024.06.28-08.30.08:848][154]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.08:855][154]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007401s)
[2024.06.28-08.30.08:856][154]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: World Init took: (0.000918s)
[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008426s)
[2024.06.28-08.30.08:881][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.06.28-08.30.08:882][154]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True
[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.30.08:883][154]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.30.08:936][154]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.30.08:937][154]LogInit: FAudioDevice initialized.
[2024.06.28-08.30.08:937][154]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'.
[2024.06.28-08.30.08:942][154]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.30.08:944][154]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.08
[2024.06.28-08.30.08:945][154]LogWorld: Bringing up level for play took: 0.001560
[2024.06.28-08.30.08:945][154]LogOnline: OSS: Creating online subsystem instance for: :Context_16
[2024.06.28-08.30.08:947][154]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE
[2024.06.28-08.30.08:947][154]PIE: Server logged in
[2024.06.28-08.30.08:947][154]PIE: Play in editor total start time 0,1 seconds.
[2024.06.28-08.30.58:673][469]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.30.58:673][469]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.30.58:673][469]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.58:674][469]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.30.58:675][469]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.30.58:734][469]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.30.58:737][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2024.06.28-08.30.58:739][469]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.30.58:747][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008009s)
[2024.06.28-08.30.58:748][469]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: World Init took: (0.000901s)
[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009044s)
[2024.06.28-08.30.58:748][469]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'.
[2024.06.28-08.30.58:748][469]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.30.58:750][469]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.58
[2024.06.28-08.30.58:751][469]LogWorld: Bringing up level for play took: 0.001553
[2024.06.28-08.30.58:751][469]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.30.58:752][469]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE
[2024.06.28-08.30.58:753][469]LogLoad: Took 0.079263 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.31.00:562][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.31.00:562][641]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.31.00:562][641]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.31.00:562][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.31.00:568][641]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.31.00:577][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.31.00:600][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.31.00:601][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.31.00:602][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.31.00:609][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.06.28-08.31.00:662][643]LogPlayLevel: Display: Destroying online subsystem :Context_16
[2024.06.28-08.31.03:653][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-08.31.03:676][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms
[2024.06.28-08.31.03:700][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3860844046CB3EEF03B4998D3E69B3AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-08.31.03:715][862]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-08.31.03:715][862]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-08.33.52:589][168]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-08.33.52:593][168]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-08.33.52:593][168]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:33:52)
[2024.06.28-08.33.52:593][168]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.33.52:600][168]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006518s)
[2024.06.28-08.33.52:601][168]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: World Init took: (0.000960s)
[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007583s)
[2024.06.28-08.33.52:624][168]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms
[2024.06.28-08.33.52:626][168]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-08.33.52:626][168]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-08.33.52:627][168]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-08.33.52:674][168]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-08.33.52:675][168]LogInit: FAudioDevice initialized.
[2024.06.28-08.33.52:675][168]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'.
[2024.06.28-08.33.52:685][168]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.33.52:687][168]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.33.52
[2024.06.28-08.33.52:688][168]LogWorld: Bringing up level for play took: 0.001579
[2024.06.28-08.33.52:688][168]LogOnline: OSS: Creating online subsystem instance for: :Context_17
[2024.06.28-08.33.52:690][168]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.33.52:690][168]PIE: Server logged in
[2024.06.28-08.33.52:691][168]PIE: Play in editor total start time 0,098 seconds.
[2024.06.28-08.33.55:404][416]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.06:303][402]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.08:214][575]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.13:952][ 78]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.34.13:952][ 78]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.34.13:952][ 78]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.34.13:953][ 78]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.34.13:953][ 78]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.34.14:014][ 78]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.34.14:018][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
[2024.06.28-08.34.14:020][ 78]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.34.14:028][ 78]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007859s)
[2024.06.28-08.34.14:029][ 78]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: World Init took: (0.000891s)
[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008892s)
[2024.06.28-08.34.14:029][ 78]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'.
[2024.06.28-08.34.14:029][ 78]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.14
[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing up level for play took: 0.001486
[2024.06.28-08.34.14:033][ 78]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.34.14:034][ 78]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.14:034][ 78]LogLoad: Took 0.081932 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.34.18:048][452]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.21:122][711]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-08.34.21:122][711]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-08.34.21:122][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.34.21:123][711]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.34.21:123][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.34.21:177][711]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-08.34.21:180][711]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
[2024.06.28-08.34.21:182][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.34.21:189][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007915s)
[2024.06.28-08.34.21:190][711]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: World Init took: (0.000923s)
[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008973s)
[2024.06.28-08.34.21:190][711]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'.
[2024.06.28-08.34.21:191][711]LogLoad: Game class is 'GameModeBase'
[2024.06.28-08.34.21:192][711]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.21
[2024.06.28-08.34.21:193][711]LogWorld: Bringing up level for play took: 0.001463
[2024.06.28-08.34.21:193][711]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-08.34.21:194][711]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE
[2024.06.28-08.34.21:194][711]LogLoad: Took 0.073063 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-08.34.25:850][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.34.25:850][128]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-08.34.25:851][128]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.34.25:851][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.34.25:858][128]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-08.34.25:867][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.34.25:891][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-08.34.25:892][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.34.25:893][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-08.34.25:900][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2024.06.28-08.34.25:924][129]LogPlayLevel: Display: Destroying online subsystem :Context_17
[2024.06.28-08.34.33:776][411]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame
[2024.06.28-08.46.34:378][249]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.46.34:378][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.46.34:928][283]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.28-08.46.34:929][283]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true
[2024.06.28-08.46.34:929][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-08.46.38:368][368]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.06.28-08.46.38:375][368]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2024.06.28-08.46.38:387][368]LogContentBrowser: Creating deferred item: NewBlueprint
[2024.06.28-08.46.47:091][ 34]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever
[2024.06.28-08.46.47:099][ 34]LogContentBrowser: End creating deferred item NewBlueprint
[2024.06.28-08.47.16:192][308]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever
[2024.06.28-08.47.19:183][448]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever
[2024.06.28-08.47.24:914][805]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Door
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C:UserConstructionScript' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData'
[2024.06.28-08.47.24:972][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-08.47.24:975][805]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door53F45A0944925A05B5E59B9CA8E2B601.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-08.47.25:087][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms
[2024.06.28-08.47.25:141][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms
[2024.06.28-08.47.25:158][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
[2024.06.28-08.47.25:206][805]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-08.47.25:206][805]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-08.47.42:889][274]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-08.48.00:044][686]LogSlate: Window 'BP_Door' being destroyed
[2024.06.28-08.48.41:604][275]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms
[2024.06.28-08.48.41:606][275]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026
[2024.06.28-08.48.41:607][275]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)...
[2024.06.28-08.48.41:624][275]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door]
[2024.06.28-08.48.41:624][275]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door]
[2024.06.28-08.48.41:624][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-08.48.41:631][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door_Auto16F8DD8C34FF559D2B4E5CBA39E086647.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset'
[2024.06.28-08.48.41:632][275]LogFileHelpers: Auto-saving content packages took 0.026
[2024.06.28-08.50.25:500][308]LogEditorTransaction: Undo Modify Component(s)
[2024.06.28-08.50.35:866][207]BlueprintLog: New page: Compile BP_Door
[2024.06.28-08.50.35:911][207]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms
[2024.06.28-08.50.36:492][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-08.50.36:499][240]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door10B95DFF4431B27D0FC36798D8661BBF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-08.50.36:514][240]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-08.50.36:514][240]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-08.51.09:358][624]Cmd: ACTOR SELECT ALL
[2024.06.28-08.51.10:747][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-08.51.10:770][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms
[2024.06.28-08.51.10:797][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing33D529A54509D066114B72ABDB50AA71.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-08.51.10:812][678]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-08.51.10:812][678]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-08.51.12:739][731]Cmd: SELECT NONE
[2024.06.28-08.51.16:050][973]Cmd: SELECT NONE
[2024.06.28-08.51.34:029][382]LogSlate: Window 'Pick Parent Class' being destroyed
[2024.06.28-08.51.34:036][382]LogContentBrowser: Deferred new asset file creation: NewBlueprint
[2024.06.28-08.51.34:046][382]LogContentBrowser: Creating deferred item: NewBlueprint
[2024.06.28-08.51.39:760][835]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever
[2024.06.28-08.51.39:766][835]LogContentBrowser: End creating deferred item NewBlueprint
[2024.06.28-08.52.31:276][975]Cmd: TRANSACTION UNDO
[2024.06.28-08.52.31:276][975]LogEditorTransaction: Undo Edit Static Mesh
[2024.06.28-08.53.01:521][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:521][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:521][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.BP_Door_2.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:542][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:543][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:543][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:564][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:575][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:575][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:575][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:584][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:584][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:584][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:625][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:636][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:636][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:636][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:668][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:668][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:668][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:688][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:688][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:688][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:698][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:698][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:698][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:708][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:769][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:769][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:769][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:779][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:779][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:779][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:789][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:789][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:789][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:799][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:828][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:828][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:828][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:840][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:852][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:861][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:872][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:872][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:872][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:886][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:930][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:930][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:931][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:951][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:951][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:951][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:965][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:965][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:965][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:985][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:986][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:986][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:996][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:996][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:996][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:007][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:007][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:007][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:017][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:017][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:017][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:018][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:019][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:038][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:038][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:038][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:049][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:049][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:049][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:069][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:070][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:070][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:089][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:111][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:111][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:112][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:132][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:132][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:132][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:152][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:183][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform
[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
[2024.06.28-08.53.08:705][223]BlueprintLog: New page: Compile BP_Door
[2024.06.28-08.53.08:755][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms
[2024.06.28-08.53.09:467][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-08.53.09:474][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door50240E7348776C902127E5AAE9E5DE45.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-08.53.09:488][263]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-08.53.09:488][263]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-08.53.36:219][166]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-08.56.23:989][579]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-08.56.24:031][579]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
[2024.06.28-08.56.24:756][626]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-08.56.24:759][626]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever75D4F2E14593C09A529B1299B3BC6D7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-08.56.24:771][626]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-08.56.24:771][626]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-08.56.33:632][350]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door)
[2024.06.28-08.56.47:777][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-08.56.47:802][392]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.06.28-08.56.47:831][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE705CBD345C5823BDBD6C2B8A9C9F742.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-08.56.47:848][392]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-08.56.47:848][392]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-09.04.41:661][973]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\door.fbx)
[2024.06.28-09.04.41:681][973]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\door.fbx
[2024.06.28-09.04.41:688][973]LogFbx: FBX Scene Loaded Succesfully
[2024.06.28-09.05.03:992][973]LogSlate: Window 'FBX Import Options' being destroyed
[2024.06.28-09.05.04:010][973]LogFbx: Display: Triangulating static mesh Cube
[2024.06.28-09.05.04:015][973]LogStaticMesh: Building static mesh door_Cube...
