Dark_Matter/Assets/Scripts/Player/Menü_Rotation.cs

21 lines
499 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Menü_Rotation : MonoBehaviour
{
void Update()
{
Movement();
}
private void Movement()
{
Vector3 mousePosition = Input.mousePosition;
mousePosition = Camera.main.ScreenToWorldPoint(mousePosition);
Vector2 direction = new Vector2(mousePosition.x - transform.position.x, mousePosition.y - transform.position.y);
transform.up = direction;
}
}