43 lines
800 B
C#
43 lines
800 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NewBehaviourScript : MonoBehaviour
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{
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public GameObject Ground1, Ground2, Ground3;
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bool hasGround = true;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void SpawnGround()
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{
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}
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// platform "spawn" logic
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private void OnTriggerEnter2D(Collider2D collision)
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{
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if (collision.gameObject.CompareTag("Ground"))
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{
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hasGround = true;
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}
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}
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private void OnTriggerExit2D(Collider2D collision)
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{
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if (collision.gameObject.CompareTag("Ground"))
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{
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hasGround = false;
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}
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}
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}
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