[2024.06.28-09.05.04:018][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube.door_Cube
[2024.06.28-09.05.04:024][973]LogFbx: Display: Triangulating static mesh Cube.001
[2024.06.28-09.05.04:027][973]LogStaticMesh: Building static mesh door_Cube_001...
[2024.06.28-09.05.04:031][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001
[2024.06.28-09.05.04:042][973]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.06.28-09.05.07:694][164]LogSlate: Window 'Message Log' being destroyed
[2024.06.28-09.05.07:698][164]LogSlate: Window 'Message Log' being destroyed
[2024.06.28-09.05.28:065][665]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\schalter.fbx)
[2024.06.28-09.05.28:070][665]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\schalter.fbx
[2024.06.28-09.05.28:074][665]LogFbx: FBX Scene Loaded Succesfully
[2024.06.28-09.05.29:607][665]LogSlate: Window 'FBX Import Options' being destroyed
[2024.06.28-09.05.29:619][665]LogFbx: Display: Triangulating static mesh Cube.001
[2024.06.28-09.05.29:621][665]LogStaticMesh: Building static mesh schalter_Cube_001...
[2024.06.28-09.05.29:623][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001
[2024.06.28-09.05.29:630][665]LogFbx: Display: Triangulating static mesh Cube.002
[2024.06.28-09.05.29:632][665]LogStaticMesh: Building static mesh schalter_Cube_002...
[2024.06.28-09.05.29:634][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002
[2024.06.28-09.05.29:647][665]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
[2024.06.28-09.05.31:560][746]LogSlate: Window 'Message Log' being destroyed
[2024.06.28-09.05.31:565][746]LogSlate: Window 'Message Log' being destroyed
[2024.06.28-09.06.48:138][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms
[2024.06.28-09.06.48:139][746]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026
[2024.06.28-09.06.48:139][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_002] ([1] browsable assets)...
[2024.06.28-09.06.48:163][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002]
[2024.06.28-09.06.48:163][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_002]
[2024.06.28-09.06.48:163][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-09.06.48:168][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002_Auto27B419797428996BADB0482B3246C1A13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset'
[2024.06.28-09.06.48:169][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube] ([1] browsable assets)...
[2024.06.28-09.06.48:192][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube.door_Cube]
[2024.06.28-09.06.48:192][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube]
[2024.06.28-09.06.48:193][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-09.06.48:198][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_Auto2303F1F1F4DC2D5C6771B36A5B9D3A257.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset'
[2024.06.28-09.06.48:200][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube_001] ([1] browsable assets)...
[2024.06.28-09.06.48:223][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube_001.door_Cube_001]
[2024.06.28-09.06.48:223][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube_001]
[2024.06.28-09.06.48:223][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-09.06.48:229][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001_Auto21420230747F8A4D04894B98B7C4F0CD6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset'
[2024.06.28-09.06.48:230][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_001] ([1] browsable assets)...
[2024.06.28-09.06.48:253][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001]
[2024.06.28-09.06.48:253][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_001]
[2024.06.28-09.06.48:253][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-09.06.48:258][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_001_Auto268A1957B4F9AD4341A073C888AB04AFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset'
[2024.06.28-09.06.48:259][746]LogFileHelpers: Auto-saving content packages took 0.120
[2024.06.28-09.13.43:345][ 16]BlueprintLog: New page: Compile BP_Door
[2024.06.28-09.13.43:384][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2024.06.28-09.13.43:825][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-09.13.43:831][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DoorDB9BEAEC40166DF8989F62A7CBFD6529.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-09.13.43:842][ 38]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-09.13.43:842][ 38]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-09.14.09:677][543]Cmd: TRANSACTION UNDO
[2024.06.28-09.14.09:677][543]LogEditorTransaction: Undo Move Actors
[2024.06.28-09.14.10:263][561]Cmd: TRANSACTION UNDO
[2024.06.28-09.14.10:263][561]LogEditorTransaction: Undo Move Actors
[2024.06.28-09.14.10:899][596]Cmd: TRANSACTION UNDO
[2024.06.28-09.14.10:900][596]LogEditorTransaction: Undo Create Actors
[2024.06.28-09.14.26:101][465]Cmd: TRANSACTION UNDO
[2024.06.28-09.14.26:101][465]LogEditorTransaction: Undo Edit Attenuation Radius
[2024.06.28-09.14.37:882][119]LogSlate: Window 'Color Picker' being destroyed
[2024.06.28-09.14.42:640][393]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-09.14.42:646][393]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-09.14.42:646][393]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 13:14:42)
[2024.06.28-09.14.42:646][393]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.14.42:654][393]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008614s)
[2024.06.28-09.14.42:655][393]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.14.42:655][393]LogPlayLevel: PIE: World Init took: (0.001059s)
[2024.06.28-09.14.42:656][393]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009801s)
[2024.06.28-09.14.42:678][393]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms
[2024.06.28-09.14.42:686][393]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-09.14.42:686][393]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-09.14.42:743][393]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-09.14.42:745][393]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-09.14.42:746][393]LogInit: FAudioDevice initialized.
[2024.06.28-09.14.42:746][393]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.14.42:757][393]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.14.42:760][393]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.42
[2024.06.28-09.14.42:760][393]LogWorld: Bringing up level for play took: 0.001970
[2024.06.28-09.14.42:760][393]LogOnline: OSS: Creating online subsystem instance for: :Context_22
[2024.06.28-09.14.42:763][393]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.14.42:763][393]PIE: Server logged in
[2024.06.28-09.14.42:764][393]PIE: Play in editor total start time 0,12 seconds.
[2024.06.28-09.14.54:950][120]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-09.14.54:950][120]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-09.14.54:950][120]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.14.54:951][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.14.54:951][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.14.54:970][120]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-09.14.54:979][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms
[2024.06.28-09.14.54:980][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.14.54:988][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006875s)
[2024.06.28-09.14.54:988][120]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: World Init took: (0.000817s)
[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007806s)
[2024.06.28-09.14.54:989][120]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.14.54:989][120]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.14.54:989][120]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.54
[2024.06.28-09.14.54:991][120]LogWorld: Bringing up level for play took: 0.001325
[2024.06.28-09.14.54:991][120]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-09.14.54:992][120]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.14.54:992][120]LogLoad: Took 0.041129 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-09.15.00:294][437]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-09.15.00:294][437]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-09.15.00:294][437]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.00:294][437]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.15.00:295][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.00:332][437]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-09.15.00:335][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms
[2024.06.28-09.15.00:335][437]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.00:342][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s)
[2024.06.28-09.15.00:343][437]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: World Init took: (0.000774s)
[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007526s)
[2024.06.28-09.15.00:343][437]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.15.00:343][437]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.15.00:345][437]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.00
[2024.06.28-09.15.00:345][437]LogWorld: Bringing up level for play took: 0.001460
[2024.06.28-09.15.00:346][437]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-09.15.00:347][437]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.15.00:347][437]LogLoad: Took 0.053261 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-09.15.05:459][743]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-09.15.05:459][743]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-09.15.05:459][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.05:460][743]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.15.05:460][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.05:479][743]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-09.15.05:482][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms
[2024.06.28-09.15.05:483][743]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.05:490][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007053s)
[2024.06.28-09.15.05:490][743]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: World Init took: (0.000828s)
[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008013s)
[2024.06.28-09.15.05:491][743]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.15.05:491][743]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.15.05:493][743]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.05
[2024.06.28-09.15.05:493][743]LogWorld: Bringing up level for play took: 0.001513
[2024.06.28-09.15.05:494][743]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-09.15.05:495][743]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.15.05:495][743]LogLoad: Took 0.035752 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-09.15.11:471][101]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-09.15.11:471][101]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-09.15.11:471][101]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.11:472][101]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.15.11:472][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.11:514][101]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-09.15.11:517][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms
[2024.06.28-09.15.11:517][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.11:524][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006670s)
[2024.06.28-09.15.11:525][101]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: World Init took: (0.000787s)
[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007576s)
[2024.06.28-09.15.11:525][101]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.15.11:525][101]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.15.11:527][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.11
[2024.06.28-09.15.11:527][101]LogWorld: Bringing up level for play took: 0.001291
[2024.06.28-09.15.11:528][101]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-09.15.11:529][101]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.15.11:529][101]LogLoad: Took 0.057392 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-09.15.19:496][578]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-09.15.19:496][578]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-09.15.19:496][578]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.19:497][578]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.15.19:497][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.19:516][578]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-09.15.19:519][578]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
[2024.06.28-09.15.19:520][578]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006948s)
[2024.06.28-09.15.19:527][578]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: World Init took: (0.000836s)
[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007887s)
[2024.06.28-09.15.19:527][578]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'.
[2024.06.28-09.15.19:528][578]LogLoad: Game class is 'GameModeBase'
[2024.06.28-09.15.19:529][578]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.19
[2024.06.28-09.15.19:530][578]LogWorld: Bringing up level for play took: 0.001340
[2024.06.28-09.15.19:530][578]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-09.15.19:533][578]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE
[2024.06.28-09.15.19:533][578]LogLoad: Took 0.036401 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-09.15.21:457][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-09.15.21:457][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-09.15.21:457][691]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-09.15.21:458][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.21:469][691]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-09.15.21:477][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-09.15.21:494][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-09.15.21:494][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-09.15.21:496][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-09.15.21:501][691]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms
[2024.06.28-09.15.21:555][693]LogPlayLevel: Display: Destroying online subsystem :Context_22
[2024.06.28-09.15.29:682][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-09.15.29:704][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms
[2024.06.28-09.15.29:732][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9891F80846398DACE25BC986A15368F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-09.15.29:752][173]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-09.15.29:752][173]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-09.16.06:216][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.16.06:219][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverA8BCA180484A13921D1E609EE2217908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.16.06:230][250]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.16.06:230][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.16.06:665][276]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.16.06:702][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
[2024.06.28-09.16.35:171][849]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.16.35:199][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms
[2024.06.28-09.16.36:090][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.16.36:096][894]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever5314E26444B5F69D983F958B19A9AA39.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.16.36:110][894]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.16.36:110][894]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.17.22:082][797]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.17.22:110][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms
[2024.06.28-09.17.22:550][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.17.22:557][818]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDCF8B0214B7E4836B45BB49E9BA3EDA5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.17.22:570][818]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.17.22:570][818]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.19.28:224][293]LogEditorTransaction: Undo Modify Component(s)
[2024.06.28-09.20.03:006][344]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.20.03:057][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms
[2024.06.28-09.20.03:676][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.20.03:682][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever16329E8340DEB672B526B7BF14E60CB6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.20.03:693][374]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.20.03:693][374]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.20.14:476][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.20.14:479][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8DCDAEDE411C2774C4E967B2EBBE4B34.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.20.14:490][962]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.20.14:490][962]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.20.15:091][998]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.20.15:129][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms
[2024.06.28-09.21.49:591][370]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{379f0c7d-4089-4cf6-a878-79be4959ae97}.
[2024.06.28-09.21.49:636][370]LogAudioMixer: Resetting audio stream to device id
[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-09.21.53:911][397]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000)
[2024.06.28-09.21.57:604][408]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000)
[2024.06.28-09.22.14:345][458]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000)
[2024.06.28-09.22.19:939][474]LogAudioMixer: Resetting audio stream to device id
[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-09.41.42:185][717]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}.
[2024.06.28-09.41.42:196][717]LogAudioMixer: Resetting audio stream to device id
[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-09.43.51:614][492]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight)
[2024.06.28-09.43.54:185][644]Cmd: TRANSACTION UNDO
[2024.06.28-09.43.54:185][644]LogEditorTransaction: Undo Move Actors
[2024.06.28-09.43.55:113][679]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight)
[2024.06.28-09.43.55:949][728]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube)
[2024.06.28-09.43.56:297][747]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight)
[2024.06.28-09.44.01:978][ 80]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight)
[2024.06.28-09.44.06:512][340]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever)
[2024.06.28-09.44.24:677][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-09.44.24:707][409]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2024.06.28-09.44.24:736][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBB675043437B030FE96CF48EF18F9446.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-09.44.24:767][409]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-09.44.24:767][409]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-09.47.57:095][788]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.47.57:132][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2024.06.28-09.47.57:787][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.47.57:793][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC546BE8545F8CC88AF69EFA57A84ACF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.47.57:805][823]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.47.57:805][823]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-09.48.03:244][119]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.28-09.49.33:922][677]LogSlate: Window 'Project Settings' being destroyed
[2024.06.28-09.49.33:935][677]LogSlate: Window 'Project Settings' being destroyed
[2024.06.28-09.49.52:238][306]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter)
[2024.06.28-09.49.55:541][436]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-09.50.02:857][850]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-09.50.02:863][850]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.06.28-09.50.03:021][850]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms
[2024.06.28-09.50.07:956][124]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-09.50.07:960][124]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click
[2024.06.28-09.50.08:067][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms
[2024.06.28-09.50.08:749][150]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter5B57505841277CEF946DD283007DABD9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-09.50.08:769][150]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-09.50.08:769][150]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-09.50.37:033][723]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker
[2024.06.28-09.50.59:124][550]LogSlate: Window 'Project Settings' being destroyed
[2024.06.28-09.50.59:160][550]LogSlate: Window 'Project Settings' being destroyed
[2024.06.28-09.51.03:908][777]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-09.51.04:012][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
[2024.06.28-09.51.05:193][836]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter19AFBB9944C7FA6EBE3045AF4A457413.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-09.51.05:206][836]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-09.51.05:206][836]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-09.51.13:040][291]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-09.51.13:135][291]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms
[2024.06.28-09.51.13:943][325]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterB29989024C24569CFABC2FBCABBC0FF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-09.51.13:960][325]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-09.51.13:960][325]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-09.51.19:896][531]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door)
[2024.06.28-09.52.53:206][880]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.28-09.52.53:222][880]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.28-09.53.10:760][176]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-09.53.10:819][176]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms
[2024.06.28-09.53.11:309][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterCA9D29D146C3EA51DB5F2187E91EA1E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-09.53.11:321][197]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-09.53.11:321][197]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-09.54.25:308][752]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms
[2024.06.28-09.54.25:310][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.28-09.54.25:337][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto31C2920FF4CAE3ADC4003C49883A2B544.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap'
[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.066
[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066
[2024.06.28-09.54.25:339][752]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Lever] ([2] browsable assets)...
[2024.06.28-09.54.25:374][752]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Lever.BP_Lever]
[2024.06.28-09.54.25:374][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Lever]
[2024.06.28-09.54.25:374][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset" SILENT=false AUTOSAVING=true
[2024.06.28-09.54.25:382][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever_Auto3B955D8174BC8DBA97AF8C69CDD4F1842.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset'
[2024.06.28-09.54.25:383][752]LogFileHelpers: Auto-saving content packages took 0.044
[2024.06.28-09.55.44:873][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.28-09.55.44:888][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.28-09.58.44:710][507]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-09.58.44:777][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms
[2024.06.28-09.58.45:505][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-09.58.45:517][543]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever299D6E5B49C3DD0F8266A68F7DF43C8B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-09.58.45:536][543]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-09.58.45:536][543]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.02.48:366][528]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-10.02.48:439][528]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms
[2024.06.28-10.02.49:157][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAB293C0E44EA562B255908BD744FD156.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-10.02.49:177][560]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-10.02.49:177][560]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-10.03.23:257][577]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open
[2024.06.28-10.03.23:272][577]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer.
[2024.06.28-10.03.57:867][ 49]BlueprintLog: New page: Compile BP_Door
[2024.06.28-10.03.57:913][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms
[2024.06.28-10.03.58:332][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-10.03.58:337][ 66]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door6B35137444F6A5EF5AC13D8CAAE45B8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-10.03.58:350][ 66]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-10.03.58:350][ 66]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-10.04.08:134][438]LogActorFactory: Actor Factory created door_Cube
[2024.06.28-10.04.09:240][500]LogActorFactory: Actor Factory created door_Cube
[2024.06.28-10.04.44:192][469]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.04.44:231][469]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms
[2024.06.28-10.04.44:268][469]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing49C6704442E2E06D6A6C629939B42903.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.04.44:307][469]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.04.44:307][469]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.09.49:320][862]LogSlate: Window 'Delete Variable' being destroyed
[2024.06.28-10.09.50:208][915]LogEditorTransaction: Undo Delete current selection
[2024.06.28-10.12.23:636][334]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.12.23:693][334]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms
[2024.06.28-10.12.24:895][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.12.24:905][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7CC677064FEBC2EB87B08EAFD80ED94F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.12.24:919][394]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.12.24:919][394]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.14.40:842][ 91]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.14.40:891][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms
[2024.06.28-10.14.41:389][116]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.14.41:400][116]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever4109BCA34169A46A057077926C8A61C6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.14.41:413][116]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.14.41:413][116]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.15.16:961][848]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms
[2024.06.28-10.15.16:962][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false
[2024.06.28-10.15.16:984][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto46431FA754F2BF121AE338590EC007DF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap'
[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.055
[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.055
[2024.06.28-10.18.59:897][399]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.18.59:904][399]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] Could not find a variable named "Door" in 'BP_Door_C'.
Make sure 'BP_Door_C' has been compiled for Get Door
[2024.06.28-10.18.59:905][399]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] The property associated with Door could not be found in '/Game/Blueprints/BP_Lever.BP_Lever_C'
[2024.06.28-10.18.59:972][399]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms
[2024.06.28-10.19.00:537][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.19.00:554][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDD69F49045A834FA644D67A267DE2770.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.19.00:575][425]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.19.00:575][425]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.19.31:219][172]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.19.31:264][172]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2024.06.28-10.19.32:119][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.19.32:130][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverE9922D5C47644D024017238605BA7EE5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.19.32:144][210]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.19.32:144][210]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.19.36:348][443]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.19.36:353][443]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.19.36:353][443]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:19:36)
[2024.06.28-10.19.36:353][443]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.19.36:360][443]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006877s)
[2024.06.28-10.19.36:361][443]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: World Init took: (0.001020s)
[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008010s)
[2024.06.28-10.19.36:387][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms
[2024.06.28-10.19.36:389][443]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.19.36:389][443]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.19.36:435][443]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.19.36:436][443]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.19.36:438][443]LogInit: FAudioDevice initialized.
[2024.06.28-10.19.36:438][443]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'.
[2024.06.28-10.19.36:452][443]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.19.36:454][443]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.19.36
[2024.06.28-10.19.36:454][443]LogWorld: Bringing up level for play took: 0.001640
[2024.06.28-10.19.36:455][443]LogOnline: OSS: Creating online subsystem instance for: :Context_27
[2024.06.28-10.19.36:458][443]LogBlueprintUserMessages: [BP_GameInstance_C_12] SAVE
[2024.06.28-10.19.36:458][443]PIE: Server logged in
[2024.06.28-10.19.36:458][443]PIE: Play in editor total start time 0,107 seconds.
[2024.06.28-10.19.56:328][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.19.56:328][632]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.19.56:328][632]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.19.56:329][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.19.56:339][632]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.19.56:351][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.19.56:376][632]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.19.56:376][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.19.56:377][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.19.56:380][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.19.56:383][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms
[2024.06.28-10.19.56:419][633]LogPlayLevel: Display: Destroying online subsystem :Context_27
[2024.06.28-10.20.42:839][240]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.20.42:891][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms
[2024.06.28-10.20.43:725][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.20.43:736][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3C9D489942AA752DD0DDA6B1E625B68E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.20.43:749][277]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.20.43:749][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.20.47:536][492]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.20.47:541][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.20.47:541][492]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:20:47)
[2024.06.28-10.20.47:541][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.20.47:548][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006728s)
[2024.06.28-10.20.47:549][492]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: World Init took: (0.000853s)
[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007680s)
[2024.06.28-10.20.47:576][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms
[2024.06.28-10.20.47:577][492]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.20.47:578][492]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.20.47:623][492]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.20.47:624][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.20.47:625][492]LogInit: FAudioDevice initialized.
[2024.06.28-10.20.47:625][492]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'.
[2024.06.28-10.20.47:632][492]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.20.47:633][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.20.47
[2024.06.28-10.20.47:634][492]LogWorld: Bringing up level for play took: 0.001646
[2024.06.28-10.20.47:634][492]LogOnline: OSS: Creating online subsystem instance for: :Context_28
[2024.06.28-10.20.47:636][492]LogBlueprintUserMessages: [BP_GameInstance_C_13] SAVE
[2024.06.28-10.20.47:636][492]PIE: Server logged in
[2024.06.28-10.20.47:637][492]PIE: Play in editor total start time 0,096 seconds.
[2024.06.28-10.20.56:309][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.20.56:309][ 9]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.20.56:309][ 9]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.20.56:309][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.20.56:321][ 9]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.20.56:334][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.20.56:357][ 9]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.20.56:358][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.20.56:359][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.20.56:362][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.20.56:365][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
[2024.06.28-10.20.56:390][ 10]LogPlayLevel: Display: Destroying online subsystem :Context_28
[2024.06.28-10.20.58:247][120]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever)
[2024.06.28-10.21.01:211][289]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.21.01:219][289]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.21.01:219][289]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:21:01)
[2024.06.28-10.21.01:219][289]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.21.01:225][289]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006508s)
[2024.06.28-10.21.01:226][289]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: World Init took: (0.000934s)
[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007544s)
[2024.06.28-10.21.01:253][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms
[2024.06.28-10.21.01:255][289]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.21.01:255][289]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.21.01:302][289]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.21.01:303][289]LogInit: FAudioDevice initialized.
[2024.06.28-10.21.01:303][289]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'.
[2024.06.28-10.21.01:310][289]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.21.01:312][289]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.21.01
[2024.06.28-10.21.01:312][289]LogWorld: Bringing up level for play took: 0.001517
[2024.06.28-10.21.01:312][289]LogOnline: OSS: Creating online subsystem instance for: :Context_29
[2024.06.28-10.21.01:315][289]LogBlueprintUserMessages: [BP_GameInstance_C_14] SAVE
[2024.06.28-10.21.01:315][289]PIE: Server logged in
[2024.06.28-10.21.01:316][289]PIE: Play in editor total start time 0,101 seconds.
[2024.06.28-10.21.12:498][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.21.12:498][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.21.12:498][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.21.12:498][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.21.12:507][955]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.21.12:514][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.21.12:538][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.21.12:538][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.21.12:539][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.21.12:545][955]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms
[2024.06.28-10.21.12:568][956]LogPlayLevel: Display: Destroying online subsystem :Context_29
[2024.06.28-10.24.04:912][907]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.24.04:972][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
[2024.06.28-10.24.05:653][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.24.05:668][940]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3A3FD4C94F32AEA61FFCAAB164AF4392.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.24.05:683][940]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.24.05:683][940]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.25.13:899][735]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.25.13:976][735]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms
[2024.06.28-10.25.14:689][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.25.14:708][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBA46EFF0477B94395ED713A4B0E3B4A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.25.14:735][767]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.25.14:735][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.25.22:935][ 41]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.25.23:009][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms
[2024.06.28-10.25.23:514][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.25.23:535][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverF6F0976D466172E638E515A736C92B3C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.25.23:556][ 62]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.25.23:557][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.25.31:685][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.25.31:713][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms
[2024.06.28-10.25.31:743][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0D3164F54C9776483445C09C97F9AECF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.25.31:769][288]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.25.31:769][288]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.25.34:242][424]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.25.34:248][424]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.25.34:248][424]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:25:34)
[2024.06.28-10.25.34:248][424]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.25.34:256][424]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007735s)
[2024.06.28-10.25.34:256][424]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: World Init took: (0.001151s)
[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008999s)
[2024.06.28-10.25.34:285][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
[2024.06.28-10.25.34:287][424]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.25.34:287][424]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.25.34:341][424]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.25.34:346][424]LogInit: FAudioDevice initialized.
[2024.06.28-10.25.34:346][424]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'.
[2024.06.28-10.25.34:358][424]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.25.34:360][424]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.25.34
[2024.06.28-10.25.34:361][424]LogWorld: Bringing up level for play took: 0.001810
[2024.06.28-10.25.34:361][424]LogOnline: OSS: Creating online subsystem instance for: :Context_30
[2024.06.28-10.25.34:363][424]LogBlueprintUserMessages: [BP_GameInstance_C_15] SAVE
[2024.06.28-10.25.34:363][424]PIE: Server logged in
[2024.06.28-10.25.34:364][424]PIE: Play in editor total start time 0,117 seconds.
[2024.06.28-10.25.40:527][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.25.40:528][791]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.25.40:528][791]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.25.40:528][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.25.40:540][791]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.25.40:548][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.25.40:573][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.25.40:573][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.25.40:574][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.25.40:580][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms
[2024.06.28-10.25.40:602][792]LogPlayLevel: Display: Destroying online subsystem :Context_30
[2024.06.28-10.26.02:960][ 96]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.26.02:970][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.26.02:971][ 96]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:02)
[2024.06.28-10.26.02:971][ 96]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.26.02:979][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008137s)
[2024.06.28-10.26.02:980][ 96]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: World Init took: (0.000895s)
[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009170s)
[2024.06.28-10.26.03:010][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms
[2024.06.28-10.26.03:014][ 96]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.26.03:014][ 96]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.26.03:015][ 96]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.26.03:069][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.26.03:070][ 96]LogInit: FAudioDevice initialized.
[2024.06.28-10.26.03:070][ 96]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'.
[2024.06.28-10.26.03:078][ 96]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.03
[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing up level for play took: 0.001678
[2024.06.28-10.26.03:080][ 96]LogOnline: OSS: Creating online subsystem instance for: :Context_31
[2024.06.28-10.26.03:082][ 96]LogBlueprintUserMessages: [BP_GameInstance_C_16] SAVE
[2024.06.28-10.26.03:082][ 96]PIE: Server logged in
[2024.06.28-10.26.03:083][ 96]PIE: Play in editor total start time 0,113 seconds.
[2024.06.28-10.26.13:527][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.26.13:527][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.26.13:527][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.26.13:528][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.26.13:537][719]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.26.13:544][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.26.13:569][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.26.13:569][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.26.13:570][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.26.13:576][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2024.06.28-10.26.13:631][721]LogPlayLevel: Display: Destroying online subsystem :Context_31
[2024.06.28-10.26.34:662][976]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.26.34:668][976]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.26.34:668][976]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:34)
[2024.06.28-10.26.34:668][976]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.26.34:676][976]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008014s)
[2024.06.28-10.26.34:677][976]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: World Init took: (0.001075s)
[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009199s)
[2024.06.28-10.26.34:707][976]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms
[2024.06.28-10.26.34:711][976]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.26.34:711][976]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.26.34:765][976]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.26.34:767][976]LogInit: FAudioDevice initialized.
[2024.06.28-10.26.34:767][976]LogAudio: Display: Audio Device (ID: 19) registered with world 'Emmy_Testing'.
[2024.06.28-10.26.34:777][976]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.26.34:779][976]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.34
[2024.06.28-10.26.34:780][976]LogWorld: Bringing up level for play took: 0.001721
[2024.06.28-10.26.34:780][976]LogOnline: OSS: Creating online subsystem instance for: :Context_32
[2024.06.28-10.26.34:782][976]LogBlueprintUserMessages: [BP_GameInstance_C_17] SAVE
[2024.06.28-10.26.34:782][976]PIE: Server logged in
[2024.06.28-10.26.34:783][976]PIE: Play in editor total start time 0,116 seconds.
[2024.06.28-10.26.58:217][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.26.58:217][378]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.26.58:218][378]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.26.58:218][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.26.58:227][378]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.26.58:235][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.26.58:261][378]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.26.58:261][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.26.58:262][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.26.58:265][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.26.58:269][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms
[2024.06.28-10.26.58:293][379]LogPlayLevel: Display: Destroying online subsystem :Context_32
[2024.06.28-10.27.04:221][583]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/door_Cube.door_Cube
[2024.06.28-10.27.04:253][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512.
[2024.06.28-10.27.04:358][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512.
[2024.06.28-10.27.04:874][584]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1).
[2024.06.28-10.27.15:333][162]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door)
[2024.06.28-10.27.19:413][301]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.27.19:421][301]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.27.19:422][301]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:19)
[2024.06.28-10.27.19:422][301]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.27.19:431][301]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008885s)
[2024.06.28-10.27.19:432][301]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: World Init took: (0.001296s)
[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010301s)
[2024.06.28-10.27.19:495][301]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms
[2024.06.28-10.27.19:499][301]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.27.19:499][301]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.27.19:500][301]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.27.19:557][301]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.27.19:558][301]LogInit: FAudioDevice initialized.
[2024.06.28-10.27.19:558][301]LogAudio: Display: Audio Device (ID: 20) registered with world 'Emmy_Testing'.
[2024.06.28-10.27.19:565][301]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.27.19:567][301]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.19
[2024.06.28-10.27.19:568][301]LogWorld: Bringing up level for play took: 0.002117
[2024.06.28-10.27.19:568][301]LogOnline: OSS: Creating online subsystem instance for: :Context_34
[2024.06.28-10.27.19:571][301]LogBlueprintUserMessages: [BP_GameInstance_C_18] SAVE
[2024.06.28-10.27.19:571][301]PIE: Server logged in
[2024.06.28-10.27.19:572][301]PIE: Play in editor total start time 0,152 seconds.
[2024.06.28-10.27.23:937][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.27.23:937][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.27.23:938][560]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.27.23:938][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.27.23:946][560]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.27.23:954][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.27.23:983][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.27.23:983][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.27.23:984][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.27.23:995][560]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2024.06.28-10.27.24:018][561]LogPlayLevel: Display: Destroying online subsystem :Context_34
[2024.06.28-10.27.25:589][618]Cmd: TRANSACTION UNDO
[2024.06.28-10.27.25:589][618]LogEditorTransaction: Undo Move Actors
[2024.06.28-10.27.26:473][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.27.26:507][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms
[2024.06.28-10.27.26:534][641]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA472A474DAF8C13173E3ABC747C5AC1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.27.26:553][641]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.27.26:553][641]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.27.47:735][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true
[2024.06.28-10.27.47:741][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube31EB94AB4B718C7FC3879781801EF919.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset'
[2024.06.28-10.27.47:756][755]AssetCheck: New page: Asset Save: door_Cube
[2024.06.28-10.27.47:756][755]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube
[2024.06.28-10.27.50:223][857]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.27.50:230][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.27.50:230][857]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:50)
[2024.06.28-10.27.50:230][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.27.50:239][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008872s)
[2024.06.28-10.27.50:240][857]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: World Init took: (0.001047s)
[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010038s)
[2024.06.28-10.27.50:278][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms
[2024.06.28-10.27.50:283][857]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.27.50:283][857]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.27.50:342][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.27.50:343][857]LogInit: FAudioDevice initialized.
[2024.06.28-10.27.50:343][857]LogAudio: Display: Audio Device (ID: 21) registered with world 'Emmy_Testing'.
[2024.06.28-10.27.50:355][857]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.27.50:357][857]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.50
[2024.06.28-10.27.50:358][857]LogWorld: Bringing up level for play took: 0.001713
[2024.06.28-10.27.50:358][857]LogOnline: OSS: Creating online subsystem instance for: :Context_35
[2024.06.28-10.27.50:360][857]LogBlueprintUserMessages: [BP_GameInstance_C_19] SAVE
[2024.06.28-10.27.50:360][857]PIE: Server logged in
[2024.06.28-10.27.50:361][857]PIE: Play in editor total start time 0,132 seconds.
[2024.06.28-10.27.58:807][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.27.58:807][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.27.58:807][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.27.58:808][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.27.58:816][359]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.27.58:823][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.27.58:852][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.27.58:852][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.27.58:853][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.27.58:859][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms
[2024.06.28-10.27.58:882][360]LogPlayLevel: Display: Destroying online subsystem :Context_35
[2024.06.28-10.28.06:289][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true
[2024.06.28-10.28.06:296][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube545A32D04E79D290A07819A113074134.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset'
[2024.06.28-10.28.06:309][725]AssetCheck: New page: Asset Save: door_Cube
[2024.06.28-10.28.06:309][725]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube
[2024.06.28-10.28.10:162][877]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.28.10:168][877]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.28.10:168][877]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:10)
[2024.06.28-10.28.10:168][877]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.10:177][877]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008700s)
[2024.06.28-10.28.10:178][877]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: World Init took: (0.001208s)
[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010044s)
[2024.06.28-10.28.10:213][877]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms
[2024.06.28-10.28.10:215][877]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.28.10:215][877]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.28.10:274][877]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.28.10:275][877]LogInit: FAudioDevice initialized.
[2024.06.28-10.28.10:275][877]LogAudio: Display: Audio Device (ID: 22) registered with world 'Emmy_Testing'.
[2024.06.28-10.28.10:286][877]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.28.10:289][877]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.10
[2024.06.28-10.28.10:289][877]LogWorld: Bringing up level for play took: 0.001736
[2024.06.28-10.28.10:289][877]LogOnline: OSS: Creating online subsystem instance for: :Context_36
[2024.06.28-10.28.10:292][877]LogBlueprintUserMessages: [BP_GameInstance_C_20] SAVE
[2024.06.28-10.28.10:292][877]PIE: Server logged in
[2024.06.28-10.28.10:292][877]PIE: Play in editor total start time 0,125 seconds.
[2024.06.28-10.28.20:688][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.28.20:688][493]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.20:688][493]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.28.20:689][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.28.20:701][493]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.28.20:709][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.28.20:736][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.28.20:737][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.28.20:738][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.28.20:744][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms
[2024.06.28-10.28.20:766][494]LogPlayLevel: Display: Destroying online subsystem :Context_36
[2024.06.28-10.28.22:908][571]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.28.22:914][571]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.28.22:914][571]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:22)
[2024.06.28-10.28.22:914][571]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.22:923][571]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008798s)
[2024.06.28-10.28.22:923][571]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: World Init took: (0.000966s)
[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009884s)
[2024.06.28-10.28.22:959][571]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms
[2024.06.28-10.28.22:960][571]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.28.22:960][571]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.28.22:961][571]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.28.23:021][571]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.28.23:022][571]LogInit: FAudioDevice initialized.
[2024.06.28-10.28.23:022][571]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.28.23:031][571]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.28.23:033][571]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.23
[2024.06.28-10.28.23:034][571]LogWorld: Bringing up level for play took: 0.001753
[2024.06.28-10.28.23:034][571]LogOnline: OSS: Creating online subsystem instance for: :Context_37
[2024.06.28-10.28.23:037][571]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.28.23:037][571]PIE: Server logged in
[2024.06.28-10.28.23:037][571]PIE: Play in editor total start time 0,125 seconds.
[2024.06.28-10.28.35:974][344]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.28.35:974][344]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.28.35:974][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.35:975][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.28.35:975][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.28.36:006][344]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.28.36:009][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2024.06.28-10.28.36:010][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.36:017][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s)
[2024.06.28-10.28.36:018][344]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: World Init took: (0.000800s)
[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008025s)
[2024.06.28-10.28.36:018][344]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.28.36:018][344]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.28.36:020][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.36
[2024.06.28-10.28.36:021][344]LogWorld: Bringing up level for play took: 0.001360
[2024.06.28-10.28.36:021][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.28.36:022][344]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.28.36:022][344]LogLoad: Took 0.047894 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.28.52:896][318]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.28.52:896][318]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.28.52:896][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.52:897][318]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.28.52:898][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.28.52:941][318]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.28.52:946][318]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms
[2024.06.28-10.28.52:948][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.52:958][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010063s)
[2024.06.28-10.28.52:959][318]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: World Init took: (0.001048s)
[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011292s)
[2024.06.28-10.28.52:959][318]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.28.52:959][318]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.28.52:962][318]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.52
[2024.06.28-10.28.52:962][318]LogWorld: Bringing up level for play took: 0.002035
[2024.06.28-10.28.52:963][318]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.28.52:964][318]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.28.52:964][318]LogLoad: Took 0.068013 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.28.57:172][568]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.28.57:172][568]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.28.57:172][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.57:172][568]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.28.57:173][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.28.57:226][568]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.28.57:230][568]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms
[2024.06.28-10.28.57:231][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s)
[2024.06.28-10.28.57:239][568]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: World Init took: (0.000840s)
[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008057s)
[2024.06.28-10.28.57:239][568]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.28.57:240][568]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.28.57:241][568]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.57
[2024.06.28-10.28.57:242][568]LogWorld: Bringing up level for play took: 0.001372
[2024.06.28-10.28.57:242][568]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.28.57:243][568]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.28.57:243][568]LogLoad: Took 0.070958 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.04:867][ 23]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.29.04:867][ 23]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.29.04:867][ 23]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.04:867][ 23]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.04:867][ 23]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.04:897][ 23]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.29.04:901][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms
[2024.06.28-10.29.04:902][ 23]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.04:909][ 23]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007300s)
[2024.06.28-10.29.04:910][ 23]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: World Init took: (0.000842s)
[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008268s)
[2024.06.28-10.29.04:910][ 23]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.04:910][ 23]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.04
[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing up level for play took: 0.001381
[2024.06.28-10.29.04:913][ 23]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.29.04:914][ 23]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.29.04:914][ 23]LogLoad: Took 0.047230 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.08:747][251]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.29.08:747][251]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.29.08:747][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.08:747][251]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.08:748][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.08:779][251]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.29.08:783][251]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
[2024.06.28-10.29.08:784][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.08:791][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s)
[2024.06.28-10.29.08:792][251]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: World Init took: (0.000843s)
[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008306s)
[2024.06.28-10.29.08:792][251]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.08:792][251]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.08:794][251]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.08
[2024.06.28-10.29.08:794][251]LogWorld: Bringing up level for play took: 0.001408
[2024.06.28-10.29.08:795][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.29.08:796][251]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.29.08:796][251]LogLoad: Took 0.048806 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.14:350][582]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.29.14:350][582]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.29.14:350][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.14:350][582]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.14:350][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.14:380][582]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.29.14:384][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms
[2024.06.28-10.29.14:386][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.14:393][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007319s)
[2024.06.28-10.29.14:394][582]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: World Init took: (0.000821s)
[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008267s)
[2024.06.28-10.29.14:394][582]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.14:394][582]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.14:396][582]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.14
[2024.06.28-10.29.14:396][582]LogWorld: Bringing up level for play took: 0.001415
[2024.06.28-10.29.14:397][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.29.14:398][582]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.29.14:398][582]LogLoad: Took 0.048082 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.24:131][162]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.29.24:131][162]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.29.24:131][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.24:131][162]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.24:131][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.24:194][162]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.29.24:197][162]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms
[2024.06.28-10.29.24:199][162]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.24:205][162]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006689s)
[2024.06.28-10.29.24:206][162]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: World Init took: (0.000861s)
[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007682s)
[2024.06.28-10.29.24:206][162]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.24:207][162]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.24:208][162]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.24
[2024.06.28-10.29.24:209][162]LogWorld: Bringing up level for play took: 0.001317
[2024.06.28-10.29.24:209][162]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.29.24:210][162]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.29.24:210][162]LogLoad: Took 0.079105 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.57:100][134]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.29.57:100][134]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.29.57:100][134]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.57:101][134]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.57:101][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.57:129][134]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.29.57:133][134]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms
[2024.06.28-10.29.57:135][134]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.57:141][134]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006771s)
[2024.06.28-10.29.57:142][134]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: World Init took: (0.000788s)
[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007673s)
[2024.06.28-10.29.57:142][134]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.57:143][134]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.57:144][134]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.57
[2024.06.28-10.29.57:145][134]LogWorld: Bringing up level for play took: 0.001313
[2024.06.28-10.29.57:145][134]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.29.57:146][134]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE
[2024.06.28-10.29.57:146][134]LogLoad: Took 0.045712 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.29.57:277][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.29.57:277][138]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.57:278][138]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.29.57:278][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.57:288][138]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.29.57:296][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.29.57:324][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.29.57:324][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.29.57:325][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.29.57:331][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms
[2024.06.28-10.29.57:353][139]LogPlayLevel: Display: Destroying online subsystem :Context_37
[2024.06.28-10.29.59:040][202]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.29.59:046][202]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.29.59:046][202]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:29:59)
[2024.06.28-10.29.59:046][202]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.29.59:055][202]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008810s)
[2024.06.28-10.29.59:056][202]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: World Init took: (0.000966s)
[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009902s)
[2024.06.28-10.29.59:093][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms
[2024.06.28-10.29.59:095][202]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.29.59:095][202]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.29.59:152][202]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.29.59:153][202]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.29.59:154][202]LogInit: FAudioDevice initialized.
[2024.06.28-10.29.59:154][202]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'.
[2024.06.28-10.29.59:163][202]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.29.59:165][202]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.59
[2024.06.28-10.29.59:165][202]LogWorld: Bringing up level for play took: 0.001696
[2024.06.28-10.29.59:165][202]LogOnline: OSS: Creating online subsystem instance for: :Context_38
[2024.06.28-10.29.59:167][202]LogBlueprintUserMessages: [BP_GameInstance_C_22] SAVE
[2024.06.28-10.29.59:167][202]PIE: Server logged in
[2024.06.28-10.29.59:168][202]PIE: Play in editor total start time 0,123 seconds.
[2024.06.28-10.30.01:268][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.30.01:268][323]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.30.01:268][323]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.30.01:268][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.30.01:280][323]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.30.01:288][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.30.01:315][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.30.01:315][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.30.01:317][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.30.01:323][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms
[2024.06.28-10.30.01:342][324]LogPlayLevel: Display: Destroying online subsystem :Context_38
[2024.06.28-10.30.19:203][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterD37FAA43404ED5F2C87A5C9456F8E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-10.30.19:217][588]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-10.30.19:217][588]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-10.30.20:677][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.30.20:686][667]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7EB1264B4D994DB03BE627866C330ADE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.30.20:700][667]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.30.20:700][667]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.30.21:643][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-10.30.21:646][712]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door69184AB84F767C9DBB37FAB6F0885EA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-10.30.21:660][712]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-10.30.21:660][712]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-10.30.23:244][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.30.23:273][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms
[2024.06.28-10.30.23:294][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1575FAA34BEA3F792DC069B7A7EBDA31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.30.23:326][774]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.30.23:326][774]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.41.21:583][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.41.21:616][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms
[2024.06.28-10.41.21:638][ 80]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing28DB1BAA47B017083C4D58B3BCF6C934.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.41.21:667][ 80]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.41.21:668][ 80]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.41.53:876][380]LogStaticMesh: Building static mesh FallenKugel...
[2024.06.28-10.41.53:961][380]LogStaticMesh: Built static mesh [0.09s] /Game/Assets/FallenKugel.FallenKugel
[2024.06.28-10.41.53:986][380]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel
[2024.06.28-10.41.58:336][552]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.41.58:336][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.48.26:867][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.48.26:904][498]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms
[2024.06.28-10.48.26:930][498]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE4A56DD94B2CD1671A38D782351888C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.48.26:948][498]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.48.26:948][498]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.48.30:500][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-10.48.30:503][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door43F40952477C0B76300405A0A1AF36B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-10.48.30:518][648]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-10.48.30:518][648]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-10.48.31:069][673]BlueprintLog: New page: Compile BP_Door
[2024.06.28-10.48.31:132][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms
[2024.06.28-10.48.32:469][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.48.32:482][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC35ADDDA4010E4AF13C19A9BD2A7A3DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.48.32:495][736]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.48.32:495][736]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.48.32:928][761]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.48.32:993][761]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms
[2024.06.28-10.48.34:856][863]BlueprintLog: New page: Compile BP_Door
[2024.06.28-10.48.34:910][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
[2024.06.28-10.48.35:499][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true
[2024.06.28-10.48.35:505][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door05D184E647EE937F1AA41AA17A9A6089.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset'
[2024.06.28-10.48.35:517][886]AssetCheck: New page: Asset Save: BP_Door
[2024.06.28-10.48.35:517][886]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door
[2024.06.28-10.48.36:337][928]BlueprintLog: New page: Compile BP_Lever
[2024.06.28-10.48.36:398][928]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms
[2024.06.28-10.48.36:780][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true
[2024.06.28-10.48.36:793][945]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverFE8E94414D86403AC37B7A8F748C89B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset'
[2024.06.28-10.48.36:821][945]AssetCheck: New page: Asset Save: BP_Lever
[2024.06.28-10.48.36:821][945]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever
[2024.06.28-10.48.37:951][ 5]BlueprintLog: New page: Compile ThirdPersonCharacter
[2024.06.28-10.48.38:015][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms
[2024.06.28-10.48.38:410][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAC97C3214BDE488C5F1B2B806D674D0D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset'
[2024.06.28-10.48.38:423][ 22]AssetCheck: New page: Asset Save: ThirdPersonCharacter
[2024.06.28-10.48.38:423][ 22]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
[2024.06.28-10.48.43:250][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true
[2024.06.28-10.48.43:252][291]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube1D5E4BCF4A5724D963B4CFB2C64298BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset'
[2024.06.28-10.48.43:268][291]AssetCheck: New page: Asset Save: door_Cube
[2024.06.28-10.48.43:268][291]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube
[2024.06.28-10.48.45:550][399]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.48.45:583][399]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms
[2024.06.28-10.48.45:607][399]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingEC0E4F72417FC95C0E97A48A742E45F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.48.45:625][399]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.48.45:625][399]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-10.51.47:660][377]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.51.54:823][765]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.51.54:881][765]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms
[2024.06.28-10.51.55:273][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.51.55:278][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerEDF08DE346DC7317361035B61FCE10A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.51.55:291][784]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.51.55:291][784]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.51.57:842][919]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.51.57:847][919]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.51.57:847][919]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:51:57)
[2024.06.28-10.51.57:847][919]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.51.57:854][919]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007061s)
[2024.06.28-10.51.57:855][919]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: World Init took: (0.001049s)
[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008228s)
[2024.06.28-10.51.57:889][919]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms
[2024.06.28-10.51.57:891][919]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.51.57:891][919]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.51.57:891][919]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.51.57:892][919]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.51.57:939][919]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.51.57:940][919]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.51.57:941][919]LogInit: FAudioDevice initialized.
[2024.06.28-10.51.57:941][919]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'.
[2024.06.28-10.51.57:949][919]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.51.57:951][919]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.51.57
[2024.06.28-10.51.57:951][919]LogWorld: Bringing up level for play took: 0.001689
[2024.06.28-10.51.57:951][919]LogOnline: OSS: Creating online subsystem instance for: :Context_41
[2024.06.28-10.51.57:953][919]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE
[2024.06.28-10.51.57:953][919]PIE: Server logged in
[2024.06.28-10.51.57:954][919]PIE: Play in editor total start time 0,108 seconds.
[2024.06.28-10.52.02:257][174]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.52.02:257][174]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.52.02:257][174]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.52.02:257][174]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.52.02:258][174]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.52.02:333][174]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.52.02:337][174]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms
[2024.06.28-10.52.02:338][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005985s)
[2024.06.28-10.52.02:344][174]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: World Init took: (0.000744s)
[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006852s)
[2024.06.28-10.52.02:345][174]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'.
[2024.06.28-10.52.02:345][174]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.52.02:347][174]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.02
[2024.06.28-10.52.02:347][174]LogWorld: Bringing up level for play took: 0.001260
[2024.06.28-10.52.02:348][174]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.52.02:348][174]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE
[2024.06.28-10.52.02:348][174]LogLoad: Took 0.091909 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.52.05:952][388]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.52.05:952][388]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.52.05:952][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.52.05:952][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.52.05:953][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.52.06:016][388]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.52.06:020][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
[2024.06.28-10.52.06:021][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006068s)
[2024.06.28-10.52.06:027][388]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: World Init took: (0.000733s)
[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006937s)
[2024.06.28-10.52.06:027][388]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'.
[2024.06.28-10.52.06:028][388]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.52.06:029][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.06
[2024.06.28-10.52.06:029][388]LogWorld: Bringing up level for play took: 0.001275
[2024.06.28-10.52.06:030][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.52.06:031][388]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE
[2024.06.28-10.52.06:031][388]LogLoad: Took 0.079068 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.52.12:466][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.52.12:466][770]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.52.12:466][770]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.52.12:467][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.52.12:488][770]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.52.12:498][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.52.12:533][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.52.12:533][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.52.12:534][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.52.12:541][770]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms
[2024.06.28-10.52.12:572][771]LogPlayLevel: Display: Destroying online subsystem :Context_41
[2024.06.28-10.53.03:573][141]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.53.03:578][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.53.03:578][141]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:03)
[2024.06.28-10.53.03:578][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.03:586][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007962s)
[2024.06.28-10.53.03:587][141]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: World Init took: (0.000885s)
[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008956s)
[2024.06.28-10.53.03:620][141]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms
[2024.06.28-10.53.03:621][141]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.53.03:621][141]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.53.03:622][141]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.53.03:669][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.53.03:669][141]LogInit: FAudioDevice initialized.
[2024.06.28-10.53.03:669][141]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'.
[2024.06.28-10.53.03:680][141]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.53.03:681][141]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.03
[2024.06.28-10.53.03:682][141]LogWorld: Bringing up level for play took: 0.001543
[2024.06.28-10.53.03:682][141]LogOnline: OSS: Creating online subsystem instance for: :Context_42
[2024.06.28-10.53.03:684][141]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE
[2024.06.28-10.53.03:684][141]PIE: Server logged in
[2024.06.28-10.53.03:684][141]PIE: Play in editor total start time 0,107 seconds.
[2024.06.28-10.53.11:493][605]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.53.11:493][605]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.53.11:493][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.11:493][605]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.53.11:494][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.53.11:555][605]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.53.11:558][605]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms
[2024.06.28-10.53.11:559][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.11:565][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006097s)
[2024.06.28-10.53.11:566][605]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: World Init took: (0.000767s)
[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006999s)
[2024.06.28-10.53.11:566][605]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'.
[2024.06.28-10.53.11:566][605]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.53.11:568][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.11
[2024.06.28-10.53.11:568][605]LogWorld: Bringing up level for play took: 0.001264
[2024.06.28-10.53.11:569][605]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.53.11:570][605]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE
[2024.06.28-10.53.11:570][605]LogLoad: Took 0.076879 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.53.16:985][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.53.16:985][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.16:985][926]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.53.16:986][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.53.16:997][926]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.53.17:006][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.53.17:035][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.53.17:036][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.53.17:037][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.53.17:043][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms
[2024.06.28-10.53.17:068][927]LogPlayLevel: Display: Destroying online subsystem :Context_42
[2024.06.28-10.53.23:111][223]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.53.23:162][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms
[2024.06.28-10.53.23:712][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.53.23:717][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner138668A54A63ACFCAEAFD4AAD93281F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.53.23:733][250]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.53.23:733][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.53.28:094][497]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.53.28:162][497]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms
[2024.06.28-10.53.28:578][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.53.28:584][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA6B493D2423130E4C2144B985074CDFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.53.28:601][519]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.53.28:601][519]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.53.30:822][605]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.53.30:828][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.53.30:828][605]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:30)
[2024.06.28-10.53.30:829][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.30:838][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009128s)
[2024.06.28-10.53.30:839][605]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: World Init took: (0.001135s)
[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010394s)
[2024.06.28-10.53.30:882][605]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms
[2024.06.28-10.53.30:883][605]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.53.30:883][605]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.53.30:884][605]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.53.30:946][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.53.30:947][605]LogInit: FAudioDevice initialized.
[2024.06.28-10.53.30:947][605]LogAudio: Display: Audio Device (ID: 27) registered with world 'Emmy_Testing'.
[2024.06.28-10.53.30:958][605]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.53.30:960][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.30
[2024.06.28-10.53.30:961][605]LogWorld: Bringing up level for play took: 0.001844
[2024.06.28-10.53.30:961][605]LogOnline: OSS: Creating online subsystem instance for: :Context_43
[2024.06.28-10.53.30:964][605]LogBlueprintUserMessages: [BP_GameInstance_C_25] SAVE
[2024.06.28-10.53.30:964][605]PIE: Server logged in
[2024.06.28-10.53.30:964][605]PIE: Play in editor total start time 0,137 seconds.
[2024.06.28-10.53.36:885][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.53.36:886][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.53.36:886][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.53.36:886][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.53.36:898][955]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.53.36:906][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.53.36:937][955]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.53.36:937][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.53.36:938][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.53.36:941][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.53.36:945][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms
[2024.06.28-10.53.36:968][956]LogPlayLevel: Display: Destroying online subsystem :Context_43
[2024.06.28-10.53.42:145][221]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.53.42:205][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms
[2024.06.28-10.53.42:661][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.53.42:667][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4FA97246484BA6AFDC1482940A3D86C5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.53.42:682][243]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.53.42:682][243]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.53.51:513][749]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.53.51:572][749]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms
[2024.06.28-10.53.52:796][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.53.52:803][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA0BF678742F3AB4B1B97C29F3C0F8C6A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.53.52:817][816]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.53.52:817][816]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.54.03:795][354]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.54.03:800][354]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.54.03:800][354]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:03)
[2024.06.28-10.54.03:801][354]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.03:809][354]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008376s)
[2024.06.28-10.54.03:810][354]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: World Init took: (0.000936s)
[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009433s)
[2024.06.28-10.54.03:850][354]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms
[2024.06.28-10.54.03:851][354]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.54.03:851][354]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.54.03:852][354]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.54.03:908][354]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.54.03:909][354]LogInit: FAudioDevice initialized.
[2024.06.28-10.54.03:909][354]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'.
[2024.06.28-10.54.03:915][354]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.54.03:917][354]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.03
[2024.06.28-10.54.03:917][354]LogWorld: Bringing up level for play took: 0.001679
[2024.06.28-10.54.03:918][354]LogOnline: OSS: Creating online subsystem instance for: :Context_44
[2024.06.28-10.54.03:920][354]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE
[2024.06.28-10.54.03:920][354]PIE: Server logged in
[2024.06.28-10.54.03:921][354]PIE: Play in editor total start time 0,121 seconds.
[2024.06.28-10.54.20:744][360]LogNet: Browse: /Game/Emmy_Testing
[2024.06.28-10.54.20:744][360]LogLoad: LoadMap: /Game/Emmy_Testing
[2024.06.28-10.54.20:744][360]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.20:744][360]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.54.20:745][360]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.54.20:778][360]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.54.20:781][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms
[2024.06.28-10.54.20:783][360]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.20:790][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007317s)
[2024.06.28-10.54.20:791][360]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: World Init took: (0.000835s)
[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008272s)
[2024.06.28-10.54.20:791][360]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'.
[2024.06.28-10.54.20:791][360]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.54.20:793][360]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.20
[2024.06.28-10.54.20:793][360]LogWorld: Bringing up level for play took: 0.001521
[2024.06.28-10.54.20:794][360]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2024.06.28-10.54.20:795][360]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE
[2024.06.28-10.54.20:795][360]LogLoad: Took 0.050892 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing)
[2024.06.28-10.54.24:924][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.54.24:924][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.24:924][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.54.24:925][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.54.24:936][604]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.54.24:944][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.54.24:976][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.54.24:976][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.54.24:978][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.54.24:984][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms
[2024.06.28-10.54.25:009][605]LogPlayLevel: Display: Destroying online subsystem :Context_44
[2024.06.28-10.54.30:213][887]BlueprintLog: New page: Compile BP_Spawner
[2024.06.28-10.54.30:271][887]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms
[2024.06.28-10.54.30:697][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true
[2024.06.28-10.54.30:702][910]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner40CAFDD6440C01B0C983AF96ADF4894C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset'
[2024.06.28-10.54.30:718][910]AssetCheck: New page: Asset Save: BP_Spawner
[2024.06.28-10.54.30:718][910]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner
[2024.06.28-10.54.40:803][272]LogTemp: Repeating last play command: Selected Viewport
[2024.06.28-10.54.40:809][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.06.28-10.54.40:809][272]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:40)
[2024.06.28-10.54.40:809][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.40:818][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008632s)
[2024.06.28-10.54.40:819][272]LogAIModule: Creating AISystem for world Emmy_Testing
[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: World Init took: (0.000958s)
[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009710s)
[2024.06.28-10.54.40:858][272]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms
[2024.06.28-10.54.40:860][272]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Sample Rate: 48000
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of buffers to queue: 2
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Max Channels (voices): 32
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of Async Source Workers: 0
[2024.06.28-10.54.40:860][272]LogAudio: Display: AudioDevice MaxSources: 32
[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Initializing audio mixer.
[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 0: FrontLeft
[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 1: FrontRight
[2024.06.28-10.54.40:916][272]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio)
[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Initializing Sound Submixes...
[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
[2024.06.28-10.54.40:917][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called
[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048
[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()
[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time
[2024.06.28-10.54.40:918][272]LogInit: FAudioDevice initialized.
[2024.06.28-10.54.40:918][272]LogAudio: Display: Audio Device (ID: 29) registered with world 'Emmy_Testing'.
[2024.06.28-10.54.40:928][272]LogLoad: Game class is 'GameModeBase'
[2024.06.28-10.54.40:931][272]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.40
[2024.06.28-10.54.40:931][272]LogWorld: Bringing up level for play took: 0.001691
[2024.06.28-10.54.40:931][272]LogOnline: OSS: Creating online subsystem instance for: :Context_45
[2024.06.28-10.54.40:934][272]LogBlueprintUserMessages: [BP_GameInstance_C_27] SAVE
[2024.06.28-10.54.40:934][272]PIE: Server logged in
[2024.06.28-10.54.40:935][272]PIE: Play in editor total start time 0,126 seconds.
[2024.06.28-10.54.45:257][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.54.45:257][527]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing
[2024.06.28-10.54.45:257][527]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true
[2024.06.28-10.54.45:258][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.54.45:266][527]LogPlayLevel: Display: Shutting down PIE online subsystems
[2024.06.28-10.54.45:274][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-10.54.45:304][527]LogAudio: Display: Audio Device unregistered from world 'None'.
[2024.06.28-10.54.45:304][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.54.45:305][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-10.54.45:309][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2024.06.28-10.54.45:312][527]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms
[2024.06.28-10.54.45:336][528]LogPlayLevel: Display: Destroying online subsystem :Context_45
[2024.06.28-10.54.54:099][798]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner)
[2024.06.28-10.55.12:135][482]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile
[2024.06.28-10.55.28:552][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2024.06.28-10.55.28:593][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms
[2024.06.28-10.55.28:621][257]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3F27E8EF41FFC51667226C9BF8DB2F6E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap'
[2024.06.28-10.55.28:659][257]AssetCheck: New page: Asset Save: Emmy_Testing
[2024.06.28-10.55.28:659][257]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing
[2024.06.28-11.00.36:878][308]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.36:878][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.00.38:244][356]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.28-11.00.38:244][356]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.38:244][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.00.39:004][383]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.28-11.00.39:005][383]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.39:005][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.00.39:588][403]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.39:588][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.00.40:165][432]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.28-11.00.40:165][432]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.40:165][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.00.40:692][459]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2024.06.28-11.00.40:693][459]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.00.40:693][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2024.06.28-11.05.00:715][211]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms
[2024.06.28-11.05.05:072][211]LogSlate: Window 'Save Content' being destroyed
[2024.06.28-11.05.05:103][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset" SILENT=true
[2024.06.28-11.05.05:105][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001A063E94A4C685854BF35A98AA302631A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset'
[2024.06.28-11.05.05:106][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset" SILENT=true
[2024.06.28-11.05.05:108][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_0019A95BB2E4BA961B7CE9A26A916957753.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset'
[2024.06.28-11.05.05:108][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset" SILENT=true
[2024.06.28-11.05.05:111][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002CAAF76614EA54890DEDA94B4F370834F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset'
[2024.06.28-11.05.05:208][211]AssetCheck: New page: Asset Save: multiple assets
[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002
[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001
[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube_001.door_Cube_001
[2024.06.28-11.05.17:110][912]LogSlate: Window 'Asset Report' being destroyed
[2024.06.28-11.05.40:294][912]AssetTools: New page: Content migration completed successfully!
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonWalk
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_N
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_Mask
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_N
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_Mask
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_Male_Body
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MI_Female_Body
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_N
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_Mask
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonRun
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonIdle
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Start
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Loop
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_Jump
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_AnimBP
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Checkpoint
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BPI_JumpAndRun
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Projectile
[2024.06.28-11.05.40:294][912]AssetTools: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Lever
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Door
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube_001
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_002
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_001
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_BrokenPlattform
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_CheckpointGame
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Deathbox
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Elevator
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Texturen/perlin_9_-_128x128
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire_Matrial
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/FireSmall
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Flamethrower
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Materials/grastexture
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Foliage/gras
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Emmy_Testing
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Spawner
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/CubeMaterial
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_GameInstance
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/FallenKugel
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Final_Island
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Watercolor
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Island
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_BaseColor
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/DefaultMaterial_Roughness
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_Normal
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Event
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map_BuiltData
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test_BuiltData
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/DefaultMaterial
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel1
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/wood
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/rope
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/metal
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/holders
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/flame
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/coals
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel2
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel3
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_001
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_002
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube_Chamfer
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/TemplateFloor
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/FallenStein
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Roughness
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Base_color
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Treppe
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Roughness
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal_DirectX
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Mixed_AO
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Height
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Base_color
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Tuer
[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal
[2024.06.28-11.11.44:491][594]LogUObjectHash: Compacting FUObjectHashTables data took 5.54ms
[2024.06.28-11.11.44:563][594]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed
[2024.06.28-11.11.44:814][595]Cmd: QUIT_EDITOR
[2024.06.28-11.11.44:814][595]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor())
[2024.06.28-11.11.44:822][595]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested)
[2024.06.28-11.11.45:274][595]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)...
[2024.06.28-11.11.45:274][595]LogAudio: Display: Destroying 1 Remaining Audio Device(s)...
[2024.06.28-11.11.45:274][595]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'.
[2024.06.28-11.11.45:274][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-11.11.45:278][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called
[2024.06.28-11.11.45:326][595]LogAudio: Display: Audio Device Manager Shutdown
[2024.06.28-11.11.45:327][595]LogWindowsTextInputMethodSystem: Display: IME system deactivated.
[2024.06.28-11.11.45:353][595]LogExit: Preparing to exit.
[2024.06.28-11.11.45:609][595]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms
[2024.06.28-11.11.45:988][595]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:989][595]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:991][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting.
[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.46:104][595]LogDemo: Cleaned up 0 splitscreen connections with owner deletion
[2024.06.28-11.11.46:150][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true
[2024.06.28-11.11.46:153][595]LogExit: Editor shut down
[2024.06.28-11.11.46:156][595]LogExit: Transaction tracking system shut down
[2024.06.28-11.11.46:773][595]LogExit: Object subsystem successfully closed.
[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: === FShaderJobCache stats ===
[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00%
[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: ================================================
[2024.06.28-11.11.46:809][595]LogShaderCompilers: Display: Shaders left to compile 0
[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882)
[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (880)
[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878)
[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module Voice (876)
[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874)
[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872)
[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870)
[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module SceneOutliner (868)
[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module AddContentDialog (866)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module EditorWidgets (862)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module StatsViewer (860)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AutomationWorker (854)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SteamVREditor (852)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OculusMR (850)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorder (847)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakesCore (842)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OpenXRInput (840)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832)
[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMedia (818)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module PlanarCut (804)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CharacterAI (794)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module BspMode (784)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module GeometryMode (782)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SmartSnapping (778)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SessionServices (776)
[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MeshPaint (774)
[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772)
[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module FoliageEdit (770)
[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768)
[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module PlacementMode (760)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ClothPainter (754)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LogVisualizer (750)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IntroTutorials (748)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740)
[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739)
[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736)
[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734)
[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732)
[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730)
[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module TraceInsights (728)
[2024.06.28-11.11.48:074][595]MemoryProfiler: Shutdown
[2024.06.28-11.11.48:074][595]NetworkingProfiler: Shutdown
[2024.06.28-11.11.48:074][595]LoadingProfiler: Shutdown
[2024.06.28-11.11.48:074][595]TimingProfiler: Shutdown
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TraceServices (727)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module MergeActors (718)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationService (715)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module UndoHistory (708)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module XmlParser (706)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module Blutility (704)
[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SettingsEditor (694)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SessionFrontend (690)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProfilerClient (688)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module DeviceManager (686)
[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685)
[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationController (682)
[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationWindow (680)
[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module Layers (678)
[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676)
[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674)
[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module PackagesDialog (672)
[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670)
[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module Persona (668)
[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667)
[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimGraph (665)
[2024.06.28-11.11.48:112][595]LogModuleManager: Shutting down and abandoning module Kismet (662)
[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module KismetWidgets (661)
[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module GraphEditor (658)
[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module StructViewer (656)
[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module ClassViewer (654)
[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module Toolbox (652)
[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module ModuleUI (650)
[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module OutputLog (648)
[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module GammaUI (646)
[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module Documentation (644)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LiveCoding (642)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LevelSequence (640)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieScene (636)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AnalyticsET (630)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalServices (628)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalRpc (626)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MessagingRpc (624)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AIModule (618)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AITestSuite (615)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module NavigationSystem (613)
[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610)
[2024.06.28-11.11.48:144][595]LogModuleManager: Shutting down and abandoning module ProfilerService (608)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module TaskGraph (606)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusEditor (602)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusInput (600)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594)
[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module CollectionManager (593)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582)
[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLink (580)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (578)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeSequencer (576)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module Synthesis (570)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenXREditor (564)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GooglePAD (558)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CableComponent (556)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module EditableMesh (554)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCapture (550)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AssetTags (546)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AndroidPermission (538)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TemplateSequence (532)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MediaCompositing (530)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ImgMedia (528)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynth (524)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522)
[2024.06.28-11.11.48:510][595]LogOpenImageDenoise: OIDN shutting down
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MeshConversion (520)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module DynamicMesh (518)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometricObjects (514)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (512)
[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (511)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (508)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (506)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (504)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (502)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FractureEditor (494)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module BackChannel (488)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtils (484)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicImporter (482)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCache (480)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (472)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (470)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (468)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (464)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginBrowser (462)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (460)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (458)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (456)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (452)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeys (450)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (446)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (444)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (442)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module UObjectPlugin (440)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (438)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (436)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginUtils (432)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (430)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GitSourceControl (426)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SourceControl (425)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418)
[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SignificanceManager (408)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SoundFields (406)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module ActorSequence (392)
[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module UdpMessaging (390)
[2024.06.28-11.11.48:612][595]LogModuleManager: Shutting down and abandoning module TcpMessaging (388)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374)
[2024.06.28-11.11.48:713][595]LogMagicLeapPlanes: Planes tracker already destroyed.
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapController (364)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module Niagara (356)
[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module SignalProcessing (355)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraCore (350)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimation (346)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module DataValidation (342)
[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340)
[2024.06.28-11.11.48:715][595]LogModuleManager: Shutting down and abandoning module LevelEditor (339)
[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338)
[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module MainFrame (334)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module HotReload (333)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ToolMenus (329)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowser (327)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module TreeMap (323)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module AnimationSharing (316)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module GameplayCameras (314)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module Paper2D (312)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310)
[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module PacketHandler (302)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298)
[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module MediaAssets (296)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Overlay (294)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module OverlayEditor (293)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module VREditor (290)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module StringTableEditor (288)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMG (276)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMGEditor (275)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MessageLog (273)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateReflector (268)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Slate (266)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateCore (264)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UnrealEd (260)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MRMesh (258)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254)
[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module XAudio2 (252)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Networking (250)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Core (248)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MaterialEditor (246)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module CurveEditor (243)
[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Sequencer (241)
[2024.06.28-11.11.48:940][595]LogModuleManager: Shutting down and abandoning module EditorStyle (240)
[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module KismetCompiler (236)
[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshBuilder (234)
[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshUtilities (232)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MaterialBaking (219)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214)
[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212)
[2024.06.28-11.11.49:037][595]LogModuleManager: Shutting down and abandoning module TargetPlatform (210)
[2024.06.28-11.11.49:038][595]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193)
[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module ImageWrapper (186)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171)
[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169)
[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167)
[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165)
[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163)
[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161)
[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module Messaging (143)
[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141)
[2024.06.28-11.11.49:068][595]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139)
[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137)
[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module D3D11RHI (134)
[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module InputCore (132)
[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module Settings (130)
[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module PhysXCooking (126)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module Chaos (124)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AVEncoder (120)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInput (114)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVR (112)
[2024.06.28-11.11.49:098][595]LogHMD: Freeing OpenVRDLLHandle.
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OculusHMD (110)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108)
[2024.06.28-11.11.49:098][595]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRAR (106)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AugmentedReality (105)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94)
[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90)
[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module XMPP (85)
[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module WebSockets (84)
[2024.06.28-11.11.49:134][595]LogModuleManager: Shutting down and abandoning module HTTP (81)
[2024.06.28-11.11.49:134][595]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2024.06.28-11.11.49:134][595]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B561AA530-4B87-A8CD-3CA2-589C3E5AF652%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing
[2024.06.28-11.11.49:134][595]LogHttp: Display: cleaning up 1 outstanding Http requests.
[2024.06.28-11.11.49:160][595]LogModuleManager: Shutting down and abandoning module SSL (80)
[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76)
[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module WmfMedia (74)
[2024.06.28-11.11.49:167][595]LogModuleManager: Shutting down and abandoning module Media (73)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MediaInfo (72)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MLSDK (66)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ChaosCloth (64)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MagicLeap (62)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraShader (58)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56)
[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module DatasmithContent (54)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AISupportModule (50)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module XGEController (36)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AudioEditor (32)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PropertyEditor (31)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module TextureCompressor (28)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module RenderCore (26)
[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module Landscape (24)
[2024.06.28-11.11.49:170][595]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Renderer (18)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Engine (16)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CoreUObject (14)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module NetworkFile (12)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module StreamingFile (8)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module SandboxFile (6)
[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module PakFile (4)
[2024.06.28-11.11.49:185][595]LogModuleManager: Shutting down and abandoning module RSA (3)
[2024.06.28-11.11.49:185][595]LogContentStreaming: Display: There are 1 unreleased StreamingManagers
[2024.06.28-11.11.49:294][595]LogD3D11RHI: Shutdown
[2024.06.28-11.11.49:294][595]LogD3D11RHI: CleanupD3DDevice
[2024.06.28-11.11.49:382][595]LogD3D11RHI: Intel Extensions Framework unloaded
[2024.06.28-11.11.49:388][595]LogD3D11RHI: [IntelMetricsDiscovery] Stopped
[2024.06.28-11.11.49:388][595]LogExit: Exiting.
[2024.06.28-11.11.49:406][595]Log file closed, 06/28/24 13:11:49
>>>>>>> origin/main